The Top 10 Mistakes that New Pokemon Trainers Make
06. Type Ignorance
This one will hit and hurt hard - and often comes as a painful surprise to new Trainers when they suddenly realize that even their heavy-hitting Starter Pokemon is not only type-weak to certain Pokemon, but can be taken down like a wet paper sack in a heartbeat when they run up against just the wrong type!
The first and most basic rule you need to understand is that the Elements play a major role in move effectiveness and the results of an attack and defense...
Each Pokemon has a type (for dual types there are two types but one tends to dominate) and each type has beneficial and negative Elemental connections. The same holds true for moves - as each move that a Pokemon learns will cause whatever sort of elemental damage it is based upon. The two are obviously related.
The next rule that needs to be embraced and understood is that each type is strong against other types, but some types are neutral - which means they only obtain a very basic level of offense or defense in an encounter. Finally of course your Pokemon type has weaknesses against certain other types - and when they face off against them - or their element - they will very quickly obtain damage or even get KOd!When a Pokemon is at max-type-advantage facing a Pokemon that is at type-disadvantage, the dominant Pokemon will actually do up to two-times (2x) the damage than normal!
For example when an Electric-type attacks a Normal-type Pokemon the elemental relationship is a Neutral one - and when the Electric-type attacks a Water-type it gets double-damage as it is type-srong versus it. When your Pokemon attacks a Pokemon who is type-strong against them (meaning that yours is type-weak) you will be lucky if they can do 1/2 the amount of damage that a Neutral could do!
Type-Immunity from Attack
Finally there are some types that are completely immune to attacks from other types. Ghost-type is a perfect example here but there are others too.
For Ghost-type they are totally immune from being attacked and damaged by Fighting and Normal -type (basically physical attacks don't work against the Ghost-type), and conversely Ghost-type cannot use Ghost-type moves to damage Normal-type Pokemon.
Other type-based immunities include Ground-type being immune to attacks from Electric-type, Psychic-type being immune from attack by Dark-types, and for X & Y there is even an immunity granted the newest type of Pokemon, the Fairy-type - which is immune to attacks from Dragon-types.
Learning the Types
As a new trainer the very first thing that you should do is go online and find a Pokemon Type Chart for Pokemon X and Y and print it out. Take it to your local office supply store after you trim it to size and have it laminated so you can carry it in your pocket / day pack and pull it out as needed as you learn the various rules and relationships.
This is crucial for new trainers, especially because these type-relationships are multiple-sided. For example there can be very different results in terms of Offense / Defense with very different results depending upon the Pokemon.
You may find that while your Pokemon is strong against the type it is facing in terms of not taking damage itself, its moves set is actually weak versus that type - so while they can stand there and soak up the damage from their opponent, they cannot dish out hardly ANY damage in return!
We'll use the Dragon-type as our example - but eventually you will learn all of this to heart as you experience it and memorize it all...
Fire-type Example
The Fire-type is one of the most sexy of all Pokemon types. They look good, they often attack good, and all-in-all they provide a pleasant game play experience. Well, for the most part. But let's take a look at their functional reality:
Strong Offense: Bug / Grass / Ice / Steel.
Weak Offense: Dragon / Fire / Rock / Water.
Strong Defense: Bug / Fairy / Fire / Grass / Ice / Steel.
Weak Defense: Ground / Rock / Water.
The type-chart match-ups reveal that your Fire-type would be ideal for battle with Bug, Grass, Ice, and Steel-types, but no so much when facing off against Dragon-type, and very not-so-much versus Rock and Water-types!
Comedienne Ron White built a major part of his routine and act on the simple concept that “You can't fix stupid” and that is probably true.but it also nicely emphasises that there is a cure for being Type-Ignorant! And that cure is knowledge.
Type-Ignorance is a serious mistake that new trainers make and on a common basis. Printing out a Type-chart is the first step to correcting that minor weakness and making yourself into very effective trainer!
ash is WAY dumb. he catches like 10 pokemon per generation has caught no ledgendarys only shiny is a shiny noctowl lets pokemon go for no reason or stupid reasons and can never reconize team rocket.
I only keep my pokemon that i use in battle and AFTER i defeat the champion i return to these areas to catch the pokemon there!You won't die of You don't catch them immidiately sheeeesh!
did they get dum because no such thing in rill life and ant rilly rill and no biddy should carr rilly they shoudent i woudent butt evudenley they are dum enughf to play to get dum dont know why butt dont carr
Half of this stuff is stuff that people figure out while playing the game, and the other half is telling people that there's only one way to play this game, and if you don't play that way you're wrong...
Psychic cant touch dark type not the other way around
Wait... people don't heal their pokemon at a pokecenter often? Why? I heal up almost religiously whenever I can and whenever I see a pokecenter. This is like pokemon 101 right here. If you don't realize you should heal up early and often, then there is no hope for you. I mean, I am pretty sure a NPC tells you this at the very beginning of each game.
There is absolutely nothing wrong with having an HM slave, or in the later games, 2 HMs slaves in your party at once. This article is talking about not being able to use them in combat... You are completely missing the point of the HM slave then. You are NOT SUPPOSE to use them in combat. They are on your team to take up the crappy HMs that you need to successfully navigate the world without making a main battle oriented pokemon learn them. I don't know of any good HMs for use in combat... maybe Surf? Why would anyone even want to use an HM slave in battle? I don't get it.
I rarely have HM slave exactly because they can't be used in battles. You have to carry them around, and that makes you lose one slot in your team. Most of the time I bitterly and painfully sacrificed a move from the pokemon I considered as weakest in my team and squeezed in the most commonly needed HM. If more than one is needed, I'll just sacrifice another move from another pokemon. Really not that bad, since I still get to keep my full team.
1. Toxic is WAY worse than a burn...
2. A burn also halves your attack stat...
3. Your pokemon still defend's while frozen...
4. Most of these could be switched out of, which is a huge factor in the game...
5. Pokemon fall asleep immediately, not after a turn, unless Yawned at...
how many pokemon is their? how many pokemon chraners is their and what is their names? and we love them they chriy hard and we do to and they are all smart to and th e pkemon is to and we wish them good luck to pokemon and firend and they never give up to and we will cherr for them to because they do alot of hard work to and we do to and we are their pokemohn firends to we dont carr what stops us we dont give up we cherr for team ash and because their good hip hip pray to the pokemon to and them to
yea cool.........[color=red][/color]
Page five says psychic is immune to dark,I know you meant the other way around but it might need to be fixed
Who is this avalanche of knowledge meant for? The people new to pokemon who hate reading the manual and/or in game tutorial bits? You think they're gonna read all of this instead? I'M failrly interested and even gave up after just one page.
Half of this stuff is something that should be bleeding obvious and the other half is best (and most fun) to find out yourself. "use awakening to wake up your pokemon" "always have enough antidotes" wow thanks.
Well, I fit in to a lot of these categories, and now I'm going to change my ways, so it worked for me. The weird thing is, I'm not competitive, but I have been playing for like three years.
While playing Pokemon FireRed, I found that the Best HM Slave is Rhydon (IDK The Number) which can learn Cut, Surf, RockSmash, Strength, and a few other HMs. And the Rhyhorns are easily available in the Safari Zone, which can be levelled up quite easikly, and that nmakes it easy to obtain. My Rhydon has Surf, Cut, Rock Smash, and STrength, which makes it quite good in battle too!
That is not at all good in battle. Its only move that it can actually use for damage is Strength. Rhydon is actually a pretty good Pokemon, though, it would be more than worth training one for real.
This page was helpful.
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