The Top 10 Mistakes that New Pokemon Trainers Make
05. Unbalanced Moves
No doubt you have heard the expression “It seemed like a good idea at the time!” and it is that sort of excuse that you most often encounter when dealing with just this sort of situation, which is very common among new trainers.
Balanced Move Sets
For the most part as new trainers begin playing the game their first exposure to moves and move sets happens when their Pokemon picks up a new move while leveling up. Shortly after that they will discover the TM, and it is not uncommon for the new trainer to start to feel like the presence of he TM in their bag is an invitation to use it!
The problem with that is a simple one: Just because your Pokemon CAN learn that TM does not mean that it SHOULD learn that TM!While it may not be entirely obvious, the new trainer should understand that it is crucial to balance all of your Pokemon move sets.
A good example of a badly balanced move set is when you have a Pokemon who is capable of learning a powerful stat-altering move but due to the new trainer's desire to have a heavy hitter and so the Pokemon has been set up so that all four moves are offensive. Worse yet, two of the moves are basically identical attack types, a choice that has sacrificed 25% of the flexibility inherent in that Pokemon's move set!
Each Pokemon is only allowed to have four moves at any one time, so you will need to choose them carefully in order ot maximize the effectiveness of that Pokemon... A Water/Fairy type should never be given all Water-type moves - because while doing so may make them Waterlicious, it also sacrifices HALF their offensive or Stat-Altering potential!
The best preventive approach to the issue of unbalanced and improperly configured move sets is for the new trainer to be very conservative with altering the move sets of their Pokemon until such time as they have availed themselves of a good tutorial on move set building.
Remember that you really CAN do worse than the move set that the Pokemon naturally evolves into. Just saying...
Hidden Move Slaves
The single most frequent cause for this mistake is the HM - Hidden Machine - which is part of a required set of special moves. The sibling of the TM (Technical Machine) used to teach Pokemon specific moves, unlike TMs the HM is a special Utility Move. HMs are utility moves like Cut and Fly that allow your Pokemon to alter the environment, where TMs are largely used in combat.
The root of this mistake comes from this mistake arise from the absolute necessity for having access to the set of HMs. The problem being that unlike TMs, which can be easily overwritten by another TM, the only way to get rid of an GM is via a special NPC called the Move Deleter.
The most common unbalancing happens when a new trainer decides to teach a few of his Pokemon all of the HMs - as such a Pokemon is usually called an HM Slave.
The problem arises and the mistake is made when the wrong Pokemon are chosen as the HM Slave. Choosing the wrong Pokemon for use as an HM Slave is worse than giving a dual-type Pokemon all neutral or one-type moves.
This issue it too complicated to even begin to explain here, but suffice it to say that considerable care must be taken first in choosing an HM Slave (assuming you plan tot ake that route in the first place) and if so, choosing what Pokemon and type to make your HM Slave and which HMs to put on them. Believe it or not there are combinations of HMs on one Pokemon that will unbalance the Pokemon making them useless for combat.
If you are a new trainer and you just want to get the job done but do not have deep enough knowledge in terms of which Pokemon to choose, the following information will really help you!
Perhaps the best - and most forgiving choice - for HM Slave for new trainers is #400 Bibarel (Normal/Water), who evolves from #399 Bidoof.
The reason that they make the ideal HM Slave is simple: they can learn EVERY HM with the exception of Fly (which of course they cannot learn because they are not a Flying-type). Its evolve level is very low being Level 15, which means you can very quickly set up your primary HM Slave and get it to its end-evolutionary stage quickly and painlessly...
ash is WAY dumb. he catches like 10 pokemon per generation has caught no ledgendarys only shiny is a shiny noctowl lets pokemon go for no reason or stupid reasons and can never reconize team rocket.
I only keep my pokemon that i use in battle and AFTER i defeat the champion i return to these areas to catch the pokemon there!You won't die of You don't catch them immidiately sheeeesh!
did they get dum because no such thing in rill life and ant rilly rill and no biddy should carr rilly they shoudent i woudent butt evudenley they are dum enughf to play to get dum dont know why butt dont carr
Half of this stuff is stuff that people figure out while playing the game, and the other half is telling people that there's only one way to play this game, and if you don't play that way you're wrong...
Psychic cant touch dark type not the other way around
Wait... people don't heal their pokemon at a pokecenter often? Why? I heal up almost religiously whenever I can and whenever I see a pokecenter. This is like pokemon 101 right here. If you don't realize you should heal up early and often, then there is no hope for you. I mean, I am pretty sure a NPC tells you this at the very beginning of each game.
There is absolutely nothing wrong with having an HM slave, or in the later games, 2 HMs slaves in your party at once. This article is talking about not being able to use them in combat... You are completely missing the point of the HM slave then. You are NOT SUPPOSE to use them in combat. They are on your team to take up the crappy HMs that you need to successfully navigate the world without making a main battle oriented pokemon learn them. I don't know of any good HMs for use in combat... maybe Surf? Why would anyone even want to use an HM slave in battle? I don't get it.
I rarely have HM slave exactly because they can't be used in battles. You have to carry them around, and that makes you lose one slot in your team. Most of the time I bitterly and painfully sacrificed a move from the pokemon I considered as weakest in my team and squeezed in the most commonly needed HM. If more than one is needed, I'll just sacrifice another move from another pokemon. Really not that bad, since I still get to keep my full team.
1. Toxic is WAY worse than a burn...
2. A burn also halves your attack stat...
3. Your pokemon still defend's while frozen...
4. Most of these could be switched out of, which is a huge factor in the game...
5. Pokemon fall asleep immediately, not after a turn, unless Yawned at...
how many pokemon is their? how many pokemon chraners is their and what is their names? and we love them they chriy hard and we do to and they are all smart to and th e pkemon is to and we wish them good luck to pokemon and firend and they never give up to and we will cherr for them to because they do alot of hard work to and we do to and we are their pokemohn firends to we dont carr what stops us we dont give up we cherr for team ash and because their good hip hip pray to the pokemon to and them to
yea cool.........[color=red][/color]
Page five says psychic is immune to dark,I know you meant the other way around but it might need to be fixed
Who is this avalanche of knowledge meant for? The people new to pokemon who hate reading the manual and/or in game tutorial bits? You think they're gonna read all of this instead? I'M failrly interested and even gave up after just one page.
Half of this stuff is something that should be bleeding obvious and the other half is best (and most fun) to find out yourself. "use awakening to wake up your pokemon" "always have enough antidotes" wow thanks.
Well, I fit in to a lot of these categories, and now I'm going to change my ways, so it worked for me. The weird thing is, I'm not competitive, but I have been playing for like three years.
While playing Pokemon FireRed, I found that the Best HM Slave is Rhydon (IDK The Number) which can learn Cut, Surf, RockSmash, Strength, and a few other HMs. And the Rhyhorns are easily available in the Safari Zone, which can be levelled up quite easikly, and that nmakes it easy to obtain. My Rhydon has Surf, Cut, Rock Smash, and STrength, which makes it quite good in battle too!
That is not at all good in battle. Its only move that it can actually use for damage is Strength. Rhydon is actually a pretty good Pokemon, though, it would be more than worth training one for real.
This page was helpful.
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