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Asylum Map

Call of Duty: World at War Walkthrough and Guide

by Mike Hazleton  

 
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Call of Duty: World at War - Multiplayer Guide

Asylum Map

This map is perhaps most closely related to Vacant from Modern Warfare, with its small array of corridors and large main room where most of the action and intense fighting occurs. There is not a lot more to say about strategy on this map, except that you can and will often be outflanked and surrounded by the enemy with the multitude of corridors and rooms giving easy access to exposed flanks. The main room on the upper floor is a haven for grenades and pray and sprayers. You may also find shotgunners sprinting around and getting some easy kills.

[video-to-go-here=codwawmpm9.wmv title=Finding some success in Asylum with a rifle]

Gun Selection: Shotguns or machine guns (sub or light) with a high rate of fire are the only realistic options here. One of the light machine guns such as the Type 99 or Browning are good, but dramatically impinge on your peripheral vision – something that is absolutely essential on this map to avoid being regularly flanked. The MP40, PPSh or Thompson are all effective here. Tabun Gas is fantastic for disorientating enemies, though whether or not you'll have time to kill them before you yourself are flanked is never guaranteed.

Perk Selection: Stopping Power, Double Tap and Juggernaut are the only realistic choices in the most important slot, though some may wish to consider Fireworks for its higher explosive damage (or Flak Jacket for its reduction). Extra Primary Grenades or Special Grenades are also useful. In slot three Martyrdom may well get you a good few cheap kills, Toss Back will give you many 'free' grenades from those thrown at you and Steady Aim will help with the pray and spray mentality of the level. Shotgunners should use Sleight of Hand to ensure they don't get caught out.


You can get attacked from any angle in Asylum



 
 
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