Conjurers can boost their stats by a large amount with effects lasting for a long time. They can also use any weapon, giving them the flexibility to attack with physical or magic attacks. To be able to use the higher level invocations, the appropriate summons must be found and acquired as well. Refer to the Summon Locations page for more details.
Specialty: Post-battle MP |
Recover 25% of your max MP at the end of battle. |
Job Command: Invocation |
To know what each stat stand for, kindly consult the Job Stat Values guide.
HP | MP | STR | VIT | INT | MND | DEX | AGI |
C | S | C | C | S | B | C | C |
Swords | Axes | Spears | Rods | Staves | Daggers | Bows | Katana | Knuckles |
A | A | A | A | A | A | A | A | A |
Shields | Helms | Armor |
E | E | E |
Legend
Red Abilities = These are activated after selecting them in the Abilities menu during a battle
Blue Abilities = These are support abilities that will only take effect after assigning them to a character. If you change to a job whose specialty is the same as the support ability you equipped, it will be removed automatically.
Ability | Level | Effect |
Invocation LV.1 | 1 | Invoke Girtalulu to increase your P.Def to 150% for 10 turns. |
Steady MP Recover | 2 | Recover 30 MP at the end of each turn. |
Invocation LV.2 | 3 | Invoke Hresvelgr to increase your speed and evasion to 150%. for 10 turns. |
Critical MP Recover | 4 | Recover 200 MP when your HP falls below 20% |
Invocation LV.3 | 5 | Invoke Ziusudra's Sin to increase your M.Def to 150% for 10 turns. |
Save SM MP | 6 | Lower the cost of summon magic by 25% |
Post-Battle MP | 7 | Recover 25% of your max MP at the end of battle. |
Invocation LV.4 | 8 | Invoke Promethean Fire to increase your P.Atk to 150% for 10 turns. |
Obliterate | 9 | Cause instant death at the start of battle to targets 20 or more levels lower than you. You'll still get the usual pg, exp, JP and items at the end of the battle. Doesn't work on bosses. |
Invocation LV.5 | 10 | Invoke Deus Ex to increase your M.Atk to 150% for 10 turns. |
Max Summoning | 11 | The MP cost of summon magic doubles but also does x1.5 more damage. This can be used at the same time with Summoning Amp. |
MP 30% Up | 12 | Increase max MP by 30% |
Invocation LV.6 | 13 | Invoke Susano-o to increase your critical hit rate by 500% for 10 turns. Upper limit for this stat is 1000% |
Experience Up | 14 | Earn x1.5 more experience than normal. This effect doesn't stack with similar effects from items. |