Unlike Glove Type Arms and Multi-Shot Type Arms, Curve Type Arms actually curve while in air to hit foes that are looking to evade a straightforward punch. These type of Arms come in handy when facing opponents that are fast and good at dodging attacks, and they usually deal the same amount of damage as punches that can't change directions.
There Are 8 Curve Type Arms:
Boomerang: Wind Element, 80 Base Damage, 90 Charged Damage
Coolerang: Ice Element, 80 Base Damage, 90 Charged Damage
Chakram: Stun Element, 80 Base Damage, 100 Charged Damage
Ramram: Fire Element, 80 Base Damage, 120 Charged Damage
Homie: Explosion Element, 70 Base Damage, 70 Charged Damage
Seekie: Electric Element, 70 Base Damage, 70 Charged Damage
Phoenix: Fire Element, 80 Base Damage, 120 Charged Damage
Thunderbird: Electric Element, 80 Base Damage, 80 Charged Damage