With the number of characters you’re able to recruit in Fire Emblem Engage, there will be a lot of choices available whenever you are using different classes. Some of the characters that you meet throughout the chapters however, are important to the game’s story. Aside from playing the main character, you get to encounter different Royals in the game, as well as their retainers. The Royals, and some specific characters you’ll find can come with their own unique classes. In this page, we’ll be providing you with an Exclusive and Special Classes guide so you will know their weapons as well as skills.
Fire Emblem Engage is a latest installation for the critically-acclaimed Fire Emblem series, offering a fresh approach to the tried-and tested tactical, turn-based JRPG formula fans have seen in recent years. Players are treated with the return of the Triangle System, weapons with no durability, and of course, the fresh new Emblem/Bond Ring mechanic.
When starting the game out in Fire Emblem Engage, you will be constantly reminded that your character is the Divine One. Just as your character fights their first battle, you will find out that they have the Dragon Child class. Progressing the game’s story will then let you meet characters such as other royals from different Kingdoms, they get to have their own unique classes as well.
However, there’s other characters you will also meet that have their own classes, plus there’s a special class that will be available for your other classes to turn into. One of the unique things about exclusive and special classes is that they have their own skills that make them different. For example, Alcryst is a character that starts out as a Lord with a Bow weapon, and he can turn into a Tireur d’elite class which has an S-level Proficiency with a Bow. This is the same as the Archer and Sniper classes, however Alcryst gets his own unique skill which is “Luna” instead of “No Distractions” from the Sniper class.
The list we have compiled below shows the different exclusive and special classes that are available in Fire Emblem Engage. You will notice that only the Thief class is the one that isn’t exclusive to any character, they are special classes however since they do not have base or advanced forms.
The rest of the classes below aside from thief have exclusive users shown with their name, so please use this as your guide to learn more about the overview of the classes that you can Promote them into.
Spoiler Warning: If you wish to avoid any spoilers from the game’s story, it would be best for you to avoid viewing the bottom of this list.
Class | Required Level | Required Proficiency | Required Cost | Description | Special Skill |
---|---|---|---|---|---|
Dragon Child (Alear) | Advanced Class Lvl 1, or Dragon Child Lvl 20 | Sword | Second Seal x1 | A descendant of a line of dragons going back to ancient days. Can use swords unique to the Divine Dragon. | n/a |
Divine Dragon (Alear) | Dragon Child Lvl 10, Advance Class Lvl 1, or Divine Dragon Lvl 20 | Sword and Arts | Master Seal x1 (For Base Class), or Second Seal x1 (For Adv. Class) | Keeper of the power of the great reigning dragon. Uses Divine Dragon swords and martial arts. | Divine Spirit (Level 5) - Unit's engage meter is shortened one step. |
Noble (Alfred) | Advanced Class Lvl 1, or Noble Lvl 20 | Lance | Second Seal x1 | One born into a noble royal family. A proficient magic user who is also serviceable with a sword. A proficient horseman and skilled lancer. | n/a |
Avenir (Alfred) | Noble Lvl 10, Advance Class Lvl 1, or Avenir Lvl 20 | Sword and Lance | Master Seal x1 (For Base Class), or Second Seal x1 (For Adv. Class) | A dashing prince who rides a white horse into battle. Excels with a lance and serviceable with a blade. | Golden Lotus (Level 5) - During combat, may prevent 50% of physical damage taken. Trigger %=Dex. |
Noble (Celine) | Advanced Class Lvl 1, or Noble Lvl 20 | Tome | Second Seal x1 | One born into a noble royal family. A proficient magic user who is also serviceable with a sword. | n/a |
Vidame (Celine) | Noble Lvl 10, Advance Class Lvl 1, or Vidame Lvl 20 | Sword, Tome, Staff | Master Seal x1 (For Base Class), or Second Seal x1 (For Adv. Class) | Magic-wiedling swordswoman who can cut through enemy mages. She is also capable of wielding staves. | Ignis (Level 5) - During combat, may add half of Str to magic damage or half of Mag to all other damage. Trigger %=Dex |
Lord (Diamant) | Advanced Class Lvl 1, or Lord Lvl 20 | Sword | Second Seal x1 | One born into a family that leads a nation. Proficient with a sword. | n/a |
Successeur (Diamant) | Lord Lvl 10, Advance Class Lvl 1, or Successeur Lvl 20 | Sword and Axe | Master Seal x1 (For Base Class), or Second Seal x1 (For Adv. Class) | One with the will and strength to lead a nation. Skilled with both the blade and the axe. | Sol (Level 5) - Unit may recover HP=50% damage dealt. Trigger %=Dex. |
Lord (Alcryst) | Advanced Class Lvl 1, or Lord Lvl 20 | Bow | Second Seal x1 | One born into a family that leads a nation. Proficient with a bow | n/a |
Tireur d'elite (Alcryst) | Lord Lvl 10, Advance Class Lvl 1, or Tireur d'elite Lvl 20 | Bow | Master Seal x1 (For Base Class), or Second Seal x1 (For Adv. Class) | An archer gifted with incredible aim. Each shot can eliminate a foe. | Luna (Level 5) - While making an attack, may ignore half of foe's Def/Res. Trigger %=Dex. |
Sentinel (Timerra) | Advanced Class Lvl 1, or Sentinel Lvl 20 | Lance | Second Seal x1 | A Sentinel who takes up arms to defend her nation. Proficient with the lance. | n/a |
Picket (Timerra) | Sentinel Lvl 10, Advance Class Lvl 1, or Picket Lvl 20 | Lance | Master Seal x1 (For Base Class), or Second Seal x1 (For Adv. Class) | A lancer who pierces the enemy lines with flawless skill. Her bouncy steps presage deadly attacks. | Sandstorm (Level 5) - While making a physical attack, may calculate damage with 150% of Def instead of Str. Trigger %=Dex. |
Sentinel (Fogado) | Advanced Class Lvl 1, or Sentinel Lvl 20 | Bow | Second Seal x1 | A Sentinel who takes up arms to defend his nation. A proficient rider and archer. | n/a |
Cupido (Fogado) | Sentinel Lvl 10, Advance Class Lvl 1, or Cupido Lvl 20 | Sword and Bow | Master Seal x1 (For Base Class), or Second Seal x1 (For Adv. Class) | A charming bow knight who fights with casual flair. Skilled with both bow and sword, he toys with his foe. | Back at You (Level 5) - When countering, unit may deal extra damage = half of damage taken. Trigger %=Dex. |
Thief | Base Class Lvl 1, Advanced Class Lvl 1, or Thief Lvl 40 | Knife | Second Seal x1 | Burglars with a talent for picking locks. They are nimble with their hands and deadly with a knife. | Pass (Level 5) - Foes do not block this unit's movement. |
Dancer (Seadall) | Dancer Lvl 40 | Arts | Second Seal x1 | Charming performers who can raise an ally's spirits, allowing the ally to act once more in battle. | Special Dance (Level 5) - If unit uses Dance, grants Dex/Spd/Lck+3 to target for 1 turn. |
Fell Child (Veyle) | Fell Child Lvl 40 | Knife and Tome | Second Seal x1 | Fell Spirit (Level 5) - At the start of each turn, unit's engage meter is filled by 1. |
Even though the characters listed above have their own set of skills, you are still free to change them to other types of Advanced Classes. You might want to take each classes’ Weapon Proficiency as well into account if you are aiming for them to wield S level weapons.
Similar to regular Base classes, it would be best for you to change class immediately to your advanced exclusive class once you have the required level. Level 1 Advanced classes have an internal level of 21, so it would be a waste for you to level up your Base to 20. You can use your Master Seal straight away in order to start leveling up.
---
This concludes our Exclusive and Special Classes Guide for Fire Emblem Engage. Please check out our other pages for the game for more Fire Emblem Engage content!