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Heavy

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Function

The primary purpose of the Heavy is to draw enemy fire and soak up bullets, allowing paths for your weaker units to open up. You should send them in ahead of your other troops so that the enemy concentrate on them. They have high health to facilitate these tactics.

Production Cost

Unit Size: 4

Training Time: 6 minutes

Movement Speed: Moderate/230

Attack Range: Short/330

Damage Radius: 20

HQ Level Required: 2

Tips and Tactics

As the name suggests, Heavy units are designed to have high health and absorb damage without being destroyed. Use them in front of weaker units to draw fire and act as shields to protect them. The defensive unit which Heavies do struggle again is Cannons, but Flamethrowers, Machine Guns and Sniper Towers all do not trouble them greatly.

You need to make sure you get your timing right when trying to deploy weaker units behind the Heavy. Bear in mind that some units move slower than others - you don't want the protected units to overtake the meat shield.

Finally, when using Heavies against Rocket Launchers, make sure you do not use a Flare to order them to target it. If you do, they will get too close to the Flamethrower and will be in its blind spot. Usually this is a good thing, but in this case the Rocket Launcher will be ignoring the Heavies and so will target anything else in range - probably the units that you were using the Heavies to protect.

Upgrade Cost

Level 1

Health: 1,000

Damage per second: 26

Training Cost: 300 Gold

Research:

Research Cost: None

Armory Level Required: None

Research Time: None

Level 2

Health: 1,080

Damage per second: 28

Training Cost: 500 Gold

Research:

Research Cost: 10,400 Gold

Armory Level Required: 1

Research Time: 3 hours

Level 3

Health: 1,166

Damage per second: 31

Training Cost: 800 Gold

Research:

Research Cost: 21,800 Gold

Armory Level Required: 2

Research Time: 4 hours

Level 4

Health: 1,260

Damage per second: 33

Training Cost: 1,100 Gold

Research:

Research Cost: 47,000 Gold

Armory Level Required: 3

Research Time: 7 hours

Level 5

Health: 1,360

Damage per second: 36

Training Cost: 1,300 Gold

Research:

Research Cost: 94,000 Gold

Armory Level Required: 4

Research Time: 11 hours

Level 6

Health: 1,469

Damage per second: 40

Training Cost: 1,700 Gold

Research:

Research Cost: 159,000 Gold

Armory Level Required: 5

Research Time: 15 hours

Level 7

Health: 1,587

Damage per second: 44

Training Cost: 2,100 Gold

Research:

Research Cost: 268,000 Gold

Armory Level Required: 6

Research Time: 21 hours

Level 8

Health: 1,714

Damage per second: 46

Training Cost: 2,500 Gold

Research:

Research Cost: 420,000 Gold

Armory Level Required: 7

Research Time: 1 day 4 hours

Level 9

Health: 1,851

Damage per second: 52

Training Cost: 3,000 Gold

Research:

Research Cost: 610,000 Gold

Armory Level Required: 8

Research Time: 1 day 8 hours

The Heavy is the ultimate bullet sponge
The Heavy is the ultimate bullet sponge

Level 10

Health: 1,999

Damage per second: 56

Training Cost: 3,500 Gold

Research:

Research Cost: 720,000 Gold

Armory Level Required: 9

Research Time: 1 day 8 hours

Level 11

Health: 2,159

Damage per second: 62

Training Cost: 4,000 Gold

Research:

Research Cost: 800,000 Gold

Armory Level Required: 10

Research Time: 1 day 11 hours

Level 12

Health: 2,332

Damage per second: 67

Training Cost: 4,500 Gold

Research:

Research Cost: 1,100,000 Gold

Armory Level Required: 11

Research Time: 1 day 20 hours

Level 13

Health: 2,518

Damage per second: 69

Training Cost: 5,000 Gold

Research:

Research Cost: 1,500,000 Gold

Armory Level Required: 12

Research Time: 2 day 3 hours

Level 14

Health: 2,720

Damage per second: 80

Training Cost: 5,500 Gold

Research:

Research Cost: 1,700,000 Gold

Armory Level Required: 13

Research Time: 2 day 3 hours

Level 15

Health: 2,937

Damage per second: 87

Training Cost: 6,000 Gold

Research:

Research Cost: 2,040,000 Gold

Armory Level Required: 14

Research Time: 2 days 16 hours

Level 16

Health: 3,172

Damage per second: 95

Training Cost: 6,500 Gold

Research:

Research Cost: 2,810,000 Gold

Armory Level Required: 15

Research Time: 2 days 22 hours

Level 17

Health: 3,426

Damage per second: 103

Training Cost: 7,000 Gold

Research:

Research Cost: 3,200,000 Gold

Armory Level Required: 16

Research Time: 2 days 20 hours

Level 18

Health: 3,700

Damage per second: 104

Training Cost: 8,000 Gold

Research:

Research Cost: 3,600,000 Gold

Armory Level Required: 17

Research Time: 3 days 7 hours

Level 19

Health: 3,996

Damage per second: 113

Training Cost: 9,000 Gold

Research:

Research Cost: 4,300,000 Gold

Armory Level Required: 18

Research Time: 3 days 10 hours

Level 20

Health: 4,316

Damage per second: 134

Training Cost: 10,000 Gold

Research:

Research Cost: 5,600,000 Gold

Armory Level Required: 19

Research Time: 3 days 14 hours

 
Verdict:
Very Helpful
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Not Useful
 

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Comments for Heavy

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2 comments, latest first.
Oct 9th 2015 Guest
At level 13 it says at the bottom of the troop upgrades in the armoury that there is a statue bonus. Do you need to upgrade all troops to get this statue bonus?
ID #615017
Dec 19th 2014 ahmedawais
Please help me to get him level 20 my user ID Awais
ID #486927
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