Freelancer
Job Command and Support Abilities
- Examine: Display enemy information, including HP, elemental weakness and family.
- Halfsies: Use a single-target consumable item on all party members at 50% potency.
- Divining Rod: Displays number of unopened treasure chests within current area.
- Dungeon Master: In dungeons, avoid damage and ailments from traps and terrain.
- Stand Ground: 75% chance of surviving with 1 HP vs. otherwise fatal blow.
- P.Def 20% Up: Boost physical defense stat by 20%.
- Waste Not: 50% chance of using items in battle without consuming them.
- JP Up: Earn 1.2 times more job points at the end of battle.
- Square One: Removes all buffs as well as debuffs from all allies.
- Mimic: Copy any previous action by self or ally without cost to HP, MP, BP or items.
Wizard
Job Command and Support Abilities
- Spirit Magic: Enables the use of Spirit Magic.
- Spellcraft Lv 1: Enables the use of level 1 spellcraft: Dart and Needle.
- Damage Dispersion: Disperse 15% of dmg to each ally when hit by a single-target atk.
- Spellcraft Lv 2: Enables the use of level 2 spellcraft: Hammer and Mist.
- Spellcraft: Gain access to the Spellcraft command.
- Spellcraft Lv 3: Enables the use of level 3 spellcraft: Blast and Wall.
- Absorb M. Damage: Recover HP equal to 25% of dmg taken from magic attack.
- Full Charge: Doubles potency of offensive magic when MP is at fill capacity.
- Spellcraft Lv 4: Enables the use of level 4 spellcraft: Rain and Arrow.
- Ventriloquism: Spellcraft abilities also affect magic cast by allies during same turn.
Charioteer
Job Command and Support Abilities
- Trample: Deal a crushing blow that deals more damage the closer your HP is to max,
- P.ATK +20%: Raise physical attack by 20%.
- Triple Wield: Equip weapons to the head slot in addition to both hands.
- Weapon Toss: Throw a weapon of your choice at the target.
- Born Warrior: Weapon proficiency rank +1 with every standard attack.
- Retrieve Weapon: Retrieve all weapons thrown during the battle.
- Wild Toss: Throw a weapon of your choice at all foes.
- Master-at-Arms: Raise proficiency on equipped weapon for one battle.
- Wanton Destruction: Unleash a flurry of attacks on random foes.
- Quad Wield: Equip weapons to the head and body slot in addition to both hands.
Fencer
Job Command and Support Abilities
- Blazing Wolf: User P.ATK and M.ATK +25%.
- Stalwart Aurochs: User P.DEF and M.DEF +25%.
- Wolf Fang: Wolf stance P.ATK + 30% then shifts to aurochs stance.
- Goring Aurochs: Aurochs stance P.ATK + 50% then shifts to wolf stance.
- Soaring Falcon: User Speed +50%.
- Stampede: 75% chance of countering single-target attacks.
- Muscle Memory: The effects of any stance remain for 10 turns even after assuming new stance.
- Eye of the Wolf: Puts user in wolf stance at the start of battle.
- Sword Lore: Raise Sword proficiency to S.
- Falcon Claw: Usable in falcon stance. Four consecutive hits on random foes.
Bishop
Job Command and Support Abilities
- Holy Magic Level 1: Enables use of level 1 holy magic: Heal and Antidote.
- Holy Magic Level 2: Enables use of level 2 holy magic: Open Eyes and Holy Night
- M.DEF +20%: Raise magic defense by 20%.
- Holy Magic Level 3: Enables use of level 3 holy magic: Blessing and Vivify.
- Holy Magic Level 4: Enables use of level 4 holy magic: Benevolence and Innocence.
- Good Measure: Consecutive spell cast on target increase in potency.
- Staff Lore: Raise Staff proficiency to S.
- Holy Magic Level 5: Enables use of level 5 holy magic: Benediction and Resurrect.
- Holy Magic Level 6: Enables use of level 6 holy magic: Sacrifice and Calm
- Brevity: Grants a 50% chance of any single spell being cast having the effect of the same spell cast twice.
Astrologian
Job Command and Support Abilities
- Astral Magic Level 1: Enables use of level 1 astral magic: Physical Boon and Mystic Boon
- Astral Magic Level 2: Enables use of level 2 astral magic: Evade Boon and Elemental Ward.
- Precognition: Prevent foes from gaining first strike or scoring a Brave Attack.
- Astral Magic Level 3: Enables the use of level 3 astral magic: Speed Boon and Magic Mirror.
- Astral Magic Level 4: Enables the use of level 4 astral magic: Physical Ward and Mystic Ward.
- Prescience: Buff spells will be casted on the first turn\.
- Astral Magic Level 5: Enables the use of level 5 astral magic: Lucky Day and Elemental Mirror.
- Astral Magic Level 6: Enables the use of level 6 astral magic: Elemental Boon and Elemental Barrier.
- Prolong Support: Double the duration of stat-raising effects received by you and your allies.
- Limit Breaker: Raise the maximum values for stat-boosting effects received by you and your allies.