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Jobs and Classes Part 1

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Freelancer

  • Character Stats: HP: C, MP: C, STR: C, VIT: C, INT: C, MND: C, DEX: C, AGL: C
  • Weapon/Armor: B rank proficiency for everything.
  • Passive Ability: Stand Ground - 75% chance of surviving with 1 HP vs. fatal blow.
  • Job Unlock: None. Default job class.
  • Job Command and Support Abilities

    - Examine: Display enemy information, including HP, elemental weakness and family.

    - Halfsies: Use a single-target consumable item on all party members at 50% potency.

    - Divining Rod: Displays number of unopened treasure chests within current area.

    - Dungeon Master: In dungeons, avoid damage and ailments from traps and terrain.

    - Stand Ground: 75% chance of surviving with 1 HP vs. otherwise fatal blow.

    - P.Def 20% Up: Boost physical defense stat by 20%.

    - Waste Not: 50% chance of using items in battle without consuming them.

    - JP Up: Earn 1.2 times more job points at the end of battle.

    - Square One: Removes all buffs as well as debuffs from all allies.

    - Mimic: Copy any previous action by self or ally without cost to HP, MP, BP or items.

    Wizard

  • Character Stats: HP: C, MP: A, STR: E, VIT: E, INT: S, MND: B, DEX: C, AGL: C
  • Weapon/Armor: S rank proficiency on Rods, C on Staff, Dagger, E on the rest.
  • Passive Ability: Spellcraft - Grants ability to use Spellcraft command.
  • Job Unlock: Defeat Bella during the Prologue chapter.
  • Job Command and Support Abilities

    - Spirit Magic: Enables the use of Spirit Magic.

    - Spellcraft Lv 1: Enables the use of level 1 spellcraft: Dart and Needle.

    - Damage Dispersion: Disperse 15% of dmg to each ally when hit by a single-target atk.

    - Spellcraft Lv 2: Enables the use of level 2 spellcraft: Hammer and Mist.

    - Spellcraft: Gain access to the Spellcraft command.

    - Spellcraft Lv 3: Enables the use of level 3 spellcraft: Blast and Wall.

    - Absorb M. Damage: Recover HP equal to 25% of dmg taken from magic attack.

    - Full Charge: Doubles potency of offensive magic when MP is at fill capacity.

    - Spellcraft Lv 4: Enables the use of level 4 spellcraft: Rain and Arrow.

    - Ventriloquism: Spellcraft abilities also affect magic cast by allies during same turn.

    Charioteer

  • Character Stats: HP: B, MP: D, STR: A, VIT: B, INT: D, MND: D, DEX: B, AGL: C
  • Weapon/Armor: C rank proficiency on every weapon and A rank on every armor..
  • Passive Ability: Born Warrior - Weapon proficiency rank +1 with every standard attack.
  • Job Unlock: Defeat Cu Chulainn during the Prologue chapter.
  • Job Command and Support Abilities

    - Trample: Deal a crushing blow that deals more damage the closer your HP is to max,

    - P.ATK +20%: Raise physical attack by 20%.

    - Triple Wield: Equip weapons to the head slot in addition to both hands.

    - Weapon Toss: Throw a weapon of your choice at the target.

    - Born Warrior: Weapon proficiency rank +1 with every standard attack.

    - Retrieve Weapon: Retrieve all weapons thrown during the battle.

    - Wild Toss: Throw a weapon of your choice at all foes.

    - Master-at-Arms: Raise proficiency on equipped weapon for one battle.

    - Wanton Destruction: Unleash a flurry of attacks on random foes.

    - Quad Wield: Equip weapons to the head and body slot in addition to both hands.

    Fencer

  • Character Stats: HP: B, MP: C, STR: B, VIT: B, INT: C, MND: C, DEX: B, AGL: B
  • Weapon/Armor: S rank: Sword, Dagger; A rank: Shield; B rank: Greatsword, Gun; C rank: Spear, Armor, Helmet; D rank: Bow, Axe, Katana; E rank: All the rest
  • Passive Ability: Muscle Memory - The effects of any stance taken will persist for ten turns even after assuming another stance.
  • Job Unlock: Complete the Prologue chapter.
  • Job Command and Support Abilities

    - Blazing Wolf: User P.ATK and M.ATK +25%.

    - Stalwart Aurochs: User P.DEF and M.DEF +25%.

    - Wolf Fang: Wolf stance P.ATK + 30% then shifts to aurochs stance.

    - Goring Aurochs: Aurochs stance P.ATK + 50% then shifts to wolf stance.

    - Soaring Falcon: User Speed +50%.

    - Stampede: 75% chance of countering single-target attacks.

    - Muscle Memory: The effects of any stance remain for 10 turns even after assuming new stance.

    - Eye of the Wolf: Puts user in wolf stance at the start of battle.

    - Sword Lore: Raise Sword proficiency to S.

    - Falcon Claw: Usable in falcon stance. Four consecutive hits on random foes.

    Bishop

  • Character Stats: HP: C, MP: A, STR: C, VIT: D, INT: B, MND: A, DEX: C, AGL: C
  • Weapon/Armor:S rank for Staff, B for Spear, Rod, C for Dagger, E for the rest.
  • Passive Ability: Good Measure - Consecutive spell cast on TGT increase in potency.
  • Job Unlock: Complete the Prologue chapter.
  • Job Command and Support Abilities

    - Holy Magic Level 1: Enables use of level 1 holy magic: Heal and Antidote.

    - Holy Magic Level 2: Enables use of level 2 holy magic: Open Eyes and Holy Night

    - M.DEF +20%: Raise magic defense by 20%.

    - Holy Magic Level 3: Enables use of level 3 holy magic: Blessing and Vivify.

    - Holy Magic Level 4: Enables use of level 4 holy magic: Benevolence and Innocence.

    - Good Measure: Consecutive spell cast on target increase in potency.

    - Staff Lore: Raise Staff proficiency to S.

    - Holy Magic Level 5: Enables use of level 5 holy magic: Benediction and Resurrect.

    - Holy Magic Level 6: Enables use of level 6 holy magic: Sacrifice and Calm

    - Brevity: Grants a 50% chance of any single spell being cast having the effect of the same spell cast twice.

    Astrologian

  • Character Stats: HP: C, MP: A, STR: C, VIT: D, INT: B, MND: B, DEX: C, AGL: D
  • Weapon/Armor:S rank for Rod, A for Staff, C for Dagger, E for the rest.
  • Passive Ability: Prescience - Buff spells will be casted on the first turn.
  • Job Unlock: Defeat Norzen at the Al-Khampis in Chapter 1
  • Job Command and Support Abilities

    - Astral Magic Level 1: Enables use of level 1 astral magic: Physical Boon and Mystic Boon

    - Astral Magic Level 2: Enables use of level 2 astral magic: Evade Boon and Elemental Ward.

    - Precognition: Prevent foes from gaining first strike or scoring a Brave Attack.

    - Astral Magic Level 3: Enables the use of level 3 astral magic: Speed Boon and Magic Mirror.

    - Astral Magic Level 4: Enables the use of level 4 astral magic: Physical Ward and Mystic Ward.

    - Prescience: Buff spells will be casted on the first turn\.

    - Astral Magic Level 5: Enables the use of level 5 astral magic: Lucky Day and Elemental Mirror.

    - Astral Magic Level 6: Enables the use of level 6 astral magic: Elemental Boon and Elemental Barrier.

    - Prolong Support: Double the duration of stat-raising effects received by you and your allies.

    - Limit Breaker: Raise the maximum values for stat-boosting effects received by you and your allies.

     
    Verdict:
    Very Helpful
    OK
    Not Useful
     

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