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FAQ/Walkthrough

by Syonyx

     +-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+
     | *      *         *                          *            *        |
     :             *     ~~~~~~~~~~~~~~~~~~~~~~~~~~~~     *              :
     |  *             *  ~  L E G O : Star Wars II  ~   *             *  |
     :                   ~            ~             ~                    :
     |                   ~   The Original Trilogy   ~                    |
     :        *          ~~~~~~~~~~~~~~~~~~~~~~~~~~~~        *           :
     |         *                                                         |
     :   *         A Complete FAQ/ Walkthrough  (PS2 release)    *       :
     |              *                              *                     |
     :       *           *     by ~~: Syonyx :~~           *       *     :
     |   *             *                              *                  |
     +-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+

_____________________                                             _____________
  TABLE OF CONTENTS                                                 GAME INFO

1) Introduction                  Title: Lego Star Wars II: The Original Trilogy
2) Controls                                             Platform: Playstation 2
3) Gameplay                                                       Genre: Action
     -Overview                                             # of Players: 1 or 2
     -Life Hearts                                     ESRB Rating: E (Everyone)
     -Lego Studs                                   Developer: Traveller's Tales
     -Changing Characters                                      Publisher: Eidos
     -Combat                                             Licensed by: LucasArts
     -Special Abilities                                 Release Date: 12-Sep-06
     -Pickups

4) WALKTHROUGH                                                   ______________
     4X) Mos Eisley Cantina                                        GUIDE INFO

     4A) Episode IV: A New Hope                                  Author: Syonyx
            Chapter One: Secret Plans                            Version #: 1.5
               S4-1 Story Mode                          First Posted: 13-Nov-06
               FP4-1 Free Play Mode                      Last Update: 26-Nov-07
            Chapter Two: Through the Jundland Wastes
               S4-2 Story Mode
               FP4-2 Free Play Mode
            Chapter Three: Mos Eisley Spaceport
               S4-3 Story Mode
               FP4-3 Free Play Mode                     ** To jump to any
            Chapter Four: Rescue the Princess           section, press ctrl+F
               S4-4 Story Mode                          and enter the section
               FP4-4 Free Play Mode                     code, e.g. "S4-1" **
            Chapter Five: Death Star Escape
               S4-5 Story Mode
               FP4-5 Free Play Mode
            Chapter Six: Rebel Attack
               S4-6 Story Mode
               FP4-6 Free Play Mode

     4A1) Episode IV Bonus Levels
               SS4 Super Story
               CB4 Character Bonus (Mos Eisley)
               MB4 Minikit Bonus (Death Star)

     4B) Episode V: The Empire Strikes Back
            Chapter One: Hoth Battle
               S5-1 Story Mode
               FP5-1 Free Play Mode
            Chapter Two: Escape from Echo Base
               S5-2 Story Mode
               FP5-2 Free Play Mode
            Chapter Three: Falcon Flight
               S5-3 Story Mode
               FP5-3 Free Play Mode
            Chapter Four: Dagobah
               S5-4 Story Mode
               FP5-4 Free Play Mode
            Chapter Five: Cloud City Trap
               S5-5 Story Mode
               FP5-5 Free Play Mode
            Chapter Six: Betrayal over Bespin
               S5-6 Story Mode
               FP5-6 Free Play Mode

     4B1) Episode V Bonus Levels
               SS5 Super Story
               CB5 Character Bonus (Bespin)
               MB5 Minikit Bonus (Hoth)

     4C) Episode VI: Return of the Jedi
            Chapter One: Jabba's Palace
               S6-1 Story Mode
               FP6-1 Free Play Mode
            Chapter Two: The Great Pit of Carkoon
               S6-2 Story Mode
               FP6-2 Free Play Mode
            Chapter Three: Speeder Showdown
               S6-3 Story Mode
               FP6-3 Free Play Mode
            Chapter Four: The Battle of Endor
               S6-4 Story Mode
               FP6-4 Free Play Mode
            Chapter Five: Jedi Destiny
               S6-5 Story Mode
               FP6-5 Free Play Mode
            Chapter Six: Into the Death Star
               S6-6 Story Mode
               FP6-6 Free Play Mode

     4C1) Episode VI Bonus Levels
               SS6 Super Story
               CB6 Character Bonus (Endor)
               MB6 Minikit Bonus (Endor)

     4D) Chapter Lego Stud Totals Summary

5) Bounty Hunter Missions
               BH1 R2-D2
               BH2 Obi-Wan Kenobi
               BH3 Chewbacca
               BH4 Princess Leia
               BH5 Admiral Ackbar
               BH6 Yoda
               BH7 C-3PO
               BH8 Lando Calrissian
               BH9 Luke Skywalker
               BH10 Han Solo

6) LEGO City Bonus Stage

7) Characters
      7A) Lego Star Wars II Characters
      7B) Lego Star Wars I Characters
      7C) Customizable Characters
8) Vehicles
      8A) Free Play Vehicles
      8B) Lego Star Wars II Minikit Vehicles
      8C) Lego Star Wars I Minikit Vehicles
9) Extras
10) Story Clips
11) Hints
12) Gold Brick Checklist & Final Game Secret
13) Closing Info
      -Contact Info
      -Legal Info


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-                            ~~~~~~~~~~~~~~~~~~~                              -
~                              1) INTRODUCTION                                ~
-                            ~~~~~~~~~~~~~~~~~~~                              -
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Welcome, Lego builders and Star Wars fanatics.  At last, there is a game that
unites your two passions into one cohesive whole: LEGO Star Wars.  And hey, now
there's even a sequel!  And it covers the trilogy that, you know, doesn't suck!
Hey now, okay, the prequel trilogy has its moments, but Episodes IV, V, and VI
hold a special place in the hearts and minds of generations.  And now, thanks
to the success of the first game, they get the full Lego Star Wars treatment,
which re-imagines the story with a little bit more irreverent comedy and charm,
and a whole lot less dialogue.

In this body of work, I have strived to provide you with a complete guide to
all of the fun that the game has to offer, from complete, detailed walkthroughs
of every chapter in both Story and Free Play mode that include finding all
available Studs, information on finding every Minikit Canister, Gold Brick, and
Power Brick, full details on every character, vehicle, extra, and anything else
that I could think of.  Note that one thing I will NOT give you is the codes to
unlock characters and extras in the game.  Instead, I'll do you one better:
I'll give you the information you need to obtain these bonuses on your own.
Codes won't give you anything that cannot be obtained through more wholly
legitimate means, and using the latter provides much greater satisfaction than
simply inputting a cheat.  One exception to this is a couple of extra special
codes that unlock bonuses not otherwise attainable in normal play - see the
bottom of this guide for those.

If you're simply trying to get through the game, you can just use the Story
mode walkthroughs provided.  If, on the other hand, you're trying to experience
everything that the game has to offer, then you'll want to fully explore each
chapter in both Story mode and Free Play mode to collect all of the Studs
required to achieve True Jedi status in each, then play the Bounty Hunter
missions and unlock the secret of LEGO city, all the while naturally unlocking
all of the characters and vehicles to add more variety to your game.  Whatever
you want to do, whenever you need some help, check the table of contents above
and find the section related to your current efforts.

This guide was produced using the Playstation 2 version of the game, but the
versions for Gamecube, Xbox, Xbox 360, and PC are virtually identical except
for their control schemes, so this guide should be useful to players using any
of those platforms.  The versions of the game for PSP and Nintendo DS, however,
differ significantly, so this guide is not applicable to those.

VERSION UPDATES:
1.1 - Made a few minor additions and corrections after feedback from readers.
1.2 - Added secret bonus codes and a couple minor additions to the walkthrough.
1.3 - Added a couple of reader-sent tips.
1.4 - Fixed some typos and added some tiny bits of information, the most useful
      being a way for overcoming a bug at the end of Episode VI, Chapter Two.
1.5 - Added more info on the 'Extra Toggle' characters, a couple of reader-
      provided tips added.


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-                              ~~~~~~~~~~~~~~~                                -
~                                2) CONTROLS                                  ~
-                              ~~~~~~~~~~~~~~~                                -
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  ~~ In game ~~

Move lead character: Left stick or D-pad
Jump: [X]
Attack: [Square]
Pull Lever: [O] while standing in front
Build Lego: hold [O] while standing in front
Switch character (Story mode): Triangle (while facing)
Switch character (Free Play mode): L1/L2, R1/R2
Pause game: Start
Board/exit vehicle: [Triangle}
Steer vehicle: Left stick or D-pad
Tilt camera: Right stick

  ~~ Character-specific actions ~~

(Lightsaber wielders)
Attack combos: Press [Square] repeatedly.  Time your presses for more powerful
               strikes.
Defend: Hold [Square]
Reflect blaster shots: Press [Square] just before shot hits
Double-jump: [X], [X]
Backflip: [X] + back on Left stick or D-pad
Jump attack: [X], [Square]
Slam attack: [X], [X], [Square]
Use the Force: hold [O]

(Blaster users)
Grapple gun: [O] while standing in grapple point
(select Blaster users only)
Dodge blaster fire: Press [Square] just before shot hits
Dive roll: [X], [X]

(Astromech Droids)
Hover: Hold [X]
Operate Astromech Droid Locks: [O] or [Square] while facing lock

(Protocol Droids)
Operate Protocol Droid Locks: [O] or [Square] while facing lock

(Imperials)
Operate Stormtrooper checkpoints: [O] while facing camera

(Bounty Hunters)
Operate Bounty Hunter checkpoints: [O] while facing camera
Toss Thermal Detonator: [O], then [O] again to detonate

  ~~ Flying vehicles ~~

Steer: Left stick or D-pad.
Fire: [Square]
Loop-de-loop: [X]
Roll: [X] + left/right (compared to current direction of travel)
Reverse direction: Left stick or D-pad in opposite direction from current

  ~~ In Menus ~~

Highlight option: Up/Down (D-pad or Left stick)
Select highlighted option: [X]
Cancel/go back: [O]
Change setting: Left/Right (D-pad or Left stick)


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-                              ~~~~~~~~~~~~~~~                                -
~                                3) GAMEPLAY                                  ~
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  ----------
   Overview
  ----------

In Lego Star Wars II: The Original Trilogy, you will play through sections of
the first Star Wars movies.  Each film is divided into six chapters, with cut-
scenes filling in the story in between.  As you progress through the game, in
addition to simply playing out the story, you will also be collecting Gold
Bricks to unlock additional bonus levels and other goodies.  These can be
obtained by completing chapters, achieving True Jedi status in each (by
collecting a specific number of Lego Studs, the currency of the game),
collecting the Minikit Canisters hidden in each chapter, and by other means.
As you progress, you will unlock more and more characters and vehicles from the
Star Wars universe with which to play, and lots of other fun goodies to broaden
your gameplay experience.

 ~ Mos Eisley Cantina ~

This is the hub of the game, the central point that will be your launching pad
for all of your adventures.  In the Cantina, you can enter unlocked chapters to
play out the stories of the Star Wars saga, wander around and interact with any
unlocked characters and other local denizens, check out the Lego Star Wars
vehicles that you've built by collecting Minikit Canisters, and grab some extra
Lego Studs stashed away around the place.

At the Bar, in the center of the Cantina, you have several shopping options.
Here, you can view and purchase game hints (though they're very basic and can
often be found in the game manual), purchase unlocked characters and vehicles
for use in Free Play mode, purchase Extras (fun options that can mostly
impractically enhance your game experience, see the appropriate section further
down in this guide), input cheat codes (not recommended, just do things
yourself!), buy some Gold Bricks, and view cut-scenes from story chapters that
you've completed.

To the right of the Bar, you can find two bacta tanks (those fluid-filled
healing pods seen in the movies, such as where Luke healed after nearly
freezing to death on Hoth).  In these, you can create two characters built out
of mixed-and-matched Lego body parts.  These characters can be brought into
Free Play mode.  Depending on the combination of parts, they can have various
character abilities.  More customizable body parts will be unlocked as you
progress through the game.

 ~ Story mode ~

Here, you will act out the saga of the Star Wars films.  In Story chapters, you
are restricted to the characters appropriate to that chapter.  Though your
primary purpose is to simply complete the chapter, you will also be trying to
obtain True Jedi status by collecting a set number of Lego Studs.  After
completing a chapter in Story mode, new story characters may be unlocked for
use in Free Play mode.  Most enemy characters encountered in the chapter will
also become unlocked and will now be available for purchase at the Cantina Bar.
But perhaps most importantly, the next chapter in the current movie episode
will also be unlocked, so that you can continue the story.

After completing the first chapter of Episode IV, the first chapters of
Episodes V and VI will also be unlocked, so you don't have to play through all
three films in perfect order if you don't care to do so.

 ~ Free Play mode ~

In Free Play, you will revisit previously completed chapters with a new stock
of characters, sporting additional character abilities not available to you in
Story mode.  In this way, you will be able to go more places, do more and
collect more Studs and other bonuses, and all without those pesky cut-scenes
that slowed you down the first time around.  You will need to achieve True Jedi
status separately in Free Play mode for each chapter, and the Lego Stud
requirements are increased.  Two other major goals in Free Play mode are to
locate all ten Minikit Canisters in each chapter, and to locate the super-
secret red Power Bricks, one per chapter.

Completing Free Play chapters 100% will almost always require that you have
characters with the following abilities: grappling, Force, Dark Force, Thermal
Detonators, vent crawling, and double-jumping, and you will need to have both a
Bounty Hunter and a Stormtrooper-type character with you.  The first time that
you will have all of these skills and character classes available is after
completing Episode IV, Chapter Three.  At this point, you will need to purchase
a Jawa, a Stormtrooper, and Greedo, and create a customized character that
carries a red lightsaber (so that he can use Dark Force), and just to be safe,
give him a Stormtrooper helmet too.  When entering Free Play, choose that
customized character as your lead character, and the game will select the other
required character types automatically.

 ~ Bonus stages ~

For each of the three episodes, there are three bonus stages to be unlocked.
'Super Story' is unlocked automatically on completing all chapters within an
episode.  In this mode, you will play through the entire episode, complete with
cut-scenes and chapter text intros.  Your goal is complete it all in as little
time as possible.  Two high-scores will be recorded: your best time, and your
best Stud total.

'Character Bonus' levels are mini-stages where you must collect one million
Studs on foot in as little time as possible.  Studs in these stages are
plentiful, and include the 10,000-point Purple Studs to assist in this goal.

'Minikit Bonus' levels are similar to the character bonus levels, except that
you will be driving around vehicles instead.  Any of the vehicles constructed
by finding all ten Minikit Canisters in a given chapter will be available for
you to use, including those from the first Lego Star Wars game if you have a
save file for it on the memory card that you are using for this game (this is
true even without using the 'Use Old Save' purchasable extra).  In order to
access these stages, you must have completed at least one Minikit vehicle in
Lego Star Wars II (and you'd better hope that its a fast one!)

  -------------
   Life Hearts
  -------------

Each player-controlled character has four life hearts.  Each time they take a
hit from an enemy attacks, one heart is lost (except for a very few special
attacks that cause double damage).  You can replenish lost hearts by picking up
hearts dropped by defeated enemies and by destroying parts of the environment.
If you lose all of your hearts, then you die.  You can also die instantly by
falling into an area without a floor below, or by coming into contact with
certain potent environmental hazards.  But don't fret!  You'll simply re-spawn
at the same point in a moment.  However, death is not completely without
penalty.  While playing any chapter in Story or Free Play mode, you will lose
some Studs - 4,000 if you die by getting hit until your hearts run out, or
2,000 if you die by falling into the abyss (note that these amounts are halved
after a few deaths if you are playing with the extra option "Adaptive
Difficulty" turned on).  These Studs will be scattered around the point of your
death, and when you respawn you may be able to re-collect some or all of them
if you act quickly.

  ------------
   Lego Studs
  ------------

Throughout the game, you will be collecting Lego Studs, the currency of the
Lego Star Wars universe.  These come in three main colours: Grey Studs (worth
10 each), Yellow Studs (worth 100 each), and Blue Studs (worth 1,000 each).  In
two of the types of bonus levels, Character Bonus and Minikit Bonus, there are
also Purple Studs, worth 10,000 each, but the Studs collected in these areas
are not counted towards your total score.

Studs can be spent on a number of things at the Cantina Bar.  You can purchase
unlocked enemy characters and vehicles, extras, Gold Bricks, and hints.

  ---------------------
   Changing Characters
  ---------------------

Different characters sport a variety of different abilities, and you will often
need to switch between characters to be able to advance.  In the Cantina, you
can take control of any character that you have unlocked.  Face the character
you wish to control and press [Triangle] to take them over.  This must occur
within a reasonably short distance.  The new character's icon will appear in
your HUD, and their name will be displayed briefly below the icon.  In Story
mode, you are limited to using the characters that are part of your party at
any given time.  In Free Play mode, you can switch between any of the
characters that you brought with you by scrolling through them using the L1,
L2, R1 and R2 buttons;  You can also switch control to your partner by pressing
[Triangle].

  --------
   Combat
  --------

Try as you might, conflict is unavoidable when you're dealing with an all-
powerful evil Galactic Empire, so you'd best be prepared.  You have two main
offensive weapons at your disposal: Blasters and Lightsabers.  The former have
the advantage of distance, while the latter win out in sheer pizzazz.

Blaster fighting is pretty simple, due to the game's auto-targeting system.
Basically, fire in the general direction of your target, and your shot will fly
true.  Of course, if it's a moving target, it may move out of the line of fire,
and because of the auto-targeting, what the game thinks you wanted to shoot and
what you actually wanted to may not always gel.  You can discourage this by
pushing the Left stick as accurately as you can in the direction that you
actually want to shoot; this rule applies equally to animate and inanimate
targets.  Now, your targets will also likely be firing back at you too, and a
blaster in itself offers no defensive abilities.  So when using a blaster, you
also need to watch for incoming fire and move around accordingly to avoid it.
Fortunately, some blaster-slinging characters can dodge incoming shots by
pressing [Square] just before the shot hits.  Of course, you want to find out
if your character has this ability before you try it out in a life-or-death
situation.  Most blaster users also possess a melee attack, automatically used
when close to a strikable target (which unfortunately often includes your
allies).

Lightsaber wielders prefer to get up-close and personal.  They also have combo
attacks to strike multiple nearby targets in rapid succession, or the same
target more than once, if it is of a type that requires more than one hit to
kill.  Lightsaber users can also leap out to mid-range target with a jump
attack, and can also eliminate multiple targets with a double-jump ground slam
attack.  As for defense, Lightsaber users can defend against incoming blaster
shots by holding down the attack button.  And to turn defense into a good
offense, they can reflect incoming blaster fire back at the shooters by
pressing [Square] just before the shot hits.

However you're fighting, be sure to keep an eye on your heart meter.  Watch for
hearts dropped by defeated enemies and grab them as needed, but don't leave
yourself overly vulnerable as you do so.

  -------------------
   Special Abilities
  -------------------

Different character classes can perform special actions.  Many of these are
required to advance past various points throughout the game.

DOUBLE-JUMP: Lightsaber wielders, by virtue of their mastery of the Force, can
             perform these acrobatic leaps to reach otherwise unattainable
             heights.

FORCE: Jedis can manipulate certain objects marked by glowing blue sparkles, to
       open, move, reassemble, or blow them up.

GRAPPLE: All blaster users can fire a grappling hook and zip up the line to
         reach a distant point, starting from red grapple points on the ground.

DIVE-ROLL: This skill won't let you reach any new places, but it's fun to do.
           Only certain blaster-using characters can do this.

DROID LOCKS: Some are designed for Protocol Droids (such as C-3PO), others for
             Astromech Droids (like R2-D2).  All require that the appropriate
             Droid type stand in front of it and operate it to gain access to
             the adjacent door or other device.

STORMTROOPER/BOUNTY HUNTER CHECKPOINTS: These remote cameras require that a
             character of the appropriate type stand in the white or green
             circle and wave hello to gain entry to the adjacent door.  Any
             character wearing a helmet of the required type will also be
             granted access, regardless of whether they're the real deal or
             not.

VENT CRAWL: Small characters can pass through special vent access ports to
            reach otherwise inaccessible areas.

HOVER/FLIGHT: Using thrust power to float above the ground, characters with
              this ability can cross large gaps in the terrain that any other
              character would plunge to their doom in.

THERMAL DETONATORS: Only Bounty Hunters carry these deadly explosives, thrown
                    by pressing [O].  The ensuing blast will damage any nearby
                    destructible objects or characters, either enemy or
                    friendly (including yourself).  Using these bombs is the
                    only way to destroy shiny metallic objects throughout the
                    game.

DARK FORCE: Only the evil Sith (or any character with a red lightsaber, to be
            precise) can use the twisted dark side of the Force on certain dark
            objects scattered throughout the game.  Dark Force can also be used
            anywhere that regular, good-guy Force can be used.

  ---------
   Pickups
  ---------

As you move through the game's chapters, in either Story of Free Play mode,
there are several things to watch out for so that you can add them to your
inventory:

LEGO STUDS: The currency of Lego Star Wars, these little round buds will, in
            sufficient quantity, allow you to purchase unlocked enemy
            characters and vehicles, extra Gold Bricks, and fun Extras.  Your
            sum of Lego Studs in your possession after successfully completing
            any particular chapter will be added to your running total for use
            in Mos Eisley Cantina.  Grey Studs = 10, Yellow Studs = 100,
            Blue Studs = 1,000.  Character and Minikit Bonus levels also
            provide Purple Studs = 10,000.

HEALTH HEARTS: Valuable only when you've lost one or more of your own.  These
               are often dropped by defeated enemies and released by destroying
               pieces of the environment.

MINIKIT CANISTERS: There are ten such canisters in every chapter, most of which
                   can only be obtained in Free Play mode.  Each contains Lego
                   pieces to build a Lego Star Wars vehicle.  Once you've
                   collected all ten in a particular chapter, the vehicle will
                   be complete and you will receive a 50,000 Lego Stud bonus
                   (after then finishing the chapter, of course).  Both
                   complete and in-progress vehicles can be viewed outside Mos
                   Eisley Cantina.  Completed Minikit vehicles can then be used
                   in each episode's Minikit Bonus stage.

POWER BRICKS: These generally well-hidden large red Lego bricks are limited to
              one per Chapter.  Finding one, then finishing the chapter, will
              unlock a particular Extra for purchase at the Cantina Bar.


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~                               4) WALKTHROUGH                                ~
-                             ~~~~~~~~~~~~~~~~~~                              -
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                            4X) MOS EISLEY CANTINA
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The Cantina serves as the home base for the entire game.  Here, you can walk
around to take in the sights, check out the local denizens, interact with or
take over any unlocked character that happens to be walking around, start a
brawl, or check out the Lego Star Wars vehicles that you have unlocked by
finding Lego Mini-Kit Canisters in each chapter during gameplay.

But more importantly, at the Cantina's bar you can also unlock additional
characters for use in Free Play mode, purchase Extras (little bonuses that
don't really add anything practical to the game, but can infuse some goofy fun
into it), read gameplay hints (which are all essentially useless, since all of
the info is found in the game manual or in the 'Hints' section of this guide,
you're welcome), or enter cheat codes (if that's the way you play, which I
would never ever recommend).  New characters will be available for purchase
after each newly completed chapter in Story mode.  See the sections of this
guide following the walkthrough for full details on all of these features.

And last but certainly not least, the Cantina is just chock full of extra Lego
Studs, the valuable currency of this game.  Ripe for the taking, it's up to you
whether or not to spend some time harvesting this bounty, since it can take
some time and get dull after a short while.  Nevertheless, in the interests of
perfection, I will provide you with a list of all sources of Studs to be found
inside and outside the Cantina.  Please note that you are not limited to jest
the grungy indoors of the Cantina!  There is a thriving outdoor patio/parking
lot/hangout that can be accessed through any of several doors around the rim of
the Cantina.  Out here you will find more Lego Studs, more characters, and any
vehicles (either in-progress or completed) that you have built using found
Mini-Kit Canisters.

     -------------------
      Cantina - Indoors
     -------------------

The Cantina is basically square, though it appears more round as you move
around it and the camera swings to follow you.  Along one side is the bar, with
the Bacta Tanks containing your customizable characters to its right.  Going
around clockwise from there, you get the Episode IV hub, the entrance to the
Bounty Hunter bar (see section 5 in this guide for details), the Episode V hub,
the Episode VI hub, and then you find yourself back at the bar.  In between
these areas, there are also multiple doors leading outside, identified by
downward arrows over top.

There are two sources of Studs inside the Cantina.  First, the chairs by the
round tables can all be destroyed by blaster, lightsaber or Thermal Detonator.
There are also lamps mounted on the walls all around that can be manipulated
using the Force to release their Studs.  Both chairs and lamps will each yield
200 points worth of Studs.  It's not a lot, even with 47 chairs and 22 lamps,
you could only earn 16,800 Studs on each pass, and the time involved would be
better spent replaying a high-Stud chapter instead.

Approximate Total Studs: 16,800

     --------------------
      Cantina - Outdoors
     --------------------

Outside, you can enjoy some sunshine and check out any Minikit Vehicles that
you've been building, both complete and incomplete, by gathering the Minikit
Canisters in each chapter.  There is also a lot more fun stuff to destroy and
earn some Studs.  The small garbage cans need to be hit once, while the large
garbage cans take two hits to fully destroy.  There are several shiny metal
devices to be blown up with Thermal Detonators once you have a Bounty Hunter,
and there are a few pieces of Lego debris that yield some Studs as well.  All
in all you can get approximately 27,300 Studs outside the Cantina, and
collecting them goes much more quickly than indoors.

Approximate Total Studs: 27,300


Also please note that each time that you return to the Cantina after entering a
chapter (either for the first time or on a repeat visit, and you don't even
have to finish the chapter), all of these objects will have regenerated or
refilled, creating an endless supply of cash if you want to take the time to
collect it.

           __________
    ______/ UNLOCKED \_____________________________________________________
   /                                                                       \
   | STORY CHARACTERS: Princess Leia                                       |
   |                   Captain Antilles                                    |
   |                                                                       |
   | PURCHASABLE CHARACTERS: Gonk Droid (1,550 Studs)                      |
   |                                                                       |
   | PURCHASABLE GOLD BRICKS: Gold Brick 1 (10,000 Studs)                  |
   \_______________________________________________________________________/



  ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                          4A) EPISODE IV: A NEW HOPE
  ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~


 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  S4-1 Episode IV, Chapter One: Secret Plans (STORY MODE)
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

               It is a period of civil war.  Rebel spaceships,
               striking from a hidden base, have won their
               first victory against the evil Galactic Empire.

               During the battle, Rebel spies managed to steal
               secret plans to the Empire's ultimate weapon,
               the Death Star, an armored space station with
               enough power to destroy an entire planet.

               Pursued by the Empire's sinister agents,
               Princess Leia races home aboard her starship,
               custodian of the stolen plans that can save her
               people and restore freedom to the galaxy...


STUDS REQUIRED FOR TRUE JEDI STATUS: 40,000
APPROXIMATE TOTAL STUDS AVAILABLE: 115,000

  ~~ Starting room ~~

The two starting characters, Princess Leia and Captain Antilles, are virtually
interchangeable, though Leia also has her slap melee attack and can dodge
blaster shots, so overall she is a slightly more useful character.  Blast the
six grey Lego structures around the room for some Studs, and also pick up the
loose Studs on either side of the room.  Pull the lever on the left side of the
room for a single Stud and a Heart.  You can pull the lever as many times as
you like, receiving one Stud each time, but this is a rather tiresome way to
make money and isn't worth the effort.  Hold the [O] button in front of each of
the jiggling piles of Lego blocks in front of the control panel to reassemble
the door controls.  Once both sides are done, the blast door ahead will open.

In the short hallway just ahead, there are two more of those grey Lego
structures that you can blast for some Studs.  You can also shoot the walls
that have flashing lights on them.  Each of these wall sections is actually
composed of two parts, lower and upper, so be sure to also jump up and shoot
the upper sections to receive all possible Studs.  Walk up to the next door and
pull the lever on either side.  Your partner will automatically pull the other
one.  Proceed into the next hallway.

Turn right and run towards the treasure you see through the doorway ahead...
denied!  Oh well.  You can still shoot the wall panels in here as well.  On the
right side, one of these reveals a hat-applying machine that only Leia can use
effectively.  There are several hats to try out, if you care for that sort of
thing.  Walk up to your rebel friends and watch as the door ahead is
disintegated and Stormtroopers pour out.  There are three waves of
Stormtroopers to defeat.  With them all gone, the rebels will run ahead.  Take
a moment to keep blasting away the wall panels, and the grey Lego structure
beside the door with the Protocol Droid Lock on the left side.  In addition to
Studs, you'll also receive Hearts to refill your meter if you took any hits
from the Stormtroopers.  When you've got all of the available Studs, head
through the door at the end of the hall.

Approximate Total Lego Studs: 24,000

  ~~ Grapple room ~~

Walk left to the first grapple point and press [O] to fly up to the walkway.
Cross to the far end and do it again.  Construct the two gear machines on
either side of the retracting walkway to stretch it out across the top of the
room.  Head down this walkway to reach the next hallway.

  ~~ Upper decks ~~

You see Darth Vader in the distance.  If you try to move too close to him,
you'll be pushed back with a dose of Dark Force.  Instead, pull the levers on
either side of the hallway.  These will deposit generators on either side of
Vader at the end of the hall.  From your end, shoot one or both of these
generators several times to light them up and then blow them up.  This will
stun Vader and he'll run away.  Of course, while you're doing this, pairs of
Stormtroopers will periodically come out to defend their Master, so blast them
away as soon as they appear, then get back to work.  They'll stop coming once
Vader is gone.  Run up and collect the two Blue Studs from the end of the
hallway.  Also blast the grey Lego structure on the left side of the hallway
for some more Studs.  Continue onward.

In the next segment, there are again more grey Lego structures and wall
segments to blast away, so go to town.  The right-most Lego structure, nearest
the Bounty Hunter-only door, will also reveal a small block with a purple
design on it.  This is 1 of 3 to be found in this chapter.  If you uncover all
of them, a Minikit Canister will be revealed somewhere.

In the next room, the rebels will again be taking position to fend off more
Stormtroopers.  Join them and blast the first group, then follow them up to the
next point and kill some more of those nasty bad guys.  With the coast now
clear, go back through the room and blast more wall segments and grey Lego
thingies.  You'll hit True Jedi status in here if you haven't been dying an
excessive number of times up to this point.  Be sure to go after any Blue Studs
that go flying over your head.  At the intersection behind the waiting rebels,
there is a pair of levers on either side to be pulled.  Your partner will help
you out with those.  The left one reveals a small flower garden, and gives you
Studs.  The right one opens a window to an amusing little scene.  Also in this
intersection, there is a row of lights on the ground on each side that lights
up green as you walk over it.  Run straight up the entier row to turn them all
green at once (including the solitary light just past the longer row) to
release some Studs overhead.  Repeat for the other side. Continue past the
rebels and through the next door.

Approximate Total Lego Studs: 70,000

  ~~ Cargo hold ~~

In here, you can blast the short fence segments along the bottom edge of the
room to receive lots of Studs.  Also be sure to get the Blue Stud in the bottom
right corner.  Blast the three small grey Lego structures too.  Now, on the
left checkered track on the floor, push the box with the yellow and black hatch
marks forward until it drops into the floor panel with the flashing red lights.
This releases some Studs for you to collect.  Do the same with the other box to
the right, though you have to push it ahead and to the right to reach the floor
panel.  Quickly pull out your Blaster now, because the door lowers and some
Stormtroopers come out firing!  Destroy them, then walk into the hallway they
were guarding.  Take control of C-3PO and have him interact with the Protocol
Droid Lock on the right side of the red energy barrier.  This triggers a
classic Star Wars cut-scene, though with a bit of an irreverant take.

Now, for a bit of a lark, take C-3PO back with you all the way through the ship
to the first hallway of this stage.  There's a Protocol Droid Lock on the left
side that he can open there.  Inside, you find a very long room... sort of.
Anyway, blast both grey Lego structures for a handful of more Studs, then
return to where you first picked up the droids.  In the room with the grapple
points, R2-D2 can operate an Astromech Droid Lock to start an elevator that can
take him and C-3PO up to the top walkway.  Alternately, you can just have
Captain Antilles run ahead, and the Droids will automatically appear with him
once you enter a new section.

At the end of the hall where you picked up the Droids, have R2-D2 operate the
Astromech Droid Lock on the right side.  Make sure that you collected the Studs
from the sides of the hallway here and there before proceeding.

  ~~ Crane room ~~

In here, a rebel ally is fending off a pair of Stormtroopers.  Try to shoot
them if you want to, but you can't auto-target them, so good luck hitting them!
Instead, have Captain Antilles walk up to the crate (that orange-armed device
in the middle of the floor) and press [Triangle] to operate it.  Watch the
shadow of the crane and move it over one of the Stormtroopers, then press
[Square] to lower the crane and pick him up.  Move the crane over the abyss
behind the edge of the floor where the fight is raging on, and press [Square]
again to drop him in.  Repeat for the other Stormtrooper, and the Rebel Friend
will lower a bridge for you to cross over to his floor.  He'll also join your
party!  Before you cross the bridge, jump back into the crane controller and
use it to pick up C-3PO.  Move the crane to in front of the doorway at the far
end of the room and drop him there.  Before crossing over to join him, make
sure to blast all of the grey Lego structures, and the fence segments.  Just
don't move too far down while collecting Studs of you'll fall into the abyss at
the bottom of the screen!  To reach C-3PO, the rebels have to jump, or you can
switch to R2-D2 and hover across the gap if you're not confident in your
jumping abilities at this point.  Have C-3PO open the Protocol Droid Lock.

Approximate Total Lego Studs: 100,000

  ~~ Final Hallway ~~

There are several waves of Stormtroopers to blast through here.  Just keep
moving up with the rebels and shoot them all, and blast the wall segments on
the left side to receive some Hearts as needed.  One of the lower wall segments
also yields the bonus '2 of 3' to go with the block you uncovered much earlier
in this chapter.  Watch out for the Imperial Shuttle Pilots that accompany the
Stormtroopers, as they require two shots to defeat.  Be careful as you approach
the end of the grated floor, as there is a gap that you could fall into.  Build
the Lego bridge at the edge, and make sure that you blasted the grey Lego
structures in the hall behind you before proceeding across, where you can blast
some more of them.

Head through the hall behind the rebels' final position.  There are more grey
Lego structures to destroy, including one tucked behind the shiny metallic
cylinders.  Build another Lego bridge, cross it and shoot the final grey Lego
structure at the end of the hall on the right side.  This reveals an Astromech
Droid Lock, so have R2-D2 open it.  Shoot the, uh, Stormtroopers inside before
they notice you, and jump up to the far end of the pod to pull the lever.  Now
have R2-D2 open the door on the left side of the hall, then have a rebel move
into there and pull the other lever.  This raises the barrier to the Protocol
Droid Lock on the right side of the hall, so have C-3PO operate that, then make
R2-D2 climb the ramp on to the hatch it opened, and have him operate the panel
inside there.  Finished!

Approximate Total Lego Studs: 120,000

           __________
    ______/ UNLOCKED \_____________________________________________________
   /                                                                       \
   | STORY CHARACTERS: Rebel Friend                                        |
   |                   C-3PO                                               |
   |                   R2-D2                                               |
   |                                                                       |
   | PURCHASABLE CHARACTERS: Rebel Trooper (10,000 Studs)                  |
   |                         Stormtrooper (10,000 Studs)                   |
   |                         Imperial Shuttle Pilot (29,000 Studs)         |
   |                                                                       |
   | PURCHASABLE GOLD BRICKS: Gold Brick 2 (15,000 Studs)                  |
   |                          Gold Brick 3 (20,000 Studs)                  |
   |                                                                       |
   | STORY CLIPS: Clips 1, 2, 3.                                           |
   \_______________________________________________________________________/



 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  FP4-1 Episode IV, Chapter One: Secret Plans (FREE PLAY MODE)
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

STUDS REQUIRED FOR TRUE JEDI STATUS: 70,000
APPROXIMATE TOTAL STUDS AVAILABLE: 260,000

Destroy the white Lego pods around the room.  Have your bounty hunter use
Thermal Detonators on the two shiny metal grates on the walls to either side of
the door, then stand in the middle of the room between them to grab the Studs
as they pour out.  Build the two control panels to open the door ahead.  In the
hallway, blast the white Lego pods.  Use the Force on each rectangular
compartment in the wall panels to open them (two for each wall section, except
for the furthest left segment, which has only one) to dump out some Studs, then
destroy both the upper and lower wall segments.  Use the levers to open the
next door.

In the next hallway, turn right and head to the open door, which of course
slams shut as you approach it.  Use Dark Force on it to blow the doors open
again - Double Score Zone!  Grab the MINIKIT CANISTER #1 and the loose Studs,
and blow up the white Lego pods.  Around the doorframes, there are a total of
twelve segments to open, releasing some Studs onto the floor (four segments
around each of three door frames - the one you came in through, and on each
side of the room).  If you're having trouble targeting the upper ones, open the
adjacent lower one fully, then release the [O] button and press and hold it
again without moving.  Back in the main hall, use the Force to open all white
hatches in the wall segments before blowing up the walls for even more Studs.
Do the same after fighting the Stormtroopers just ahead.  On the left side,
have a Protocol Droid operate the door lock and blast the Lego pods in the
altered-perspective room.

Approximate Total Lego Studs: 60,000

In the room with the grated floor, use a Thermal Detonator to destroy the shiny
silver bulldozer-thingy, and jump into the gap in the floor that this creates
to run around and grab the Studs, as well as MINIKIT CANISTER #2.  Have a small
character use the crawlspace access along the upper wall to reach the rear
below-ground area to collect some more Studs.  Grapple up to the top walkway,
and use the Force on the wall panels along the upper wall to create two
platforms.  Have a double-jumper use these to reach the MINIKIT CANISTER #3
above the upper platform.  Build the bridge retractors and cross to the next
doorway.

Approximate Total Lego Studs: 65,000

Blow up the white Lego pods and make Darth Vader run away.  Head through the
door he fled through.  Again, destroy the white Lego pods (the right-most one
reveals a '1 of 3' purple grape block), use the Force on the containers in the
walls, and then destroy the wall segments (if you're having difficulty
targeting the upper containers with the Force, destroy the lower wall segments
first).  Use the Bounty Hunter checkpoint at the right end of the hall.  Enter
the room.

Inside, use the Force on all sparkly units around the archways.  Blast the
white Lego pods.  At the end of the room, approach the two Lego planks and
they'll automatically rise up.  Walk up each one to release a pile of Lego
bricks.  Build these into a doorway, and get the MINIKIT CANISTER #4 from
inside the passage that this creates.  Take the left branch off the main hall
just behind you.  Blast the first white Lego pod on the right to reveal purple
grape block '2 of 3'.  Use the Force on the glowing bits around the archways,
including the short hall to the left just ahead.  Blow up the shiny engine
component-thingy with a Thermal Detonator, grab the Studs, then build the
vehicle out of the Lego bricks.  You can ride this buggy back into the regular
areas of the chapter.  Have a Protocol Droid operate the lock on the yellow
energy wall up ahead.  Inside, destroy the white Lego pod on the left to find
purple grape block '3 of 3', revealing MINIKIT CANISTER #5 at the end of the
previous length of hallway (just in front of where you grabbed the fourth
canister).

Enter the hydroponics bay through the door ahead, which opens as you approach
it.  Don't forget to open the hatches in the archway around the door with the
Force.  Inside, use the Force on the shower heads, producing water which will
grow plants inside the basins.  Destroy these plants (each basin will take
several shots/swings to clear out.  In the first basin on the right, you'll
receive this chapter's POWER BRICK in the process.  In the three basins in the
rear, you receive a pile of Lego bricks on clearing out all of the plants.
Build each one, then use the Force to put the steering column on the base, then
the cabin over that.  You can now ride you little Lego delivery truck all
around the chapter.  Destroy the two shiny metal engine-thingies at the back of
this room with Thermal Detonators.  Head back to the 'normal' section of this
chapter.

Approximate Total Lego Studs: 122,000

Battle the Stormtroopers with your Rebel friends, then harvest all Studs from
the wall panels.  Pull the levers on the sides of the hall.  Back near the
start of this hall, have a Stormtrooper use the checkpoint on the right side...
look familiar?  You're back in the hall behind the Bounty Hunter checkpoint.
Looks like it's all connected.  Anyway, continue up the main white hall to the
intersection, and run along the rows of lights on the floor on either side to
turn them all green at the same time, unleashing some Studs overhead.  Try
using R2-D2 for his smooth gliding if you're having difficulty.

Approximate Total Lego Studs: 165,000

Inside the cargo bay, destroy the white Lego pods, and the fence segments along
the back.  You can also use the Force on the blue lights along the back fence,
but stand close to them as you do this so that you don't lose too many Studs
into the abyss on the other side.  At the back of the raised section of the
floor, use the Force to stack the two large crates.  Jump on top of these to
reach the ledge overhead with MINIKIT CANISTER #6.  You can also use the Force
on the orange and black structure along the right wall to build a ramp up to
the raised floor, releasing some Studs.  Push the crates into their holes to
open the door ahead.  In the hall, use the Force on the orange segments in the
archways to release more Studs.  Use a Protocol Droid to drop the force field
ahead.  Keep using the Force on the orange segments in the next part of the
hall.  The first upper one on the left side past the forcefield will, when
turned, open a hatch beside it revealing MINIKIT CANISTER #7.  Use an Astromech
Droid on the lock at the end of the hall.

Use the crane to pick up and drop the Stormtroopers into the abyss.  Blast the
black fence segments to get some Studs, and use the Force on the blue lights
for even more.  Blow up the shiny silver cylinders with a Thermal Detonator for
some Studs.  Now, BEFORE CROSSING THE BRIDGE, go back and get one of the
vehicles from the Bounty-Hunter-only area (the Stormtrooper checkpoint that
gives you access half-way through there is useful for this).  Drive the vehicle
back to the room with the crane, and drive it up over the lift along the bottom
edge of the first side of the room.  This will make MINIKIT CANISTER #8 appear
over the lift.  Now you may cross the bridge to the far side of this room.
Destroy the white Lego pods.  The one by the far exit door hides a grapple
point.  Use it to ride to the upper ledges, then use an Astromech Droid or
other flyer to reach the far side ledges.  Activate the exit door with a
Protocol Droid.

Approximate Total Lego Studs: 215,000

Continue up the hall with the rebels until all Imperial forces are destroyed,
then go back to the beginning of the hall to collect the Studs from the wall
panels and white Lego pods.  One of the wall panels on the left side reveals a
new '1 of 3' prompt when destroyed.  Where the hall switches from white to
dark, don't miss the hatches in the archway just inside where this change
occurs, partly hidden by the outside wall.  At the end of the hall, use the
Stormtrooper checkpoint on the left side.  Inside, destroy the white Lego pods
to find the next '2 of 3' prompt.  So close!  Assemble the two piles of Lego
bricks and have a Protocol Droid use them.  Fun!

Go up the hall, collecting the Studs in the usual places.  Use a Thermal
Detonator on the shiny silver cylinders to find prompt '3 of 3', revealing
MINIKIT CANISTER #9 at the end of this hall.  At the end of the hall, blow up
the white Lego pod and use the Astromech Droid Lock behind it.  Go into the
Stormtroopers' bath and use Dark Force to lift up the plug, draining the pool.
This will cause MINIKIT CANISTER #10 to appear above the bath.  Pull the lever
in the back, use the Astromech Droid Lock on the left, pull the lever in the
pod that opens, then use the Protocol Droid Lock on the right and exit by using
the next Astromech Droid Lock up the right ramp.

Approximate Total Lego Studs: 260,000

MINIKIT VEHICLE COMPLETED: ** Star Destroyer **


     ~~~~~~~~~~~~~~~~~~~~~~~~~~
      Minikit Canister Summary
     ~~~~~~~~~~~~~~~~~~~~~~~~~~

     Minikit Canister #1: In second hallway, use Dark Force to open the doors
                          on the right side.  The canister is inside.

     Minikit Canister #2: In the first room with a grapple point, blow up the
                          shiny bulldozer-thingy with a Thermal Detonator, then
                          go under the floor to get the canister.

     Minikit Canister #3: In the first room with a grapple point, use the Force
                          to create platforms at the top of the upper wall.
                          Jump to the highest of these and jump up to grab the
                          canister.

     Minikit Canister #4: After fighting off Darth Vader, use the Bounty Hunter
                          checkpoint on the right.  Inside, go up to the end
                          of the hall.  Walk up the ramp on either side to
                          release Lego bricks.  Build these into a doorway, and
                          the canister will be inside of it.

     Minikit Canister #5: Locate three blocks with purple grape logos on them
                          to reveal the canister at the end of the first hall
                          through the Bounty Hunter checkpoint.  The blocks are
                          found be destroying the white Lego pods to the right
                          after chasing off Darth Vader (1 of 3), on the right
                          after taking the left hallway off the first hall
                          inside the Bounty Hunter checkpoint (2 of 3), and on
                          the left after passing through the Protocol Droid-
                          deactivated gold energy barrier, just past the second
                          found block (3 of 3).

     Minikit Canister #6: In the cargo room, with the checkered tracks on the
                          floor, use the Force to stack up the large crates in
                          the back of the raised section of the floor.  Jump
                          from the top of this stack to the ledge overhead,
                          where you can hop up to the canister.

     Minikit Canister #7: After the cargo room, drop the red force field in the
                          hall using a Protocol Droid.  Use the Force on the
                          first upper orange segment on the left side to reveal
                          a hatch containing the canister.

     Minikit Canister #8: After using the crane to eliminate a pair of
                          Stormtroopers, go back to the Bounty Hunter-only area
                          and board one of the two vehicles that you can build
                          there.  Ride it back to the room with the crane, and
                          drive over the lift along the back of the floor.  The
                          canister will appear over top of the lift.

     Minikit Canister #9: Locate three more '# of 3' prompts to reveal the
                          canister.  The first is in the last white hallway,
                          found by destroying the wall segments on the left
                          side.  The second is inside the Stormtrooper
                          checkpoint on the left side at the end of this hall,
                          activated by destroying the white Lego pods.  The
                          last is found by blowing up the silver cylinders in
                          the last hallway with a Thermal Detonator.

     Minikit Canister #10: Inside the Stormtrooper's bath at the end of the
                           final hallway, use the Dark Force to lift the plug
                           and drain the pool.  The canister will appear above
                           you.

     ~~~~~~~~~~~~~~~~~~~~~~
      Power Brick Location
     ~~~~~~~~~~~~~~~~~~~~~~

Inside the area accessed via the Bounty Hunter checkpoint, take the long
hallway to the left off of the first hallway, and open the energy barrier with
a Protocol Droid.  Enter the hydroponics bay at the end of this hall.  Use the
Force on the first shower head on the right side, then destroy all of the
plants that this causes to grow in the basin below it to find the Power Brick.


 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  S4-2 Episode IV, Chapter Two: Through the Jundland Wastes (STORY MODE)
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

               Darth Vader searches in vain for the secret
               Rebel plans on Princess Leia's starship.  The
               droid R2-D2 has escaped with the Death Star
               blueprints to the planet Tatooine below.

               But R2-D2, along with his companion C-3PO, has
               been captured by Jawas - small scavenger
               creatures who trade in mechanical scrap.

               Young Luke Skywalker, unaware of the great
               destiny which lies before him, is looking for
               droids to help with work on his uncle's moisture
               farm.  As he approaches the Jawas' sandcrawler,
               his life is about to change forever...


STUDS REQUIRED FOR TRUE JEDI STATUS: 75,000
APPROXIMATE TOTAL STUDS AVAILABLE: 120,000

  ~~ Welcome to the Wastes ~~

Collect the Studs around the rim of the wide field.  Beside the starting point,
build the Lego sand castle out of the bouncing blocks for a few Studs, then
blast it three times to receive a few more.  Shoot or slash the white Lego pods
and the adjacent piece of equipment in the rear corner for more Studs.  To
reach the Studs on the high ledges behind the Banthas, have Ben ride a Bantha
near the ledge and double-jump onto it.  Be careful about riding one of the
beasts while Sandpeople are around - if your ride loses it's hearts (two of
them in this case), the Studs that are dropped are your own!  2,000 each time
you get knocked off, to be precise.  Destroy all segments of the fence around
the Banthas for more Studs as well.  If you need Hearts here or at any point
throughout this chapter, the small kangaroo-like beasts hopping around will
drop Hearts when attacked.  These are better known as Womp Rats  Clear out the
Tusken Raiders and head to the right.

At the cliff's edge, destroy the orange Lego block structures on the left side
to drop part of the rock, which you can jump over to continue.  Build the Lego
grapple point on the ground in between rounds of killing Tusken Raiders.  Have
Luke fly up at the grapple point to reach a couple of Studs.  Continue ahead,
collecting the Studs along the ground.  You can pretty much ignore the Tusken
Raiders that appear on the ledge overhead if you stay close to or under the
ledge, where they can't shoot you.  Just ahead, Sandpeople will continue to
slide down the sand hill until you use the force on the large object to the
left of the slope to create a walkway.  After the enemy forces stop coming, go
around and collect the various Studs in the area; use the Force on the flowers
to grow and pop them; use the Force on the shovel to unearth Lego blocks, then
build a treasure chest out of them; use the Force to build stacks of metallic
cylinders on the left side, then blast the stacks; destroy the white pods; use
the Force to build a satellite dish on top of the sand hill.  All of these
actions yield Studs.  When you've cleared the area of anything of value (that
you can reach for now, anyway), head up the ramp you created up the sand hill.

Approximate Total Lego Studs: 17,000

  ~~ To the Jawa Sandcrawler ~~

Collect the Studs in front of you, then eliminate the distant Tusken Raiders
with blaster shots or by reflecting their own shots back with Ben's lightsaber.
Head down into the screen to find some more Studs, including a blue one.  Build
the movable block on the checkered track to get more Studs, then push the block
to the right and use it to jump up to the ledge for yet more Studs.  Go back
down and push the block forward all the way to the end, then use it to reach
the ledge in front of you.  Jump across to the next raised platform, then down
to the ground on the far side of the mud pit.  Build the hopping grapple point
and have Luke use it to reach the Studs above.  Continue forward to the Jawa's
large desert vehicle.

Get the Studs along the left edge of the area.  Blast the white pods in front
of the Sandcrawler, and also the beige generators at the far right end.  One of
these uncovers a pile of Lego blocks.  There are now two such piles back here,
so construct Droids out of both of them to receive a fair number of Studs.  Use
the Force on the shovel along the right side to uncover more Lego blocks to
build a third Droid and receive more Studs.  Now, jump up the ledges on the
right side and try to jump to the Blue Stud ahead at the top of a ramp; you can
almost make it, but not quite, but at least you get the other Studs on the way
down.  To get the Blue Stud in the Sandcrawler at the far end, have Ben ride
the Bantha up beside it and double-jump to the Studs.  Now, to get on top of
the Sandcrawler, have Ben use the Force on the two indestructible Lego
structures in front of the middle of the Sandcrawler, then jump on top of them.
From there, use the Fordce on the orange panel to lower it.  Have Luke build
the grapple point on the ground in front of it, then use it to reach the newly
opened panel.  Pull the lever, get up to the next panel above, and pull the
lever there to activate the elevator.  Ride that to reach the roof of the
Sandcrawler.  Up here, collect the Studs hidden behind the short walls at the
front and back.  Have Ben do a double-jump lightsaber attack on the round vents
on the right side to uncover a hole that will bring you back down to the ground
if you drop through it.  Pull the levers up on top of the Sandcrawler (your
partner will help you with that), then drop back to the ground.  Before
shooting up the intake pipe, destroy the orange barriers behind it, then jump
in and get the Blue Studs that were behind them.

  ~~ Inside the Sandcrawler ~~

Build the Protocol Droid Lock panel on the ground where you start; you'll be
coming back to this shortly.  Head to the right and destroy the grey
generators, then build a Droid out of the Lego blocks you uncover in this
manner to receive a lot of Studs.  Along the walls, any sections with flashing
red lights can be struck twice to give you some Studs.  Around the first
corner, destroy the orange ladders along both sides of the hallway, then use
the Force on each wheel to release some Studs.  Once you've activated all of
them, the pods holding the Blue Studs at the end open up.  Continue to the next
room.

In here, go around and destroy the grey Lego cylinders and the wall panels with
flashing red lights, and build three Droids out of piles of Lego blocks, all to
receive some Studs and clear a little space.  Now, pull the lever along the
back wall; this brings out a movable block.  Push it along the brown tracks in
the floor.  Whenever you reach a flashing red panel in the ground, the block
will explode, destroying the nearest orange barrier, and letting you reach
whatever was behind it.  You can then pull the lever again to receive another
movable block.  On the right side of the room, you can get a Minikit canister
in this way.  On the left side, blow away all three barriers in turn to receive
some Blue Studs and to free R2-D2.  Note that once you free R2-D2, the Jawa
will sometimes run up to him and temporarily deactivate him.  To avoid this,
you can stun the Jawa when you see him coming by using the Force on him, or you
can kill him outright.  If R2 is stunned, just wait a moment and he'll spring
back.  Have R2-D2 operate the Astromech Droid Lock on the back wall, then enter
the elevator that this opens.

  ~~ Upper level ~~

Walk on all four round panels in the ground in each of two rows to light them
all up and reveal a pair of levers.  Pull them, together with your partner.
Destroy the grey Lego cylinders in one corner, and use the Force on the small
round objects on the ground in two opposite corners.  Above one of the trios,
blast away the grey grate up in the wall to reach the Blue Stud behind it.
When you're done collecting, head up into the next room.

Use the Force on the three small brown round devices in the far corner, and
collect all of the Studs here before turning your attention to the center of
the room.  Push the green Lego panel to move the suction device above the three
cages.  When it is centered over one of the cages, the light at the top of the
cage will light up green.  Then, use R2-D2 to operate the Astromech Droid Lock
to the left of the cages to suck up and release the cage's occupant.  You can
release the Gonk Droids if you feel like it, but this doesn't net you anything
special.  Suck up C-3PO.

Now, before you use the Protocol Droid Lock on the side of the room, travel all
the way back to the entrance to the Sandcrawler.  Have C-3PO operate the
Protocol Droid Lock that you built there.  Inside here, destroy the three Lego
cylinders in one corner for some Studs.  Use the Force on the front of the air
duct mounted in the right wall to release a pile of Lego blocks.  Build a
yellow cylinder out of these, receiving some Studs for your efforts.  Next,
have R2-D2 operate the Astromech Droid Lock in the upper right corner to move
the container beside the yellow cylinder.  Now use the Force on the whole
contraption to release a LOT of Blue Studs.  But the fun's not over yet!  Use
the Force to shake each chair around the table to release more Studs, and also
blow up each goblet on the table.  Finally, use the Force on the brown antenna
on the ground beside the table to move it onto the television.  You can then
use the Force on the TV's control knob four times to release a few more Studs.
If you've been collecting everything up to this point, you should hit True Jedi
status in this room.  When you're done, return to the room where you released
C-3PO and use the Protocol Droid Lock on the left side.

In the final room of the Sandcrawler, destroy the Lego cylinders on the right
side to reveal a pile of Lego bricks.  Build a Droid out of them for a pile of
Studs.  On the left side of the room, likewise destroy the Lego cylinders, then
use the Force on the shelf behind them to build a ramp.  Walk C-3PO up it and
use the Protocol Droid Lock to release another pile of Lego Blocks.  Build
another Droid out of these for the final Studs in this chapter.  Use the Force
on each of the four brown struts holding the cargo door closed, then walk
outside once it's open.

Approximate Total Lego Studs: 80,000

  ~~ Back outside ~~

Have Ben Kenobi move up the ramp on the left and cross to the end of the ledge,
then double-jump to the next ledge above to grab the Studs there.  Jump back on
the ground, fight some Tusken Raiders, and destroy the rocks on the left side
to reveal a small cave containing a couple of Blue Studs.  Around the bend,
have C-3PO operate the Protocol Droid Lock on the moisture collector on the
right side to dry out the mud pit.  You can then walk on it.  Destroy the water
container, then use the Force on the plants that grow as a result to receive
some Studs.  Enter the small cave to the right of this mud pit for a few more
Studs.  To reach the ledge above this cave, jump on top of the white Lego pod
just ahead before destroying it, and double-jump onto the ledge.  Build a small
ramp out of the orange Lego bricks on the ground, then go up and use the Force
on the grapple hook to place it up above, and build the grapple point on the
ground.  Have Luke go up to grab the Studs and the Minikit Canister up here.
Have C-3PO operate the next moisture collector to the left here.  Destroy the
water canister, then use the Force to blow up all four plants to reveal Studs
and Lego bricks.  Use the latter to build a small orange platform.  Use the
Force first on each of the orange cones just ahead, then move the platform you
just built on top of those.  Use the whole thing to jump to the top of the
bridge and collect the Studs, then continue forward up the slope.

Defeat two trios of Tusken Raiders.  Ben can double-jump on top of the ledge on
the right side to snag a few Studs.  Next, have him jump along the rocks on the
left side, following the trail of Studs, then use the Force on the debris
embedded in the rock wall once at the top.  Cross the bridge that this creates,
and jump to the ledge on the right near the far side.  Jump up the rocks on the
right just ahead and push the domed Lego block forward off of the edge along
the checkered floor.  On the left side, Ben Kenobi can double-jump up to the
ledge with the Blue Stud, but that's not all!  He can also double-jump down to
the flat-top rock nearest this edge of the pit, then jump in place on top of it
to lower it to where you can walk forward and pick up the Minikit Canister in
the cave in the rock wall.  Continuing on, destroy the white Lego pods, and use
the Force on the block that you pushed off the ledge to create a bridge to the
moisture remover.  Have C-3PO operate that, then head onto the dried-out mud
pit.  Destroy the water canisters and then the plants for some Studs.  On the
left, you also get a pile of Lego bricks with which to build a platform,
allowing you to jump up to a Double Score Zone.  Ben Kenobi can double-jump to
the far ledge with a Blue Stud, but you have to jump from the very edge of your
platform to reach it.

Back on the ground, use the Force on the objects at either side of the path to
grow a pair of palm trees, and hold the Force until they unleash some Studs.
Destroy the white Lego pods, and the rocks on the right side to reveal a cave
with a Blue Stud.  There's another such cave just ahead on the left side.  Have
Ben jump up the ledges on the right and use the Force on the rockets (or
whatever they are) at the top to unleash a few more Studs.

Approximate Total Lego Studs: 110,000

  ~~ Land Speeder! ~~

Blow up some more rocket tops with the Force just below you, and get the Studs
from behind the lower rim of the area.  Go to the top of the strip of land on
this side of the mud sea and destroy the Lego devices there for some Studs.
Now repair the Land Speeder with the bouncing Lego bricks behind it.  Have Ben
jump in, and away you go!  First, head straight up the mud sea to the next
island with another Land Speeder on it to be repaired.  Do so, and collect the
loose Studs and destroy the Lego pods on this island before moving on.  Hover
to the next island and grab the Blue Stud, then up to the next, with a couple
of white Lego pods and a pile of Lego bricks.  Build up the Lego bricks, then
use the Force to build the partial Tyderian Shuttle and watch it fly away.
Interesting (?).  Anyway, continue to the next island, where you can construct
a grapple point.  Go back to Luke and switch control to him, then return here
and grapple up to the top of the far rock.  Grab the Studs and jump to the
adjacent rock, where a Minikit Canister is waiting to be collected.  Return to
the Land Speeder and head back down to the bottom of the mud sea.

On the right side along the bottom of this area, hop out of the Land Speeder.
Beside the base of the dock, build the lever using the Lego bricks, then pull
it to raise a bridge and have the rest of your party join you.  Head to the
right and eliminate the Stormtroopers who are waiting to ambush you.  With them
out of the way, there are a few tasks to get all of the Studs here.  Destroy
the white Lego pods, and the fence segments.  Inside the fence, use the Lego
bricks to build a lawnmower, then use the Force to send it around in a circle.
Stop every so often to collect the Studs that it digs up before they vanish.
At the end of its circuit, it'll partially explode.  Finish the job on it to
milk every Stud from it.  Have R2-D2 operate the Astromech Droid Lock on the
moisture controller to grow a couple of plants, then use the Force to smash
them and receive more Studs.  Straight down from here, use the Force on the
shovel to unearth more Lego bricks, and build a treasure chest containing a
Blue Stud.  And last but not least, ride the Dewback up beside the house, and
jump off of it to the roof to collect the Studs there.  Finally, stand on the
buttons in front of the house, and your party members should join you (if they
don't, go and switch between them until they follow).  Pull the lever this
activates, and enter the home of Ben Kenobi.

Approximate Total Lego Studs: 120,000

           __________
    ______/ UNLOCKED \_____________________________________________________
   /                                                                       \
   | STORY CHARACTERS: Luke Skywalker (Tatooine)                           |
   |                   Ben Kenobi                                          |
   |                                                                       |
   | PURCHASABLE CHARACTERS: Tusken Raider (23,000 Studs)                  |
   |                         Jawa (24,000 Studs)                           |
   |                                                                       |
   | PURCHASABLE GOLD BRICKS: Gold Brick 4 (25,000 Studs)                  |
   |                          Gold Brick 5 (30,000 Studs)                  |
   |                                                                       |
   | STORY CLIPS: Clips 4, 5.                                              |
   \_______________________________________________________________________/



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  FP4-2 Episode IV, Chapter Two: Through the Jundland Wastes (FREE PLAY MODE)
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STUDS REQUIRED FOR TRUE JEDI STATUS: 120,000
APPROXIMATE TOTAL STUDS AVAILABLE: 175,000

Build the sand castle out of Lego Bricks and destroy it.  Blow up the white
Lego pods.  Destroy the fence segments around the Banthas, and double-jump off
of a Bantha to reach the high ledges behind it.  Head right.  At the break in
the ground, turn right, and use an Astromech Droid to hover over to the shiny
metal cylinders.  Throw a Thermal Detonator on them, then immediately hover
back across the gap before it explodes.  Fly back again once after it does and
enter the new area.

Destroy the white Lego pods wherever you see them.  Behind a pair on the left,
there's a crawl vent.  Go through it and slide down the slope, collecting
Studs.  Repeat as many times as necessary to get all of the Studs.  On the
right, stack the three grey Lego crates using the Force, then double-jump from
their top to the flat rock to the right, then hover to the next flat rock up.
Get the Studs and push the mine cart to the left.  It'll land on the cart
tracks, roll along and blow up the barrier up ahead, revealing the POWER BRICK
in a cave.  Use the Force on the two shovels along the ground.  The rear one
digs up a few Studs.  The front one digs up a pile of Lego bricks, which you
can use to build a Droid, releasing some Studs.  Beside the end of the mine
cart tracks, use the Force to raise some brown Lego blocks.  Jump from them up
to the Tusken Raider encampment.

Up here, blow up the white Lego pods, and all of the brown baskets on the right
side.  Just up from them, double-jump to the ledge on the right.  Use the Force
on the doors to the tents to create platforms with which to reach the Studs on
top of the tents.  Head left and eliminate the group of Tusken Raiders.  Hover
across the gap ahead to reach the platform with some Studs and MINIKIT CANISTER
#1.  Hover back and retrace your steps to where you first hovered over to the
shiny silver canisters and blew them up.  Shoot the orange Lego debris on the
left to lower the rock and jump up to the bridge to cross the gap.

Approximate Total Lego Studs: 22,000

Build the white grapple point on the ground on the right, and use it to reach
the ledge above.  Hover ahead and slightly to the left to reach a raised ledge
with a crawl vent access on it.  This places you in a partly submerged strip
underneath the rock, with MINIKIT CANISTER #2.  Go back up top and jump to the
ground.  Back a little ways on the left side, use Dark Force to blow up the
large black and red Lego sheets.  In the area behind them, use the Force on the
pile of debris on the left side to build a bomb, blowing up part of the rock.
Jump into the space created, smash the fence and use the Force on the debris
inside to blow up another part of the rock.  Double-jump from the ground into
the second space thus created, and from there to the ledge with MINIKIT
CANISTER #3.  You can build the Lego skeletons if you want to, but you don't
get any Studs for doing so.

Use the Force on the flowers, and destroy the watering pipes.  Up ahead, use
the Force to build the stacks of cans, then shoot them all.  Use the Force on
the shovel to dig up some Lego bricks, then build a treasure chest out of them.
Use the Force to make a slope up the sand hill, and use the Force again to make
a satellite out of the rest of the debris on the hill.

Approximate Total Lego Studs: 33,000

Build the movable Lego block and use it to reach first the side ledge, then the
front ledge.  On the other side of the mud pit, build and use the grapple
point.  In front of the Sandcrawler, jump to the ledges on the right side, then
hover to the Blue Stud at the top of the sand slope.  Use the Bantha to move
alongside the front of the Sandcrawler and double-jump to the open compartment
with another Blue Stud.  Go between the Sandcrawler's tracks and smash the
fence to reach the Blue Studs behind it.  Destroy the Lego pods and build the
robots.  Get on top of the Sandcrawler.  On the right, fully destroy the four
squares to get a few Blue Studs.  On the left, use a Thermal Detonator to
destroy the shiny round covers.  Grab the Studs, then stand on the two red
lights (with your partner's help).  Crawl through the vent access this reveals
to get the MINIKIT CANISTER #4 inside the Sandcrawler.  Use the levers and get
sucked up inside the vehicle.

Approximate Total Lego Studs: 55,000

Build the Protocol Droid Lock and use it.  Inside, use the Astromech Control
Panel, and use the Force on the vent, all to build a Stud dispenser.  Use the
Force on that to receive its bounty.  Use the Force on the three chairs and
three goblets at the table.  Use the Force to put the antenna on the TV, then
on the control knob repeatedly.  Destory the Lego cylinders in the corner, then
return to the hallway outside.

Shoot the wall panels with the red lights twice each.  Destory the grey Lego
cylinders, and build the robot out of the pile of Lego bricks.  Destory the
orange ladders along the walls, and use the Force to turn all of the wheels,
and get the Blue Studs from the end.  Use Dark Force on the black grate at the
start of this stretch of hallway, then go down and get the Studs underneath the
grates.

In the next room, build all of the Droids, and shoot all of the Lego cylinders
and wall panels with red lights.  Pull the lever to get movable blocks, and
push them in front of each alcove to receive its contents, including MINIKIT
CANISTER #5 in the alcove along the left wall (this canister was obtainable in
Story mode).  Do the same to get the Blue Studs in the other alcoves, then use
the Astromech Droid Lock to continue.

Approximate Total Lego Studs: 91,000

Destroy the Lego cylinders, and use the Force to blow up the air vents in the
ground.  Shoot the grey wall grate in the right corner to get the Blue Stud
behind it.  Use Dark Force to blow up the floor grate and get the Studs
underneath.  Also use Dark Force to blow up the wall panel on the left side,
then jump up and crawl through the vent.  On the other side, step on the red
lights with your partner to open the gate and go through.  Use the Force on the
wheel by the lava flow, then use Dark Force on the grate that appears over the
flow.  With the lava flow stemmed, hover across the river to the MINIKIT #6 on
the far side.  While there use the Force on the little brown air vent covers,
and shoot out the wall panels on the left.  Hover back, then use the levers in
the previous room.

In the next room, there's no more C-3PO to rescue, so skip the suction machine
entirely.  Use the Force on the air vent covers in the corner, and use the
Protocol Droid Lock on the side wall.  On the other side, destroy the cylinders
and the destructible wall panels, and use the Force on the ramp on the left
side.  Use the Protocol Droid Lock at the top to drop out some Lego bricks.
Build both Droids, then use the Force on the door struts to exit.

Approximate Total Lego Studs: 106,000

Back outside, go up the left ramp and double jump to the far ledge.  Blow up
the rock debris in the wall at ground level on the left side and enter the cave
for some Blue Studs.  Operate the moisture converters with a Protocol Droid,
smash the water canisters, and use the Force on the plants.  On the right,
enter the cave.  To get to the ledge above it, either jump up from the top of
the white Lego pods before destroying them, or hover back from the ledge ahead
once you've built and used the grapple point.  Speaking of which, you'll find
MINIKIT CANISTER #7 on the ledge accessed by building and using the grapple
point (you can get this one easily in Story mode).  After drying out the second
mud pit, build a platform out the Lego bricks unearthed by destroying the
plants.  Use the Force to stack both orange cones and this platform to reach
the bridge over the path ahead.  On the left side, throw a Thermal Detonator
over the remaining mud pit to blow up the shiny metal debris.  Hover over the
pit and crawl into the vent access behind the debris.  Get the Studs from the
ledges above.  Further back on the left side, use Dark Force on the scaffold to
lower the rock, so that you can jump to the ledge with the Tusken Raiders
above.  Enter the newly-opened area.

Use the Force on both shovels to unearth seeds, then use the Force again to
grow these into palm trees.  Destory all of the baskets to uncover more seeds,
and grow them too.  Finally, destroy the palm trees for a few Studs each.  Run
up the ramps along the back to get all of the Studs.  To reach the high ledge
on the left, hover from the highest rear ledge over there, and you'll slide
upwards when you hit the edge of the target ledge.  To reach the MINIKIT
CANISTER #8, ride a Bantha onto the large red button on the right, then hop off
and walk over the small red button on the left.  This will release the canister
from its cylinder.  Return to the first dried-out mud pits and continue upward.

Approximate Total Lego Studs: 127,000

Use the Force on the half-buried pedestals, then use them to reach the upper
right ledge.  On the left side, double-jump up the rocks on the near side of
the pit, and use the Force on the debris to build a bridge on the right.  On
the far side, double-jump back to the tall flat-topped rock over the pit, then
jump in place on top of it to lower it down.  Grab MINIKIT CANISTER #9 from the
cave now in front of you (this one was obtainable in Story mode).  Back above,
jump up to the checkered track on the upper right ledge.  Push the block up
over the edge, then hover to the left to the raised ledge with a Blue Stud.
Use the Force on the debris of the moving block, and use the Protocol Droid
Lock to dry out the mud pit.  Destroy the water canisters.  On the right, you
can jump from the top of the flowers to the upper right ledge for a measly few
Studs.  When you destroy the flowers on the left, build the Lego bricks thus
unearthed into a platform, and double-jump from it to the Double Score Zone
above.  It's safest to use an Astromech Droid to hover across to the ledge
straight ahead, though it's technically reachable with a double-jump.  Back on
the ground, use the Force to grow the palm trees on either side of the path,
and then destroy them.  Just ahead, you can double-jump to the right ledge for
some Studs.  Past that, destroy the rock debris in both walls and get the Studs
from the caves.  On the upper right ledge, use the Force on the rocket tops.

Approximate Total Lego Studs: 147,000

Use the Force on the white rocket tops, and rebuild the Land Speeder.  Destroy
the white Lego pods just up from the starting position.  Skim to the next
island up, and use Thermal Detonators to destroy the shiny metal devices.  Ride
to each island and collect whatever Studs are to be found.  After building the
white grapple point on the rear-most island, use it, then jump right to grab
MINIKIT CANISTER #10 (this canister could have been collected in Story mode).
Ride your Land Speeder back down and to the right.  Use the lever to raise the
bridge.  On this side, use the Force to work the shovel and then build the
treasure chest.  Destroy the fence.  Build the lawnmower, use the Force to push
it around, and destroy it.  Use the Force on the rocket tops.  Work the
Astromech Droid Lock, then use the Force on the flowers.  Blow up the shiny
metal cylinders with a Thermal Detonator.  Ride the Dewback to reach the roof.
Step on the red lights and pull the lever to finish.

Approximate Total Lego Studs: 175,000

MINIKIT VEHICLE COMPLETED: ** Sandcrawler **


     ~~~~~~~~~~~~~~~~~~~~~~~~~~
      Minikit Canister Summary
     ~~~~~~~~~~~~~~~~~~~~~~~~~~

     Minikit Canister #1: Blow up the shiny silver cylinders to the right at
                          the first break in the ground in the starting area.
                          Use the Force at the end of ground level in the new
                          area to build up some brown Lego bricks, and jump to
                          the upper level.  Go left past some Tusken Raiders,
                          and hover across the gap to the canister.

     Minikit Canister #2: After building the first white grapple point, go up
                          and hover up and left to the next raised ledge.
                          Enter the crawl vent and collect the canister from
                          the space below.

     Minikit Canister #3: Past the first white grapple point, use Dark Force on
                          the Lego wall on the left side.  Inside, use the
                          Force on the Lego debris on the left side, smash the
                          fence this reveals, and use the Force again to blow
                          up a second part of the rock wall.  Jump from there
                          to the canister.

     Minikit Canister #4: On top of the Sandcrawler, use a Thermal Detonator to
                          destroy the shiny round covers on the left.  Step on
                          red lights to reveal a crawl vent access.  Use it to
                          reach the canister in the side of the Sandcrawler.

     Minikit Canister #5: In the room with the tracks of brown tiles, use the
                          lever to obtain a crate and push it in front of the
                          brown ladder with a visible canister behind it.  This
                          will blow up the ladder, and you can grab the goods.

     Minikit Canister #6: In the room after the one with the suction tubes,
                          where you rescued C-3PO in Story mode, use Dark Force
                          on the left wall panel, then jump up and crawl into
                          the vent.  Open the gate ahead with the red buttons,
                          then use the Force on the wheel and Dark Force on the
                          wall panel above the lava flow.  Hover across the
                          lava to the far ledge with the canister.

     Minikit Canister #7: In the area where you first dry out mud pits, build
                          and use the white grapple point (use the Force to
                          move the grapple hook into place) to reach a ledge
                          with the canister in plain site.

     Minikit Canister #8: In the area where you dry out mud pits, use Dark
                          Force on the scaffolding on the left side.  Jump up
                          the rocks and enter the area over the rise.  Ride a
                          Bantha onto the large red button on the right, then
                          jump off and step onto the small red button on the
                          left to release the canister.

     Minikit Canister #9: After building a large bridge from Lego debris
                          wedged into the rock on the left side, cross over and
                          double-jump back onto the tall flat-topped rock over
                          the pit.  Jump in place on this rock to lower it, so
                          that you can get the canister from the cave that is
                          now just in front of you.

     Minikit Canister #10: After rebuilding the Land Speeder, ride it up to the
                           rear-most island.  Build the grapple point, use it,
                           and jump to the canister.

     ~~~~~~~~~~~~~~~~~~~~~~
      Power Brick Location
     ~~~~~~~~~~~~~~~~~~~~~~

In the starting area, head right to the first gap in the ground.  Move to the
right along the edge of the gap until the camera pans over, and use an
Astromech Droid to hover over to the shiny metal cylinders that are now
visible.  Set a Thermal Detonator on them, and hover back before it explodes.
Hover across again once the way is clear. In the area that this opens up, use
the Force to stack the three Lego crates on the right side.  Jump from those
right to the flat-top rock, then hover to the next one up.  Push the mine cart
off the ledge to the left to break open the barrier along the cart tracks.  The
Power Brick will be inside the cave that this opens up.


 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  S4-3 Episode IV, Chapter Three: Mos Eisley Spaceport (STORY MODE)
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

               In search of a pilot who can take them to the
               distant planet of Alderaan, Luke Skywalker and
               old Ben Kenobi journey by Land Speeder to Mos
               Eisley spaceport.

               Here, among the most dangerous and reckless
               elements of Tatooine society, they hope to find
               someone brave or foolhardy enough to help in
               their quest to deliver R2-D2's secret data to the
               Rebel Alliance.  But Imperial forces are
               everywhere...


STUDS REQUIRED FOR TRUE JEDI STATUS: 165,000
APPROXIMATE TOTAL STUDS AVAILABLE: 190,000

  ~~ Streets of Mos Eisley ~~

This is a wide area with lots of Studs to be found, so for clarity's sake I'll
go up one side of the road at a time.  Needless to say, fight off the
Stormtroopers whenever they engage you.  You can get Hearts by shooting the
little Womp Rats that run around all over the place.  Also note that there are
three carrots to uncover; doing so reveals a Minikit Canister, but you will be
unable to reach it during this pass through the chapter (you'll have to come
back later in Free Play to obtain it).

Starting on the right side of the road, head to the very back corner to grab a
lone Stud.  Destroy the dark garbage cans (each takes two hits).  Ben Kenobi
can double-jump on top of the awnings to collect the Studs up there.  You can
also shoot the various colored pieces of junk that line the walls sporadically
Beside the first set of stairs, the garbage can in the corner is hiding the
first carrot.  Use the force on the basket with the green Lego pieces to stack
them together, giving you one Stud (is this supposed to be like charming a
snake?).  To the left of the stairs, build the shiny metal Lego bricks to
receive some Studs, and smash the basket just past it.  Go up the stairs now
and enter the Double Score Zone.  Collect the Studs, then head out left along
the walkway.  Ben can do a long double-jump to reach the other end of this
broken bridge, grab a few more Studs, then jump left onto the top of the awning
for a few more.  Slide back down to the street.  Use the Force to plant each of
the single orange Lego bricks and sprout some flower and Studs.

Continuing up the right side of the street past the broken bridge, put together
the Lego bricks underneath the awning.  Use the Force on the resulting block.
Locate the identical block just ahead, and jump off of it to the top of the
triangular awning above.  Once you've got the Studs up there, use the Force on
this second block to stack it on top of the first, then jump off the top block
to the roof to the right, and double-jump in place to get two Blue Studs.
Enter the round building and collect the Studs inside.  Destroy the next
garbage can, and use the force to scatter the blue Lego bricks in the basket.
Plant each brick using the Force for more Studs.  Destroy the next garbage can
and head up the stairs.  From the top, jump right to the top of the round
building and slide down it, collecting the Studs.  Go back up the stairs and
head left, following the ledge until you reach another set of stairs leading
down.  This is near the end of the street, and there will be a lot of heavy
Stormtrooper fire.  Jump right to the large brown awning once or twice to
collect all of the Studs.  Move under the awning and blow up the garbage cans.
This reveals a pile of Lego bricks which build a bicycle.  This doesn't seem to
accomplish anything (other than making a bicycle for its own sake, of course).
Heading back down along this wall, destroy the next garbage can to reveal the
second carrot.  Enter the next door down to find some more Studs.  That's it
for this side of the street, so head back to the beginning, by your Land
Speeder.

Starting at the very beginning of the street, follow the left wall.  Destroy
the garbage can in the corner.  For the smaller garbage cans just ahead, use
the Force to raise the lids until they release Studs before destroying the
whole thing.  Use the Force to lay out the blue Lego bricks in the basket
(again, this doesn't appear to accomplish anything).  Smash the adjacent pile
of grey Lego debris three times to get all of the Studs.  Continue onward,
grabbing the loose Studs along the wall.  Destroy the next garbage cans to find
the third carrot, revealing the Minikit Canister that you cannot obtain in
Story Mode.  You can, however, use the Force on this carrot to raise it
temporarily, and double-jump onto it and from there to the upper ledge on the
wall to get more Studs.  Follow this ledge until you reach an awning, and slide
down it along the line of Studs.  Go back to the left on the ground.  Smash the
large garbage can, but be careful not to damage to small ones yet.  Instead,
use the Force to raise the lid on all four, and use the Force again to pull
some Lego bricks out of each can.  Once all four are empty, you can then
destroy them.  Turn to the pile of Lego bricks you just created, and build a
doorway out of them, complete with Astromech Droid Lock.  Have R2-D2 open this,
to discover... this chapter's Power Brick!

And now for the final fight on this street.  Move to the end.  Have Luke take
out the Stormtroopers on the wall and on the ground in quick succession, then
switch to Ben Kenobi and use the force on the stairs on the right side to build
a ramp just a few steps over.  Go up this ramp and fight any new Stormtroopers
that have emerged.  Enter the door on the right side for a couple of Studs.
Head along the bridge over the gate and have C-3PO operate the panel there.
Jump to the ground and enter the opened doorway.

Approximate Total Lego Studs: 55,000

  ~~ Mos Eisley Courtyard ~~

Destroy the garbage cans to the characters' right.  Head into the courtyard.
Explore the perimeter, and gather whatever Studs are available.  If an object
doesn't have sparkling stars around it, destroy it.  Doing this to the block
with the transparent blue glass on its front reveals a pile of Lego bricks.
Build these into ramp.  Just down from here, use the Force to stack the three
identical large blocks, then jump from the top one to the Minikit Canister to
the right on a raised ledge.  Go up and climb the ramp now.  Destroy the two
garbage cans to the left of the door.  Each one reveals a pile of Lego bricks.
Build two mechanical feet out of them, and use the Force to move them onto the
ground below.  Have C-3PO go up the ramp and operate the Protocol Droid Lock by
the door.  Inside, have a human character build the Lego bricks into an ominous
mechanical head.  Can you guess what we're building yet?  In front of where the
two feet got placed, use the Force to dig up a pile of Lego, and use the Force
again to build a leg on top of one of the feet.  Next, head left and have R2-D2
use his hover jets to reach the door with the Astromech Droid Lock.  Operate
it, and get Ben to use the Force twice on the contents to build the other leg.
Now, assemble the Lego bricks in front of the built-up feet and legs, and use
the Force to move the product into place.  Finally, move right and use the
Force to put the large head on top, completing your AT-ST.

A cut-scene shows a Stormtrooper jumping in and comandeering the fruits of your
labor.  Stay in control of Ben Kenobi and use the Force on the AT-ST to pop the
pilot out of the cockpit, then slice him in two with your lightsaber (thanks to
Akash for pointing out the Force trick - much easier than using Luke to blast
the AT-ST repeatedly!).  Hop into the AT-ST yourself and go for a ride.

Head downwards and shoot the rebel barrier near where you entered the
courtyard.  Head through and shoot the few Stormtroopers that come out to get
you in this Double Score Zone.  Feel free to jump out of the AT-ST once you're
through the barrier and handle things by hand.  Shoot the garbage cans all
around and collect all of the loose Studs.  There is a hidden Blue Stud behind
the car dealership billboard on the right, which you must jump up behind to
find.  Also, a great little bonus can be obtained here, by returning to the
start of this chapter and driving Luke's Landspeeder all the way back here.
Park it in the space across from the billboard, and a Jawa will come out and
pay you 10,000 Studs for it!  (Thanks to Rick Shores, Devon Compton and Danny
Ralph for pointing out this bonus to me.  Rick also found the Blue Stud behind
the billboard).

When you're done, climb back into the AT-ST and head for where the barrier was.
Jump out to the right and collect the Studs, then jump out to the left and
build the two seat cannons for more Studs.  Take control of one of these pieces
or artillery for a little mini-game.  Shoot ten of the little buggers to get a
Minikit Canister!

Head back to the opposite end of the main courtyard in the AT-ST and shoot the
barrier there.  Be sure to walk through all of the released Studs before they
vanish.  On the other side, in the AT-ST you can shoot the antennas on the
fronts of the buildings for more Studs, but only the ones at your height.  Once
you've done this, clear out the Imperial resistance, and hop out of the AT-ST
to finish blasting the garbage cans and other junk around the area.  Watch out
for Stormtroopers running in from the bottom and commandeering an AT-ST; listen
to the music change when one appears and kill him before he can reach the
vehicles.  When you're satisfied, head through the door at the top of the area.

Approximate Total Lego Studs: 138,000

  ~~ Mos Eisley Cantina ~~

Look familiar?  It's not quite the same as the game's hub, but it'll do.  The
Droids are prevented from entering by a forcefield.  Have Luke blast the four
field generators to let them through.  Collect the loose Studs and stand on one
of the red lights in the floor.  Your party will join you and the door ahead
will open.  Head through it.

Now in control of Han and Chewie, it's time to wreak havoc in the cantina.
There are several Studs lying around, and you can find more by blasting all of
the chairs around the room.  However, in doing this you may often auto-target
another character instead, causing everyone to break out the blasters.  It's no
big deal, just shoot whoever's around you and wait for the ruckus to die down.
When you think you've got all of the goods, head up the stairs marked by an
arrow.

Approximate Total Lego Studs: 147,000

  ~~ Han and Chewie's Excellent Adventure ~~

Outside, shoot the three garbage cans.  One contains an onion/rutabaga/turnip,
or whatever it is, another '1 of 3' affair.  You can also jump and shoot the
antenna on the wall to the left.  Head into the doorway up the stairs on the
left side to pick up a hidden Blue Stud.  Blast the Lego junk under the awning
past the grapple point, and collect the last loose Studs on ground level.  Use
the grapple point to reach the next level, and jump right from the corner to
reach the Studs on top of the awning.  Build the next grapple point from the
Lego bricks.  Before you use it, however, shoot the tall antenna to the left of
the first landing for a few more Studs.  Grapple up to the top roof and shoot
the other antenna up here too.  Enter the archway.

On the other side of the roof, shoot the antenna left of the bounty hunter-only
door, and also the one at the next jump-down point on the left.  Before using
the next grapple point, jump downward to the Studs on the awning.  And now, as
long as you're on the ground, run around and blast the garbage cans, and the
colorful Lego junk in the corners, and grab some loose Studs too.  Don't go
further than the checkered floor track yet, though.  Use the grapple point on
the ground to reach some Studs on the rooftop and shoot two more antennas (one
just above your roof, one across down to the right.  Have Han jump and dive
from below that second antenna, down and left to the next rooftop.  Cross left
to the other end, and you can just barely jump and dive towards the next level
roof, collecting the Blue Stud on the corner there as you fall.  Use the
grapple point to get back up top and walk right through the archway, then
grapple up and re-enter the previous area.

This time, use the next grapple point to fly over the checkered floor to the
far rooftop.  Pull the lever here, and push the block that you obtain along the
track towards the edge.  Before you push it right over, though, jump on top of
it to reach the ledge moving up away from you with the Studs, including a blue
one at the end.  Return to your moving block and push it to the ground.  But
before you jump down to join it, grapple back across to the other side of the
rooftops and do a jump and dive-roll upwards across the awning to grab the
Studs there.  Now, on the ground for good, push the moving block up along the
checkered track.  Once it's at the end, shoot it from a distance to blow it and
the door up.  Before you leave, though, go around and shoot the last garbage
cans and Lego debris, and enter the doors on the sides to search for loose
Studs.

  ~~ Stormtrooper battle! ~~

Before you completely pass through the doorway, why not shoot as many of the
Stormtroopers as you can?  Once inside, hang a left and spend some time
collecting the Studs while fending off Stormtroopers.  The ones riding the
Dewbacks can be knocked off by shooting the steeds twice.  Blast the garbage
cans along the walls.  You can find the second turnip inside one of them, and
to its right, you can shoot the brown circles inside the archway (manure?) to
sprout flowers and Studs.  Blast the sparkling doors to unleash a torrent of
Studs, which fly out fairly far into the middle of the room, so you'll have to
run after them to collect them.  Push the moving block along the checkered
track so that you can jump up to the high ledge with Studs upon it.  Once
you've removed all of the ground troops, the high shooters can be hit with jump
shots.  When you're finished on the ground, ride a Dewback to the wall with the
large blastable doors, and jump off its back to the rooftop.  Gather the Studs
and head on down the stairs on the left side.

Inside, you join the others and the final fight begins.  The Imperial Spy will
call out troops from the safety of his high ledge.  Destroy all of the
Stormtroopers, and he'll call in another wave.  While you're fighting, blast
the objects around the rim of the room and collect the Studs as well.  After
the third round of Stormtroopers, the Spy will drop to the ground himself.
Watch for this to happen, because you can then shoot him.  It takes four hits
to kill him.  He'll try to enter a door and re-emerge up top to call in more
troops, but he'll fall to the ground again after that, so you'll be able to
finish him off eventually.  Once he's done for, finish mopping up the remaining
Stormtroopers, and climb the ramp into the Millennium Falcon.

Approximate Total Lego Studs: 200,000

           __________
    ______/ UNLOCKED \_____________________________________________________
   /                                                                       \
   | STORY CHARACTERS: Han Solo                                            |
   |                   Chewbacca                                           |
   |                                                                       |
   | PURCHASABLE CHARACTERS: Sandtrooper (14,000 Studs)                    |
   |                         Greedo (60,000 Studs)                         |
   |                         Imperial Spy (13,500 Studs)                   |
   |                                                                       |
   | PURCHASABLE GOLD BRICKS: Gold Brick 6 (35,000 Studs)                  |
   |                                                                       |
   | STORY CLIPS: Clips 6, 7, 8.                                           |
   \_______________________________________________________________________/



 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  FP4-3 Episode IV, Chapter Three: Mos Eisley Spaceport (FREE PLAY MODE)
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

STUDS REQUIRED FOR TRUE JEDI STATUS: 200,000
APPROXIMATE TOTAL STUDS AVAILABLE: 340,000

Throughout the first street (and everywhere beyond in this chapter), you'll
want to attack the large grey garbage cans twice, with blaster or lightsaber,
but for the small grey garbage cans, use the Force to lift their lids first,
then destroy them.  Also, you can double-jump on top of most of the awnings to
get the Studs as you slide down from them.

At the start, build the shiny metal cylinder just up and to the right, then
blast it away with a Thermal Detonator.  Blast the basket behind it, and the
black pipes in the corner.  Use the Force on each orange Lego block that
scattered across the road to the left to receive some Studs, and to beautify
the neighbourhood.  On the right, use the force on the yellow Lego bricks in
the basket to stack them, and shoot them with a blaster for some Studs.
Destroy the garbage can beside them to reveal a '1 of 3' carrot as well.
Further to the right, shoot some Lego debris along the wall.  Along the back
wall here, there's another shiny metal structure to use a Thermal Detonator on.
On the very right, there a Stormtrooper checkpoint.  Open it and head inside.

Gather the Studs from around the room.  Use the Force on all four faucets in
the showers on the left wall.  Doing this drains the hottub on the right,
revealing MINIKIT CANISTER #1.  Head back outside once you've collected it.

Go up the stairs to the Double Score Zone.  Head left over the bridge and hover
across to the far side.  Open the Bounty Hunter checkpoint door, and a lot of
Lego bricks will blow out and land on the ground.  Go down and build them into
a fan.  This will come in handy later.  To the left, use the Force on the
basket of blue Lego blocks to lay them out in a line, then blast them all.
Move on up the road, blasting garbage cans and using Thermal Detonators on
anything shiny, double-jumping to the awnings, etc.  See the Story mode
walkthrough if you really need more specific details for collecting all of the
Studs.  I'll specify anything out of the ordinary in the following paragraph.

The next large garbage can on the left holds the '2 of 3' carrot.  On the
right, get on top of the roofs via the stairs roughly mid-way up the street.
Use Dark Force on the red floor panel up here.  Jump into the hole this creates
to grab MINIKIT CANISTER #2.  Back down on the ground, go up a bit more and
walk up the large grey stairs at the end.  Crawl into the vent access above.
Get the Studs and jump down.  Slide down the awning just below you.  Underneath
it, destroy the garbage cans.  To the right, the garbage can holds the '3 of
3' carrot.  With all three carrots in the open, go back down the street to the
fan you build out of the Lego blocks from the Bounty Hunter checkpoint.  Ride
the fan's air column up to MINIKIT CANISTER #3, revealed by finding all of the
carrots.  Now, up the left side, there are four small garbage cans grouped
together.  Use the Force to lift all of their lids, and use the Force again to
pull the Lego bricks out of each of them.  Build these bricks into a doorway,
complete with Astromech Droid Lock.  Use this to open the door, revealing this
chapter's POWER BRICK inside.  Grab it, then head out and destroy the garbage
cans.  For one last Blue Stud, I believe that you need the Land Speeder that
you arrived in.  Ride it up the middle of the road until you notice the sand
blowing away from a metal grate in the ground.  Hop out and walk over the
grate, and the air current will push you up to the Blue Stud high above the
ground.

Finally, when you're on top of the final wall where the door controls are, the
Stormtrooper checkpoint is optional.  Entering it makes it easier for you to
reach the Womp Rat shooting mini-game (which you can also access by riding the
AT-ST later on).  But since it can be reached now, let's list it now.  Use the
Stormtrooper checkpoint to move to the other side of the wall.  Double-jump
across the barricade below to the other half of the bridge.  Build the two
cannon chairs, then jump into one of them and shoot ten Womp Rats to receive
MINIKIT CANISTER #4 (which is also obtainable in Story mode).  Go back through
the Stormtrooper checkpoint and have a Protocol Droid open the door below the
wall, or just jump down, since you're already on this side.

Approximate Total Lego Studs: 70,000

Starting from the Womp Rat-shooting mini-game, jump up and right, to behind the
rebel barricade (which is also a Double Score Zone).  Build the explosive
canister from the Lego pieces just behind the barrier on the left side, then
shoot it repeatedly to blow it, and the barrier, up (alternately, you can
destroy the barrier with a Thermal Detonator).  Run around in the area above,
still in the Double Score Zone, and collect the Studs.  Enter the side doors
for a few more.  If you jump up behind the car dealership sign on the right,
you can collect a Blue Stud (thanks to Rick Shores for finding this hidden
Stud).  And for more fun, go back into the starting street and hop into the
Landspeeder.  If you ride it into this Double Score Zone, you can sell it to
the Jawa on the right by driving it in front of the car salesman billboard and
parking it in the alcove directly across from it, thus receiving a whopping
10,000 Studs!  Just don't kill the Jawa first, or the deal is off.  Thanks a
lot to Rick Shores, Devon Compton and Danny Ralph for tipping me off to this
bonus.  If you want to make a good impression, you can get the Landspeeder
cleaned before selling it off, by parking it over the grey strips by the blue
roller brushes on the left side of this area, and pulling the two levers next
to it in tandem with your partner.  This doesn't increase the value any,
though.  Also note that even after you take the money for the Landspeeder, you
can still hop into it and drive it away!

Back through the now-defunct rebel barricade, run around and collect the Studs.
Use Thermal Detonators on anything shiny.  The shiny cylinder beside the very
large grey object will reveal a pile of Lego bricks.  These will form a
rotating lever, so push it counter-clockwise to straighten up the large grey
monolith.  Doing so drops pieces to build a grapple point, so do that and fly
up to reach MINIKIT CANISTER #5 with a double-jump.  On the ground, use the
Force to stack the three identical crates along the right, and jump from on top
of them to the ledge with MINIKIT CANISTER #6.  Now you can build the AT-ST and
beat out the Stormtrooper.

In the AT-ST, destroy the next rebel barricade.  On the other side, blast the
antennas along the fronts of the buildings.  You'll need to be in the AT-ST to
collect the high Studs along the rear border to this area.  Jump out and
collect the rest of the available Studs in this room, ensuring that you blast
the Lego debris along the right wall before you exit through the top door.

Approximate Total Lego Studs: 165,000

Entering the cantina, even though you don't need to get any Droids through,
blast the force field generators anyway for some Studs.  Inside the cantina,
blast all of the chairs around the tables.  Use the Force on the lights mounted
in the walls, on the cups on the tables and at the bar, on the round bar
stools, and on the strange drink dispensers on each end of the bar until they
give up Studs.  Crawl into the vent access in one of the back rooms on the left
side of the cantina to reach MINIKIT CANISTER #7, and use the levers to drop
the force field.  Shoot the chairs inside here too.  Head through the exit when
you think you're done.

Approximate Total Lego Studs: 185,000

Outside again, shoot the garbage cans.  The one to the left of the door holds
the '1 of 3' turnip (what's with the vegetables?).  Don't miss the Blue Stud in
the doorway on the left, and the destructible Lego debris under the awning.
Shoot the silver antennas on the walls as well (there are three in this first
room).  Build the grapple point to reach the top level and advance.  Just
inside the next area, there's a Bounty Hunter checkpoint on the roof.  Head
inside.

Double-jump to the raised ledge on the left, and jump back again.  Head right
to get a few more Studs, then drop to the ground.  Shoot the garbage cans - the
one to the right of the alcove with several pieces of Lego debris holds the '2
of 3' turnip.  Enter the silver doors for some Studs.  Head up the longish
path.  On the right, double-jump to the raised ledge and double-jump onto the
top of the dome to get the Blue Stud.  Use a Thermal Detonator on the shiny
antenna up here.  Back on the ground, use the Force on the four orange-ringed
light blue circles to raise the bars to MINIKIT CANISTER #8.  The Womp Rats
released thus also dig up a bunch of Studs from the ground just below.  On the
left here, use Dark Force to blow apart the red and black gates, receiving some
Studs.  If you happen to venture through the archway and trigger the scene on
the other side, just don't step off of the ledge that you're on, or you'll miss
a big section of the chapter with lots of Studs.  As long as you're still on
the ledge, you can step back through the archways.

Go back towards the entrance to this Bounty Hunter-only area, and use the
Protocol Droid Lock on the right side.  Enter the door to reach the area with
the checkered floor track.  If you stepped through the archway at all after
blowing apart the Dark Force doors, then the door to the next area with the
Stormtroopers just ahead will already be open.  Go back down, away from this
area, blowing up trash cans and Lego debris with abandon.  Use the grapple
point on ground level, then hover downward to the roof across the way, then
left/up to the rooftop with several Studs on it.  You can shoot another antenna
from up here too.  Go back up the grapple points on the ground and in the
adjacent room to return to the topmost roofs, and shoot the two antennas on the
walls up here.  Grapple across the checkered floor track and use the lever to
release a block.  Push it near the edge of the roof, and use it to reach the
ledge going up along the wall on this side of the road.  Collect the Studs
there, then finally head up into the next area, where the Stormtroopers await.

Approximate Total Lego Studs: 240,000

Shoot as many Stormtroopers as you can before crossing the threshold and
renewing the screen.  Head down the stairs and along the wall on your right.
Shoot the Dewbacks twice to make their riders fall off.  Use a Thermal
Detonator on the shiny cylinder in front of the theatre.  To the left of the
theatre, the garbage can contains the '3 of 3' turnip, and MINIKIT CANISTER #9
will appear on a raised ledge.  This ledge is in the previous room, to the left
of the checkered floor track, so go and get it, then return to the battle.  On
the left side of the courtyard, shoot or use the Force on the large dark doors.
Each will release a wide scatter of Studs out along the ground.  Inside the
doors, use a blaster to shoot the small rounds of fertilizer.  Each one will
grow a dark flower and release some Studs in response.  You can then use Dark
Force on the flowers to destroy them for even more Studs.  In the space to the
left of the theatre, there are six small rounds of fertilizer.  Shoot these to
grow bright flowers and release Studs.

Use the Astromech Droid Lock inside the lineup for the movie theatre and head
inside.  Double Score Zone!  Walk along each row between the seats to get some
Studs.  You can get a lot more, too, by destroying the seats.  Use lightsaber
ground slams for maximum effect with minimum effort.  You can also destroy the
spotlights along the bottom of the curtain.  Once you do, the curtain will
retract, revealing a mosaic.  Use the force on it, and the screen will start
playing a black and white montage of the first Lego Star Wars game.  You can
now destroy the screen, piece by piece, revealing MINIKIT CANISTER #10 in
behind of it!  Use jump shots from different positions in the theatre to
destroy the screen fully, collecting the Studs after each hit.

In the final arena, there's nothing special that you don't get in Story mode.
Just blow up a few things around the arena, and fight for your life.

Approximate Total Lego Studs: 350,000

MINIKIT VEHICLE COMPLETED: ** Land Speeder **


     ~~~~~~~~~~~~~~~~~~~~~~~~~~
      Minikit Canister Summary
     ~~~~~~~~~~~~~~~~~~~~~~~~~~

     Minikit Canister #1: At the right wall from the starting point, enter the
                          Stormtrooper checkpoint.  Inside, use the Force on
                          all four faucets in the showers on the left wall, to
                          reveal the canister in the hottub on the right.

     Minikit Canister #2: In the first street, go up the stairs on the right
                          just over half-way up the street.  Use Dark Force on
                          the red and black floor panel.  Jump into the hole to
                          land on the canister.

     Minikit Canister #3: Locate all three carrots inside large garbage cans
                          along the first road.  Once all three are revealed,
                          the canister will appear high over the road near the
                          start.  To get it, go up the stairs to the right of
                          the starting point.  Cross the bridge and hover to
                          the left side.  Use the Bounty Hunter checkpoint.
                          Build a fan out of the dropped Lego bricks, and ride
                          the air current up to the canister.

     Minikit Canister #4: On top of the wall at the end of the first street,
                          enter the Stormtrooper checkpoint.  Jump across the
                          rebel barrier to reach the rooftop to the left.
                          Build the cannon chairs, and jump into one.  Shoot
                          ten Womp Rats to receive the canister.

     Minikit Canister #5: In the area where you build the AT-ST, use a Thermal
                          Detonator on the shiny cylinder nearest the very
                          large grey object.  Build the Lego pieces this
                          reveals into a rotating lever.  Push it around until
                          pieces of a grapple point drop from the grey object.
                          Build these and ride up, then double-jump to the
                          cylinder.

     Minikit Canister #6: In the area where you build the AT-ST, use the Force
                          to stack three identical crates along the right side.
                          Use these to reach the canister on the raised ledge.

     Minikit Canister #7: Inside the Mos Eisley cantina, crawl into the vent
                          access in one of the rear rooms to reach the
                          canister.

     Minikit Canister #8: After leaving the cantina, enter the Bounty Hunter
                          checkpoint on the rooftops.  At the end of the first
                          section, use the Force on the four light blue circles
                          to raise the gates in front of the canister.

     Minikit Canister #9: Find three turnips inside garbage cans to reveal the
                          canister.  The first turnip is to the left upon
                          leaving the cantina.  The second is inside the Bounty
                          Hunter checkpoint.  The third is in the arena where
                          you fight the Stormtroopers riding Dewbacks, to the
                          left of the movie theatre.  The canister can be found
                          in the room before the Dewback arena, on the ledge
                          over the left side of the checkered floor track.

     Minikit Canister #10: Use an Astromech Droid to enter the movie theatre
                           where you fight the mounted Stormtroopers.  Destroy
                           the four spotlights along the bottom of the curtain.
                           Use the Force to rearrange the screen, then destroy
                           it once the movie starts playing to find the
                           canister behind it.

     ~~~~~~~~~~~~~~~~~~~~~~
      Power Brick Location
     ~~~~~~~~~~~~~~~~~~~~~~

Along the left side of the first road, near the end, there are four small
garbage cans together.  Use the Force to lift the lid on each, and use the
Force again on each can to remove the Lego bricks inside.  Once you've got the
complete pile, build them into a doorway, complete with Astromech Droid Lock.
Use that to open the door, and grab the red Power Brick inside.


 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  S4-4 Episode IV, Chapter Four: Rescue the Princess (STORY MODE)
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

               Imprisoned in the Death Star, Princess Leia still
               refuses to reveal the location of the Rebel Base
               to the evil Darth Vader.

               Meanwhile, Luke Skywalker and Obi-Wan Kenobi have
               commissioned Han Solo to take them to Leia's home
               planet of Alderaan.  Escaping from Imperial
               forces on Tatooine, they make the jump through
               hyperspace.

               But Alderaan has disappeared, its population a
               victim of Darth Vader's impatience - and in its
               place, they find only the deadly shadow of the
               Death Star...


STUDS REQUIRED FOR TRUE JEDI STATUS: 60,000
APPROXIMATE TOTAL STUDS AVAILABLE: 90,000

  ~~ Infiltrating the Death Star ~~

First of all, blast away all of the blocky red Lego structures around the room.
Next, blast the blue gas pipes along the far wall, releasing a nice array of
colors.  Third, blast the wall panels along the same back wall.  When the
entire middle wall section is destroyed, you will find a storage machine hidden
behind it.  Open it with the Force to capture its stash of Studs.  Use the
Force on the doors on the right side of the room, reassembling them into a
familiar form, and head on out.

In the hallway, kill the two Stormtroopers.  Blast the red Lego structure on
the right and collect the Studs.  Head through the open doorway on the right
side.  Inside there, activate the crane, and drop a total of 10 Imperial
lackeys into the pit in the center.  You can also pick up the red Lego
cylinders and drop them on top of troopers, blowing them up in the process.
try to get two Imperials together with these.  Once you've killed 10, the
Minikit Canister emerges.  Pick it up with the crane to add it to your
collection.  Now, leaving this room can sometimes be tricky, due to other
characters jamming the doorway.  If this happens, just keep switching
characters and wiggling left in the doorway until you re-enter the hall.

Back in the hall, use the Stormtrooper helmet dispensing machine on the left
side, by operating the lever.  This will make you appear to be a Stormtrooper
to the security cameras, but also to Imperial forces.  The illusion will be
broken if you take any action, however, be it shooting a blaster or just
pulling a lever.  As soon as you take a hit, you will lose your helmet.  There
are several points that require you to have a Stormtrooper helmet on to
advance, and you sometimes have to backtrack to the last dispenser.  For this
reason, whenever you get the chance, put a helmet on Luke, Han, and Chewie, and
hopefully at least one of them will still be wearing it when you reach the next
checkpoint.

Use the Stormtrooper access device and enter the control room.  Walk up to the
Stormtroopers and the Imperial Officer and unload your blasters at close range.
Now go around the room, destroy the red Lego structures and collect the Studs.
Shoot the panel below each window for more Studs.  Build the model Imperial
Cruiser at the back of the room for still more Studs, and rebuild the far
control panel with the two piles of Lego bricks.  Have C-3PO operate the
Protocol Droid Lock to the right of the windows, and enter the room this opens
for an easy Minikit Canister.  Finally, have R2-D2 activate the newly
constructed Astromech Droid Lock to trigger a cut-scene and start the next
phase of the mission.

  ~~ Find the Princess ~~

Enter the doorway at the top of the room, after reloading your Stormtrooper
helmets if necessary.  Shoot the Stormtroopers from far away, and also shoot
the gas tubes and black half-circle structures along the right wall.  At the
end, take the doorway to the left.  Shoot some more enemies in that hall, as
well as the blastable structures along both walls.  Enter the short red-lit
room on the right side for a couple of Studs.  Continue forward to the end.

In the next section, you can jump and shoot the cameras over top of the
elevators to stop more Stormtroopers from being sent out.  Each camera takes
several shots to destroy.  Just ahead, you have to help out Ben Kenobi by
firing on the Stormtroopers firing on him across on the other bridge.  Once his
opponents are all gone, he'll create a bridge for you to cross to the left.  If
you're in disguise, you can get across without incident, but as soon as you
fire (which you have to do to destroy the crates barring the way forward), then
TIE fighter pilots grapple up to fight you.  They each take two shots to kill.
Quickly run forward, destroying all of the collectibles and staying on the move
to make yourself a harder target, as you take out the opposing forces.  Head
through the door on the right at the end of the tunnel.

By the Stormtrooper-only door, there is one Lego structure to shoot and get
some Studs, but doing so prompts the Tie fighter pilots to attack.  If you
insist on getting those Studs (and you should!), quickly shoot it and collect
the goods, then head back through the door you just came from.  Go back to the
last Stormtrooper helmet dispenser and disguise your entire party, then calmly
walk back and through the Stormtrooper-only door.

Carefully walk across to the round platform and rebuild the other half of the
green and red device.  Push on the green side to turn the platform, and the
bridge, around clockwise, so that you can reach the next platform up ahead.
Grapple up, then up again, and walk past the still Stormtroopers.  There's no
need to kill them, but hey, it's your party.  Jump down to the grey platform
below and enter the door that automatically opens.  Inside, pick a point and
start firing rapidly to kill all of the opposition.  Once the room is empty,
walk around and get the Studs from the corners.  Blast the panel above each
chair for more Studs.  Blasting all eight will give you a Minikit Canister!
Use the Lego bricks to the left of the monitor to build a Stormtrooper
checkpoint, and use it to open the door.

Inside the hall, shoot the Stormtrooper on either side.  Rebuild the pile of
Lego bricks on the left, and shoot everything in sight for a healthy stack of
Studs.  Shoot the Imperial Officers from a good distance so that they can't
retaliate.  Once all four are out of the picture, move up and destroy the red
Lego structures.  Activate the Stormtrooper checkpoint half-way up the right
side (go back and get a helmet if necessary), and enter the elevator it opens.
Welcome to... the Stormtrooper bathhouse!  Which also moonlights as a Double
Score Zone, by the way.  Shoot all of the sexy bathers and collect the loose
Studs.  Walk by each of the three doors along the rear wall and pull the levers
inside; the left one gives you some Studs, while the other two give you
showers.  Take the elevator back down, then ride the far elevator to the left.

Inside the prison control room, there's no disguising yourself.  Just shoot
everyone in sight.  Quickly shoot out the cameras over the doors on either side
of the far wall to prevent too many more Stormtroopers from coming after you.
Rebuild the control panels in the middle of the room, and pull both levers
(with one of your partners) to open the central door ahead.  Before entering
there, however, ride up the elevator on either side of the far wall, the ones
whose cameras you destroyed.  Above, there's a bonus area with anti-aircraft
artillery.  Shoot 10 Imperial ships to receive a giant pile of Studs, including
many, many blue ones.

Back inside, head up the central hallway.  Enemies will periodically run from
the far end.  Shoot them, then pull the levers on the sides of the hallway in
pairs to open the cells, then collect the Studs from inside them.  The second
cell on the left also contains a skeleton that you can rebuild to receive a
couple more Studs

Approximate Total Lego Studs: 90,000

           __________
    ______/ UNLOCKED \_____________________________________________________
   /                                                                       \
   | STORY CHARACTERS: Han Solo (Stormtrooper)                             |
   |                   Luke Skywalker (Stormtrooper)                       |
   |                                                                       |
   | PURCHASABLE CHARACTERS: Beach Trooper (20,000 Studs)                  |
   |                         Death Star Trooper (19,000 Studs)             |
   |                         TIE Fighter Pilot (21,000 Studs)              |
   |                         Imperial Officer (28,000 Studs)               |
   |                                                                       |
   | PURCHASABLE GOLD BRICKS: Gold Brick 7 (40,000 Studs)                  |
   |                                                                       |
   | STORY CLIPS: Clips 9, 10, 11.                                         |
   \_______________________________________________________________________/



 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  FP4-4 Episode IV, Chapter Four: Rescue the Princess (FREE PLAY MODE)
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

STUDS REQUIRED FOR TRUE JEDI STATUS: 80,000
APPROXIMATE TOTAL STUDS AVAILABLE: 120,000

Destroy all of the red Lego cylinders, the blue gas pipes, and the rear wall
panels.  Enter the hidden space in the middle of the wall and use the Force to
open the Stud dispenser.  Use the Force to open the main door.  In the hall,
turn right and use the crane to kill ten Imperials, then use the crane to pick
up MINIKIT CANISTER #1 (this one was easily available in Story mode).  Use the
Stormtrooper checkpoint at the end of the hall.  Inside, destroy the Lego
cylinders, and the panels beneath each window.  Use the Protocol Droid Lock in
the rear right corner to find MINIKIT CANISTER #2 (this was also available in
Story mode)  Build the Imperial cruiser model on the left, and the control
panels along the upper wall, then use the Astromech Droid Lock you just
restored.  Head through the door.

Go up the hall, destroy the red Lego cylinders and the grey curved wall
sections with the orange lights, and the light blue gas pipes.  Go straight to
the end of the hall, and hover across the gap to the Blue Stud across the way.
Keep going forward, fighting up the hall.  At the first open hatch on the left,
go in to get MINIKIT CANISTER #3.  Blow up the segments of the rail on the
right side when the wall falls away to receive some Studs.  Hover to the right
across the gap to land on a small platform with a grapple point.  Use this to
reach the vent access up above, and crawl through there to reach the MINIKIT
CANISTER #4 above the main walkway.

Continuing up the hallway, you reach the walkway by the tractor beam controls.
Fight the Stormtroopers, then use the Force to build a bridge out of the panels
around the control tower (remember this from the other angle in story mode?).
Pull all three levers, then use the grapple point on the right to reach MINIKIT
CANISTER #5.  Continue left along the walkway.

Around the bend, shoot the Stormtrooper up to the right.  Double-jump to his
platform to get the Blue Stud.  Back on the main walkway, use the Force on the
door ahead to build two platforms in the wall, and double-jump up them to reach
MINIKIT CANISTER #6 up above.  Just ahead, pass through the doorway to join up
with the left-sided path.  Here, a steady stream of Death Star Troopers will
grapple up to fight you, until you smash away their grapple hook, on the right
end of the lower edge of the path.  At this point, I will suggest going back to
the point where you first hovered across the gap to reach the Blue Stud, so
that you can now follow the Story mode-accessible pathway to collect everything
there.

Approximate Total Lego Studs: 50,000

Starting back where the path splits, take the door to the left corridor.  Up a
bit, there is an Astromech Droid Lock in an archway on the left side.  Inside,
hover to the left to the next level platform.  From there, use the grapple
point to reach the red POWER BRICK overhead.  Jump back down to the first
platform and re-enter the main hall.  Continue forward.  Blow up the cameras
over the elevators with multiple jump-shots, then head into either elevator and
use the Astromech Droid Lock inside.  Collect the Studs above in the hat room
and return below.  Moving along the walkway, Death Star Troopers will continue
to come after you until you destroy their dark grapple hook along the left side
of the path.  Shoot the crates ahead three times to destroy them and head up
the hallway.  At the end, turn right.

Use the Stormtrooper checkpoint to continue through the Death Star.  Rebuild
the other half of the rotating lever, and push on the green side to swing
around the bridge.  Climb up using the grapple points.  At the very top, where
the two Stormtroopers were standing guard, hover across to the right to reach
MINIKIT CANISTER #7.  Drop down to the door and go through to the prison
control room.  Destroy any opposition, then destroy all eight control panels
(one above each chair) to receive MINIKIT CANISTER #8 (which was also available
in Story mode).  Use Dark Force to spin the device in the center of the room
around until it explodes, releasing Studs.  Also destroy the red Lego cylinder
in the corner.

Approximate Total Lego Studs: 78,000

In the next section, smash the destructibles to get their Studs, and shoot the
Imperial Officers guarding the elevators from far away.  At the end of the
path, use the Force to stack the three boxes on top of each other.  Double-jump
onto them, and again to the alcove high in the adjacent wall.  Push the
suspended block to the right until it drops onto the cage below, destroying it
and freeing MINIKIT CANISTER #9.  Go back down the hall to the Stormtrooper
checkpoint.  Activate it and enter the elevator.  Kill the bathing troopers,
and collect the Studs around the room.  Use the lever in the left shower stall
to receive more Studs, then go back through the elevator.  Use the left
elevator this time.  Above, kill the Imperial elites and the Stormtroopers,
then repeatedly jump and shoot the cameras over the doors on each side of the
far wall to stop the Stormtroopers from coming.  Reconstruct the control panel
on both side using the Lego bricks, and pull the levers.

Inside the prison block, pull the levers in tandem with your partner to open
the cells, three on each side.  They all contain Studs, and the second one on
the left also contains a skeleton to rebuild.  Before the last pair of cells,
there is a panel on the right side of the hall that will drop a couple of Studs
is shaken with the Force.  Do not open the third door on the right until you've
gone to the end of the hall and used the Astromech Droid Locks on both sides,
and gone up the elevator at the very end.  The left Astromech-opened door
contains MINIKIT CANISTER #10, while the right contains more Studs, and taking
the single elevator at then end brings you up to a shooting gallery, where you
will receive a giant pile of Studs for bringing down ten Imperial ships.
Finally, go back and open the third cell on the right, and enter it to finish
by standing on the lights in the floor.

Approximate Total Lego Studs: 120,000

MINIKIT VEHICLE COMPLETED: ** Millennium Falcon **


     ~~~~~~~~~~~~~~~~~~~~~~~~~~
      Minikit Canister Summary
     ~~~~~~~~~~~~~~~~~~~~~~~~~~

     Minikit Canister #1: Upon leaving the first room, take the first door on
                          the right.  Use the crane to kill ten Imperials, then
                          use it to pick up the canister.

     Minikit Canister #2: In the room after the first Stormtrooper checkpoint,
                          use the Protocol Droid Lock in the rear right corner
                          to open a small curved space with the canister in it.

     Minikit Canister #3: At the end of the first dark hallway, hover straight
                          across the gap to the Blue Stud (rather than taking
                          the left corridor, as in Story mode).  Just ahead,
                          the canister resides in an alcove on the left side.

     Minikit Canister #4: In the next corridor, where you can shoot away the
                          rail on the right side of the path, hover straight
                          out to the right to a platform with a grapple point.
                          Go up it, then crawl through the vent to reach the
                          canister.

     Minikit Canister #5: At the tractor beam controls, pull all three levers
                          after using the Force on the panels, and use the
                          grapple point on the right to reach the canister.

     Minikit Canister #6: In the hallway past the tractor beam controls, use
                          the Force on the door at the end to build two high
                          platforms.  Use those to reach the elevated canister.

     Minikit Canister #7: After rotating the bridge around and grappling to the
                          top platform, hover to the right over past the exit
                          door, to the platform with the canister.

     Minikit Canister #8: In the prison control room, destroy all eight control
                          panels, one above each chair, to receive the
                          canister.

     Minikit Canister #9: After the prison control room, go to the end of the
                          hall and stack the three boxes using the Force.  Use
                          them to reach the alcove above, and push the hanging
                          crate right until it drops on the cage below, freeing
                          the canister.

     Minikit Canister #10: Before entering the third cell on the right in the
                           prison block, go further up and use the Astromech
                           Droid Lock on the left side of the hall.  Inside the
                           cell there, the canister awaits.

     ~~~~~~~~~~~~~~~~~~~~~~
      Power Brick Location
     ~~~~~~~~~~~~~~~~~~~~~~

At the end of the first dark hallway, take the left path (following the same
route that you did in Story mode).  Just up the corridor on the left, there is
an Astromech Droid Lock in an archway.  Open it and head inside.  Hover left to
the next platform at your level, and use the grapple point to reach the Power
Brick.


 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  S4-5 Episode IV, Chapter Five: Death Star Escape (STORY MODE)
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

               Luke Skywalker, Han solo and Chewbacca have
               rescued Princess Leia from the clutches of
               Darth Vader and his Imperial forces - but must
               now find a way out of the Death Star.

               Aided by the droid R2-D2, who can interface
               remotely with the Death Star control systems,
               they battle their way to the Millennium Falcon.

               Meanwhile, the Jedi Knight Obi-Wan Kenobi moves
               closer to his final destiny...


STUDS REQUIRED FOR TRUE JEDI STATUS: 55,000
APPROXIMATE TOTAL STUDS AVAILABLE: 66,000

  ~~ From the compactor ~~

Collect the few Studs lying around the pool, then build a platform out of the
Lego bricks at the front.  Pull the lever from this platform, and jump up
through the open door.  Advance until the blast doors open, and kill the two
Stormtroopers on the other side.  Also blast the blue gas tubes along the right
wall to receive some Studs.  Head through the opening at the end.

Inside the hangar, there's a lot going on.  First of all, jump to the ground
and eliminate the force of Stormtroopers there.  Keep moving to avoid their
fire, and dive towards dropped Hearts as needed.  When the coast is clear, take
a moment to destroy the red and grey Lego cylinders, and collect any loose
Studs.  There is a hidden Blue Stud in the lower right corner.  You can also
shoot the colourful wall panels on the left side, three times each, for more
Studs.  Now, push the blue device inside the hatchmarked area on the floor onto
the red circle at the right end.  Once in place, push on the green side of the
panels sticking out of the structure in front of it.  This raises the blue
platform.

Now, grapple back up to the starting platform, on the right side of the room.
Pull the lever there twice, then use the new grapple point to reach the Studs
on the floating platform.  Go back and pull the lever one more time.  Move to
the end of the platform and use the grapple point here to swing on top of the
blue platform that you raised up.  Jump to the left platform, collect the Studs
and pull the lever.  Push the crate this gives you down along the hatchmarked
floor, and push it off of the platform.  Move down the ramp that this opened up
below you, and hop into the vehicle below the floor.  Practice riding it around
a little bit, then line yourself up far back so that you can run it over the
five red squares in the floor all in quick succession.  Successfully doing this
moves another platform over the far end of the room.  Grapple up to the right,
go back into the hall and get a Stormtrooper helmet at the dispenser, then re-
enter this room, grapple across to the left platform and move to the back.  Use
the Stormtrooper checkpoint to open the door ahead.

Approximate Total Lego Studs: 18,000

  ~~ Window washers ~~

In the following room, have your masked character walk up to the Imperial
Officer and quickly punch him out, followed by his Stormtrooper minions.
Collect the Studs around the room.  Operate the crane, and move the window
washers' platform around the window to clean it all.  There are basically six
sections: high and low in each of left, center and right.  Once it's all clean,
the glass shatters.  Kill the stormtroopers and grab the Minikit in the
windowsill as your reward.

Beside the crane, shoot the wall panel for a few Studs, and repeat with the
similar panel in the rear left corner.  Head out on the right side, and build
the Lego bricks to restore the lever's function.  Pull the lever and fight the
Imperial forces on the other side of the blast doors.  Pull the levers in the
next section, fight some more (try using the rest of your party as human
shields while you take potshots from the back row), and then push the blue Lego
device along the track over the doorway.  Push it all the way to the right to
restore power to the next lever, and pull that one too.  No enemies on the
other side for once.  Collect the Studs, shoot the grey and red Lego cylinders
and gas pipes on the walls, and fight the last of the Imperial forces in this
section.

Approximate Total Lego Studs: 26,000

  ~~ Scaling the Death Star interior ~~

Shoot the Lego cylinder, and also the wall panels beneath the red and blue gas
pipes to release some Studs.  Pull the three levers (with your friends' help)
to activate the fan blade bridging the gap to the next platform.  Wait for it
to spin around, jump on top, and jump off to the far side.  Wait here for your
compadres to catch up before moving around the corner and blasting the
Imperials there.  Once you kill the two Stormtroopers, watch out for another
one coming down on a zip line behind you!  More will come down periodically.
Grapple up to the next platform (but remember that Stormtroopers can also
grapple up after you) and pull the lever.  This releases a pile of Lego bricks
below.  Go down and build with them to activate the elevator.  This also brings
down a whole lot more Stormtroopers, so stay behind your allies and take them
out with jump shots.  Grapple up, kill the last couple of Stormtroopers, and
ride the lift when it comes to your level.  Now, you need to reach the
Stormtrooper helmet dispenser on the left, get a helmet, and reach the upper
right platform to activate the Stormtrooper checkpoint without losing your
helmet.  Take out as many troopers as you can, then have the rest of your party
behind you as you put on a helmet.  Jump over them to shoot any new
Stormtroopers that have appeared and jump on the lift as it rises.  Once you
use the checkpoint, the Stormtroopers will stop coming.  Outfit everyone with
the helmets before continuing through the door at the top of the elevator's
path.

In the next room, you can walk past the guards without fighting, since there's
nothing to blast in this room, so you don't have to give up your disguise.  As
soon as you pass through the far door, use the levers on the sides of the door
you just came through to close it temporarily.  This will at least keep enemies
from coming onto your platform from behind you for a moment, but you'll still
get shot at from the Stormtroopers on the distant platforms.  Try to position
your allies along the upper-right edge of the platform, so that you can build
the grapple point while the blaster fire from the distance will be blocked.
Just do your best, and use the grapple point as soon as it's built.  At the
next platform, enter the door to the right to find another Stormtrooper helmet
dispenser.  Restock on your helmets, then step out of the room firing to the
left.  Quickly build and use the grapple point as soon as you've eliminated the
two enemies from the next platform, then shoot the next pair over and use the
Stormtrooper checkpoint.  Head inside and advance to reach the next area.

Approximate Total Lego Studs: 34,000

  ~~ So. Many. Stormtroopers. ~~

Shoot the half-dome on the left side of the room to reveal a '1 of 3' block
with what appears to be a bunch of grapes wearing sunglasses on it.  Blast the
door controls on the right side to open the next section of the curved hallway.
Inside there, blast two more of the half-dome structures to find the other two
grape blocks, revealing a Minikit canister in the middle of the hall.  Blast
the controls ahead again to reveal one more segment, and again to... Aaaarghhh!
Well, now that you know what to expect, I might as well advise you to stay as
far back down the hall as possible when shooting the blast door controls.  In
this way, you can stay a long, long way off when the Stormtrooper platoon
appears, and can shoot most of them before any of them get within firing
distance.  Use Han Solo, too, because he has the fastest firing rate.  If you
think they're getting too close, just run further back.  Once engaged, use the
rest of your party as a shield as you do jump shots over their heads, and shoot
around the sides to clear our the last Stormtroopers one at a time.  Push your
way into the next room, and shoot the Stormtroopers on the raised ledge up
ahead.  Now, pull the levers beside the doors on each side of the room to close
the doors temporarily and give you a moment's reprieve.  Use this moment to
assemble the Lego bricks at the far left end, forming a new doorway.  Shoot the
door to open it.  At this point, the barrage of Stormtroopers will finally
cease.  NOTE: Before exiting this room through the door you just created, run
back to the previous area with the long grapple swings, and re-stock your
Stormtrooper helmets.  This isn't a crucial point, but it'll help you milk
every last Stud out of the room ahead.

Approximate Total Lego Studs: 50,000

  ~~ Master and pupil ~~

In the next room, move down and destroy the Lego cylinders for some easy Studs.
If you have a Stormtrooper helmet on, keep going down to the far left corner of
the room and use the checkpoint to open the door (if you don't have a helmet,
you can still go back to the last dispenser to get one, but you may have to
fight through a whole platoon of Stormtroopers again on your way back here).
Construct a giant trophy out of the Lego bricks in there to receive a few Studs
(though many of them may stay on top of the trophy where you can't get them).
Now, to the right of the door you first came in from, pull the lever to
activate a steam vent.  Move into the vent to float up to the platform above.
Here, you can jump and shoot the wall panel just above and to the left of the
Protocol Droid Lock.  Doing so drops a bunch of Studs and creates a small
platform.  Luke can just barely jump to this platform if he does a dive roll at
the peak of his jump.  Jump and dive left from there to a ledge with a few more
Studs, and from up here shoot the wall panel to your right, below the red gas
pipe.  Jump back to the ground now.

Move around the room collecting Studs and destroying the Lego cylinders.  On
the far side, jump and shoot the three Stormtroopers on the raised ledge.
Along the front wall, jump up to the left of the blue device and push it all
the way to the right.  Wait a moment until it explodes, releasing Lego bricks
with which to assemble a grapple point.  Do so and ride up to the ledge, where
you can pull a lever to start to raise the Millennium Falcon in the pit in the
middle of the room.  Unfortunately, this also triggers a release of
Stormtroopers into the room.  Run around and clear them out before continuing.
This will happen each time you raise up the Millennium Falcon by another
section.  Next, assemble the pieces bricks along the right wall.  Push the
resulting device forwards along the wall, releasing your Droid friends and
revealing a Minikit Canister, as well as some more destructible Lego cylinders.

Now, with the party back together, you need to activate three more devices to
fully release the Millennium Falcon.  Go up to the rear wall and have R2-D2 use
the Astromech Droid Lock there.  Doing this also triggers an assault by
Stormtroopers all over the room, so move fast and take them all out, grabbing
dropped Hearts as they appear.  In the opposite corner of the room, there is
another Astromech Droid Lock for R2, but this one raises another hovercraft.
Ride this across the row of red square lights in the floor.  This may take a
few tries to get it right, depending on your driving abilites.  Accomplishing
this raises the Millennium Falcon a little bit higher, and again you must fight
Stormtroopers.  For the last switch, have C-3PO move into the steam venting up
near the entrance to this room.  On the ledge above, activate the Protocol
Droid Lock.  To get down, walk to the right and drop through the gap in the
fence.  Switch to a blaster-wielding character and take out the last wave of
Stormtroopers, and the ramp into the Falcon will open.  Climb on inside to
finish.

Approximate Total Lego Studs: 66,000

           __________
    ______/ UNLOCKED \_____________________________________________________
   /                                                                       \
   | STORY CHARACTERS: None                                                |
   |                                                                       |
   | PURCHASABLE CHARACTERS: Grand Moff Tarkin (38,000 Studs)              |
   |                                                                       |
   | PURCHASABLE GOLD BRICKS: Gold Brick 8 (45,000 Studs)                  |
   |                                                                       |
   | STORY CLIPS: Clips 12, 13.                                            |
   \_______________________________________________________________________/



 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  FP4-5 Episode IV, Chapter Five:  Death Star Escape (FREE PLAY MODE)
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

STUDS REQUIRED FOR TRUE JEDI STATUS: 65,000
APPROXIMATE TOTAL STUDS AVAILABLE: 76,000

Collect the few Studs in the trassh commpactor and build the platform.  In the
hall, destroy the blue gas tubes for some Studs.  Operate the Protocol Droid
Lock on the left side.  Inside the next trash compactor, collect the loose
Studs, including a blue one along the lower edge.  Build the large pile of Lego
bricks into a refridgerator (or something), and use the Force to open it to
find the POWER BRICK.  You can also build a barbecue out of a smaller pile of
Lego bricks on the right, and use the Force to light it, but this doesn't seem
to net you anything.  Go back into the hall.  In the next section, destroy the
blue gas pipes on the left side.  Also on the left, past the Stormtrooper
helmet dispenser, use a Thermal Detonator on the oval wall panel to blast it
away, revealing MINIKIT CANISTER #1.  Continue into the cargo hold.

Kill all of the Stormtroopers on the ground and go around collecting Studs and
destroying the red and grey Lego cylinders.  Also break apart the red and green
wall panels on the left side.  Go back to the upper right platform and use the
lever to put the crane into its third position (pull the lever twice).  Use the
grapple point to reach the middle platform with the Studs.  Pull the lever
again, build the lift on the ground, and swing to reach the upper left
platform.  Use the lever and push the block to the ground.  Go down below to
the vehicle.  Behind it, crawl into the vent access port to reach MINIKIT
CANISTER #2, under the grate on the right side of the room.  Use the vehicle to
trigger the floor switches, then go back up to the left platform.  In the upper
left corner, jump and shoot the grey gas cylinders to release some Studs.  Use
the Stormtrooper checkpoint to leave.

Approximate Total Lego Studs: 23,000

In the room with the window washers, destroy the wall panels in the two left
corners for some Studs.  Operate the crane, and move the window washers all
around the window.  Once it's fully clean, the glass will break and you'll
receive MINIKIT CANISTER #3 (this was reachable in Story mode as well).  Jump
and shoot the three square panels over top of the window to unleash more Studs.
On the right side of the room, use a Thermal Detonator on the left side of the
archway to blow up a large section of the wall.  Use the grapple point that
this reveals to reach an alcove over the archway.  Crawl into the vent up there
to emerge outside the window at the lower edge of the room, where a ledge holds
two Blue Studs.  Move up through the blast doors, restoring the levers as
needed.

In the next hallway, destroy the red and grey Lego cylinders and blue gas
pipes.  Use the Dark Force on the red wall segment at the end to reach MINIKIT
CANISTER #4.  In the next area, shoot the grey wall panels beneath the gas
pipes for some Studs.  As you climb the platforms on the right, there's another
such panel beside the Stormtrooper helmet dispenser.  At the top right
platform, where you'll find the Stormtrooper checkpoint, use the Force on the
structure mounted in the wall up to the right to form a platform that can use
to double-jump to MINIKIT CANISTER #5.  Use the Stormtrooper checkpoint and
head through the door.

Approximate Total Lego Studs: 45,000

Ahead, build the grapple point in between rounds of fighting off the
Stormtroopers and others that come onto your platform to fight you.  I suggest
using a lightsaber user here, so that you can also easily defend against all of
the incoming fire from the far right side.  Build the grapple points and swing
across to the Stormtrooper checkpoint.  Once you've entered the curved hallway,
move down a short distance until you can see a railing on the other side of the
window on the left side.  Double-jump or hover to the ledge here to grab
MINIKIT CANISTER #6.  Moving up the curved hallway, where you blow up the blast
door controls as you go along, smash the orange-rimmed domes along the walls to
find three grape blocks, with the '1 of 3' to '3 of 3' prompts.  Once you've
unveiled all three, MINIKIT CANISTER #7 will be revealed (which you may already
have collected in Story mode).  In the larger room ahead, after fighting past
the Stormtrooper platoon and build the door from the pile of Lego bricks, use
the Force to stack the white crates, and use them to jump to the upper ledge at
the back of the room, where MINIKIT CANISTER #8 is waiting for you.

Approximate Total Lego Studs: 60,000

In the final room, go around and collect all of the loose Studs and destroy the
red and grey Lego cylinders.  In the rear left corner, use the Stormtrooper
checkpoint.  Build the Lego bricks inside into a giant trophy, and blow it up
with a Thermal Detonator to receive a shower of Studs.  On the right side of
the room, build the panel into the wall and push it forward to open the room
with MINIKIT CANISTER #9 (though you most likely already collected it in Story
mode).  On the ledge along the rear wall, shoot the left wall panel above to
lower a platform, then double-jump to it and again to the raised ledge on the
left to get a few Studs.  On the right side of the platform, use the Bounty
Hunter checkpoint to enter the room behind the window.  Use a Jedi to defeat
Darth Vader (!) then go inside the room to grab MINIKIT CANISTER #10.  Activate
all of the switches to bring up the Millennium Falcon and finish the stage.

Approximate Total Lego Studs: 76,000

MINIKIT VEHICLE COMPLETED: ** Y-wing **


     ~~~~~~~~~~~~~~~~~~~~~~~~~~
      Minikit Canister Summary
     ~~~~~~~~~~~~~~~~~~~~~~~~~~

     Minikit Canister #1: In the first hallway, just past the Stormtrooper
                          helmet dispenser, blow up the shiny wall panel on the
                          left with a Thermal Detonator to reveal the canister.

     Minikit Canister #2: In the first large cargo hold, after reaching the
                          vehicle below the floor grate, crawl through the vent
                          to reach the canister under the floor on the right
                          side of the room

     Minikit Canister #3: Use the crane to move the window-washing
                          Stormtroopers all around the window.  Once all of the
                          streaks are gone, you'll receive the canister.

     Minikit Canister #4: At the end of the hall after the window washers, use
                          Dark Force on the red and black wall panel to reach
                          the canister sitting behind it.

     Minikit Canister #5: In the area where you restore the lift's power and go
                          up to a Stormtrooper checkpoint, use the Force on the
                          structure mounted in the wall on the right over the
                          top platform.  This will create a ledge that you can
                          double-jump from to reach the canister.

     Minikit Canister #6: Immediately after the room where do the long grapple
                          swings, move down into the screen, then double-jump
                          of hover through the window to the platform on the
                          left.  Grab the canister waiting there.

     Minikit Canister #7: In the hallway leading to the large platoon of
                          Stormtroopers, smash the round orange-rimmed domes
                          sticking out of the walls to find three white blocks.
                          Once they're all found, the canister will appear.

     Minikit Canister #8: After defeating the Stormtrooper platoon, use the
                          Force on the two white crates at the back of the
                          room.  Jump from these to the raised platform, and
                          collect the canister on the left side.

     Minikit Canister #9: In the final room, build the push lever into the
                          right wall, and push it forward to open the room with
                          the canister inside.

     Minikit Canister #10: In the final room, on the upper ledge along the far
                           wall, use the Bounty Hunter checkpoint to enter the
                           room behind the window.  Fight off Darth Vader, then
                           grab the canister inside.

     ~~~~~~~~~~~~~~~~~~~~~~
      Power Brick Location
     ~~~~~~~~~~~~~~~~~~~~~~

In the first hallway after leaving the trash compactor, use the Protocol Droid
Lock on the left side before the first blast doors.  Inside there, build the
large pile of Lego bricks into a rectangular container, and use the Force to
open it, revealing the red Power Brick.


 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  S4-6 Episode IV, Chapter Six: Rebel Attack (STORY MODE)
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

               With the Death Star plans in their hands at last,
               the Rebel Alliance plans a desperate assault on
               the Imperial space station.

               But a hidden homing beacon attached to the
               Millennium Falcon has led Darth Vader to the
               Rebel's secret base on the moon of Yavin IV.

               The moon will soon be in range of the mighty
               Death Star's superlaser.  Now, a small band of
               fearless pilots bear with them the hopes of an
               entire galaxy...


STUDS REQUIRED FOR TRUE JEDI STATUS: 20,000
APPROXIMATE TOTAL STUDS AVAILABLE: 48,000

  ~~ Look at me, I'm flying!~~

Take a moment getting used to the controls in the first space where you won't
be fired upon.  Get accustomed to the steering, and to using the jump button
[X] in combination with different directions on the left stick to roll, switch
direction, and loop behind a pursuer.  Blast the wall segments with blue
stripes to pick up some Studs, and note that you do have to actually fly near
them to pick them up.  Also blast the blue floor panel in the middle for more
Studs.  Basically, anything marked with blue in this chapter can be shot to
receive some Studs.  Fly by the torpedo dispenser a couple of times to collect
up to three bombs at a time, and press [O] as you fly by the purple target,
just to the right of the torpedo dispenser.  Make as poorly aimed a shot as
possible, just to see how well the homing feature works (pretty well, I'd say).
Also note that your ship will be damaged if you fly too hard straight into a
wall, but you can skim along walls without fear.  If ever you do get blown up,
try to re-collect any dropped Studs before moving on.

With the barrier down, fly up and start shooting like crazy at anything in
sight.  Straight up the middle, fire on the blue devices on either side of the
floor hatch that releases enemy TIE fighters to seal it up.  Grab any Hearts
dropped by destroyed enemy ships.  Definitely target the automatic cannons that
dot the landscape (they're marked with blue as well), starting with the one of
the right side.  Keep flying around in the rear area near the left until a red
and green turning device appears on the left side.  Fly into or shoot the green
segments to spin it around one full revolution counter-clockwise, releasing a
Minikit Canister just behind it.  Smash the dome to grab it.  Up ahead on the
right side, you'll find four purple targets to torpedo (activated when you fly
by the red-topped pyramid), and another torpedo dispenser to the left.  Unload
your homing bombs to destroy each target, collecting the dropped Studs each
time.  Once you're sure that you've shot all blue wall and floor segments to
collect the Studs, blow up the blocks that were past the downed red barrier
ahead and up a bit further to enter the next region, collecting the Studs
produced by blowing up those blocks first.

Approximate Total Lego Studs: 19,000

  ~~ Split path ~~

Head down and to the right to take out the two cannons located there.  This
area is split into two paths.  Go up the right side first.  Destroy the blue
wall and floor segments, and the cannon behind the red-topped pyramid.  Fly
near the latter to activate the torpedo targets, and grab bombs as needed at
the dispenser just down and to the left to destroy them with.  Once they're all
taken care of, return to the start and go up the left side.

Again, destroy all of the blue wall and floor panels, and swing back by them to
grab any Studs that you may have missed.  Just ahead, there are three cannons
on the right side, so fire as quickly as possible at them to blow all three up.
On the left side, just ahead of the red impassable wall (impassable in Story
mode, anyway), another red and green spinning device will rise up as you pass
it.  Turn it counter-clockwise to raise up the dome behind it, which you can
blast to get another Minikit Canister.  Continue up past the blue satellite
dishes (which you can also destroy), and go for the cannon on the right side.
Up ahead, the second set of four purple targets await, along with another
torpedo dispenser.  You know what to do with these now.

Approximate Total Lego Studs: 34,000

  ~~ Wide open spaces ~~

On the left side ahead, there are three cannons in a row.  Fly around a lot,
doing lots of turns to avoid their fire, as you shoot at them whenever pointed
in their general direction.  Collect the Studs that destroying them releases.
To the right and just ahead of these, another red and green spinning thing will
rise out of the ground as you pass it.  Turn it for yet another Minikit
Canister, obtained by blowing up the dome it raises.  To the right of the
crevice, the four purple torpedo targets are protected by a pair of cannons, so
watch out for their return fire.  The second set of four targets is up to the
right, and the torpedo dispenser is in the upper left corner.  Once all targets
are destroyed, shoot the barrier and fly through the gap.

Approximate Total Lego Studs: 40,000

  ~~ Canyon Run ~~

Here, the trio of TIE fighters are just about indestructible.  Well, Darth
Vader's certainly is at least, though you might be able to hit the others with
a lot of wild flying.  Try to flip behind them and they'll just match your
aerial acrobatics.  You can fly forward or backward in the canyon to destroy
all of the cannons.  Once the cannons are blown up, you can also destroy their
bases for even more Studs.  There are also wall-mounted cannons to watch out
for.  The fighters on your tail will keep firing on you, so keep moving around
back and forth to avoid getting hit.  You can also spin left and right to avoid
their fire.  I suggest frequently changing direction (backward and forward) as
you pass each cannon to blow up both it and its base, and to keep your pursuers
guessing.  There are also a few floor panels that will release some Studs on
being destroyed.  Fly out the end of the canyon to trigger the next cut-scene.

Approximate Total Lego Studs: 47,000

  ~~ Fatal flaw ~~

Ah, the Death Star's notorious weak spot.  It is protected by an energy dome at
least, and three sets of four cannons each, on either side and behind the
exhaust port.  These cannons will rise out of the ground as you approach them,
so with some careful flying you can trigger just one of them at a time.  Do a
lot of flips and rolls as you approach them to avoid getting hit.  Once they're
all destroyed, there are a couple of small floor panels to destroy for some
Studs, and a green and red spinning device in the rear left corner to bring up
and use to obtain a last Minikit Canister.  Once you've got all of that, then
you can use a torpedo on the exhaust port.  The Force will not be necessary to
achieve perfect aim, you can fire wildly pretty much wherever you like and
it'll end up flying true.

Approximate Total Lego Studs: 48,000

           __________
    ______/ UNLOCKED \_____________________________________________________
   /                                                                       \
   | STORY VEHICLES: X-Wing                                                |
   |                 Y-Wing                                                |
   |                                                                       |
   | PURCHASABLE VEHICLES: TIE Fighter (30,000 Studs)                      |
   |                       TIE Interceptor (40,000 Studs)                  |
   |                       TIE Fighter (Darth Vader) (50,000 Studs)        |
   |                                                                       |
   | STORY CLIPS: Clips 14, 15, 16.                                        |
   \_______________________________________________________________________/



 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  FP4-6 Episode IV, Chapter Six: Rebel Attack (FREE PLAY MODE)
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

STUDS REQUIRED FOR TRUE JEDI STATUS: 30,000
APPROXIMATE TOTAL STUDS AVAILABLE: 60,000

In order to complete this chapter 100%, you have to play through Episode V,
Chapter One in Story mode to unlock the Snowsppeder, and you'll also need to
purchase at least one TIE Fighter type vehicle at the bar in Mos Eisley Cantina
before starting here.  These are good ships to use throughout the chapter,
since you can come to an almost full stop, giving you greater fine control over
your movements.  This will be a fairly short walkthrough.  For most of the
chapter, the directions will be the same as for Story mode: Destroy everything
marked with blue on the walls and floor, and fly by the Studs thus dropped to
collect them.  Oh, and if you die, try to collect your Studs back quickly.
Most Minikits are found by locating the red and green rotating levers, spinning
them around, and blowing up the domes holding the canisters.  Most of these
were obtainable in Story mode as well.

After dropping the first force field, go up the left side until you see the red
and green rotating lever rise.  Push it around once (physically or with blaster
fire) counter-clockwise to raise up a dome, and blow it up to receive MINIKIT
CANISTER #1.  Past the next trench, there is a TIE Fighter checkpoint on the
left side near the end, which will open automatically as you approach (if
you're a TIE fighter class vehicle).  Inside, use a torpedo to blow up the
purple target, raising a dome which will yield MINIKIT CANISTER #2 when blown
up.  Go back to the regular area.  Along the right wall, a short way back from
the torpedo targets, when you destroy the blue wall segment it reveals an
alcove behind them containing MINIKIT CANISTER #3.  With all three in your
possession, go ahead and disable the force field ahead to continue.

Approximate Total Lego Studs: 20,000

In the area with the split path, go up the left side.  There's a TIE Fighter
checkpoint on the left side, which will open for you as you approach if you're
in the right kind of vehicle.  Inside, there are eight green squares on the
ground that light momentarily as you fly over them.  You need to get them all
lit up at the same time by starting at either the lower left or upper left
corners, and flying over top of them all in fairly quick succession.  To do
this, start in the left corner of this area.  Fly right across the first two
squares, making a sharp turn over the second one to go diagonally up across the
next two, then zig-zag back down-right and up-right across the last squares.
Watch the position of your ship's shadow to know if you're passing over the
squares properly or not.  Your flight has to be nearly perfect (i.e. don't
stray from the zig-zagging path at all) to make it to the last square in time.
It can be done with any ship except the Snowspeeder (too slow) or the
Millennium Falcon (too clunky on turns).  Once you've accomplished this, you
receive MINIKIT CANISTER #4 in a pod at the end of the sequence of lights.
Just outside this TIE Fighter checkpoint, there is another red and green
rotating lever that turns counter-clockwise to give you MINIKIT CANISTER #5.

Along the right side of this large area, there are two TIE Fighter checkpoints
in the right wall, one near the start and one near the end of this section.
Open both, then go back to the first one as a Snowspeeder.  Use your tow cable
to grab one of the rolling bombs (you need to get rid of any torpedoes that
you're carrying first), then go back up to the next TIE Fighter checkpoint.
You need to throw a rolling bomb at the wall panels on both sides of the energy
field (which of course requires two trips to the bomb dispenser).  Once the
field is down, destroy the stationary cannons and grab your prize, MINIKIT
CANISTER #6.  But that's not all!  Immediately to the right of the second TIE
Fighter checkpoint (where you just received the last canister), destroy the
blue wall segments to reveal an alcove containing MINIKIT CANISTER #7.

Approximate Total Lego Studs: 40,000

In the third area, another red and green rotating lever will rise as you pass
it along the upper wall, to the left of the first trench.  Spin it counter-
clockwise to receive the pod containing MINIKIT CANISTER #8.  After destroying
the force field, go through the space it previously occupied and shoot the blue
segments in the wall on the left side.  This reveals another alcove, containing
MINIKIT CANISTER #9.  Fly to the right to enter the canyon run, where there are
many blue panels on the ground to blow up for more Studs.

After the canyon run, the Snowspeeder is a great vehicle for destoying all of
the stationary cannons.  You can float slowly up to each one, and shoot it as
it rises out of the ground before it can target you.  At the very end, before
blowing up the Death Star, head to the far right corner.  Fly in behind the
wall via a small alcove to the right to find the elusive red POWER BRICK!

Approximate Total Lego Studs: 60,000

MINIKIT VEHICLE COMPLETED: ** TIE Advanced **


     ~~~~~~~~~~~~~~~~~~~~~~~~~~
      Minikit Canister Summary
     ~~~~~~~~~~~~~~~~~~~~~~~~~~

     Minikit Canister #1: Just past the first force field, stay to the left
                          side until you see the red and green rotating lever
                          rise out of the ground.  Push it around once counter-
                          clockwise by blasting it or flying into it, and the
                          pod containing the canister will rise beside it.
                          Shoot the pod to collect the canister.

     Minikit Canister #2: In the first area, enter the TIE Fighter checkpoint
                          on the left side and use a torpedo to destroy the
                          purple target, yielding the canister.

     Minikit Canister #3: Along the right wall in the first area with active
                          combat, just behind the torpedo targets, shoot the
                          blue wall segments to reveal an alcove containing the
                          canister.  Fly in to get it.

     Minikit Canister #4: In the large area with the split path, enter the TIE
                          Fighter checkpoint along the left wall.  Inside, fly
                          over all eight green panels in the floor quickly to
                          light them all up (use a fast ship), and the pod
                          containing the canister will rise up.

     Minikit Canister #5: Just outside the TIE Fighter checkpoint along the
                          left wall in the area with the split path, use the
                          red and green rotating lever to lift up the pod with
                          the canister.

     Minikit Canister #6: Along the right wall in the large area with the split
                          path, gain entry to both TIE Fighter checkpoints.  In
                          the earlier one, use a Snowspeeder to tow a rolling
                          bomb, then drag it up to the second checkpoint and
                          use it to destroy the wall panels on either side of
                          the energy field.  Repeat for the other side and
                          collect the canister behind the field.

     Minikit Canister #7: Immediately to the right of the second TIE Fighter
                          checkpoint along the right wall in the large area
                          with the split path, destroy the blue wall segments
                          to reveal an alcove containing the canister.

     Minikit Canister #8: In the area before the canyon run, activate the red
                          and green rotating lever to the left of the first
                          trench, near the upper wall.  Spin it to receive the
                          canister in a pod.

     Minikit Canister #9: Just past the last force field before the canyon run,
                          shoot the blue segments in the wall on the left side
                          to reveal an alcove containing the canister.

     Minikit Canister #10: Before blowing up the Death Star, use the rotating
                           red and green lever to raise up the canister, in the
                           far left corner of the area with the exhaust port.

     ~~~~~~~~~~~~~~~~~~~~~~
      Power Brick Location
     ~~~~~~~~~~~~~~~~~~~~~~

In the final area, before you blow up the death star, go to the far right
corner and fly right behind the wall to find the Power Brick tucked in an
alcove.


  ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                          4A1) EPISODE IV BONUS LEVELS
  ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

Congratulations, you've completed Episode IV!  To access the bonus levels, you
must first have completed all six regular chapters of Episode IV in Story mode
(as the first sentence of this paragraph assumes), and you must also have
collected at least eight Gold Bricks.  You'll have at least six just for
completing the previous chapters in Story mode, so you'll need at least two
more, which can be obtained by achieving True Jedi status in any chapter in
Story mode, by purchasing them from the Cantina bar, by playing a couple of
chapters in Free Play mode and achieving True Jedi status or finding all
Minikit Canisters, or by continuing on with the other two episodes in Story
mode.  However you do it, once you have eight Gold Bricks, you can assemble the
doorway in the alcove to the right of the entrance to Episode IV, Chapter Six.


 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  SS4 Episode IV Super Story
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Ah, the Super Story.  Here, you will play through Episode IV in its entirety,
each chapter immediately following the previous one.  Your goal is to finish
the whole thing in as little time as possible.  But to earn the Gold Brick, you
don't need to beat the clock or obtain a high score in any way; you simply need
to finish the story.  So go ahead and take seventeen hours to do it if you feel
like it.  Note too that the timer pauses during cut-scenes and between
chapters, so only actual gameplay sees the clock running down.  At the end of
the story, you will receive Studs based on how much time it took you (the more
below the current best time, the more Studs you receive), and any Studs
collected as you went through the chapters will also be added to your game
total.  The following directions provide the most direct route through each
chapter, in essence providing a speed walkthrough to the game.

-------------
 CHAPTER ONE - Secret Plans
-------------

Walk up and build the two control panels from the Lego bricks.  Jump over the
console and head up into the hall as the door opens.  Pull the levers on either
side of the door ahead, then turn left in the next hall.  Defeat three waves of
Stormtroopers, then head into the smoking door at the end.  Use the grapple
point above you to reach the first platform, then the next grapple point at its
far end.  On top, build the two gear mechanisms.  Stand on the edge of the
advancing bridge until it connects with the other side and go through the next
door.  Pull the levers on one side of the hall only, then shoot the generator
that drops down beside Darth Vader repeatedly until it explodes.  Once Vader
runs away, follow him into the next hall.  Turn left and enter the door, then
defeat two waves of Stormtroopers as you and your Rebel friends advance up the
hallway.  Enter the door at the end.  In the cargo hold, push the two crates on
the checkered floor areas into the slots by the door.  Enter the dark hallway,
take control of C-3PO and use the Protocol Droid Lock on the right.

Have R2-D2 operate the Astromech Droid Lock at the end of the hall, then switch
to Captain Antilles and enter the next room.  Hop into the crane controller and
pick up each Stormtrooper and drop them into a pit.  Stay there until the
bridge is fully lowered and C-3PO crosses it, then pick him up with the crane
and drop him by the exit door.  Cross over to join him and use the Protocol
Droid Lock.  In the next hall, defeat the waves of Stormtroopers and other
Imperials as you advance.  At the break in the grated floor, build the platform
bridge from the Lego bricks and run across it.  After you turn right, build
another such platform.  At the end, have R2-D2 operate the two Astromech Droid
Locks.  Have a Rebel enter the left escape pod and pull the lever inside, and
also the Stormtrooper bath area to pull the lever there.  Have C-3PO use the
Protocol Droid Lock on the right, then have R2-D2 go up the ramp and use the
final Astromech Droid Lock in the escape pod.

-------------
 CHAPTER TWO - Through the Jundland Wastes
-------------

Head to the right through the valley.  At the first break in the path, blast
the Lego blocks on the left repeatedly until part of the raised path lowers,
then jump up it.  Kill the Sand People on top (and whenever you encounter them
as you progress through the chapter, of course).  Keep going upwards until you
reach a slippery sand hill.  Have Ben Kenobi use the Force on the object in the
left half of the hill to make a ramp, then run up it and slide down the other
side of the hill.  At the checkered track, kill the Sand People on the ledge
ahead, then assemble the Lego block on the track.  Push it forward to the end,
then use it to jump to the raised ledge.  Jump left to the next ledge, then go
up and drop to the ground again.  Advance to the Sandcrawler.  Have Ben Kenobi
use the Force on the second orange square panel from the ground in the side of
the vehicle, and also use the Force to stack the two nearest white Lego blocks
together.  Build the grapple point and have Luke use it, then pull the lever.
Ben Kenobi can double-jump to the stacked blocks and then to the orange
platforms.  Have him use the Force to lower the next platform above, then jump
up to it and pull the lever there.  Use the lift to reach the roof of the
Sandcrawler.  Pull the two levers there, then jump to the ground and walk under
the suction tube to enter the crawler.

Head left and turn the corner.  Have Luke blast the orange ladders along one
side of the hall, then have Ben use the Force to turn five wheels, opening the
door ahead.  In the next room, pull the lever ahead and slightly to the right,
then push the crate left to in front of R2-D2's cell.  With him free, use him
to operate the Astromech Droid Lock in the upper wall and enter the lift.
Above, walk across each row of four floor buttons to light them all up.  Pull
both levers together and enter the door between them.  Push the green rotating
lever around until the light over C-3PO's tube is lit, then kill off the Jawas
and have R2-D2 operate the Astromech Droid Lock to the left of the tubes.  Have
C-3PO operate the Protocol Droid Lock on the left side of the room.  Enter the
next room and use the Force on the four struts beneath the pneumatic arms to
lower the ramp and exit the Sandcrawler.

Go up and have C-3PO use the first Protocol Droid Lock on the right to dry out
the mud pit.  On its far side, have a human character build the pile of brown
Lego bricks into a ramp, then have C-3PO go up it to reach the next Protocol
Droid Lock, to dry out the next mud pit.  Cross it and go up the hill.  Have
Ben Kenobi jump up the rocks on the left and use the Force on the Lego pieces
in the cliff wall to construct a bridge just ahead.  Go down and walk up the
right side and cross the bridge.  Jump up the rocks on the right and push the
movable crate up and drop it to the ground.  Use the Force to build a bridge
out of it and let C-3PO cross it to use the moisture extractor.  Cross the pit
and keep running up until you reach the Landspeeder.  Rebuild its engine from
the Lego pieces, then fly it right across the mud pit.  On the other side,
build the lever and pull it.  Kill the Sandtroopers and stand on the four red
buttons.  Pull the lever and enter the house.

---------------
 CHAPTER THREE - Mos Eisley Spaceport
---------------

Switch control to Ben Kenobi, hop into the Landspeeder and fly up the street.
Jump out and stand behind the stairs on the right at the end, and use the Force
on them to make a ramp just ahead.  Make C-3PO go up the ramp and move left
across the top to the Protocol Droid Lock to open it.  Get back down to the
ground and go through the opened door.  In the courtyard, kill the
Stormtroopers.  In the upper leftish corner, blast the two large garbage cans
in the alcove and assemble the Lego pieces inside into two AT-ST feet.  Use the
Force to move them to the ground.  Use the Force on the half-buried Lego pieces
in front of the feet to unearth them, and again to build one of the legs.  On
the left side, have R2-D2 hover up the ledge and use the Astromech Droid Lock,
then use the Force to take the pieces out, and again to build the second leg.
Use the Force on the block on the ground to place the pelvis into position.  To
the right, blast the Lego canister with the transparent blue glass, and build a
ramp from the pieces.  Have C-3PO go up it to use the Protocol Droid Lock on
the door.  Assemble the Lego pieces inside into the head, and use the Force on
it.  Blast the completed AT-ST to dislodge its Stormtrooper occupant, then jump
in it and blast the barrier on the left.  Walk into the next area and shoot all
of the Stormtroopers to open the door in the upper wall.  Enter the cantina.

Blast the four forcefield generators, then stand on the four red buttons.  As
Han, head right and go up the stairs marked by the green arrow.  Outside, use
the grapple point, then build and use the next.  On the upper ledge, go up into
the next area.  Cross left and use the next grapple point to swing across the
road.  Pull the lever and push the crate to the ground.  Go down, kill the
Stormtroopers, and push the crate up all the way to the door at the end of the
checkered path.  Blast it to blow up the door.  On the other side, shoot the
Stormtroopers and the Dewbacks.  Jump onto a riderless Dewback and ride left,
jumping off to reach the top of the wall.  Go down the stairs on the left.  By
the Millennium Falcon, kill two waves of Stormtroopers.  During the third wave,
stay on the left and shoot the Imperial Spy when he drops to the ground.  Kill
the remaining Stormtroopers and climb the Falcon's ramp when it lowers.

--------------
 CHAPTER FOUR - Rescue the Princess
--------------

Use the Force (as Ben Kenobi) on the dark door panel on the right side.  Enter
the hall and kill the pair of Stormtroopers.  Use the Stormtrooper helmet
dispenser on the left, then the Stormtooper checkpoint by the door.  Kill the
Imperials on the right and rebuild the two sections of the control panel.  Have
R2-D2 use the Astromech Droid Lock.  If none of your characters is currently
wearing a Stormtrooper helmet, go get one at the last dispenser.  Take the left
hallway.  At the end, turn left (when Ben Kenobi breaks off and jumps the gap
ahead).  Go up the next hallway, all incognito, and go past the elevators.  At
the end of the path, shoot the Imperial forces fighting Ben Kenobi, and wait
for him to make a bridge for you.  Cross it and blast the red crates on the
left until they blow up.  Blast the grappling hook that the Death Star Troopers
are using to reach you, over the left edge of the platform.  Use the
Stormtrooper helmet dispenser if you need to and go up the hall to the end,
turning right.  Use the Stormtrooper checkpoint and enter the next door.

Cross the bridge, rebuild the rotating lever, and push on the green side until
the bridge reaches the next platform.  Use the grapple point there, and again
to the top.  Move right past the Stormtroopers and drop down to the door below.
On the other side, quickly shoot all of the Imperials, then build the
Stormtrooper checkpoint by the exit door and use it.  Continue up the hallway.
In the open space, take the second elevator down.  Below, shoot the Imperials
and build the two levers in the control panel.  Pull them, then go up the
prison hallway.  Pull the third set of levers on the right side, enter and
stand on the floor buttons to free Leia.

--------------
 CHAPTER FIVE - Death Star Escape
--------------

At the top, build the Lego platform, jump to it and pull the lever.  In the
hallway, kill all of the Imperials.  In the cargo room ahead, go up from the
starting platform and pull the lever three times.  Jump to the ground and kill
the Stormtroopers.  On the left, push the blue and grey lift device over the
red flashing button and turn the rotating lever slightly to raise the blue
platform.  Use the grapple point on the right to return to the starting
platform, then go back into the hall and use the Stormtrooper helmet dispenser.
Return to the cargo room and use the upper grapple point to swing across to the
left side.  Use the lever and push the crate along the track to the floor.  Go
down into the below-floor area and ride the vehicle out.  Shoot the red and
black cylinders on the row of red floor lights, then ride the vehicle straight
across the row of lights to illuminate them all at the same time.  Use the
grapple points to return to the left upper platform, then go up to and use the
Stormtrooper checkpoint.

Kill the few Imperial guards and enter the passage on the right.  Assemble and
pull the lever.  In the next section, kill the Stormtroopers and pull both
levers together.  Push the blue crate along the red track and into the wall,
then pull the final lever.  In the next area, pull the three levers and use the
rotating platform to reach the other side.  Use the grapple point and pull the
lever above.  Drop back to the ground and assemble the battery in the wall.
Use the grapple point again, then take the lift up.  If you need a Stormtrooper
helmet, use the dispenser on the left.  At the top, use the Stormtrooper
checkpoint to open the door.  Sneak past the Imperial troops in the next
section.  In the following area, build the grapple point while standing behind
your allies and swing across to the next ledge.  Blast the distant
Stormtroopers from here and build the next grapple point.  Get another
Stormtrooper helmet if you need to from the dispenser inside the adjacent short
hallway.  Swing across to the final ledge and use the Stormtrooper checkpoint
to gain access to the door.

Go up the hall, blasting the control panels that open each successive blast
door from a distance.  Staying far back, shoot the large squadron of
Stormtroopers.  Enter the next room still firing madly, and pull the pairs of
levers to close the doors on either side of the room.  This will give you time
to build a new doorway out of the giant pile of Lego bricks.  Blast the door
and run through it.  In the hangar, cross to the left side and jump up to the
ledge beside the blue hanging thing.  Push it to the right, then assemble the
grapple point and use it to reach the ledge on the right.  Pull the lever up
there.  Kill the Stormtroopers, then assemble the Lego pieces along the right
wall into a push lever.  Push the wall aside to reveal the Droids.  Go to the
left side of the room, beside the entrance, and pull the lever.  Have C-3PO use
the air vent to reach the ledge above and use the Protocol Droid Lock.  Walk
off the right side, find R2-D2 and have him operate the Astromech Droid Lock
there.  Still as R2-D2, go to the left side of the room and use the Astromech
Droid Lock there as well.  Kill the Stormtroopers and hop into the vehicle.
Ride across the row of five red lights to illuminate them all at once.  Kill
the final wave of Stormtroopers and enter the Millennium Falcon.

-------------
 CHAPTER SIX - Rebel Attack
-------------

Fly past the torpedo dispenser to pick one up, then fly around just past it to
activate the pink target.  Launch your torpedo at it to blow it up.  Fly
through the forcefield once it disappears.  In the next area, fly over the red
pyramid to activate the four targets, then pick up torpedos to launch at them.
Once they're all down, blast the barrier ahead and fly through the gap.  In the
third area, take the right path when the area splits.  Fly past the pyramid
there to activate four more targets, and use the torpedo dispenser below to the
left to get torpedos to blow them up.  Once all four are gone, continue upward.
Near the forcefield, the next targets will appear on the left when you fly over
them.  Use the torpedo dispenser in the upper right corner.  Once all targets
are destroyed, head to the next area.  Here, there are two sets of four
targets, and only one dispenser in the upper left corner.  Destroy all of them,
then head up and right to start the canyon run.  Here, just swing back and
forth as you fly straight ahead to avoid enemy fire until you emerge out the
far side.  Fly around the central dome to activate the auto cannons, and
destroy all twelve of them to drop the dome forcefield.  Fire your torpedo at
the hole to finish.


 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  CB4 Episode IV Character Bonus (MOS EISLEY)
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

               While the Rebel Alliance struggles heroically with
               the oppressive Empire, and as Luke Skywalker moves
               closer to his epic destiny, daily life goes on
               across the galaxy.

               In the sprawling alleyways of Mos Eisley, intrepid
               adventurers compete to collect one million LEGO
               Studs in the fastest time possible.

               It's the desperate, ruthless life of a world in
               turmoil...


In this and other Character Bonus stages, you will be running around a
condensed version of an area already encountered in the game.  Your goal is to
collect one million Studs (say it like you're Dr. Evil) in as short a time as
possible, and you must beat the starting best time of five minutes to receive
the stage's Gold Brick.  This is accomplished by blasting everything in sight,
both inanimate and living.  You can choose one character from any that you have
unlocked so far, and you will be randomly given several more that you can
switch to during gameplay using [L1] and [R1], just like in Free Play mode.
However, it is much more efficient to just stick with one useful character
throughout, since you generally won't be needing any special abilities to
progress through the area (except in this stage, where there is one Protocol
Droid Lock, but it is optional to open that particular door).  If it is early
in the game, I suggest using Han Solo for his rapid firing rate, which is
useful as you often face large groups of enemies.  Later, when you unlock the
Bounty Hunters, Boba Fett or 4-LOM are quite useful for their Super Blasters,
which can kill any enemy in one shot (and there are many opponents that
otherwise take two hits to kill), and for their Thermal Detonators, which allow
you to take out the large shiny objects for plenty of Studs.

In this bonus stage, most of the destructible consist of garbage cans.  The
small ones take one shot, while the large ones require two shots (even with a
Super Blaster) to completely destroy.  There are also a few shiny metallic
objects, placed in the middle of open spaces, that you can destroy with Thermal
Detonators (if you're using a Bounty Hunter).  These latter release several of
the 10,000-point Purple Studs when destroyed, so they're definitely worth going
after.  Remember too that you Thermal Detonator doesn't have to stick right
shiny objects to blow them up, as long as you detonate it somewhere nearby.

From the starting area, you can use the Protocol Droid Lock on the right to
open the door there, or just head downward to the next area.  Overall, the area
is shaped kind of like a 3x3 square, where each section is either a room or an
alleyway.  The layout doesn't really matter, since there's plenty to find
wherever you go.  Any destructible object will respawn in a few moments, but
it's not worth your time to stick around and wait for this to happen.  Rather,
just keep moving around, and eventually you'll return to previous areas (the
level isn't very large overall).  Keep blasting continuously, and running
through the piles of Studs that you release.  Don't waste time picking up each
and every Stud (unless you see a Purple Stud); rather, stay on the move and
plow through the general bunches of Studs as you move around each 'room'
blasting its contents into smithereens.  Of course, there is also a constant
supply of enemies to fight off.  Shoot your way through groups of them too, and
you'll collect the many Blue Studs that they drop.  You can wade into a group
and use melee attacks to finish them off as well.  This gives you the advantage
of picking up a lot of hearts as you go through them as well, replenishing your
strength as you get hit.  Dying isn't the worst thing in the world here; though
you lose a few seconds before you respawn, it's not worth it to waste time
trying too hard to dodge enemy fire.

Remember, you must collect one million Studs in under five minutes to receive
the Gold Brick.  Your stud tally appears beside your icon in the top left
corner of the screen, and the timer appears at the bottom.  And if at first you
don't succeed, just try, try again.  And after that, if you're still having
difficulty, you can try purchasing Extras that can help you out.  The Super
Blaster and Invincibility extras are particularly useful in the Character Bonus
stages.  Using these, however, may reduce the level of satisfaction that you
might otherwise obtain in beating the game more legitimately.  *Thanks to Hong
Ooi for pointing out that these cheats make your task much easier.*


 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  MB4 Episode IV Minikit Bonus (DEATH STAR)
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

               On the deadly surface of the Death Star,
               intrepid adventurers complete to collect one
               million LEGO Studs in the fastest time possible.

               It's the desperate, ruthelss life of a world in
               turmoil...


Minikit Bonus stages are very similar to Character Bonus stages, in that you
race around trying to collect one million Studs in less than five minutes, but
this time while piloting a vehicle, rather than moving around on foot.  You
have access to any vehicle that you have completed by collecting all ten
Minikit Canisters from a particular chapter.  You can choose your starting
vehicle from all those available, but this option is somewhat moot, since all
complete Minikit vehicles will be available while playing the stage (you can
switch between them by pressing [L1] and [R1], just like in Free Play mode).
Note that this includes any completed Minikit vehicles from the first Lego Star
Wars game, if you have a save file from that game on the memory card that you
are using for this game!  This doesn't give you any outright better vehicles or
any other abilities, but it at least provides some fan service and greater
variety.  You cannot choose a vehicle from the first game as your starting
vehicle, however.

Note that all vehicles were not created equally!  To succeed, you'll need to
use the faster, more maneuverable, smaller spaceworthy vehicles, such as the
TIE series or Rebel wing class ships.  This allow you to collect more Studs,
faster, with less dying on your part.  The alternatives include several clunky,
ground-based vehicles, and some without any offensive capabilities whatsoever
(which you require in order to blast objects to get any Studs at all).  So try
them all out briefly, then stick with your favorite as you go collecting.

This stage consists of basically one long strip running up-left and down-right,
though at the bottom end there's a small section sticking out down-left as
well.  Destructibles consist of anything marked with blue on the ground or
walls, be they satellite dishes or just blue panels, and a few towers that can
be destroyed with torpedos.  There is one torpedo dispenser near the bottom end
of the main strip.  It might be difficult carrying a torpedo all the way to the
top of the strip without getting killed along the way and losing it, so it
you're trying to do that, make evasive flying your priority.  Each of the
torpedo-able towers will release several 10,000-point Purple Studs when
destroyed, making them well worth the effort.  Also, to the left at the bottom
of the strip, there is a large tower surrounded by four torpedo targets.
Destroy them all to unleash a large number of Purple Studs.  This particular
structure will not respawn, though, so you only get to reap its bounty once.

As you fly around, avoid any grey structure that is raised off the ground,
however slightly, as flying into these will damage your ship.  Also, the enemy
ships are not worth spending any amount of time to destroy, as the number of
Studs that they drop is paltry.  Instead, just make sure that you never fly in
a straight line for more that a brief moment, so that they will not be highly
successful in hitting you with their blasters.

Since time is limited, quickly find a ship that you like and start flying down
towards the torpedo dispenser, destroying blue objects and swooping around to
collect their Studs as you go.  Once you reach the torpedo dispenser, head for
the four-target tower on the left first, and once that is destroyed, keep
heading for the other respawning torpedo targets to maximize your Stud
collection in the least amount of time.  Good luck, and keep trying if at first
you don't succeed.  And after that, if you still need help, try purchasing the
Infinite Torpedo and Invincibily extras (once you've unlocked them - see the
Extras section towards the bottom of this guide for full details), but only if
you're not concerned about losing the satisfaction of beating the game under
your own power.


  ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                    4B) EPISODE V: THE EMPIRE STRIKES BACK
  ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~


 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  S5-1 Episode V, Chapter One: Hoth Battle (STORY MODE)
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

               It is a dark time for the Rebellion.  Although
               the Death Star has been destroyed, Imperial
               troops have driven the Rebel forces from their
               hidden base and pursued them across the galaxy.

               Evading the dreaded Imperial Starfleet, a group
               of freedom fighters led by Luke Skywalker has
               established a new secret base on the remote ice
               world of Hoth.

               The evil lord Darth Vader, obsessed with finding
               young Skywalker, has dispatched thousands of
               remote probes into the far reaches of space...


STUDS REQUIRED FOR TRUE JEDI STATUS: 70,000
APPROXIMATE TOTAL STUDS AVAILABLE: 90,000

  ~~ On the ice planet ~~

Flying the Snowspeeder, you have access to two weapons: your blasters and your
tow line, used by pressing [O].  The latter can be used to grab onto AT-ST's
and AT-AT's to pull them down, and also to grab the rolling bombs at the
dispensers with the red arrows highlighting them.  These, you can drag around,
and press [O] again to release them, at which point they'll continue travelling
in the direction they were headed at the time of release, exploding on contact
with an object.  The small Probe Droids will sometimes grab any bombs that
you're towing with their own lines and pull in opposite directions, preventing
you from maneuvering the bomb where you want it until you destroy those pesky
Probe Droids.

From the start, head left a short ways and blow up the satellite dish, then
swoop by to collect the Studs dropped.  You can't get through the red wall here
in Story mode.  Go back to the start and head upwards.  Shoot the stationary
mounted cannons and the mounds of grey Lego blocks to receive more Studs.  Of
course, also shoot the enemy vehicles to stop them from shooting at you, and
grab any Hearts dropped as yours are depleted.  As you go up the path, keep
shooting the grey mounds and stationary cannons, grabbing as many Studs as you
can.  The white barriers along the right side can be destroyed by hitting them
with a rolling bomb, releasing lots of Studs, but it can be tricky to get them
up that far, since Probe Droids will hook onto them to slow you down, and you
might lose your bomb if you inadvertently hit an AT-ST instead.  Just keep
trying and you'll get it.  While you're at it, if you knock over ten AT-ST's by
hooking onto them with your tow rope and flying away from them, you'll receive
a Minikit Canister at the top end of the path.  You can get a second Minikit
Canister by shooting the dome behind the second white barrier.  To break
through to the next section, you'll need to tow a bomb all the way up to the
top and send it into the dark grey columns inside the cave entrance.

Approximate Total Lego Studs: 35,000

  ~~ Bring on the AT-AT's ~~

In the second area, destroy the small satellite dish on the left side at the
very start.  Up ahead, blow up the mounds of grey Lego blocks for some Studs.
To take down the AT-AT, you need to hook onto it with your tow line and fly
around and around it until it trips over.  Then, you need to grab a rolling
bomb from the dispenser just ahead on the left, and throw the bomb into the
downed AT-AT to destroy it.  There are also stationary cannons on the right
side to destroy for more Studs.  Take down the next AT-AT up ahead, and destroy
it with a bomb as well.  The ensuing explosion will also blow up all of the
boulders in front of the grey barrier.  Use another rolling bomb to destroy the
grey barrier wall.  On the other side, shoot the stationary cannons to get
their Studs, and use bombs to blow up the white barriers as well.

Once most of the stuff in the way is cleared out, grab another rolling bomb and
drag it straight up the middle to blow up the grey barrier at the end of the
path.  You'll have to fly up the middle, because there are pits on either side
of the path at the end that will prevent your bomb from reaching its target if
it falls into one.  You can still drag it back down up the slope and try again,
however.  Past the barrier, there are some more stationary cannons and grey
Lego mounds to blow up and collect the Studs.

For Minikit Canisters, there are two to be found in this area: At the end of
the path, inside the right pit, there's a dome to destroy to the right.  For
the second, again pull over ten AT-ST's with your tow line to reveal the
canister up near the exit.

Approximate Total Lego Studs: 74,000

  ~~ Flying in circles ~~

In this arena, you are given a series of targets to destroy.  However, at any
given time, there are more than just the target enemies to contend with.
Still, you can basically just keep flying around shooting everything in sight,
and you'll eventually hit the required targets.  As you destroy the targets,
the circular icons at the top of the screen will blank out.  There are also
plenty of grey Lego mounds, stationary cannons, and satellite dishes to destroy
to receive a bunch of Studs, and two pods containing Minikit Canisters among
the piles of grey Lego blocks.

First, you must destroy eleven Probe Droids.  Easy enough.  After that, wait a
moment, and the next round will start where you have eleven AT-ST's to take
down.  Note that if you pull one over with your tow line, you still need to
shoot the limp carcass to blow it up for it to count.  After that small feat,
you now have to destroy two AT-AT's.  Note that after you knock them to their
knees, you still need to tow a rolling bomb into them to actually destroy them
(they get back up after a short while otherwise).  This can be difficult with a
lot of other enemies around, so shoot continuously as you're circling the AT-
AT's to clear out some space first.

And finally, a combination of targets to eliminate: six AT-ST's, four Probe
Droids, and one AT-AT.  Shoot everything in sight while you look for the AT-AT,
and make taking him down a priority once you spot him.  After that, check your
HUD to see what you still have left to destroy.  With only one enemy remaining,
it's a good time to fly around and make sure that you've collected all of the
Studs.

Approximate Total Lego Studs: 90,000

           __________
    ______/ UNLOCKED \_____________________________________________________
   /                                                                       \
   | STORY VEHICLES: Snowspeeder                                           |
   |                                                                       |
   | PURCHASABLE VEHICLES: None                                            |
   |                                                                       |
   | STORY CLIPS: Clips 19, 20.                                            |
   \_______________________________________________________________________/



 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  FP5-1 Episode V, Chapter One: Hoth Battle (FREE PLAY MODE)
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

STUDS REQUIRED FOR TRUE JEDI STATUS: 100,000
APPROXIMATE TOTAL STUDS AVAILABLE: 140,000

The Snowspeeder is still the best vehicle to use for most of this chapter, due
to its often required tow cable.  From the start, head left and destroy the
satellite dishes on the way to the TIE Fighter checkpoint.  Switch to a TIE
Fighter-type vehicle briefly while in front of the red door to open it, then
you can switch back to whatever you like.  Inside, you must avoid falling into
the pits, since they bring only instant death.  Shoot the stationary cannon at
the start, then fly your way back and forth to the far end of the path, and
maneuver between the rocks on the right side to destroy the grey Lego mound,
revealing MINIKIT CANISTER #1.  Now that you're a little more familiar with the
terrain back here, go back out to the regular area and pick up a rolling bomb.
Drag it back through the TIE Fighter checkpoint and fly it to the end (it might
actually help to have a Probe Droid hook onto your rolling bomb at the same
time, it seems to make it less likely to roll into one of the pits, and you can
still drag it all the way to the end and then destroy the Probe Droid).  Use
the rolling bomb to destroy the white barrier wall on the left side.  Any
segment will do, these ones don't yield any Studs.  Fly through the tunnel in
behind it.

After a short cut-scene, fly into the cave.  Destroy all Imperial vehicles,
including the small snow cycles, to free your two Snowspeeder friends.  Upon
destroying all opposition, you will receive MINIKIT CANISTER #2.  Also be sure
to destroy all of the white cylinders around the room, as well as the carcasses
of downed Snowspeeder half-buried in the snow, all to collect the Studs in this
Double Score Zone.  Head back outside and return to the regular area of the
chapter.

Go up the path, destroying everything in sight to receive Studs, which
basically consists of the grey Lego mounds, the white stationary cannons, and
the white barrier walls which must be blown up using rolling bombs.  There is
also one small satellite dish along the right side.  To receive MINIKIT
CANISTER #3, you must use your tow cable to pull over ten AT-ST's.  Hook onto
them and fly straight away until the cable releases and they tip over.  Watch
the '# of 10' prompts to determine how many more you need to do.  Once you've
knocked over ten, the canister will appear at the end of the path.  You can
find MINIKIT CANISTER #4 in a pod behind one of the white barrier walls.  Use
another rolling bomb on the barrier at the end of the path to continue.

Approximate Total Lego Studs: 55,000

Destroy the satellite dish on the left and all of the grey Lego mounds on the
right.  Just past the AT-AT, there are more Lego mounds around the rolling bomb
dispenser to blow up for more Studs.  Also beside the rolling bomb dispenser is
a TIE Fighter checkpoint, so switch to an appropriate vehicle when near to open
it, and head inside.  Destroy all opposition, and blow up the Lego mounds and
the satellite dish ahead on the right to collect all of the Studs.  Head inside
the cave at the top of the area.  Half-way through the tunnel, shoot the white
pod on the left side tucked partially behind a wall to receive MINIKIT CANISTER
#5.  Destroy the AT-ST's on the way through.  Fortunately, only a couple of
Probe Droids regenerate here, which is good since you'll be doing a lot of
flying back and forth.

Out the other side of the tunnel, shoot the grey Lego mounds.  The one to the
left of the tunnel exit holds MINIKIT CANISTER #6.  Go around and shoot the
stationary objects while checking out this area.  Use your tow cable to trip
over the AT-AT, then re-enter the cave.  Go back through the other side and
pick up a rolling bomb, then drag it through the cave again.  When you return
to the AT-AT, it'll still be fallen over in the snow, so use your bomb to
destroy it for good.  Now, keep going back and getting rolling bombs, shooting
the Probe Droids whenever they appear, and use the bombs to blow up the white
barrier walls, yielding more Studs.  Behind the white barrier at the end of
this clearing, you'll find the red POWER BRICK.

Back in the regular part of this section, go up the path destroying the grey
Lego mounds, mounted cannons and satellite dishes.  Use rolling bombs to
destroy as much of the white barriers as you can.  Use your tow cable to pull
over another ten AT-ST's to receive MINIKIT CANISTER #7.  MINIKIT CANISTER #8
can be found near the end of the path, at the right edge of the right pit,
inside a white pod.  Use another rolling bomb straight up the middle to blow up
the barrier blocking the tunnel ahead.  Just past this barrier, there are more
Lego mounds on either side for a few more Studs.

Approximate Total Lego Studs: 120,000

Beside the starting point, there are three grey Lego mounds, the middle one
containing MINIKIT CANISTER #9.  About half-way around the arena, above a
rolling bomb dispenser, you can find MINIKIT CANISTER #10 inside another middle
of three grey Lego mounds.  Fly around, destroying the stationary destructibles
to receive all of the Studs.  In the last round of fighting, with the mixed
target types, if you leave the final enemy standing, you can fly around and
make sure that you've collected everything without any additional opposition.

Approximate Total Lego Studs: 140,000

MINIKIT VEHICLE COMPLETED: ** AT-AT **


     ~~~~~~~~~~~~~~~~~~~~~~~~~~
      Minikit Canister Summary
     ~~~~~~~~~~~~~~~~~~~~~~~~~~

     Minikit Canister #1: Inside the TIE Fighter checkpoint to the left at the
                          start of the chapter, fly to the end and destroy the
                          grey Lego mound among the rocks to receive the
                          canister.

     Minikit Canister #2: At the end of the area behind the first TIE Fighter
                          checkpoint, to the left of the starting position, use
                          a rolling bomb to destroy the white barrier and fly
                          into the cave behind it.  Destroy three AT-ST's and
                          three Imperial snow cycles to receive the canister.

     Minikit Canister #3: In the starting area, pull over ten AT-ST's by
                          hooking them with your tow cable and flying straight
                          away.  After you down the tenth, the canister will
                          appear at the end of the path.

     Minikit Canister #4: In the starting area, behind the second white barrier
                          wall, the canister is inside a pod.  Shoot it to win
                          it.

     Minikit Canister #5: Past the first AT-AT, enter the TIE Fighter
                          checkpoint.  Enter the cave at the back.  Halfway up
                          the tunnel, the canister is in a white pod on the
                          left side.

     Minikit Canister #6: Out the other side of the tunnel listed just above,
                          the canister is inside a grey Lego mound to the left
                          of the tunnel exit.

     Minikit Canister #7: In the first area with AT-AT's, pull over ten AT-ST's
                          with your tow cable to receive the canister at the
                          end of the path.

     Minikit Canister #8: Where there are two shallow pits on either side of
                          the exit, in the second area, there is a white pod
                          tucked in the right edge of the right pit.  Shoot it
                          to receive the canister.

     Minikit Canister #9: In the final arena, to the left of the start, the
                          middle of three grey Lego mounds holds the canister.

     Minikit Canister #10: In the final arena, just above one of the rolling
                           bomb dispensers, the middle of three grey Lego
                           mounds holds the canister.

     ~~~~~~~~~~~~~~~~~~~~~~
      Power Brick Location
     ~~~~~~~~~~~~~~~~~~~~~~

Just past the first AT-AT, enter the TIE Fighter checkpoint.  Go through the
tunnel at the back to the second clearing, towing a rolling bomb and using it
to destroy the white barrier wall at the back of the clearing.  The Power Brick
is behind it.


 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  S5-2 Episode V, Chapter Two: Escape from Echo Base (STORY MODE)
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

               Imperial forces have mounted a relentless
               assault on the Rebel base on Hoth.  The Rebel
               fighters have held out bravely, but the enemy
               is overwhelming.

               In the Echo base command center, carved deep
               into the ice of the frozen planet, Han Solo and
               Princess Leia monitor the evacuation of Rebel
               personnel.

               But as Stormtroopers breach the outer defences,
               they must quickly find an escape route for
               themselves...


STUDS REQUIRED FOR TRUE JEDI STATUS: 40,000
APPROXIMATE TOTAL STUDS AVAILABLE: 58,000

  ~~ Cave in ~~

Pick up the loose Studs on the ground, and head to the right.  Destroy the
white Lego canisters in the corner.  Assemble the Lego bricks that fall in
front of the door into an explosive, which will take out the door.  Enter the
hall.  You'll run into some Snowtroopers just around the bend.  At the end of
the hall, build the pile of Lego bricks into a heat generator, then stand back
and fire on it three times to light it up completely.  Wait a moment, and the
ice wall ahead will melt, and the next door will open automatically.  You can
now shoot the heat generator for some Studs.

Inside the room, shoot the blue tables to receive some Studs.  Also collect the
loose Studs on the floor.  Pull the levers on either side of the coffee urn
together with your partner to receive yet more Studs.  Finally, push the
heating block in the upper corner right down to the blinking red light on the
checkered floor, then wait for the ice to melt and the door to open.

Approximate Total Lego Studs: 10,000

  ~~ Following protocol ~~

Head up the next hallway, and quickly shoot the Snowtroopers around the bend.
Keep firing rapidly to destroy the mounted gun in the middle of the crossroads,
and kill its Snowtrooper operator as well.  Now rebuild the gun, and hop onto
it.  Shoot the dozen or so Snowtroopers who then come at you from below and
from the right, firing in the appropriate direction as soon as you see their
helmets.  Now use the gun to destroy the pipes ahead.  Dismount, then walk
right and shoot the grey Lego pods to destroy them and get some Studs.  Head
into the room behind them when they're all cleared out.  There, destroy the
Lego pods in the corners, and jump from the yellow partial Lego vehicle to the
ledge above it for some more Studs.  Rebuild the rest of the vehicle, which
will start running along its track.  Jump on top of it to reach the ledge on
the right with the Minikit canister.  Push the rotating red and green lever an
eighth of a turn counter-clockwise to change the track switch, and watch as the
explosives cart crosses the hallway to blow up the rock pile on the far side.
Quickly run out and collect as many Studs as you can before they vanish.  Enter
the room to collect C-3PO, and destroy the grey Lego pods for some Studs.  Have
C-3PO operate the Protocol Droid Lock ahead of the mounted gun.  Enter the
large room.

Approximate Total Lego Studs: 20,000

  ~~ Droid tossing ~~

Go up and stand behind one of the movable blocks for cover, and jump and shoot
the Snowtroopers over the top of your block.  Let them come to you as they are
alerted to your presence.  Shoot the mounted guns three times each to knock off
their users, then shoot those as well.  Go around the room collecting the loose
Studs, and destroy the grey Lego pods in the middle, then build the Lego bricks
this reveals into a vehicle.  Leave it alone for now.  Along the right side of
the room, near the front, shoot the tilted grey Lego conical structure three
times to destroy it, releasing some Studs.  Go into the cave behind it to get a
Minikit Canister.  Go around the checkered floor and push the crates into the
holes in the floor to activate the two fans.  Now, hop into the orange vehicle
and ride near the fans.  C-3PO will walk into the airstream and float up.
Position the vehicle so that he lands on its back.  Drive up to the edge of the
raised floor, and dismount the vehicle, so that C-3PO is also launched ahead.
Here at the top of the room, rebuild the mounted guns, and use one to shoot the
pipes in front of the exit door.  Once you do this, a few more Snowtroopers
appear, so get ready to blast them.  More Stormtroopers will appear every few
moments while you're up here.  Go up to the door and rebuild the Protocol Droid
Lock, then use it, all the while watching out for the arrival of more
Snowtroopers.

Approximate Total Lego Studs: 28,000

  ~~ What a Wookiee ~~

In the hallway ahead, avoid the white floor grates, as they collapse when you
step on them.  Build the bomb out of the Lego bricks in front of the door, then
head through after it blows up.  In the large cavern, go straight through the
intersection, and walk up the hill.  Once at the top, roll down on the other
side, sticking to one edge to collect the Blue Studs.  Go back up and repeat
for the other edge, then go up again, and this time try to hit all of the red
buttons on the way down.  You can go back up again and repeat to get any that
you missed.  Once all five are triggered, the door out of this place will open.

In the next room, go around shooting the grey Lego pods for some Studs.  Also
get the Blue Stud from the lower left corner.  Use the Protocol Droid Lock on
the left side to enter a Double Score Zone.  Jump into the alcoves on both
sides of the room for the Blue Studs, and shoot the Lego pods.  That's all you
can do here in Story mode, so return to the previous room.  Push the crates
upwards so that they each cover one of the four red buttons on the floor.
Stand on one of the remaining ones and wait for one of your partners to do the
same, opening the next door.  Head straight up the hall.  When the door opens,
hang around until Chewbacca shows up, with some Snowtroopers in tow.

Kill the Snowtroopers, and fire from a distance at the ones on the mounted guns
at the far end of the room, far enough that they won't return fire.
Periodically, more Snowtroopers will appear when you're near or past the
mounted cannons, so be ready for them.  Go around the room collecting loose
Studs and destroying the grey Lego pods.

Now, BEFORE YOU COMPLETE THIS CHAPTER, with your party of four, backtrack
through the chapter to the point where you first met up with C-3PO (in the room
with the large checkered floor, you'll have to leave C-3PO at the front of the
room, but when you enter the next area he'll reappear beside you).  There are
four buttons on the floor here.  Stand on all of them as a party to receive a
Minikit Canister.

Pull the levers on the right side of the room, and push the crates inside
straight across the room onto the grates with the red lights.  With both in
place, the barrier to the Tauntauns will drop.  Ride a Tauntaun up to the
Millennium Falcon, and jump off to land on top of the ship.  Collect the Studs
up there, and rebuild the cannon in the center to receive some Studs.  Go to
the ground and build the red Lego pieces on the left side of the Falcon to
restore power to its loading ramp.  Step on up to finish.

Approximate Total Lego Studs: 58,000

           __________
    ______/ UNLOCKED \_____________________________________________________
   /                                                                       \
   | STORY CHARACTERS: Han Solo (Hoth)                                     |
   |                   Princess Leia (Hoth)                                |
   |                                                                       |
   | PURCHASABLE CHARACTERS: Han Solo (Hood) (20,000 Studs)                |
   |                         Rebel Trooper (Hoth) (16,000 Studs)           |
   |                         Rebel Pilot (15,000 Studs)                    |
   |                         Snowtrooper (16,000 Studs)                    |
   |                         Luke Skywalker (Hoth) (14,000 Studs)          |
   |                                                                       |
   | STORY CLIPS: Clips 21, 22.                                            |
   \_______________________________________________________________________/



 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  FP5-2 Episode V, Chapter Two: Escape from Echo Base (FREE PLAY MODE)
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

STUDS REQUIRED FOR TRUE JEDI STATUS: 80,000
APPROXIMATE TOTAL STUDS AVAILABLE: 130,000

Collect the loose Studs and destroy the Lego pods in the corner.  Use the Force
on all four control panels to reveal MINIKIT CANISTER #1 over the middle of the
room.  Use an Astromech Droid to operate the panel at the left end of the room.
Inside, there are a few loose Studs in one corner, a couple of Lego pods to
destroy, and a Stud container that requires use of the Force to open.  There is
also a hat dispenser if you get off on that kind of thing.  Go back to the
starting room and build the explosive to clear the doorway.

Go up the hall and build the heat lamp at the end.  After you've shot it three
times and the ice wall is melted, destroy it for a few more Studs.  In the room
ahead, destroy the blue tables, and use the Force on each chair until they give
up their Studs.  Push the heating block along the checkered floor and get the
Blue Stud on the ground behind it.  Go through the door to the next hall.

Approximate Total Lego Studs: 23,000

You'll need to use a blaster to destroy the cannon chair without dying, as you
can't approach it while blocking with a lightsaber.  Rebuild the chair and hop
in, destroy the Snowtroopers, then shoot the pipes up ahead over the door.  Get
off the chair and go right.  Destroy the Lego pods and head into the room
behind them.  Smash the Lego pods in the corners.  Double-jump up to the
ledges, collecting MINIKIT CANISTER #2 in the process (though you may already
have gotten it in Story mode).  Rebuild the explosives cart and rotate the
lever to send it off.  Head out into the hall right away to collect Studs
before they all vanish and cross to the opposite room.

Smash the grey Lego pods, and use Thermal Detonators to destroy the shiny
silver engines.  Build the heating lamps out of both resulting piles of Lego
bricks, and shoot them each three times to heat them up.  Once the skeletons
are melted free, rebuild them both.  Now stand on the green buttons in the
middle of the room, and the two skeletons will join you, revealing MINIKIT
CANISTER #3 above the center (you could have collected this one in Story mode
too).  Return to the middle of the hall and go up to the Protocol Droid Lock.
Operate it to enter the next area.

Approximate Total Lego Studs: 34,000

In the large room with the checkered floor, use the crates for cover as you
jump and shoot the Snowtroopers and mounted cannons from a safe distance.
Destroy the Lego pods in the middle for some Studs, and build the Lego bricks
they uncover into a vehicle.  Drive the vehicle down a bit to a small dark spot
on the plain grey floor.  Position to back of the vehicle over this spot, then
do a double-jump while standing on top of the vehicle to reach the MINIKIT
CANISTER #4 suspended in the air above it.  On the right side near the front,
blast the Lego cone and enter the alcove behind it to find MINIKIT CANISTER #5.
At the opposite side of the room, use the Force on the large pile of Lego
bricks to build a snowman, then smash it for some Studs.  Enter the room you
just revealed and collect the many loose Studs, then go back out and push a
moving crate into this room.  Place it over the square grate to activate the
fan, letting you reach the Blue Studs overhead.  Use the Force on the seven
lights along two walls of the room to release some Studs.  On the right side of
the room, use the Astromech Droid Lock to enter another small room.  Inside
there, kill the fishing Snowtroopers.  Use the Force on the contents of the
left fishing hole, and assemble the Lego pieces into MINIKIT CANISTER #6.  Also
assemble the brown Lego bricks in to a sled.  You can use the Force on it to
start it sliding around the room, but this doesn't earn you anything more.
Back in the main room, have a Dark Force user stand on one of the sparkling
squares beside the exit door.  Your partner will raise you up top, where you
can use Dark Force to break open the fence, receiving several Studs and MINIKIT
CANISTER #7 in the process.  Back on the ground, reassemble one of the cannon
chairs and blast the pipes covering the door.  Rebuild the Protocol Droid Lock
and use it to finally exit this room.

Approximate Total Lego Studs: 65,000

Go up the far ramp to the top.  Double-jump beside the tall stalagmite to get
the Blue Stud at its tip.  Slide down the other ramp, collecting the Blue Studs
on one side, then go up and do the other, then go up again and trigger all of
the buttons.  Head through the door at the bottom.  Inside, destroy the Lego
pods and collect the loose Studs from around the rim of the room.  Use the
Protocol Droid Lock on the left side and enter the Double Score Zone.

Inside the Double Score Zone, collect the Studs by jumping into the ledges on
both sides of the room.  Destroy the Lego pods, and use a Thermal Detonator to
blast away the debris in the upper left corner.  Head past the now defunct
barrier and enter the room that you can see through the window.  Go around
picking up the loose Studs.  Use the Force on all five drawers in each of four
white dressers around the room.  Build the pile of Lego bricks in the middle,
receiving many Studs and revealing MINIKIT CANISTER #8 inside the adjacent pod.

Go back to the previous room and push the moving crates over two of the floor
buttons.  Stand on the other two buttons and enter the next hall.  Collect the
loose Studs and blast the grey Lego pod.  On the left side, use Dark Force on
the window grates to build platforms with which to climb the slippery slope.
After jumping to the third built platform, jump to the Blue Studs and slide
back down to the start, then return and finish building your platforms.  Jump
from the last one up to the Snowtroopers and finish them off.  At the top of
the ramp, head left first and enter the door.

Inside, smash the Lego pods, then use the grapple point in the middle of the
room.  Above ground, crawl through the vent hatch to reach the MINIKIT CANISTER
#9 in the next dome.  Here, you can use the Force on a glowing spot inside the
dome to blow it up, allowing you to go out and kill off the Stormtroopers
(thanks to Ian Bassett for tipping me off to this tidbit).  Crawl back through
the tunnel and fall back through the hole to return indoors.  Cross the hole to
the other door, opened via the Astromech Droid Lock.  Inside there, use the
levers on each side panel repeatedly until the display stops on the green or
red circles.  As each one does this, a door in the room below will open.  Head
back down the slippery ramp and enter this room.

Approximate Total Lego Studs: 117,000

Shoot the ground troops.  Stay near the entrance to the room, and jump and
shoot the mounted cannons from a safe distance.  When the opposition is
finished, go around the room collecting the many Studs, including those from
the rooms you opened from the control room above (see previous paragraph).  One
of these holds MINIKIT CANISTER #10, and the other has the red POWER BRICK
inside.  Shoot the grey Lego pods in the rear corner and up near the Millennium
Falcon.  On the left wall, pull both levers together to gain access to the room
between them.  Push the moving crates inside out and across the floor into the
grates in front of the Tauntauns' pen.  Collect the Studs inside there.
Rebuild the cannons at the end of the room and use them to shoot the devices on
both sides of the red energy barrier.  Snowtroopers will come down as you do
this.  Once the barrier is down, ride a Tauntaun and jump off on top of the
Millennium Falcon.  Grab the Studs up there and rebuild the ship's mounted
cannon from the Lego pieces.  Go down and assemble the red Lego pieces on the
ship's left side to restore power to the ramp, which you climb to finish.

Approximate Total Lego Studs: 130,000

MINIKIT VEHICLE COMPLETED: ** Snowspeeder **


     ~~~~~~~~~~~~~~~~~~~~~~~~~~
      Minikit Canister Summary
     ~~~~~~~~~~~~~~~~~~~~~~~~~~

     Minikit Canister #1: In the starting room, use the Force on all four blue
                          control panels to reveal the canister in the center.

     Minikit Canister #2: In the room with the cart track, double-jump to the
                          ledge on the right where the canister is plainly
                          visible.

     Minikit Canister #3: In the room behind the rocks that you blow up with
                          the explosive mine cart, use Thermal Detonators to
                          blow up the shiny silver engines.  Build the debris
                          into two heat lamps, and shoot them both to light
                          them up.  Rebuild the skeletons, and stand on the
                          green buttons with them to reveal the canister above
                          you.

     Minikit Canister #4: In the room with the large checkered floor, shoot the
                          grey Lego pods in the middle and use the Lego bricks
                          to build a vehicle.  Position the back of the vehicle
                          over the small dark spot on the plain grey floor in
                          the middle of the room, and do a double-jump from
                          off of the vehicle straight up to the canister.

     Minikit Canister #5: In the room with the large checkered floor, shoot the
                          Lego cone along the right wall near the front.  The
                          canister is in a cave behind it.

     Minikit Canister #6: In the room with the large checkered floor, use the
                          Astromech Droid Lock on the right side.  Inside, use
                          the Force on the left fishing hole to remove some
                          Lego bricks, then build them into the canister.

     Minikit Canister #7: At the front of the room with the large checkered
                          floor, stand on either square block with Force
                          sparkles beside the exit door.  Your partner will
                          raise you to the ledge overhead.  Use Dark Force on
                          the fence to free the canister.

     Minikit Canister #8: Inside the Double Score Zone, accessed via the
                          Protocol Droid Lock in the smaller room with the
                          checkered floor, use a Thermal Detonator to gain
                          access to the room behind the window.  There, build
                          the Lego bricks in the middle into a control panel,
                          releasing the canister in the large pod beside it.

     Minikit Canister #9: In the hallway before the final room, use Dark Force
                          to build platforms to go up the slippery slope.  At
                          the top of the ramp, go left through the door and use
                          the grapple point to go above ground.  Crawl through
                          the vent to reach the canister.

     Minikit Canister #10: After going up the slippery slope, enter the room
                           with the Astromech Droid Lock.  Use the lever on the
                           left until the display shows red and white circles.
                           This opens the door to the canister in the final
                           room of the chapter.

     ~~~~~~~~~~~~~~~~~~~~~~
      Power Brick Location
     ~~~~~~~~~~~~~~~~~~~~~~

In the hall before the final room of the chapter, use Dark Force on the window
grates along the slippery slope on the left.  Jump to each platform thus
created to build the next.  At the end, jump ahead and climb the ramp.  Turn
right and enter the room via the Astromech Droid Lock.  Operate the lever on
the right side repeatedly until the display shows green circles, not just dots.
This opens the door to the Power Brick in the final room, along the left side.


 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  S5-3 Episode V, Chapter Three: Falcon Flight (STORY MODE)
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

               Led by the evil Darth Vader, Imperial forces
               have overrun the Rebel base on the ice planet
               Hoth.

               Having bravely stalled the enemy advance,
               Luke Skywalker has made his escape by X-wing
               fighter.

               And as the last Rebel transports lift off from
               the planet, Han Solo in the Millennium Falcon
               engages the Imperial ships above...


** Note that in this chapter, you can actually collect an unlimited number of
Studs, as the asteroids in the asteroid fields regenerate endlessly, and will
release more Studs every time you destroy them.  The Stud totals listed here
are based only on a play-through where each asteroid is destroyed only once. **

STUDS REQUIRED FOR TRUE JEDI STATUS: 50,000
APPROXIMATE TOTAL STUDS AVAILABLE: 100,000

  ~~ Imperial blockade ~~

At the start, you must destroy the cannons on the side of the Imperial Star
Destroyers before you can continue.  There are four sets of four cannons, along
the sides of each Star Destroyer, and you generally have to get fairly close to
them to do it.  Each one will also release some Studs when destroyed.  Keep
moving around as you fire, never staying in a straight line for long, as this
makes you an easy target for the cannons and other ships flying around.  The
Falcon's blasters have a 360 degree auto-targeting feature, so you don't even
need to pointing at a target to shoot it.

Head right from the starting position and take out the four cannons on the side
of the ship there.  When they're down, cross to the left and slightly forward
to the next set.  After that, fly straight up to the third set, and finally to
the far right.  The icon at the top of your screen will track how many targets
are still left to destroy.  Once they're all gone, just keep flying around a
moment longer until a cut-scene is triggered.

Approximate Total Lego Studs: 9,500

  ~~ Tricky flying ~~

In the asteroid field, you must blow up the asteroids with the blue markings on
them.  Doing this releases some Studs and a couple of clumps of Lego blocks.
Shoot those for either more Studs or some torpedoes, and fly by the torpedoes
to pick them up.  Destroy each of the blue asteroids at least once to collect
all of the Studs.  If you miss any of the clumps of Lego blocks, and they
explode on their own after drifting a short distance, they will regenerate
along with their home asteroid, and you can try again to get the Studs that
they carry.  Near the end of this section, one of the asteroids on the left
side holds a pod containing a Minikit Canister.  Launch the torpedoes at the
pink targets inside the cave at the end of the run.  There are four targets,
and you are limited to carrying only three torpedoes at a time, so go back out
and shoot the regenerated blue asteroids to get more torpedoes as needed.  Once
you've broken through the cave, fly through to start the next section.

Approximate Total Lego Studs: 39,000

  ~~ In the belly of the beast ~~

The first part of this next section is almost identical to the previous one.
The main difference is that a Minikit Canister can be found on the right side
about half-way up the path, and another in the second-last blue asteroid on the
right.  Once you go up the rise into the valley in the giant asteroid at the
end, there are again four purple targets to destroy with torpedoes.  Do so,
returning to the asteroid field to recollect as needed.

Once the barrier is destroyed, restock on torpedoes again before flying through
the valley.  On the other side, you enter a wide field with two torpedo targets
on the ground.  Each of these, when destroyed, will yield some Studs after a
moment.  There is also another barrier up ahead that requires four torpedoes to
destroy.  Before you leave this area, however, you want to fly into the large
crater in the upper right corner of the field.  Fly over it and you'll descend
into the belly of the beast, where a Double Score Zone awaits!  Inside, shoot
the pieces of Lego stuck into the ground to receive Studs.  Also, on the right
side, shoot the pod repeatedly to receive a Minikit Canister.  Once you've done
this, fly up back to the asteroid's surface, and head through the gap.

Approximate Total Lego Studs: 82,000

  ~~ Still more asteroids ~~

You now enter another area even thicker with asteroids to destroy.  At the very
start, head right and blast the blue asteroid sitting inside a small cavern on
the edge of the path, revealing a pod with a Minikit Canister.  Perhaps the
fourth asteroid, in the left half of the path near the start, holds another
Minikit Canister.  At the end, there is a gigantic rotating asteroid, with six
purple torpedo targets on its surface.  Keep flying around the end of the path
as the asteroid turns, firing torpedoes whenever a new target presents itself.
Fly ahead when the path is clear to finish the chapter.

Approximate Total Lego Studs: 100,000

           __________
    ______/ UNLOCKED \_____________________________________________________
   /                                                                       \
   | STORY VEHICLES: Millennium Falcon                                     |
   |                                                                       |
   | PURCHASABLE VEHICLES: TIE Bomber (60,000 Studs)                       |
   |                       Imperial Shuttle (25,000 Studs)                 |
   |                                                                       |
   | STORY CLIPS: Clips 23, 24, 25.                                        |
   \_______________________________________________________________________/



 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  FP5-3 Episode V, Chapter Three: Falcon Flight (FREE PLAY MODE)
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

STUDS REQUIRED FOR TRUE JEDI STATUS: 60,000
APPROXIMATE TOTAL STUDS AVAILABLE: 85,000

At the very start, head right behind the first Star Destroyer.  Behind the top
of its tail section, there a pod containing MINIKIT CANISTER #1.  To shoot it,
you may have to move a little further to the right and then turn around.  Next,
go up to the furthest Star Destroyer on the right side.  To its right, behind
its tail section, you'll find the POWER BRICK.  Just fly by it to collect it.
Be sure to get these two items before you destroy the last cannons, because you
won't be able to come back again.

In the second area, blast each blue asteroid and the clumps of Lego blocks they
release to receive all of the Studs.  Along the left side, about half-way up
the path, there is a TIE Fighter checkpoint, so switch to an appropriate
vehicle and enter it.  Inside, you'll need to use the Snowspeeder's tow cable
to grab onto a rolling bomb straight up the middle, then pull the bomb directly
over the red circle in the ground on the left side.  This gives you MINIKIT
CANISTER #2 in a destructible pod.  Repeat for the red circle on the right side
to receive the MINIKIT CANISTER #3.  Go back out to the asteroid field.  Near
the end on the left side, one of the blue asteroids contains MINIKIT CANISTER #
4.

Approximate Total Lego Studs: 30,000

In the second asteroid field, on the right side about half-way up the path,
another blue asteroid contains MINIKIT CANISTER #5.  Also, the second-last blue
asteroid on the right edge as you reach the end of the path contains MINIKIT
CANISTER #6.  After blasting through the first barrier with torpedoes, shoot
more torpedoes at the two purple targets in the ground to get more Studs.
Enter the large crater on the right side before the next barrier to find the
Double Score Zone, and shoot the fallen ships in the ground to receive lots of
Studs.  Also inside the creature's belly, shoot the pod on the right side to
receive MINIKIT CANISTER #7.  Back outside, go to the left side of the clearing
to find a TIE Fighter checkpoint.  Enter it and fire a torpedo at the purple
target inside to receive MINIKIT CANISTER #8.  Go back out and blast through
the next barrier.

In the third asteroid field, head right immediately at the start, and fire at
the blue asteroid tucked into a cavern in a larger asteroid.  This one contains
MINIKIT CANISTER #9.  On the left side near the start of this area, one of the
floating blue asteroids contains MINIKIT CANISTER #10.  Keep flying through to
the end, blowing up asteroids and clumps of Lego blocks and collecting the
Studs.

Approximate Total Lego Studs: 85,000

MINIKIT VEHICLE COMPLETED: ** TIE Fighter **


     ~~~~~~~~~~~~~~~~~~~~~~~~~~
      Minikit Canister Summary
     ~~~~~~~~~~~~~~~~~~~~~~~~~~

     Minikit Canister #1: At the very start, head out to the right behind the
                          back of the first Imperial cruiser.  At the top of
                          its tail, shoot the pod to release the canister.

     Minikit Canister #2: In the first asteroid field, on the left side, inside
                          the TIE Fighter checkpoint, use the Snowspeeder to
                          drag a rolling bomb directly over the red circle on
                          either side.  This gives you a pod to shoot to
                          receive the canister.

     Minikit Canister #3: In the first asteroid field, on the left side inside
                          the TIE Fighter checkpoint, use the Snowspeeder to
                          drag a rolling bomb directly over the red circle on
                          the other side from the first.  This gives you a pod
                          to shoot to receive the canister.

     Minikit Canister #4: In the first asteroid field, shoot the blue asteroid
                          on the left side near the end of the path to receive
                          the canister.

     Minikit Canister #5: In the second asteroid field, a blue asteroid on the
                          right side about half-way up the path holds the
                          canister.

     Minikit Canister #6: In the second asteroid field, the second-last blue
                          asteroid along the right side reveals the canister
                          when shot.

     Minikit Canister #7: Inside the Double Score Zone, reached by flying down
                          into the large crater at the top right of the
                          clearing at the end of the second asteroid field,
                          shoot the pod on the right side to release the
                          canister.

     Minikit Canister #8: In the clearing at the end of the second asteroid
                          field, enter the TIE Fighter checkpoint on the left
                          side.  Shoot a torpedo at the purple target on the
                          ground and the canister will automatically be
                          collected.

     Minikit Canister #9: In the third asteroid field, at the very start on the
                          right side, shoot the blue asteroid inside a cavern
                          to unleash the canister.

     Minikit Canister #10: In the third asteroid field, near the start on the
                           left side, shoot the blue asteroids to find the
                           canister.

     ~~~~~~~~~~~~~~~~~~~~~~
      Power Brick Location
     ~~~~~~~~~~~~~~~~~~~~~~

In the first area, before you destroy the last cannon, fly to the right behind
the furthest Star Destroyer.  The Power Brick is located just behind its tail
section.  Fly by it to pick it up.


 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  S5-4 Episode V, Chapter Four: Dagobah (STORY MODE)
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

               Han Solo and Princess Leia have finally evaded
               the Imperial fleet in the Millennium Falcon,
               and are on their way to Cloud City - secretly
               followed by the bounty hunter Boba Fett.

               Meanwhile, following instructions relayed to him
               by the spectral form of Obi-Wan Kenobi, Luke
               Skywalker has piloted his X-wing to the forgotten
               planet of Dagobah.

               Accompanied by his trusty droid R2-D2, Luke heads
               towards the murky swamp world in search of his
               destiny...


STUDS REQUIRED FOR TRUE JEDI STATUS: 50,000
APPROXIMATE TOTAL STUDS AVAILABLE: 60,000

  ~~ Searching for Yoda ~~

Pick up the loose Studs and blast the tall reeds (green on the left, brown on
the right) to receive some more.  Build the brown Lego pieces into ramps so
that R2-D2 can follow you.  Blast the flying bats as they appear.  Continue
along the path, destroying more bunches of tall reeds.  At the water's edge,
one of these will reveal a grapple point.  Use it to swing across to the next
island (R2-D2 will take the underwater route - if you want to control him
yourself, just roll into the water, and return to dry land via a ramp
somewhere).  Also, have Luke shoot at the island in the middle of the water.
Hit the pod on top of the rock to reveal a Minikit Canister, and have R2-D2
hover over to it to pick it up.  He can mount the rock steps up to it using his
hoverjets.  Meet back up with Luke and hover left to the next island to operate
the Astromech Droid Lock, raising a bridge for Luke to cross.  Shoot the very
tall brown reeds, collect the Studs and continue up and to the left.

Build a button out of the Lego pieces and step on it to reveal a second button
floating in the water.  You'll need to use R2-D2 to hover to that button,
starting from on top of the first one.  On the far island, go around the lower
rim, shooting the reeds that you find, and hopefully not losing too many Studs
into the water.  When you're done, go up to the root-home at the base of the
tree.

Approximate Total Lego Studs: 15,000

  ~~ Jedi training ~~

Luke now has the ability to double-jump, and wields his lightsaber rather than
a blaster.  Fight off the groups of bats that swarm you and head for Yoda.  For
the groups of flowers on the ground, you can destroy most of them with your
lightsaber, but must then have Yoda ride you (press [Triangle] when near him)
to use the Forced on the remaining few.  Also use the Force on the piles of
Lego pieces underneath the flowers.  These will form a bridge in the water that
rises once complete.  Smash the locks on the brown round hatch to find a '1 of
3' prompt before crossing it.

On the other side, again open up the brown hatch for prompt '2 of 3'.  Destroy
the tall reeds with your lightsaber.  Fight off the Lego serpents that get too
close.  Jump or hover across the buttons as they appear whenever you trigger
the previous one.  On the far strip of land, open up the brown hatch for '3 of
3', revealing a Minikit Canister over to the right.  Go back and get Yoda if
you lost him, and return to this strip of land.  At the back, use the Force on
the lower mushroom, then wait a brief moment and use the Force on the taller
mushroom.  Immediately then switch to R2-D2, hover onto the first mushroom, and
when it rises hover to the second mushroom, then to the platform with the
Astromech Droid Lock when the second mushroom returns to its full height.  The
sequence of events can be tricky to time right, just keep trying and you'll get
it, I promise.  Use the Droid Lock to open the gate and head inside.

Approximate Total Lego Studs: 19,000

  ~~ Backtracking  ~~

Luke now has full Jedi abilities!  And now, you can go back towards the start
of the chapter to collect more Studs.  First of all, head down into the screen.
There's a rock path leading away from the starting area, with Studs to collect
and reeds to smash.  Jump down from the rock with the Blue Stud to return to
the area in front of Yoda's home.  Use the Force on the small plants around the
rim and beside the house for a few Studs, and to reveal pieced of a red bicycle
that will yield some Studs when build with the Force.  Use the Force on the
front of the house to build a ramp back up to the rock you jumped down from, so
that you can return later, but don't go that way yet, there's a lot of Studs to
collect still.  Use the Force to stack the three round Lego rocks into a pile,
then double-jump straight up off the top to grab a Blue Stud.  Finally, go down
and jump across the button platforms, then down more to the next area.

Head down and use the Force on the plants to unearth a few Studs.  Cross the
bridge and continue tearing up plants.  When you reach the grapple point, it'll
be a little tricky to cross the gap.  Basically, walk into the roots at the
lower edge of the path.  Do a long double-jump to the small rock in the water
half-way across, and again to the dry land below.  You have to be pretty spot-
on with this jump to avoid falling in the water, and your Jedi partner won't
even try to follow.  Go down the path using the Force on each plant.  At the
bottom, use the Force to stack the three grey crates.  Jump from on top of them
to the top of the tree canopy just above you, then jump across the path to the
right to another canopy, holding a Minikit Canister (this double-jump can be a
bit tricky, so try jumping mostly straight out to the right and slightly down
towards the screen, landing on the middle of the tree-top).  Now have R2-D2
take the ramp down into the water and back up to the right to find a lot of
loose Studs. To return him up the path, since the ramps you made are now
missing, hover on top of the first grey crate, then across to the first landing
in the steps. From there, hover down-left to the top of a rock along the side,
and right and up from there to reach the top level.  Go back up the path to
rejoin your missing companion, and retrace your steps to where Luke first
learned to use the Force in a cut-scene.

Approximate Total Lego Studs: 38,000

  ~~ Facing your destiny ~~

Go up and to the right to find some tall brown reeds to smash for some Studs.
Use the Force on the glowing section of the ground to build a tractor, then use
the Force again on its trailer to form a ramp to the tree branches above.
Drive the tractor around for fun.  Climb the ramp to the first landing, then
switch to R2-D2.  Hover left around the tree to the next wooden platform and
operate the Astromech Droid Lock, raising a platform so that your humanoid
companions can join you.  Continue to the left, and smash the wooden barrier
over the cave entrance.

Inside, there are a couple of Studs up the slope behind you.  Move down to the
bottom of the slope.  Double-jump right to the first button platform, which
lowers slightly when you press the button.  Double-jump to the next on the
left, then move up the landing in the side of the cliff wall.  Destroy the tall
reeds, and jump across another button platform.  Get the Studs from the ledge
on the right, then the left, and move up the left side.  At the end, jump above
you to the left again for a few more Studs, then go back down and double-jump
across the path to the ledge on the right, then up to the left, and up a couple
more times to move beyond the pit.  Collect the Studs as you move up the path.

Up ahead, Darth Vader appears!  To fight him, block as he performs his
lightsaber combo, then jump and attack him once.  Wait for another combo, then
attack again.  After two hits, he flies off to a distant ledge.  Jump onto one
of the two blue crates on the left side.  Wait for your Jedi partner to join
you, then use the Force on each other's crates to reach the top.  Strike Darth
Vader twice more and he'll retreat again, this time to the right side.  On the
ground, build the pile of Lego bricks on the right side into a blue crate, and
use the Force on it to move it up.  Next, use the Force on the two large blue
cylinders to stack them, and jump from the crate you just moved onto the top of
the cylinders, so that you can reach the upper ledges on the right side.  Fight
Darth Vader there and collect the Studs.  After two more hits, he returns to
the ground, so go down after him.  Finish him off, then go through the gate
that opens up ahead.

Approximate Total Lego Studs: 49,000

  ~~ Fresh air again ~~

Back outside, destroy the tall reeds around the island and collect all Studs.
Destroy all of the plants in the pile in the middle, one by one using the
force, then assemble the pile of Lego bricks beneath them.  Push the rotating
lever around clockwise one full rotation to fully raise a bridge to the next
piece of land.  Cross the bridge and use the Force on the planks on the left to
make a ramp for R2-D2 to climb.  Go around the area picking up the loose Studs
and destroying the green and brown bunches of reeds.  On the left side, stand
on one of the two dark crates on top of a rock, and have your Jedi partner do
the same.  Use the Force on each other's crates to reach the platform above.
Push the moving block right and down off the platform.  On the ground, build
the resulting pile of Lego debris into a motorcycle (?).  Now, go up to the
left corner by the fence and use the Force on a pile of debris in the water.
This will build a washing machine.  Use the Force to move the motorcycle into
the washing machine (this is getting really weird), then use the Force on the
whole contraption to release a whole new pile of Lego bricks.  Build these into
a pod with an Astromech Droid Lock, and make R2-D2 operate it.  As soon as you
think he's finished, move away, because the whole thing explodes, taking out
the fence with it.  Head up to the edge of the land and have Yoda use the Force
to raise Luke's X-wing fighter out of the water.

Approximate Total Lego Studs: 60,000

           __________
    ______/ UNLOCKED \_____________________________________________________
   /                                                                       \
   | STORY CHARACTERS: Luke Skywalker (Pilot)                              |
   |                   Luke Skywalker (Dagobah)                            |
   |                   Yoda                                                |
   |                                                                       |
   | PURCHASABLE CHARACTERS: None                                          |
   |                                                                       |
   | STORY CLIPS: Clips 26, 27, 28, 29.                                    |
   \_______________________________________________________________________/


 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  FP5-4 Episode V, Chapter Four: Dagobah (FREE PLAY MODE)
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

STUDS REQUIRED FOR TRUE JEDI STATUS: 70,000
APPROXIMATE TOTAL STUDS AVAILABLE: 105,000

At the very start, use the Force to stack the three large crates on top of each
other.  Jump on top of them, and double-jump up on top of the leafy canopy.
From there, double-jump to the right and slightly down to another such canopy
where MINIKIT CANISTER #1 awaits (you may have collected this one already in
Story mode).  Back on the ground, switch to an Astromech Droid and roll down
into the water via the brown ramp.  Cross the water to the right side to find a
small piece of land with plenty of Studs.  Return to the starting position.
Use the Force to uproot the small plants, and blast or slash the bunches of
reeds on both sides to receive some Studs.  Build the brown ramps out of the
Lego pieces ahead for a few more Studs and go up the rise.

Just ahead, use the Force to uproot more plants, and destroy the two green
bunches of reeds on the right side.  Between them, use Dark Force on the reeds
behind the fence to blow it up, gather the Studs, then double-jump or hover
straight up to the next landing.  Use the Force on the plant and continue
upwards to what looks like a go-cart track.  Use the Force on the plants all
around it and destroy the reeds to get all of the Studs.  Smash the large grey
block on the track, and assemble the Lego pieces inside to make a tractor.
Ride the tractor fully around the track to reveal the red POWER BRICK at one
end of the track.  Collect it and return to the regular path.

Keep uprooting plants and destroying bunches of reeds whenever you come across
them.  Up ahead, one of the reeds is hiding a grapple point.  But before you
use it, have an Astromech Droid hover left and up to the left edge of the large
rock in the middle of the pond.  Once on that patch of dry land, switch to
another character and jump to the top of the rock.  Destroy the block there to
find MINIKIT CANISTER #2 (which you may already have found in Story mode).  Go
back to the land on the right side and use the grapple point to cross the
water.  Continue ravaging plants on the other side.  At the left edge of this
strip of land, again use an Astromech Droid to hover to the left, then use the
Astromech Droid Lock to raise a bridge.  Destroy the plant life here (make sure
to get all of the tall brown bunches of reeds) and continue upward and to the
left.

Go around destroying all of the plants and collecting loose Studs.  Use the
Force to stack the three round Lego rocks, and double-jump straight up on top
of them to reach the Blue Stud.  It can be difficult, but just keep trying and
you'll reach it soon enough.  Use the Force on the front of Yoda's house to
build a platform to the rock on the left, but don't go up there yet.  Switch to
a small character (one capable of crawling through vents) and enter Yoda's
sweet swamp pad.  Inside, it's a Double Score Zone.  Collect the loose Studs,
then use Dark Force on his big screen TV to find MINIKIT CANISTER #3.  Head
back outside and go to the right.  Destroy a few more plants here if you
haven't already, and build the red bicycle for a few Studs.  Use Dark Force on
the red and black Lego block to blow it up.  Send an Astromech Droid into the
water to get the Studs that fell in there, then come back out and build the
brown Lego pieces into a raft, go into the water for more Studs again, then
come back up and wait for the raft to return.  Jump on top of it and ride to
another area.  Destroy the bunches of reeds all around the rim.  Use a Thermal
Detonator to clear out the shiny metal debris at the far end, revealing MINIKIT
CANISTER #4 in a cave behind it.  Return to the front of Yoda's home, either
via the raft or through the water as an Astromech Droid.

If you didn't already, use the Force on the front of Yoda's house to build a
platform up to the rock on the left.  Use it to get up top to reach the Studs
above.  You could jump off the far side and keep going up, but for the sake of
clarity I'm going to have to jump back down to the first side, go down a bit
and enter the tunnel through the tree on the left.

Approximate Total Lego Studs: 56,000

Use a Thermal Detonator on the shiny debris immediately to your right if you
want to regain entry to the previous area.  Ahead, smash the locks around the
rim of the round brown hatch to open it, receiving a '1 of 3' prompt and
freeing some bats.  For each of the three piles of flowers, plant and Lego, you
need to smash or blast most of the plants and flowers, then use the Force to
finish off the last few.  Use the Force to assemble the piles of Lego pieces
into bridge segments, allowing you to reach the next island up ahead.  Smash
open the '2 of 3' brown hatch, then head right using the buttons to build the
pathway.  On the final landing, open the third brown hatch for prompt '3 of 3',
and the MINIKIT CANISTER #5 will appear to the right (unless you already got it
in Story mode).  At the top of this area, getting up the mushrooms is easier
than in Story mode.  Just use the Force to lower the higher mushroom on the
left, double-jump on top of it, and double-jump over to the Astromech Droid
Lock once the mushroom rises again.  Use the lock to open the gate and head on
through.

Head downwards along the rock path to rejoin the large rock that was to the
left of Yoda's house.  Collect the Studs and break the plants along the path,
then go back up.  Use the Force on the round Lego piece to blow it up for some
Studs.  Use the Force on the water at the top left edge of the path to build a
tractor, and use the Force on its trailer to build a ramp.  Jump to the top
Studs and hover around the rim of the tree to the wooden platform on the left.
Use the grapple point there to reach MINIKIT CANISTER #6.  Smash the stuff in
front of the cave on the left and enter it.

Approximate Total Lego Studs: 63,000

Go back up the ramp slightly to collect a couple of Studs, then head down it.
At the bottom, use Dark Force on the wall of the ledge below you to build half
of a bridge.  Cross to its edge and use Dark Force again on the rest of the
bridge across the gap to complete it.  Cross over, collect the loose Studs and
smash the shiny crates with a Thermal Detonator.  Build the grapple point and
use it to reach a ledge above with MINIKIT CANISTER #7.  Go back across the
bridge and use the button platforms to reach the next ledge.  Smash the bunches
of reeds and use the grapple point they reveal on the rock ledge.  Above,
destroy the shiny Lego debris with a Thermal Detonator and collect the Blue
Studs in the cavern.  Go back down and continue upwards.  Cross another button
platform, then crawl into the vent access hatch on the next ledge.  From the
upper ledge, shoot the cage containing MINIKIT CANISTER #8 up ahead a couple of
times to send it crashing down to the ground.  Go after it to collect it.

Get the Studs from the right side of the path before continuing up the left
side over the large bottomless pit.  Jump up twice as you move ahead, then jump
left to the next ledge with Studs on it.  Use the Protocol Droid Lock here to
reach some more Studs.  Jump across the gap to the right side, get the Blue
Stud on this landing, and jump across up to the left.  Continue up the left
until you're past the bottomless pit.  Get the Studs partially hidden along the
left edge of the ground.  On the right side, use a Thermal Detonator on the
shiny debris to open up a new cave.

Inside the tunnel behind the shiny debris, there is a room with many octagonal
pillars.  Some of them will crumble away when you get close.  Start on the
first disc straight up the middle of the path.  I suggest using an Astromech
Droid as you lead character here, as you can easily hover back again as soon as
you reach any disc that might be unstable.  Basically, hover from disc to disc,
returning to the previous one as soon as any shaking begins, then advance to
the nearest disc that survived, and continue until you reach the end of the
cave, where MINIKIT CANISTER #9 awaits, along with some Studs.  Go back to the
main path.

During the fight with Darth Vader, go around collecting the loose Studs, and
use the Force to stack the crates and lift yourself up to the platforms on
either side of the arena.  Enter the gate when done.

Back outside, smash the many bunches of reeds, and use the Force on the seven
plants in the middle to free the pile of Lego bricks.  Build these into a
rotating lever and push it clockwise to raise the bridge.  On the other side,
have an Astromech Droid hover left to the tree branch with a couple of Blue
Studs.  Back on land, smash the bunches of reeds as usual.  There are two black
bunches of reeds in the middle that you must use Dark Force to destroy, and
another at the top of the area by the fence.  Crawl into the vent access hatch
on the right side to reach the branches above.  From there, jump or hover to
the left to reach the branch with the lever.  Pull it, destroying the dark
crate on the ground below.  Go down and build the grapple point, use it, and
double-jump to reach MINIKIT CANISTER #10.

Across the clearing to the left, stand on the dark glowing crates with your
partner and use the Force to lift each other up to the checkered track above.
Grab the Studs and push the moving crate over the edge.  Build the pile of Lego
bricks into a motorcycle.  Next, use the Force on the water above on the left
side to create a washing machine.  Use the Force to put the motorcycle in the
washing machine, use the Force on it again, then assemble the pile of Lego
bricks into a device with an Astromech Droid Lock.  Operate that, and roll away
immediately or you'll get caught in the blast.  Note that you could also just
use a Thermal Detonator to destroy the gate ahead, but you would miss out on a
few Studs if you skipped using the washing machine.  At the top of the path,
use the Force on the X-wing in the water until the level finishes.

Approximate Total Lego Studs: 105,000

MINIKIT VEHICLE COMPLETED: ** X-wing **


     ~~~~~~~~~~~~~~~~~~~~~~~~~~
      Minikit Canister Summary
     ~~~~~~~~~~~~~~~~~~~~~~~~~~

     Minikit Canister #1: At the very start, use the Force to stack 3 large
                          crates.  Double-jump from them to the canopy above,
                          then across to the canister on the right.

     Minikit Canister #2: At the first grapple point, use an Astromech Droid to
                          hover left to the large rock in the middle of the
                          water.  Jump to the top of the rock and smash the
                          crate to find the canister.

     Minikit Canister #3: Inside Yoda's home, which you can enter using a small
                          character, use Dark Force on the big-screen TV on the
                          left to receive the canister.

     Minikit Canister #4: To the right of Yoda's house, use Dark Force on the
                          red and black Lego block.  Build the Lego pieces into
                          a raft and jump on it to cross the swamp.  Jump off
                          at the far end, go up and use a Thermal Detonator to
                          clear away the shiny debris in front of the cave
                          containing the canister.

     Minikit Canister #5: Smash open all three round brown hatches in the area
                          through the tree tunnel from Yoda's house to reveal
                          the canister on the last patch of land.

     Minikit Canister #6: After building the tractor and hovering left around
                          the tree to the rickety wooden platform, use the
                          grapple point to reach the canister on a high ledge.

     Minikit Canister #7: In the destiny cave, at the bottom of the first ramp,
                          use Dark Force to build half of a bridge, cross to
                          its edge, and repeat to build the rest of it.  Use a
                          Thermal Detonator to destroy the shiny crates, build
                          the grapple point and use it to reach the canister.

     Minikit Canister #8: In the destiny cave, use the vent access hatch on the
                          left side to crawl to a ledge above.  There, shoot
                          the cage containing the canister to drop it to the
                          ground, then go after it to collect it.

     Minikit Canister #9: Near the end of the destiny cave, use a Thermal
                          Detonator to clear the shiny debris on the right side
                          of the path.  Inside the cave, cross the octagonal
                          discs carefully, as many will fall away.  The
                          canister can be found once you've safely maneuvered
                          your way to the end of the cave.

     Minikit Canister #10: After exiting the destiny cave, crawl into the vent
                           access on the right side of the clearing.  Hover
                           left to the branch with the lever and pull it.  On
                           the ground, build the grapple point and use it, then
                           double-jump to the canister.

     ~~~~~~~~~~~~~~~~~~~~~~
      Power Brick Location
     ~~~~~~~~~~~~~~~~~~~~~~

In the first area, after going up the rise, look on the right side of the path
for a dark fence with tall reeds behind it.  Destroy these using Dark Force,
and double-jump or hover up to the next piece of dry land.  Go up to the
racetrack and destroy the grey block.  Build the Lego pieces into a tractor and
ride it all the way around the track.  The Power Brick will appear over the
track near where you first entered it.


 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  S5-5 Episode V, Chapter Five: Cloud City Trap (STORY MODE)
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

               Barely a few weeks into his Jedi taining with
               Yoda, Luke Skywalker has had a vision of his
               friends captured by Darth Vader.

               Against Yoda's advice, the impetuous young Jedi
               sets his X-wing fighter on a course for Cloud
               City.

               Here he hopes to find Han Solo and Princess
               Leia - little guessing in his haste that he
               himself is the true target of Vader's trap...


STUDS REQUIRED FOR TRUE JEDI STATUS: 11,000
APPROXIMATE TOTAL STUDS AVAILABLE: 20,000

  ~~ On cloud nine ~~

Double-jump on top of your X-wing fighter to grab a Blue Stud.  From behind the
X-Wing (so that you can't get shot by the distant Stormtroopers), use the Force
on one wing to build part of a bridge off the landing pad.  Go around
collecting the Studs around your fighter, and kill the Stormtroopers by
reflecting their blaster shots back at them with your lightsaber.  Have R2-D2
hover across to their platform and operate the Astromech Droid Lock to complete
your bridge.  Jump across the gap and rebuild the Astromech Droid Lock by the
doorway.  Have R2-D2 use this one too, and enter the city.

Inside, fight off the Stormtroopers that drop in to say hello.  You'll have to
fight more waves of them, basically whenever you perform a required action.
Collect the loose Studs around the room.  Have R2-D2 operate the Astromech
Droid Lock in the upper wall.  Push the crate inside the room that this opens
along the checkered floor to the red lights.  Next, destroy the white and blue
wall panel on the left side, and use the Lego bricks thus obtained to build a
cannon seat, and use the Force to move it to the end of the checkered floor.
Mount it and shoot the blue gate ahead several times until it is completely
destroyed.  The grey door will now open automatically for you.

Inside the hallway, fight a few Stormtroopers, collect the Studs from the
sides, and have R2-D2 operate another Astromech Droid Lock to open the next
door.  Head on through.

Approximate Total Lego Studs: 8,000

  ~~ Jedi battle ~~

Head up the ramp and down the stairs to find... Darth Vader, this time in the
flesh.  Block his three-hit lightsaber combo, then immediately jump and attack
him once, then block again, then attack again.  After two hits, he flips away a
short distance.  Switch control to R2-D2 at this point, and go operate the
Astromech Droid Lock at the upper left side of the disc.  The resulting steam
blast will stun Darth Vader momentarily, so switch back to Luke and get a free
hit in on him.  He'll then fight back again, and after taking two more hits,
he'll flip to a spot where the steam can hit him again.  Repeat this strategy
until all of his hearts are depleted, and he'll jump away and leave the room.

At this point, assemble the Lego bricks to complete the crane control, and use
it to pick up R2-D2 and drop him onto the ledge at the far right.  He'll
automatically use the first Astromech Droid Lock there to move out the yellow
and grey platform.  As Luke, go back up the stairs and use the Stormtrooper
Helmet Dispenser, then double-jump to the yellow platform.  Move to the
Stormtrooper checkpoint at the back and wave hello to gain entry.  Collect the
Studs before leaving.

Inside the next area, use the Force on the wall panel to build a fan, allowing
you to reach the upper ledge.  Have R2-D2 operate the Astromech Droid Lock on
the lower level to activate the moving lift.  Have Luke go up and ride it to
the right, then step onto the next grey platform to lower it enough for R2-D2
to hover over.  Use the Force to right the next fan mechanism, and float up to
the next platform.  Up there, have R2-D2 use the next Astromech Droid Lock to
start the vertical lift moving.  From the top of its path, hover left to grab
the Minikit Canister, then go back up to the right and enter the doorway.

Approximate Total Lego Studs: 13,000

  ~~ The struggle continues ~~

Darth Vader again decides to take a direct hand in affairs.  But after you hit
him twice, he'll again retreat to a higher platform.  Then, waves of
Stormtroopers will drop in on you periodically as you're busy on the floor.
Fight them off whenever you have to.  Build the Lego bricks at the right wall
into a lift mechanism, and the ones in the middle of the room into a green and
red rotating lever.  Also use the Force on the two grey and blue structures in
the upper wall to create a ramp up to the left platform.  Go up there with R2-
D2 and use the Astromech Droid Lock to trigger a vent below Darth Vader's feet,
causing him to jump to the ground and fight Luke again.  Hit him twice and
he'll jump to the other half of the elevated platform.  R2-D2 will now
automatically move onto the blue lift, so push the rotating lever clockwise to
move him to the top, where he'll automatically trigger the other steam vents,
knocking Vader to the ground once more.  Hit him twice again and he'll return
to his first position, so repeat using the two Astromech Droid Locks until
you've fully depleted his hearts.  To reach the few Studs on the upper right
platform, position the lift half-way using the rotating lever (push it counter-
clockwise to lower the platform), then double-jump up to the lift and then to
the ledge.  Head through the door on the right that Darth Vader escaped
through.

Approximate Total Lego Studs: 14,000

  ~~ Final fight ~~

Go up the ramp and pull out your lightsaber.  You can kill the Stormtroopers by
reflecting their blaster shots back at them.  While you're doing this, also do
a double-jump attack to smash the grate in the floor on the right side to
receive a Minikit Canister.  When you have a moment's breathing room, switch to
R2-D2 and hover up to the far platform.  Operate the two Astromech Droid Locks
to close the hatches, locking out more Stormtroopers.  Hover back over and
switch control to Luke again.  Darth Vader will Force-toss objects at you.  You
need to use the Force on them once they cross half-way towards you to send them
flying back at him.  Once you hit him in this way, he'll jump over to your
platform to fight you mano a mano.  Hit him twice and he'll retreat back again,
and more Stormtroopers come out to blast you.  Repeat the whole process.  When
Darth Vader has no more hearts left (out of the four that he started with), you
still have to go through a round until he tosses objects at you, but this time
when you shoot it back at him, it'll destroy the glass behind him and he'll
escape.  Use the Force on the pile of glass to build a platform for you to jump
across.  Now if you want to do everything that you possibly can in Story mode,
before you advance to the next area, go back to the Stormtrooper helmet
dispensere, where you first fought Vader, and disguise yourself.  Be careful
from this point not to fall or take any hits, so that you keep your helmet on.
Return to where you most recently fought Vader and head through the round
window.

On the other side, move left to grab the Minikit Canister, then hit Darth Vader
twice to make him retreat.  Use the Force on the wall panel to make a partial
ramp to the next ledge.  Once you're there, have R2-D2 fly down to the Minikit
Canister over a small platform, and hover back again.  To the right, operate
the Astromech Droid Lock to activate the lift, and go up as Luke to fight Darth
Vader some more.  If you've been skillful or lucky enough to keep your
Stormtrooper helmet on, then you can open the checkpoint near the end of the
path here to find a Minikit Canister.  As for Vader, every two hits, he'll
retreat to the next position, except for at the very end, where you have to hit
him four times in one go.  This triggers the end of the chapter.

Approximate Total Lego Studs: 20,000

           __________
    ______/ UNLOCKED \_____________________________________________________
   /                                                                       \
   | STORY CHARACTERS: Luke Skywalker (Bespin)                             |
   |                                                                       |
   | PURCHASABLE CHARACTERS: None                                          |
   |                                                                       |
   | STORY CLIPS: Clips 30, 31.                                            |
   \_______________________________________________________________________/



 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  FP5-5 Episode V, Chapter Five: Cloud City Trap (FREE PLAY MODE)
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

STUDS REQUIRED FOR TRUE JEDI STATUS: 16,000
APPROXIMATE TOTAL STUDS AVAILABLE: 24,000

Collect the loose Studs, and use the Force on the X-wing's left wing to build
part of the bridge.  Double-jump on top of the X-wing to grab the Blue Stud.
Also, walk into the back of the X-wing to find the red POWER BRICK.  Hover
across to the Stormtroopers' platform and use the Astromech Droid Lock to
complete the bridge.  Use a Thermal Detonator on the grate beside the droid
lock, switching to an Astromech Droid and quickly hovering away before it
explodes.  Hover back to get MINIKIT CANISTER #1 inside the alcove.  Hover back
to the X-wing's landing pad and cross the bridge to the right.  Rebuild the
Astromech Droid Lock and use it.

Inside, collect the Studs from the right end of the room.  Destroy the wall
panel on the left, and use the Astromech Droid Lock to open the door.  Push the
crate inside the closet out along the checkered floor to the red lights.  Build
the pile of Lego pieces, then use the Force to place the cannon on its base.
Use it to blast the gate ahead, then enter the door behind it.  In the hallway,
use the Bounty Hunter checkpoint to gain entry to the room with MINIKIT
CANISTER #2.  Go up the hall and use the Astromech Droid Lock to open the door.

Approximate Total Lego Studs: 9,000

After fighting Darth Vader for the first time, use Dark Force on the device
along the left edge of the disc.  This opens a hole in the middle of the disc.
Use the crane to pick up one of the Stormtroopers who fire at you from the room
exit, and drop them into the hole you made.  Doing this yields some Lego pieces
that you can use to build MINIKIT CANISTER #3, and also receive some Studs.
Use the crane to lift your partner to the platform on the right, and they'll
operate the panel to raise a partial bridge for you to double-jump to.  Use the
Stormtrooper checkpoint to leave the room.

In the following dark area, use the Astromech Droid Lock to the right, and use
the Force to activate the fan.  On the ledge above, use a character with a
blaster to jump and shoot the grey panel in the wall on the right.  This
creates a platform for you to reach MINIKIT CANISTER #4 by double-jumping.
Unfortunately, most of the Studs released when you shoot the wall will fall
into the abyss below.  Ahead, after you use the second Astromech Droid Lock to
activate the vertical lift, use an Astromech Droid and hover to the left from
the top of the lift's path to reach MINIKIT CANISTER #5 (which was also
available in Story mode).

During the next fight with Darth Vader, collect the loose Studs and build the
rotating lever and the lift mechanism to receive more Studs.  Use the Force to
build the ramp to the upper left platform.  Use the Astromech Droid Locks to
force Darth Vader back to the ground.  Crawl into the vent access along the
rear wall to reach MINIKIT CANISTER #6 inside the cage.  There are also three
sets of blue pipes on the right wall that can be blasted to release a shower of
Studs, though you may have to jump right from the left upper platform and fire
while in the air to hit the top one.  After the fight, chase Vader through the
door on the right.

Approximate Total Lego Studs: 20,000

Hover across to the Imperials' platform and use the Astromech Droid Locks to
take out the Stormtroopers.  Since you're in Free Play mode, you can then just
switch to a lightsaber user and strike Vader once directly to smash him back
through the window.  Before you go after him, however, hover back to the
starting platform and do a double-jump lightsaber ground smash near the right
corner to destroy the floor grate, allowing a piston to rise, pushing up
MINIKIT CANISTER #7 (if you didn't collect it already in Story mode).

As soon as you enter the final area, walk left to grab MINIKIT CANISTER #8,
perhaps the most obvious one in the entire game.  Hit Darth Vader twice to make
him retreat, then use the Force to build a blue ramp.  Go up it and jump to the
next platform, fight Darth Vader off again, then hover down into the screen to
reach a small platform with MINIKIT CANISTER #9 on it.  After going up the lift
and fighting off Vader for the third time, be sure to collect the loose Studs
tucked behind the wall along the path.  Use the Stormtrooper checkpoint just
around the bend to open the door to MINIKIT CANISTER #10.

Approximate Total Lego Studs: 24,000

MINIKIT VEHICLE COMPLETED: ** Cloud Car **


     ~~~~~~~~~~~~~~~~~~~~~~~~~~
      Minikit Canister Summary
     ~~~~~~~~~~~~~~~~~~~~~~~~~~

     Minikit Canister #1: Hover from the X-wing's landing pad to the
                          Stormtroopers' platform.  Use a Thermal Detonator on
                          the shiny silver grate, hovering out of the way
                          before it explodes.  The canister is behind the
                          grate.

     Minikit Canister #2: Inside the first hallway, use the Bounty Hunter
                          checkpoint on the left to gain access to the room
                          with the canister.

     Minikit Canister #3: After the first fight with Vader, use Dark Force on
                          the device at the left edge of the disc where you
                          battled it out.  Use the crane to drop a Stormtrooper
                          into the hole this creates, and build the resulting
                          Lego pieces into the canister.

     Minikit Canister #4: In the next area after fighting Vader for the first
                          time, use the fan to reach the upper ledge.  There,
                          jump and shoot the grey wall panel on the right to
                          create a platform, and use it to double-jump to the
                          canister.

     Minikit Canister #5: In the next area after fighting Vader for the first
                          time, use the second Astromech Droid Lock to activate
                          the vertical lift.  From the top of its path, hover
                          left to the canister suspended in the air.

     Minikit Canister #6: During the second fight with Darth Vader, crawl into
                          the vent on the right side of the rear wall to reach
                          the canister inside the cage on the left.

     Minikit Canister #7: After the second fight with Darth Vader, when you're
                          reflecting back the Stormtrooper's blaster shots, do
                          a double-jump lightsaber attack on the right side of
                          your platform to smash the grate, allowing the
                          canister to rise.

     Minikit Canister #8: After following Darth Vader through the round window,
                          walk left to grab the very obvious canister.

     Minikit Canister #9: In the final area, after building and going up the
                          blue ramp and fighting off Vader for the second time,
                          hover straight down into the screen to reach the
                          canister on a small floating platform.

     Minikit Canister #10: At the end of the final area, before you finish off
                           Darth Vader, use the Stormtrooper checkpoint to gain
                           access to the room with the canister.

     ~~~~~~~~~~~~~~~~~~~~~~
      Power Brick Location
     ~~~~~~~~~~~~~~~~~~~~~~

At the very start of the chapter, walk into the back of the X-wing fighter to
collect the Power Brick.  Pretty simple, eh?


 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  S5-6 Episode V, Chapter Six: Betrayal over Bespin (STORY MODE)
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

               Escaping from the Rebel defeat on Hoth, Han Solo
               has sought sanctuary on Cloud City, high above
               the planet Bespin.

               His old friend Lando Calrissian is now
               Baron-Administrator of this self-governing colony,
               and Han hopes for a warm welcome.

               But in this time of galactic upheaval, nothing is
               as it seems...


STUDS REQUIRED FOR TRUE JEDI STATUS: 45,000
APPROXIMATE TOTAL STUDS AVAILABLE: 56,000

  ~~ Chase the Bounty Hunter ~~

Start by shooting at Boba Fett once, causing him to run off (alternately, you
can just move up towards him, dodging his shots).  Next, fight a few
Stormtroopers, and collect a couple of Studs on the ground around you.  Head up
the hallway.  Half-way up, once you reach the pile of white Lego blocks, Boba
Fett will start firing on you again, but he'll leave if you approach him a
little bit, after pulling a lever turning the stairs into a slope.  Build the
Lego blocks into a cone, receiving some Studs and a '1 of 3' prompt.  Go to the
bottom of the slope ahead, and shoot the wall on the left.  Pull the lever
inside to right the stairs, then go up.  To the right at the top, you need to
shoot Boba Fett or just move towards him again, then collect the Studs on the
floor before following him into the next room.  If you need some hearts, shoot
some of the civilians running around; you'll want to be at full health before
advancing.

In the round white room, you have to fight Boba Fett while dodging his blaster
shots.  They really hurt, taking away two hearts for each hit.  Shoot him
repeatedly as he hovers around the room (or get close to him and punch and kick
him mercilessly) until he has only one heart left, at which point he'll escape
back into the hall.  Follow him out there, and then again through the Bounty
Hunter checkpoint that he opens, after you fight off the Stormtroopers that
come after you at this point.

Run ahead to make Boba Fett run off again, leaving more Stormtroopers in his
wake.  Before following him, shoot the white sections of the wall panels on
either side of the hallway straight ahead (there are three sections on each
wall panel that you can hit).  Take the left hallway, and run up to/shoot Boba
Fett some more to chase him back, and then out to the right at the end of the
hall.  Here, a lot more Stormtroopers come out to play as well.  With all of
the opposition out of the way, go back to the start of this hallway and shoot
three white sections on the walls on each side of the corridor, and again
straight ahead at the end.  You'll need to be a fair distance away to jump and
shoot the highest sections.  Build the white Lego cone to see prompt '2 of 3'.
Head outside to the right.

Approximate Total Lego Studs: 13,000

  ~~ Droid reunion ~~

Oh well, your target escaped.  Well, at least you R2-D2 now joins you.  Collect
the Studs out here and head back indoors.  Shoot some Stormtroopers and head
down the hall, using R2-D2 to operate the Astromech Droid Lock, deactivating
the harmful steam vents.  At the crossroads, head to the right to the Astromech
Droid Lock and have R2-D2 open the door.  Inside, blast the three purple Lego
pods for some Studs and for C-3PO's head, and also blast the pile of Lego
debris in the middle of the room.  With that cleared out of the way, you can
push the batter pack along the floor inside the red and grey markings all the
way to the left wall.  Pull the lever on the left wall, and rebuild C-3PO.
Head back into the hall.

Return to the starting area of this chapter, and use C-3PO to operate the
Protocol Droid Lock on the left there, revealing a room with a Minikit
Canister.  There is also a hat dispenser in here for a little fun.  Return to
the crossroads in the grey hallways and have C-3PO open the door with the
Protocol Droid Lock.  Inside, fight the Stormtroopers and Imperial Officers,
then jump and shoot the six suspended white Lego cylinders inside the windows
just ahead.  From the Lego debris that falls, build a little vehicle.  There's
no real point to doing this (other than the few Studs that you receive), it's
just fun.  Use the Stormtrooper helmet dispenser if you feel like being sneaky
and bypassing the guards ahead.  Please feel free to do this, as there aren't
any Studs to collect other than those lying on the ground.  If you do take on
the Stormtroopers, note that once you kill the bunch in the lounge on the right
side, a few more come out behind you, so watch your back.  Use the Stormtrooper
checkpoint inside the right elevator (go back to the dispenser first if
necessary).

Approximate Total Lego Studs: 24,000

  ~~ Urban warfare ~~

At the top of the elevator, before you advance, move to the right behind the
wall to find a Minikit Canister.  Shoot the four Stormtroopers up ahead and the
many more that then rappel down to fight you, and shoot the blue Lego pods for
some Studs.  Build the grapple point from the debris that falls once you defeat
all of the Stormtroopers.  Grapple over to the next ledge, then use the crane
magnet to lift each of your Droids and drop them onto your side.  Use the next
grapple point to reach the platform above, then build and use the lever on the
left side to activate the elevator for the Droid to come up.  Head right and
jump over the laser tripwire, landing past the conveyor belt.  Stand on the
grey button until all of your party has crossed over.  Further to the right,
switch control to R2-D2, and go down the short black outcrop and hover over
past the barrier in the floor.  Hover across the gap to the next floor section
to the right, and use the Astromech Droid Lock to raise a bridge for the others
to use.  The humanoid characters can jump over the floor barrier, so that
leaves just C-3PO on the other side.  Use the grapple point just ahead, go left
above and shoot the structure high in the wall, causing it to fall on and
destroy the barrier below.  Continue right past the grapple point, and jump
over the orange blocks to shoot the blue Lego pod beside them.  Jump back and
push one of the orange blocks all the way to the right, creating a passageway
for everyone to move through.  Have C-3PO operate the Protocol Droid Lock to
gain access to the large door.

Inside the hall, there are many Stormtroopers to fight.  Just wade into them
and let loose, grabbing any dropped hearts right away.  There are several white
wall panels, each with three section to blast to release some Studs.  To hit
the higher sections, you'll have to do jump shots from far back in the hall (or
far ahead, shooting back for the first ones).  Also build the white Lego cone
in the middle, which makes it '3 of 3', revealing the Minikit Canister right
beside it.  Head to the end of the hall and hang a right.

In the next section of the hall, shoot three Stormtroopers.  Use the grapple
point to reach a few Studs overhead.  Use Lando Calrissian, and you'll be able
to jump and dive towards the Studs to the right and just below you to pick a
few of them up on your way down.  Ahead, have R2-D2 roll safely through the
steam and deactivate the jets with the Astromech Droid Lock on the far left
side.  Blast the three sections of the wall panel straight ahead, and take the
hall veering off to the left.

Approximate Total Lego Studs: 55,000

  ~~ Fleeing the city ~~

Step on the pairs of red buttons on each side of the room to restore power to
the levers in the middle, then pull both of those.  Go back through the
previous room and take the hallway to the left of the deactivated steam vents.
Have R2-D2 open the door via the Astromech Droid Lock, and go outside.  Fight
the Stormtroopers that drop in all around the Millennium Falcon.  Once they're
all dead, the ramp into the ship lowers, and you can climb inside.

Approximate Total Lego Studs: 56,000

           __________
    ______/ UNLOCKED \_____________________________________________________
   /                                                                       \
   | STORY CHARACTERS: Lando Calrissian                                    |
   |                   Princess Leia (Bespin)                              |
   |                                                                       |
   | PURCHASABLE CHARACTERS: Lobot (11,000 Studs)                          |
   |                         Ugnaught (36,000 Studs)                       |
   |                         Bespin Guard (15,000 Studs)                   |
   |                         Princess Leia (Prisoner) (22,000 Studs)       |
   |                                                                       |
   | STORY CLIPS: Clips 32, 33, 34, 35.                                    |
   \_______________________________________________________________________/



 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  FP5-6 Episode V, Chapter Six: Betrayal over Bespin (FREE PLAY MODE)
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

STUDS REQUIRED FOR TRUE JEDI STATUS: 60,000
APPROXIMATE TOTAL STUDS AVAILABLE: 80,000

Here, you can use a lightsaber wielder to block Boba Fett's shots, and even
relect them back at him with proper timing.  Even without reflecting, blocking
gives you sufficient protection to be able to move up towards him and chase him
away by proximity.  At the very start, use the Protocol Droid Lock on the left
side to open the room containing MINIKIT CANISTER #1 (which you could have
collected in Story mode).  Going up the hall, collect the loose Studs and build
the white Lego cone in the middle for the '1 of 3' prompt and a whole bunch of
Studs.  Smash the wall on the left at the bottom of the ramp and pull the lever
to restore the stairs.  at the top, prepare to block the shots from around the
corner to the right.  Once Boba Fett runs again, collect the loose Studs and
follow him into the white room

Inside, reflect the blaster shots as you move up towards Boba Fett.  After a
hit, he'll be on the ground momentarily, so use this time to strike him with a
lightsaber.  Remember that you can always go back out in the hall and kill
fleeing civilians to refill your heart meter.  Watch out for the Thermal
Detonators that he throws, just move out the way before they explode it they're
at all near you.  Once he's down to one heart, he'll flee again.  At this
point, use the Force on the sculpture in the middle of the room until it blows
apart, and quickly pick up as many Studs as you can.  Jump into the hole
beneath it to grab MINIKIT CANISTER #2.  Head back into the hall and watch Boba
Fett escape through the Bounty Hunter checkpoint.

Approximate Total Lego Studs: 8,000

Use the Astromech Droid Lock to the left of the Bounty Hunter checkpoint in the
main hall.  Inside, pull the lever to lower the second platform, then make your
partner a Force user and he'll automatically lower the first platform and hold
it down for you.  Jump up the platforms to reach MINIKIT CANISTER #3.  Return
to the previous hallway and enter the Bounty Hunter checkpoint door.

At the crossroads, shoot the grey wall panels.  Each has three section that
yield Studs, from top to bottom.  Jump and shoot the upper sections, letting
the auto-targetting feature do the work of aiming for you.  To the right, open
the door with the Astromech Droid Lock to reach the dark workshop behind it.
Smash the purple Lego pods and the pile of debris in the middle of the room,
then push the battery to the left wall and use the lever.  Build C-3PO to
receive some Studs; he sure doesn't last long in Free Play mode!

Back at the crossroads, head left along the path that Boba Fett fleed through.
Force him back some more, and shoot the three sections of each white wall panel
on the sides and at the end of the hall.  Build the white Lego cone for prompt
'2 of 3' and continue out to the right.  Hey, the Slave 1 is just sitting here!
Double-jump on top of it, and walk out to its tip.  Double-jump straight up
there to grab the red POWER BRICK.  Retrace your steps to the crossroads.

Approximate Total Lego Studs: 20,000

Go up and use the Protocol Droid Lock.  Fight the Imperial troops inside, and
shoot the six cylinders hanging from the ceiling straight ahead.  Collect the
Studs and build the Lego vehicle.  Head along the hallway and kill all of the
Stormtroopers.  In the lounge area on the right, use the Force to stack the
chairs on all three tables to reveal MINIKIT CANISTER #4 above them.  Enjoy the
view of Cloud City here, then go left to the elevators.  Use the Bounty Hunter
checkpoint inside the left elevator.  Up above, blast the three flower boxes
for some Studs, then also blast the three palm trees (you may need to jump and
shoot to hit them properly).  Hit them repeatedly until they're completely
destroyed, collecting the Studs as you go.  After you destroy the rear and the
right trees, a Force glow will appear on the ground.  Use the Force to assemble
two of the tree planters into MINIKIT CANISTER #5.  Go back down the elevator.
Use the Stormtrooper checkpoint in the right elevator next.

As soon as you emerge from the elevator, move behind the wall on the right to
find MINIKIT CANISTER #6 hidden there (unless you already picked it up in Story
mode).  Head up the path and endure the long barrage of Stormtroopers.  Destroy
the blue crates, and build the grapple point.  On the far side, grapple up once
more, and rebuild the lever on the left.  Moving to the right, collect the
loose Studs and hover across the long gap.  Operate the Astromech Droid Lock,
and go up at the adjacent grapple point.  Above, move left and shoot the Lego
structure in the wall, jumping down after it to collect the Studs.  Go up at
the same grapple point, and this time hover to the right to reach MINIKIT
CANISTER #7.  Use the Protocol Droid Lock to open the next door, after
destroying the last blue crate.

Inside the long hall, in between killing Stormtroopers, shoot the white wall
panels.  Each has three sections to destroy, each releasing a healthy dose of
Studs.  Jump and shoot from different positions up and down the hall to hit
every section.  Build the white Lego cone in the middle for more Studs and the
'3 of 3' prompt, and MINIKIT CANISTER #8 will appear beside it (if you didn't
already collect it in Story mode).

Approximate Total Lego Studs: 57,000

Around the corner, use the grapple point to reach one of the upper ledges with
Studs on them, then hover to the other three ledges to get every Stud.  Send an
Astromech Droid through the steam to operate the Astromech Droid Lock on the
left side.  Shoot all three sections of the white wall panel on the far wall.
On the right, use Dark Force on the dark panel to open the adjacent doors.
Inside, it's a Double Score Zone!  Collect the Studs, then jump and shoot at
the fancy chandellier hanging over the table.  It will drop, releasing MINIKIT
CANISTER #9 and a few Studs.  Go back to the previous room.  Take the far left
passageway, stand on the pairs of buttons on either side of the room, and pull
the levers to raise the bridge to the Millennium Falcon.  Go back out again and
take the rear left passage next.

Outside, cross to the Millenium Falcon and fight the Stormtroopers until the
ramp onto the ship lowers.  Double-jump on top of the Falcon to grab MINIKIT
CANISTER #10. Climb the ramp to finish.

Approximate Total Lego Studs: 80,000

MINIKIT VEHICLE COMPLETED: ** Slave 1 **


     ~~~~~~~~~~~~~~~~~~~~~~~~~~
      Minikit Canister Summary
     ~~~~~~~~~~~~~~~~~~~~~~~~~~

     Minikit Canister #1: At the very start, operate the Protocol Droid Lock to
                          open the room on the left with the canister inside.

     Minikit Canister #2: After fighting Boba Fett in the white room, use the
                          Force on the sculpture in the middle until it blows
                          apart, then jump into the hole beneath it to grab the
                          canister.

     Minikit Canister #3: To the left of the Bounty Hunter checkpoint that Boba
                          Fett flees through, open the door with the Astromech
                          Droid Lock.  Inside, make your partner a Force user
                          and he'll hold down the first platform.  Use the
                          lever to lower the second platform and jump up both
                          to reach the canister suspended above.

     Minikit Canister #4: In the Stormtroopers' lounge area, use the Force to
                          stack the chairs on top of the three tables.  This
                          reveals the canister overhead.

     Minikit Canister #5: Go up the left elevator with the Bounty Hunter
                          checkpoint inside.  Above, jump and blast the trees
                          to the right and rear repeatedly until only their
                          pots are left.  Use the Force to form these pots into
                          the canister.

     Minikit Canister #6: After going up the elevator with the Stormtrooper
                          checkpoint, move behind the wall on the right behind
                          you.  The canister is hidden there.

     Minikit Canister #7: At the grapple point beside the Astromech Droid Lock
                          which raises a large blue and grey bridge, use the
                          grapple point, then hover to the right to reach the
                          canister.

     Minikit Canister #8: Build the three white Lego cones at various points in
                          the chapter (none of them are hidden), and the
                          canister will appear beside the last one.

     Minikit Canister #9: In the large room with the steam vents, use Dark
                          Force on the panel on the right side.  Enter the room
                          that this opens and jump and blast the chandellier.
                          It will fall and reveal the canister.

     Minikit Canister #10: At the end of the chapter, double-jump on top of the
                           Millennium Falcon to collect the canister plainly
                           visible there.

     ~~~~~~~~~~~~~~~~~~~~~~
      Power Brick Location
     ~~~~~~~~~~~~~~~~~~~~~~

Go left at the crossroads and fight to the end of the hall.  Turn right to go
outside and find the Slave 1 sitting there.  Jump on top of it, and double-jump
from its tip straight up to the Power Brick.


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                          4B1) EPISODE V BONUS LEVELS
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Congratulations, you've completed Episode V!  To access the bonus levels, you
must first have completed all six regular chapters of Episode V in Story mode,
and you must also have collected at least sixteen Gold Bricks.  You'll have at
least seven just for completing the previous chapters (one for Episode IV,
Chapter One, and six for the chapters in Episode V), so you'll need at least
nine more, which can be obtained by achieving True Jedi status in any chapter
in Story mode, by purchasing them from the Cantina bar, by playing a couple of
chapters in Free Play mode and obtaining True Jedi status and/or collecting all
Minikit Canisters, or by continuing on any uncompleted chapters in the other
two Episodes in Story mode.  However you do it, once you have sixteen Gold
Bricks, you can assemble the doorway in the alcove to the right of the entrance
to Episode IV, Chapter Six.

 =-=-=-=-=-=-=-=-=-=-=-=-=-=
  SS5 Episode V Super Story
 =-=-=-=-=-=-=-=-=-=-=-=-=-=

Again, here you will play through each chapter of Episode V in turn, with the
goal of completing them in as little time as possible.  To that end, I have
provided here a speed walkthrough.  Note that while playing, you will not lose
any Studs when you die.  Also remember that you don't actually have to finish
within the time limit to receive the Gold Brick, so you could take your time
and gather every single Stud from the episode if you chose to do so.

-------------
 CHAPTER ONE - Hoth Battle
-------------

From the start, head left and hook onto a rolling bomb at the dispenser.  Fly
upward, shooting all of the mounds of Lego bricks in the way, towing the bomb
to the top of the area.  If you're lucky or skillful, you'll make it all the
way still carrying the bomb.  Release the bomb to blow up the barrier in the
ice cave at the top of the path and fly through it.  Next, hook onto the first
AT-AT and spin around it until it trips, then grab a rolling bomb and blow up
the downed AT-AT (theoretically, you don't need to destroy this one to get
through the area, but if you don't then he'll be a major pain as he keeps
destroying the rolling bombs that you're trying to use to destroy obstacles
further ahead).  Fly up to the next AT-AT, trip him up and blow him up with
another rolling bomb, then grab a third bomb to destroy the large grey barrier.
Grab a bomb again and fly up the middle of the path.  Unless you're very lucky,
you'll need to blow up at least the white barrier at the start of the narrow
path.  With that out of the way, tow a bomb up the narrow path to destroy the
barrier ahead, then fly through there and through the next tunnel.  In the
final area, fly around destroying the required number of targets, as indicated
by the icons at the top of the screen.  Use rolling bombs to destroy the AT-
AT's once you've tripped them over.  After the fourth wave of enemy targets,
the chapter will be complete.

-------------
 CHAPTER TWO - Escape from Echo Base
-------------

Head left to the door.  After a moment, some debris will fall in front of it.
Build this into an explosive that will blow open the door.  Run up the hall,
killing the Snowtroopers as you go.  At the end, assemble the heat generator
and blast it three times, then wail until the ice melts and the next door
opens.  In the lunch room, kill the Snowtroopers and push the heat generator
right along the checkered floor, where it will melt the ice over the next door.
Go up the next hall and kill the Snowtroopers and blast the chair cannon
repeatedly to destroy it.  Rebuild it, shoot the new Snowtroopers and blast the
pipes in front of the door ahead.  Take the right path at the crossroads and
destroy the blocks in front of the door.  Inside the room, assemble the rest of
the moving cart, then push the rotating lever a little bit.  Head out and
straight up the hall past the crossroads to the next room, where you find C-
3PO.  Bring him to the door above the chair cannon and use the Protocol Droid
Lock.

In the large room on the other side, blast all of the Snowtroopers.  Blast the
crates in the middle of the floor, and assemble the orange vehicle.  On one
side of the checkered floor, push the movable crates into the slots to activate
one of the fans.  Hop into the vehicle and move close to the fan so that C-3PO
lands on the back of your vehicle.  Ride up to the ledge at the top of the room
and hop off to launch C-3PO up.  Rebuild a cannon chair and blast the pipes
over the door ahead.  Rebuild the Protocol Droid Lock and have C-3PO use it to
open the door.

In the hall, go past the white grates and build the debris over the door at the
end into an explosive device.  Go through the door after it blows.  Cross to
the left, then go up the ramp and roll down the other side over the red
buttons.  Repeat if necessary.  Once they're all lit, go through the door at
the bottom of the ramp.  Blast the crates.  Push the movable crates over top of
two of the red buttons, and stand on the other two to open the door.  In the
next room, blast the many Snowtroopers, then rebuild a cannon chair and shoot
the control mechanisms and both sides of the red forcefield.  Next, go back
down a bit along the right wall and pull both levers.  Push the crates inside
to the left into the slots in front of the Tauntauns' pen.  Ride a Tauntaun up
to the Millennium Falcon and jump on top of the ship.  Rebuild the cannon on
top, then jump down and assemble the red Lego pieces beside the ship.  Climb up
the ramp when it lowers to escape.

---------------
 CHAPTER THREE - Falcon Flight
---------------

In the Millennium Falcon, destroy the four cannons mounted in the side of each
of the four Star Destroyers, then wait a moment for the scene to change.  Fly
ahead through the asteroids, blasting wildly and picking up torpedos as you go.
At the end, launch the torpedos at the four pink targets, going back out to the
asteroid field and shooting a couple more asteroids to get more torpedos.  In
the next area, do the same again.  After torpedoing through the first barrier,
fly up into a clearing and shoot any remaining torpedos at the next barrier on
the far side.  To restock, rather than fly back out to the asteroids, head into
the hole on the right side and fly down into the cave.  Blast the objects at
the end to get more torpedos and fly back out, then destroy the rest of the
barrier.  Finally, go through another asteroid field, and launch torpedos at
the targets around the giant asteroid at the end as they turn into position.

--------------
 CHAPTER FOUR - Dagobah
--------------

Build the brown Lego pieces into ramps for R2-D2 to climb and move up the path,
shooting the bats.  At the water's edge, blast the green plant to reveal a
grapple point and use it.  Head left on the other side.  Have R2-D2 hover left
across the water and use the Astromech Droid Lock.  Have Luke blast the tall
brown plants to get through and head left on the other side.  Assemble the red
button and use R2-D2 to hover to the next one in the water.  Activate each red
button as it appears.  On the far side, head right towards the house at the
base of the tree.

Run up to Yoda and press [Triangle] to have him mount you.  For each of the
three piles of plants and Lego pieces, destroy most of the plants and use the
Force on the rest, then use the Force to move the Lego pieces into the water.
Do all three piles to make a bridge.  Cross it and jump to the red button.
Jump to each red button as it appears, until you reach the other side of the
water.  Go up to the mushrooms, and use the Force first on the right mushroom,
then the second.  Have R2-D2 move on top of the right mushroom, then hover to
the left one when the first rises, then hover to the ledge over the door.  Use
the Astromech Droid Lock there and enter the door below.

Go up and use the Force on the glowing spot in the water, then again on the
trailer to create a ramp to the tree above.  Have R2-D2 go up the ramp, then
hover left around the tree to use the next Astromech Droid Lock.  Go up the
path, jump across the water and destroy the planks over the cave before heading
inside.  Go down the slope and double-jump to the first brown button, then to
the second, then go up across the ledge and jump to the third button.  Continue
moving upward, jumping right and left across the ledges as you cross the large
pit.  Ahead, hit Darth Vader twice, then move onto one of the blue blocks below
his ledge.  Use the Force when Yoda is on the other block to reach the top.
Hit Vader twice again.  Go down to the right on the ground and use the Force to
stack the two large crates.  Build a smaller crate from the Lego pieces and use
the Force to move it.  Jump up the crates to reach Vader again and keep hitting
him.  Finish him off on the ground and head up through the tunnel.

Outside, use the Force on the many plants and flowers in a pile, then build the
rotating lever and push it around.  Cross the bridge.  Use the Force on the
Lego planks to make a ramp for R2-D2.  On the left side near the top, stand on
one of the two dark crates and use the Force when Yoda is on the other one.  At
the top, push the movable crate to the ground, and assemble the Lego pieces
into a motorcycle.  Use the Force on the water just above.  Use the Force to
put the motorcycle in the washing machine.  Use the Force on the whole
contraption to blow it up, then assemble the Astromech Droid Lock.  Have R2-D2
operate it, then go up and have Yoda use the Force to raise the X-wing out of
the water.

--------------
 CHAPTER FIVE - Cloud City Trap
--------------

Have Luke reflect the Stormtrooper's shots back at them, then have R2-D2 hover
to their platform and use the Astromech Droid Lock.  Luke can use the Force on
the X-wing to complete the bridge.  Jump across it, build the next Astromech
Droid Lock and use it to enter the building.  Kill the Stormtroopers and have
R2-D2 use the Astromech Droid Lock beside the checkered floor.  Push the crate
along the floor to the end.  Smash the light blue glass on the left and
assemble the Lego pieces into a cannon chair.  Use the Force to move it into
position and use it to blast the bars over the door.  Head through there and
kill more Stormtroopers, then use the next Astromech Droid Lock at the end.  Go
down to fight Vader.  Hit him twice, then switch to R2-D2 and use the Astromech
Droid Lock on the platform to stun Vader.  Hit him more, repeat until he runs
off.  Build the crane control and use it to lift R2-D2 over to the ledge on the
right.  Go back up the stairs and use the Stormtrooper helmet dispenser, then
double-jump to the platform that R2-D2 moved out for you, and use the
Stormtrooper checkpoint at the top of the ledge.

While chasing Vader, use the Force to move the fan to the floor.  Have R2-D2
operate the Astromech Droid Lock just past it, then make Luke use the fan to
reach the ledge above.  Ride the moving lift to the right and jump onto the
next lift below to lower it.  Use the Force to reposition the next fan, and
have R2-D2 operate the Astromech Droid Lock on the following lift to activate
it.  Fight off Vader in the next room, then use the Force to flip down the ramp
sections in the wall.  Use the Astromech Droid Lock at the top, then fight
Vader some more.  Assemble the rotating lever and the lift mechanism on the
right, the use the former to raise the latter with R2-D2 on it.  Repeat these
things until you defeat Vader again, then follow him to the right.

Go up the ramp and switch to R2-D2.  Hover to the far platform and use both
Astromech Droid Locks to cut off the Stormtroopers, then hover back and switch
to Luke.  Use the Force to send the debris flying back at Vader.  Fight off
Vader, then repeat all of the above until you smash the window.  Use the Force
to build the glass into a platform and jump to it and through the round window.
Outside, hit Vader twice, then use the Force to build a ramp.  Keep moving
right, forcing Vader back.  Use the Astromech Droid Lock at the bottom of the
striped lift to activate it.  Continue the fight to the end.

-------------
 CHAPTER SIX - Betrayal over Bespin
-------------

Head up the hallway to make Boba Fett retreat.  Approach the bottom of the
stairs, shoot the wall on the left and pull the lever inside.  Go up the stairs
and chase Boba Fett into the side room.  Fight him off, then chase him through
the Bounty Hunter checkpoint and to the left at the crossroads.  Fight past the
Stormtroopers in pursuit until R2-D2 rejoins you.  Go back into the building
and have R2-D2 use the Astromech Droid Lock by the steam vents to shut them
off.  Continue backtracking up the hall, and go right at the crossroads to
another Astromech Droid Lock, use it.  Inside, blast the purple crates and the
pile of debris, then push the battery into the wall on the left.  Assemble C-
3PO and head back into the hall.  Go up at the crossroads and operate the
Protocol Droid Lock.  Head outside.

Kill all of the Stormtroopers, and assemble the grapple point.  Use it, then
hop into the magnetic crane control and use the crane to bring over both
Droids.  Use the next grapple point, then build and use the lever by the lift.
Go right and jump over the laser sensor, then stand on the grey button until
everyone has joined you.  At the block in the floor, have R2-D2 go out, hover
right, and back up to the floor, then hover right to the Astromech Droid Lock
and use that to extend a bridge.  Have another character use the grapple point
and shoot left to drop a block on the barrier so that C-3PO can cross.  Jump
over the orange crates and destroy the blue crate, then push one of the orange
crates right to create a passage.  Use the Protocol Droid Lock beside the door
to open it.

Fight your way up the hall and to the right.  Have R2-D2 roll through the steam
and use the Astromech Droid Lock on the other side to deactivate the vents.
Enter the upper left hallway.  Stand on the pairs of red buttons on both sides
of the room, then pull the levers.  Go back to the previous room and take the
lower left hallway.  Use the Astromech Droid Lock and head outside.  Kill all
of the Stormtroopers to lower the ramp to the Millennium Falcon and board it.


 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  CB5 Episode V Character Bonus (BESPIN)
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

               While the Rebel Alliance struggles heroically
               with the oppressive Empire, and as Luke Skywalker
               moves closer to his epic destiny, daily life goes
               on across the galaxy.

               In the dangerous corridors of Cloud City,
               intrepid adventurers compete to collect one
               million LEGO Studs in the fastest time possible.

               It's the desperate, ruthelss life of a world in
               turmoil...


Here again, the best characters to use are Boba Fett or 4-LOM for their Thermal
Detonators and Super Blasters, which will kill any enemy in one hit, or perhaps
Han Solo or an Imperial Officer for their rapid firing rate.  All of these
characters can also dodge incoming blaster shots, which is great since there
are several areas in this stage where you face a whole lot of enemies at once.
I've generally found it easier in this level to use Han, and then just briefly
switch to a Bounty Hunter briefly when I need to blow up a shiny object.

Destructibles in this area are blue crates and grey fence segments all along
the walkways.  There are also a few shiny silver objects for Thermal Detonators
to destroy, giving a half-decent number of Studs.  Enemies will drop a decent
handful of Studs as well.  There are several points where you need to step on
red buttons to move bridges into place to move more easily from point to point.
For each such gap, the button can only be found on one side, so move around all
possible pathways to find them all and complete the terrain.  If you get stuck
facing a large number of enemies, try a Thermal Detonator (assuming you have a
Bounty Hunter) to wipe a bunch out in one go.  Alternately, switch to a
lightsaber user and do a double-jump ground strike.  It can help a lot too to
have a partner who can distract and deflect a lot of enemy fire, such as any
lightsaber user.  This stage can be difficult, but just remember not to get
stuck in any one place firing on a bunch of enemies without also moving in to
collect their Studs, and be sure to recollect your own dropped Purple Studs
whenever you get killed.

If you end up having a lot of difficulty and are getting overly frustrated,
another option is to unlock, purchase and turn on some helpful Extras, such as
Super Blasters and Invincibility.  Doing so may take away the satisfaction that
you could otherwise obtain by beating the game without these cheats, however.


 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  MB5 Episode V Minikit Bonus (HOTH)
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

               On the frozen planet Hoth, intrepid adventurers
               compete to collect one million LEGO Studs in the
               fastest time possible.

               It's the desperate, ruthelss life of a world in
               turmoil...


Once again, the goal here is to collect one million Studs by destroying objects
and enemies, this time in less than six minutes.  Achieving this will net you a
Gold Brick.  In this stage, the Snowspeeder is the best vehicle to use.  Though
others may be quicker, the Snowspeeder is the only vehicle with a tow cable,
and you need to use the rolling bombs to destroy many objects that yield a
great number of 10,000-point Purple Studs.

This stage forms a ring around the central mountain, so you can more or less
just keep flying in one direction blasting like crazy and collecting the Studs
as you go around.  You start next to the rolling bomb dispenser;  grab one with
your tow cable and roll it into the white barrier wall just below to receive
many Purple Studs.  You can grab another bomb and go for more of the wall right
away if you like.  Start flying around destroying the trees.  The shiny silver
trees can only be destroyed by rolling bombs, but they don't yield as many
Studs as the wall segments, so save the bombs for those.  Approximately half-
way around, you'll find a torpedo dispenser, so swing by it to pick some up.
Continuing around some more, you'll eventually reach the stage's long torpedo
target tower, so blow that up and swoop by for more Purple Studs.  All in all,
this is quite an easy stage to earn the Gold Brick in.  You can easily get one
million Studs in less than four minutes, let alone six.


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                      4C) EPISODE VI: RETURN OF THE JEDI
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 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  S6-1 Episode VI, Chapter One: Jabba's Palace (STORY MODE)
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

               Luke Skywalker has returned to his home planet
               of Tatooine in an attempt to rescue his friend
               Han Solo from the clutches of the vile gangaster
               Jabba the Hutt.

               Little does Luke know that the Galactic Empire
               has secretly begun construction on a new armored
               space station even more powerful than the first
               dreaded Death Star.

               When complete, this ultimate weapon will spell
               certain doom for the small band of Rebels
               struggling to restore freedom to the galaxy...


STUDS REQUIRED FOR TRUE JEDI STATUS: 38,000
APPROXIMATE TOTAL STUDS AVAILABLE: 52,000

  ~~ Into the palace ~~

At the start, head to the right and blast the pile of multi-colored Lego blocks
for a few Studs.  Collect the loose Studs as you head up to the next pile of
Lego blocks and blast that as well, then head across the field to the left
side.    Collect the loose Studs there, going along the ledge at the bottom
until you reach the Blue Stud.  Now you can go up to the main door.  Build the
pile of Lego bricks there, then jump up off of the platform you made to the
yellow Stud.  This triggers one of those mechanical eyes to come out and start
firing on you.  Jump around to avoid its shots as you fire back at it.  After
four hits, it'll be destroyed.  Repeat for the two mechanical eyes on each side
of the door, triggered as you collect the floating yellow Studs.  Once all
three are destroyed, the door opens.

Inside the palace, move ahead little and some Gamorrean Guards will come out to
fight you.  They can block your blaster shots, take two hits to kill, and they
just keep coming until you pull the levers underneath the overhead tunnels to
close them off.  You can sometimes manage to hit them by jumping and firing.
Another way is to let one engage your computer-controlled partner, and shoot
them in the back.  Melee attacks are also useful, and they can't be blocked,
but you'll likely take one hit while you're striking them twice (but at least
you're likely to also receive a Heart when he falls).  To make your life
easier, too, you can assemble the pile of Lego bricks on the left to create a
juke box which plays a rockin' version of the Imperial March.  This renders all
Gamorrean Guards defenseless as they rock out on their axes (axes, get it?).
The effect is temporary, though.  Regardless of how you approach this fight,
make getting to the lever underneath the pipes on both sides of the hall a
priority.  Pull them, then deal with the surviving guards.  If you need an
extra Heart, you can also shoot the torch on the left wall near the entrance.
This also gives you some Studs.

Enter the archway on the right side and go up a short curved ramp, collecting a
few Studs and fighting one Gamorrean Guard.  Shoot the torch at the edge of the
water, mounted on the right wall, for more Studs, then return to the main
hallway.  Building and then destroying the juke box will give you some Studs.
Be sure to shoot the wall torches all the way along, including on the far wall
on either side of the gate.  Here at the end of the hall, you can also enter
the side tunnel on the right to build a Protocol Droid Lock for some Studs
(though you also have to fight two Gamorrean Guards in there), and the side
tunnel on the left to close another Guard hatch, and to use the Bounty Hunter
helmet dispenser.  While sporting one of those, use the Bounty Hunter
checkpoint to get through the gate in the main hall.  Shoot both torches near
the top of the stairs and proceed through the door.

Approximate Total Lego Studs: 7,000

  ~~ A trio united ~~

Once you find Luke, switch control to him, as he's best equipped to take out
the Gamorrean Guards.  He can block their strikes with his lightsaber and
easily strike back, but the easiest way to dispatch them is to use Luke's Force
choke move, killing them quickly and without risk to yourself.  Go up one side
of the room, wiping out the Guards as you move up to the lever beneath their
tunnels.  Pull the lever, then cross to the other side and do the same.  Clean
up any remaining enemies, then go around the room picking up the loose Studs.
Shoot the torches on the side and front walls.  On the right side, build the
Lego bricks into a movable crate, and push it over top of the red floor button.
Use the resulting grapple point to reach the stairs overhead, and go up them to
reach the red Power Brick.  Go down the other side to collect the rest of the
Studs.  Back on the ground, have Luke use the Force on the hatch cover in front
of the grapple point to move it.  Grab the Studs that were behind it, then use
the Force on it again to open it.  Step inside to collect three Blue Studs.
Build the Bounty Hunter checkpoint to the right of the main door, and use it
(go back to the previous hall and into the left side room to get a new helmet
if necessary).

In the next room, again use Luke to Force-choke your way through a string of
Gamorrean Guards to reach the lever closing their tunnel on the left side of
the room.  With the resistance gone, grab the Blue Stud near the lever, and the
loose Studs on the right side of the room.  Shoot the two torches on either
side of the doorway that you came through (they're mostly hidden from the
camera).  Use the Force on the Droid parts for more Studs.  Blast the big grey
cylinder on the right, then build the pile of Lego bricks into a platform.
Jump onto it with Leia or Chewbacca, and Luke will raise you up with the Force.
Jump onto the ledge above and go to the left, dropping down inside the caged
area.  Deal with the Gamorrean Guard, then pull the two levers in here, raising
the large grate in the main room.  If you still have a character wearing a
Bounty Hunter helmet, you're in great shape, otherwise go back and get one at
the dispenser just outside of this room.  Wearing a Bounty Hunter helmet, you
can throw Thermal Detonators with [O].  Throw one at the shiny metal debris
blocking the way ahead.  Also blast the two torches on the sides, then continue
to the next room.

Another Gamorrean Guard hatch is straight ahead, so use Luke to Force-choke
your way up to it and pull the lever.  On the left side, build the Lego bricks
into a generator, and blast it four times to blow it up.  Collect the Studs,
then go up the stairs via the new hole in the wall to find a Minikit Canister.
On the right side of the room, there are two wall torches to blast.  You also
need to destroy the flashing orange cans in the devices on either side of the
gate.  Once they're all gone on both sides, you can continue through the next
hall.

Approximate Total Lego Studs: 27,000

  ~~ Traps and droids ~~

Go up the stairs, shooting the torches on the walls for some Studs.  Just
ahead, the silver floor grates will collapse as you approach them, or if you
damage them from afar.  To get safely across, simply use the ledge on either
side of the corridor, where there are a few Studs to collect.  The two
Gamorrean Guards that come after you from the far end can be lured into falling
into the holes, or killed in a more old-fashioned way if you prefer.  At the
far end, destroy the wall torches and walk up to the gate to open it.  Continue
down the stairs to the next room.

Kill the two Gamorrean Guards.  At the entrance to this room, use the Force on
the Droid debris on the right side for a few Studs.  Destroy the brown floor
panels in the entrance, with blaster shots or a double-jump lightsaber strike.
Use the Force on the Droid arm in the hole for a few Studs, then head into the
below-ground tunnel, following it until you reach the Minikit Canister and the
elevator back up top.  Use the Force on the discarded Droid bits in the rear
left corner to receive some Studs.  Also use the Force on the wall panel on the
left, then assemble the resulting pile of Lego bricks into a hovering platform.
On the right side of the room, pull both levers and assemble the Lego pieces
into a set of four red buttons.  Use these directional buttons to move the
hovering platform by standing on them.  Move the platform all the way to the
far left corner, then have Luke double-jump from the platform into C-3PO's pen,
lowering the floor and allowing both to escape.  Now use the buttons to move
the hovering platform all the way to the right, and have Luke jump in to rescue
R2-D2 as well.  You can now use the Protocol Droid Lock on the left of the exit
door, and the Astromech Droid Lock on the right, to open the doors.  Don't go
through yet, though, because there are a few more Studs that you can go back to
get now.

Approximate Total Lego Studs: 32,000

  ~~ Backtracking ~~

Go back out the way you came in and go up the stairs.  At the passageway with
the collapsing floor panels, you'll have to leave C-3PO behind; he can't get
across, and not even entering a new area will make him reappear with you.  Keep
retracing your steps until you reach the room with the large black grate in the
middle of the floor.  On the left here, have R2-D2 operate the Astromech Droid
Lock to open a room with many Studs and a Minikit Canister.

Continue returning towards the start of the chapter.  Grab a Bounty Hunter
helmet when you reach a dispenser.  In the curved hallway, just before you exit
the palace, enter the tunnel on the right side.  Have R2-D2 hover across the
water pit and roll around to collect the loose Studs.  Return to your friends,
and head outside.  Have whichever character is wearing a Bounty Hunter helmet
use Thermal Detonators to blow up the shiny metallic rocks on both sides of the
space.  Luke can double-jump from on top of the pile of black Lego bricks on
the left side to reach the upper ledge, allowing him to collect the Studs
there.

And that's all there is (in Story mode, at least).  Return to where you left
your friend C-3PO and continue onwards.  Sure, this excursion only netted you
about 5,000 Studs, but for the true completionist every bit counts.  And
besides, if you've been playing well, you'll be almost at True Jedi status at
this point.

Approximate Total Lego Studs: 37,000

  ~~ Moving on ~~

Go up the curved staircase.  Collect the loose Studs at the top and destroy the
torches.  Build the pile of Lego pieces into another juke box, then go to the
top of the stairs and destroy the rocking Gamorrean Guards before the music
stops.  Once they're gone, destroy the juke box again for a few more Studs.
Destroy the last torches by the door at the top, and have R2-D2 operate the
Astromech Droid Lock to open those doors.

In the next room, head to the left wall, using Luke to Force-choke the
Gamorrean Guards, and pull the lever to close their entrance tunnel.  More
Guards will now start coming out of the tunnel in the far right corner, on a
raised platform.  The fastest way to get there is to have Luke double-jump from
the short platforms inside the marked area on the floor up to the ledge on the
right.  He must then use the Force on the wall panel ahead to the right to
create a partial bridge, which he can then use to double-jump to the raised
platform in the corner.  Once there, he must destroy the Lego cones and pull
the lever to close the hatch, then mop up any remaining Gamorrean Guards around
the room.  Blast the torches on the left wall (the ones on the right don't
yield any Studs).  Now, you need to push the stacks of crates within the marked
area on the floor on the right side to create a tall ramp up to the platform.
Put the tallest stack on the space nearest the platform, then the second
tallest, and then the shortest.  Now have Luke use the Force on the tops of
each crate to flip down the ramp segments.  Move the whole party up to the
raised platform and destroy the Lego cones to reveal some Lego bricks.  Build
these into the next part of the bridge, which you can move into place using the
Force.  From the corner platform, have R2-D2 hover to the left and use the
Astromech Droid Lock to move a bridge over the gap for the others to cross.  At
the left side of the raised platforms, blast the cones and build the Lego
pieces into a Protocol Droid Lock, opening the exit gate.

Approximate Total Lego Studs: 43,000

  ~~ Freedom for Han? ~~

Go down the curved staircase.  There are several Gamorrean Guards already
waiting for you at the bottom.  Have Luke lure them back to the rest of the
party, and use your friends as interference while you Force-choke the Guards.
After the initial wave is dealt with, head into the room and Force-choke your
way to the levers on the left side, then in the far wall, to close the guard
tunnels.  Kill any remaining Gamorrean Guards, and the gate on the left will
open.  Don't leave yet, though.  Shoot the Lego torches on the right and left
walls, and get the loose Studs from inside the alcoves on the right (including
a Blue Stud).  Build the Lego bricks in the far left corner into a juke box

Enter the next room as soon as the juke box is complete, and kill the Gamorrean
Guards while they are slaves to the music.  When they're taken care of, go back
and destroy the juke box for a few studs, then return here.  There are still
more Gamorrean Guards to deal with, so fight your way up to the levers to close
the hatches in both the right and left far corners.  With that done, go around
to collect the loose Studs and shoot the torches all around the room.  On the
left side is a Stormtrooper checkpoint.  No problem!  Just walk up to the gate
in the middle of the far wall and it'll open, granting access to the
Stormtrooper helmet dispenser behind it.  Put one on and go open that door.
Inside, kill the Gamorrean Guard grab the Studs and Minikit Canister.  Finally,
use the Bounty Hunter checkpoint at the far wall (if you need a helmet, there's
a dispenser in the previous room), releasing Han Solo from his carbonite cage.

Approximate Total Lego Studs: 50,000

  ~~ In the Rancor pit ~~

I hope that you saw this coming.  Firstly, blast each of the two white Lego
crates to see the effect, and also collect the Studs from them.  Note that they
regenerate quickly (but only the first shot will earn you Studs).  Also, while
the Rancor's away, build the white grapple point on the right side (you may
need to do it bit by bit to avoid the Rancor's swipes).  Now it's time to get
it on.  Switch control to one of the Droids, who will fortunately not be
pursued by the Rancor.  R2-D2 can operate the Astromech Droid Lock on the right
side, while C-3PO's Protocol Droid Lock is on the left.  Either of these will
release a single Gamorrean Guard into the pit.  And since they are apparently
the Rancor's favorite food, it will ignore you for them.  Once the Rancor grabs
a Gamorrean Guard, he will move to either the right or left side near the white
Lego crates to feast.  While he's there, shoot the respective crate, and a rain
of boulders will fall on the Rancor, damaging him.  Repeat this, and the Rancor
will move to the other space, where you can crush him again.  Repeat a third
time, and he'll move to the space at the top of the cave.  The levers on either
side here are now active, so pull one while one of your organic partners does
the same, completing the level.

Approximate Total Lego Studs: 52,000

           __________
    ______/ UNLOCKED \_____________________________________________________
   /                                                                       \
   | STORY CHARACTERS: Princess Leia (Boussh)                              |
   |                   Luke Skywalker (Jedi)                               |
   |                   Han Solo (Skiff)                                    |
   |                                                                       |
   | PURCHASABLE CHARACTERS: Gamorrean Guard (40,000 Studs)                |
   |                         Bib Fortuna (16,000 Studs)                    |
   |                         Palace Guard (14,000 Studs)                   |
   |                                                                       |
   | STORY CLIPS: Clips 36, 37, 38, 39.                                    |
   \_______________________________________________________________________/



 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  FP6-1 Episode VI, Chapter One: Jabba's Palace (FREE PLAY MODE)
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

STUDS REQUIRED FOR TRUE JEDI STATUS: 45,000
APPROXIMATE TOTAL STUDS AVAILABLE: 75,000

Go around the outdoor area collecting the loose Studs, blasting the colorful
piles of Lego rocks, and using Thermal Detonators on the two piles of shiny
metallic rocks.  On the left side, go along the bottom ledge all the way to the
Blue Stud.  Use Dark Force on the pile of black Lego blocks, and use the
grapple point underneath them to reach the upper left ledge.  Go to its tip and
use the next grapple point to go even higher.  Jump off the left side down to
another small ledge with MINIKIT CANISTER #1 on it.  Use the Force on the Lego
pieces here to make a grappling hook and grapple point to swing back over to
the mainland.  Still on the left side, use the grapple point that was
underneath the pile of shiny metallic rocks to reach another raised ledge, then
double-jump or hover to MINIKIT CANISTER #2.  Assemble the Lego bricks in front
of the main door into a platform, and use it to jump to the three floating
yellow Studs, each of which releases a mechanical eye for you to destroy from
afar.  Head inside the palace once the door opens.

Inside the palace, head straight to the pile of Lego bricks on the left side
and build them into the jukebox.  While the Gamorrean Guards are thus
distracted, pull the levers to close their hatches, then kill them.  Go back
towards the entrance to this hall and shoot the wall torches for some Studs.
Also destroy the jukebox to receive more Studs.  Head into the first side
tunnel on the right.  Kill the Gamorrean Guard and destroy the wall torches,
then hover up across the water.  On the other side, collect the loose Studs on
the floor and shoot the torches above the levers.  Pull both levers, then head
into the Double Score Zone.  Destroy the torches and use the Force on the Stud
dispenser, then return to the main hallway.  Continue blasting the torches
along both walls.  Near the end, head into the side hall on the right and wipe
out the Gamorrean Guards (use a Force-wielder and choke them for the easiest
kills).  Build the Protocol Droid Lock and operate it to gain entry to the room
behind it.  In there, grab MINIKIT CANISTER #3 and the loose Studs.  Go back
out and enter the opposite hall to collect the couple of Studs on the ground.
At the end of the main hall, shoot the torches and use the Bounty Hunter
checkpoint to advance.

Approximate Total Lego Studs: 23,000

Shoot the torches and enter the large doors.  Inside, head up to the Gamorrean
Guard tunnels and close them using the levers, while using the Force to choke
the guards to death as they appear.  With them out of the way, go around the
room shooting the wall torches and collecting loose Studs.  On the left side of
the room, use the Astromech Droid Lock to open the doors, and get the MINIKIT
CANISTER #4 and the loose Studs inside.  Use Dark Force to blow up the large
black Lego floor panel in the middle of the room, then run around and collect
as many of the scattered Studs as you can.  On the right side of the room,
build the Lego bricks into a movable crate and push it over the red button.
Use the grapple point this reveals just ahead, and walk up the stairs and down
the other side to grab the Studs and the red POWER BRICK, (if you somehow
missed it in Story mode).  Back on the ground, use the Force on the round wall
hatch to move it to the floor, then use the Force again to open it, and jump in
the hole to grab three Blue Studs.  At the front of the room, build the Bounty
Hunter checkpoint and use it to open the doors to proceed.

In the next room, head to the left side to close the Gamorrean Guard tunnel
hatch and kill any guards that make it through.  Destroy the wall torches on
both sides of the entrance, along the rear wall.  In the upper left corner of
the room, use a small character to crawl through the vent access hatch to enter
the cage.  Inside, blast the bed for some Studs, then crawl through the next
vent behind it.  Out the other side, shoot another bed, and also blast the
silver floor panel.  Jump down into the hole and move under the floor panels.
Cross to the middle, then go up to activate the elevator there, then go back
down and cross to the right side.  Use a Thermal Detonator to blow up the
boulders blocking the path (get out of the way before it blows!), then continue
right to emerge in the cage there, picking up MINIKIT CANISTER #5.  Blast the
bed in here too for some Studs.  Back outside the cell, use the Force to
destroy the Droid parts for more Studs.  Destroy the large white pod, and build
the Lego pieces into a platform.  Stand it while your partner lifts you up with
the Force, then drop into the cell on the left, kill the Gamorrean Guard, and
pull the levers to open the main gate.  Use a Thermal Detonator to destroy the
pile of shiny rocks, and blow up the wall torches while you're at it.

Just ahead, go straight up to close the Gamorrean Guard tunnel.  Once the
enemies are gone, shoot the two wall torches on the right side of the room.  On
the left side of this room, build the Lego bricks into a generator, then blast
it four times to blow it up, along with part of the wall.  Enter the tunnel you
just created and go up the stairs to MINIKIT CANISTER #6 (if you didn't already
collect it in Story mode).  Go up the hall, shooting the wall torches as you
go.  When you reach the area with the floor panels, be careful not to fall into
the pit as the silver ones collapse.  Take out the Gamorrean Guards on the far
side, shoot more torches, and go down the stairs ahead.

Approximate Total Lego Studs: 50,000

In the room where you freed the Droids in Story mode, blast the brown floor
panels at the entrance.  Head into the tunnel below the floor and follow it to
the round elevator and MINIKIT CANISTER #7 (if you didn't get it in Story
mode).  Kill the pair of Gamorrean Guards.  Back towards the entrance, use the
Force to destroy the Droid parts lying around.  On the left side, use the Force
on the large wall panel, and build the Lego bricks into the hovering crate to
receive some Studs.  Use Dark Force on the ceiling vent covers along the left
to receive some Blue Studs, among other denominations.  On the right, pull both
levers and assemble the Lego pieces into the floor buttons for more Studs.
Finally, use both the Astromech and Protocol Droid Locks at the end of the room
to advance.

Go up the curved staircase.  At the first landing, shoot the wall torches and
build the jukebox from the pile of Lego bricks.  While the music is playing,
continue up the stairs and eliminate the Gamorrean Guard at the top.  Go back
and destroy the jukebox for a few Studs.  Operate the Astromech Droid Lock to
gain access to the next room.

Head right to the first lever to close one Gamorrean Guard tunnel.  To reach
the next, jump onto the small movable block nearest the raised platform on the
right, and double-jump up to the platform.  Use the Force on the wall panel up
ahead to the right to form part of a bridge, then jump across to it to reach
the corner platform.  There, destroy the beige cones and pull the lever.  Now
go back down to the floor and wipe out the Gamorrean Guards that made it
through.  Shoot the wall torches on the left side only (the others don't
contain any Studs, oddly).  Use Dark Force to destroy the three red and black
cones in the rear half of the room for a few Studs.  Now, on the right, push
the movable crates onto the marked spots, from biggest to smallest, and use the
Force to flip down the ramp segments.  Go up and destroy the cones to reveal
some Lego pieces, and build these into a platform, receiving some Studs.  Use
the Force to move it into place and cross to the corner platform.  Hover to the
left along the far wall, and operate the Astromech Droid Lock on the other side
to extend a bridge.  Use Dark Force on the red and black lights mounted in the
far wall for some Studs, and also on the grate in the middle of the far wall to
remove it, revealing MINIKIT CANISTER #8, which you must double-jump to reach.
On the left corner platform, destroy the cones and build the Protocol Droid
Lock, then use that to open the door and leave.

Approximate Total Lego Studs: 66,000

Go down the stairs and wipe out the group of Gamorrean Guards.  For fun, try a
well-aimed Thermal Detonator on them.  Head to the left wall to close one
Gamorrean Guard tunnel, then to the far wall for the second.  Shoot the brown
wall torches and collect the loose Studs on the right side of the room.  You
can build a jukebox out of the Lego pieces in the far left corner, then head
into the next room and close the Gamorrean Guard hatches in both rear corners
while the music has them entranced.  Just remember to come back and destroy the
jukebox again for a few Studs.  In the final room, shoot the wall torches and
collect the loose Studs.  Use the Stormtrooper checkpoint on the left side to
access the room holding MINIKIT CANISTER #9, as well as several Blue Studs.
Operate the Bounty Hunter checkpoint in the far wall to finish this room

During the Rancor battle, if you are in control of a Droid, then the Rancor
will not chase or attack you.  As a result, you can lead him away with an
organic character, then switch to a Droid and he'll stay put.  Lure him away
from the Lego pieces in the upper right corner, then move over to them and
build them into a grapple point.  Use this to reach a ledge above, then double-
jump up to MINIKIT CANISTER #10, visible above you.  With that done, go back
down and fight the Rancor.  On the ground, blast each of the white Lego pods
once and collect the Studs, and also shoot the Lego planks in the wall on the
left for a few more Studs.  After this, use the Protocol and Astromech Droid
Locks on the sides to drop in Gamorrean Guards, then shoot the white Lego pods
when the Rancor is near them to drop rocks on him.  With a third Gamorrean
Guard in hand, he'll move up under the large gate, so pull both levers to drop
it onto him.

Approximate Total Lego Studs: 75,000

MINIKIT VEHICLE COMPLETED: ** Desert Skiff **


     ~~~~~~~~~~~~~~~~~~~~~~~~~~
      Minikit Canister Summary
     ~~~~~~~~~~~~~~~~~~~~~~~~~~

     Minikit Canister #1: In the starting area, use Dark Force to destroy the
                          pile of black blocks on the left.  This reveals a
                          grapple point.  Use it, and the next one above, to go
                          up two ledges, then jump left down to another ledge
                          holding the canister.  Use the Force on the Lego
                          pieces and grapple back to the main area.

     Minikit Canister #2: In the starting area, use a Thermal Detonator to blow
                          up the pile of shiny metallic rocks on the left.  Use
                          the grapple point underneath to go up, then hover or
                          double-jump to the canister.

     Minikit Canister #3: At the end of the main entrance hall, enter the side
                          tunnel on the right.  Build the Protocol Droid Lock
                          and use it to raise the gate, behind which you can
                          see the canister.

     Minikit Canister #4: In the room just after the entrance hall, use the
                          Astromech Droid Lock on the left side to open the
                          doors there.  The canister is sitting behind them.

     Minikit Canister #5: In the room with the prison cells, crawl through the
                          vent in the upper left corner.  Blast the bed inside,
                          crawl through the next vent, blast another bed and
                          the silver floor panel beneath it, and drop below the
                          floor.  Cross to the right, use a Thermal Detonator
                          to blow up the rocks blocking the path, then continue
                          up the round elevator at the very right end to enter
                          the cell containing the canister.

     Minikit Canister #6: In the room where you shoot the orange cans to open
                          the gate, build the pile of Lego pieces on the left
                          side into a generator.  Blast it four times to blow
                          it up, then enter the hole behind it and go up the
                          stairs to the canister.

     Minikit Canister #7: In the room where C-3PO and R2-D2 were imprisoned in
                          Story mode, destroy the brown floor panels at the
                          entrance, and follow the path below the floor to the
                          canister.

     Minikit Canister #8: In the room with the raised platforms around the
                          perimeter, use Dark Force on the grate high in the
                          far wall.  Double-jump up to the alcove to grab the
                          canister.

     Minikit Canister #9: In the final room, use the Stormtrooper checkpoint on
                          the left wall to open a gate, and get the canister
                          from inside the alcove.

     Minikit Canister #10: During the Rancor fight, build the grapple point on
                           the left side and use it, then double-jump up to the
                           canister.

     ~~~~~~~~~~~~~~~~~~~~~~
      Power Brick Location
     ~~~~~~~~~~~~~~~~~~~~~~

In the first room after the entrance hall, build the pile of Lego bricks on the
right side into a movable crate.  Push this forward to cover the red light in
the floor, then use the grapple point that this creates just ahead.  Above, go
up the stairs to the Power Brick over the central archway.  This was obtainable
in Story mode.


 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  S6-2 Episode VI, Chapter Two: The Great Pit of Carkoon (STORY MODE)
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

               Work continues on the new Death Star, and the
               future of the galaxy appears increasingly bleak.
               On Tatooine, Luke Skywalker is in the grip of
               Jabba the Hutt, along with Han Solo, Chewbacca
               and Princess Leia.

               Jabba takes his prisoners across the Tatooine
               dunes to the Great Pit of Carkoon, where he plans
               to feed them to the fearsome Sarlacc beast.

               But, even with back-up from Boba Fett, Jabba has
               severely underestimated the powers of a Jedi...


STUDS REQUIRED FOR TRUE JEDI STATUS: 50,000
APPROXIMATE TOTAL STUDS AVAILABLE: 60,000

  ~~ From skiff to skiff ~~

On the sand skiff, take out the two guards, then get to work on collecting
Studs.  At the front of the skiff, Luke can double-jump to reach the lower of
the yellow Studs at least.  Destroy the railings all around to receive plenty
of Studs.  Be carefuly as you approach the back of the skiff, as here guards
from the main barge will start firing on you.  Reflect their shots back with
Luke's lighsaber, giving you momentary reprieve while the fallen guards are
replaced.  Destroy the two boxes along the top edge, then build the two
resulting piles of Lego bricks (by hand and by Force) into two cannon chairs,
receiving the '1 of 4' and '2 of 4' prompts.  You can use these cannon chairs
to blast the guards on the main barge as well.  Build the lever near the back
and pull it, creating a bridge to the next skiff.  Cross it carefully.

On the next skiff, you'll be under fairly heavy fire most of the time.  Try to
stay behind your partners and/or just keep moving to avoid getting hit too
often.  Here too, you can destroy the railings to receive some Studs.  You can
also use the Force on the back of the skiff to build a nice tall mast.  Pull
the single lever along the lower edge of the skiff to raise a crate on your
left.  Push this crate forward onto the grey button, then build the Lego debris
into a cannon chair.  Pull the lever again to raise a new crate, and push this
one up, right and up to the other grey button, then build the second cannon
chair.  These give you the prompts '3 of 4' and '4 of 4', and reveal a Minikit
Canister at the top of the mast.  Have Luke jump up the platforms around the
mast to reach it.  When you've had enough here, pull the pair of levers near
the front of the skiff, and cross the bridge to the next one.

Here, you face two Skiff Guards, a Gamorrean Guard, and the dreaded Boba Fett.
Use Luke, and take out the lesser minions first.  After that, it's just a
matter of reflecting back Boba Fett's shots.  While he's in the air, you'll
need to hit him with a reflected blaster shot (or a blaster shot of your own,
if you feel confident using one of your other characters who can't block shots
on themselves).  Once he's on the ground, any hit (including a reflected
blaster shot) will take away one of his life hearts.  I suggest just using
reflected shots, because if you try to move in closer to him to hit him
directly, you risk taking a hit yourself unexpectedly, and his shots take away
two hearts each.  Once you've defeated him, the next skiff will veer towards
you.  When it makes contact, two more Skiff Guards and another Gamorrean Guard
come over to fight you.  Take them out, then make sure that you destroyed all
of the railings on the current skiff before jumping to the next and destroying
the railings there as well.

To get to the main barge, you need to use the Force on the panel in its side
from the back of the last skiff.  Stand behind the mast while you do this to be
protected from enemy fire.  Jump across the platform you created, and move left
along the rim of the barge, killing the Skiff Guards as you go.  Once you've
killed all of the guards, have Luke use the Force on each grey wall segment.
Some of these will only rise half-way and then lower again after a moment,
while others will keep rising and blow up.  Walk behind them all to pick up the
loose Studs, and pull the two levers that you find.  This will raise two of the
three bridge segments that you need to continue around the barge.  To lower the
third segment, have Luke use the Force on the very left-most grey wall segment.
While it's raised, double-jump onto it, and again to the upper platform on the
left.  Push the movable crate down and right to the ground, then build the
resulting Lego pieces into a grapple point.  Have another character use the
grapple point and follow the path of Studs to the third lever.  Pull it, return
to Luke, and move everyone around to the other side of the barge.

Here, there will be repeated waves of Skiff Guards, so kill them as they
appear.  Use the Force on the brown panels between the vertical sets of lights
on either side of the gate.  This reveals two more sets of three multi-colored
lights.  Your goal is to make the right set the same as the left set: from top
to bottom, the lights need to be red, yellow, then blue.  The top light on the
right is already red, so there's only two to go.  For the middle light, use the
Force on it once to turn it yellow.  Next, push the rotating lever at the tip
of the barge counter-clockwise half a full turn to change the bottom light to
blue.  At this point, the gate will open.  Head inside the barge.

Approximate Total Lego Studs: 28,000

  ~~ Inside the barge ~~

Pick up the loose Studs, and destroy the turbines on both sides of the room.
Build the two piles of Lego bricks into cannon chairs.  Mount one of them and
blast the grey bars ahead of you into oblivion.  Once they're all gone, keep
blasting to take out some of the Skiff Guards, then head into the next room to
continue the fight.  Kill several Skiff Guards and Gamorrean Guards.  Use the
Force on the engine on the right to build a turbine on the left, then assemble
the Lego pieces on the left to complete the turbine.  Next, build the Protocol
Droid Lock on the left side, and have C-3PO operate it.  Step onto the elevator
with any character to be carried up to the next level.

Pick up the Studs beside you and head right into the next room.  Pick up the
loose Studs on the floor and in the windowsills.  Blast the Lego pipes in
between the windows all around the room.  Luke can then use the Force on the
stuff embedded in the right wall to build a giant microphone, which also
reveals a grapple point.  Use that to reach the upper ledge.  Collect the Studs
and assemble the Lego blocks into a wall panel across the room (good aim!).
Also push the moving block up and left to the floor.  Have Luke use the Force
on the giant microphone to position it hanging from the ceiling, and also use
the Force on the left wall to build a DJ table.  Next, build the two brown
speakers at the far end of the room.  Now finally, walk on the lit-up circles,
allowing C-3PO to help you, until the floor is fully lit and the party begins.
Some Gamorrean Guards will come it to rock.  Just start picking them off.
Eventually the music will stop and they'll fight you, so quickly finish them
off.  Head up into the next room.

Here, shoot all of the window grates to unleash Studs.  You'll also reveal a
pile of Lego bricks.  Assemble these into a Minikit Canister, then head through
the door in the left side of the far wall.

Approximate Total Lego Studs: 41,000

  ~~ On top of the barge ~~

Go left to the back of the barge and destroy the railings there for a slew of
Studs.  Fight your way across the deck, and collect the loose Studs along both
sides.  At the front of the barge (the end you start on), do a double-jump
lightsaber attack on the round hatch along the lower end to receive a few
Studs.  Blast the blue grate in the floor along the upper edge by the barge's
mast to reveal a movable block.  Push this block all the way along the track to
end up beside the lower large block containing a rotating target.  Go to the
right of the large block, and push the other movable block left.  With both
movable blocks in place, stand back as they explode, then move in to grab the
Studs.  Above the upper large block containing a rotating target, you can see a
Blue Stud.  To get it, have Luke double-jump on top of the block from the
railing.  To the left and right of this block, you can also blast the floor
grate covers for a few Studs.  To remove the cover from the upper rotating
target, simply have C-3PO operate its Protocol Droid Lock.

Continuing to the right along the barge's deck, destroy the large block along
the lower edge to reveal a round hatchway.  Jump down and follow the path
underneath the floor grates to the opposite end, coming up through another
round hatch.  Back here, pull the lever along the rear wall to open the blue
gate.  Staying inside this caged area, move right and destroy the wall, then go
behind the large movable block and push it out into the open.  Push it all the
way to the end of its track, wait for its hydraulics to raise the top, and then
use the Force on it to extend the ramp.  Build the large pile of brown Lego
bricks into a staircase leading up to the ramp, releasing a whole lot of Studs.
Go on up to the upper deck.

On the next level, you face waves of Gamorrean Guards.  Just have Luke Force-
choke them all and go about your business all the while.  Destroy the railings,
floor grate covers, and ladder covers along both sides for some Studs.  Also
destroy the brown crate along the lower edge, and assemble the Lego pieces into
a grapple point.  Use this to reach one of the upper platforms with a few
Studs.  Have Luke destroy the locks on the panel in the sunken area of the
floor, in the middle of this deck, then use the Force to flip the ramp out.
Use the Force on both ladders on the sides of the wall to the right, then use
the Force again to move the whole ramp into place.  Go on up to the cannon
deck.

Up here, you will be assaulted by more Gamorrean Guards and Skiff Guards.
Continue to kill them off until they just stop coming.  Destroy the railings
around the back for some Studs, and jump to the Studs suspended above the side
railings.  Next, have R2-D2 operate the Astromech Droid Lock, charging up the
cannon.  The green lights indicate how many shots you have left.  If you run
out, just have R2-D2 operate the panel again to reload.  Jump up to the cannon
and mount it.  Aim generally at the rotating targets and fire repeatedly.  You
have to hit each one twice.  This unleashes a lot of Studs, but you can't get
to them in time, so just ignore them.  Once both targets are fully destroyed,
the chapter is complete.

NOTE: There is a fairly common bug encountered here, where no matter how many
times you try, you simply cannot target and destroy one of the rotating targets
with the barge's cannon.  If this happens to you, step one is to exit the
chapter and try again (unfortunately from the very beginning of the chapter).
Step two would involve turning off your console and re-loading the game.  If
the bug persists, then you will have to use the Self-Destruct extra, obtained
by collecting the red Power Brick from Episode V, Chapter One (Hoth Battle -
see the Free Play walkthrough for that chapter for full instructions).  Turn
this extra on in the pause menu, then use C-3PO or R2-D2 and blow them up next
to the target.  You may need to do this a couple of times to hit the correct
side of the target.

Approximate Total Lego Studs: 60,000

           __________
    ______/ UNLOCKED \_____________________________________________________
   /                                                                       \
   | STORY CHARACTERS: Lando Calrissian (Palace Guard)                     |
   |                   Princess Leia (Slave)                               |
   |                                                                       |
   | PURCHASABLE CHARACTERS: Skiff Guard (12,000 Studs)                    |
   |                         Boba Fett (175,000 Studs)                     |
   |                                                                       |
   | STORY CLIPS: Clips 40, 41, 42, 43.                                    |
   \_______________________________________________________________________/



 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  FP6-2 Episode VI, Chapter Two: The Great Pit of Carkoon (FREE PLAY MODE)
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

STUDS REQUIRED FOR TRUE JEDI STATUS: 65,000
APPROXIMATE TOTAL STUDS AVAILABLE: 95,000

At the start, after killing the two Skiff Guards, use Dark Force on the round
hatch at the back of the skiff.  Use the Force next to assemble the pieces
inside into a mast, and double-jump up the platforms around it to reach the
Blue Stud at the top.  Along the upper edge, destroy the two crates, and use
the Force on the left pile and assemble the right pile manually to create two
cannons, giving the prompts '1 of 4' and '2 of 4', also releasing some Studs.
Destroy the railings all around the skiff for plenty of Studs, then assemble
the lower lever near the front of the skiff and pull the levers to extend the
bridge to the next one.

Destroy all railings around the second skiff as well.  Use the Force on the
back of the skiff to build the mast.  Now, pull the lever in the middle to
raise a crate, then push it forward to the edge of the skiff.  Build the Lego
pieces into another cannon chair, '3 of 4'.  Pull the lever again, and push the
new crate to the other side of the upper edge of the skiff.  Use the Force to
assemble the final cannon chair '4 of 4', and MINIKIT CANISTER #1 will appear
at the top of the mast.  Double-jump up the platforms to reach it.  Go down the
plank from the lever in the middle of the skiff and hover to the floating
MINIKIT CANISTER #2 and back again.  Clear out at least most of the firing
guards on the main barge, either by using the cannon chairs or reflecting their
shots back to them, and use the temporary reprieve to use the Force on the
lever mechanism at the front of the skiff.  Pull the two levers once they're
built, and follow the bridge to the next skiff.

Quickly eliminate the Skiff Guards and face off against Boba Fett.  Use a
lightsaber to defend against his blaster shots.  Try to reflect them back to
him, or just wait until your partner damages him and hit him quickly while he's
on the ground.  If you need to replenish your hearts, maneuver to the railings
and smash them.  Once Boba is dead, destroy the rest of the railings to get all
of the Studs.  Destroy the next enemies that come to meet you, and jump to the
next skiff.

Destroy the railings here too, then use the Force while standing behind the
mast (for cover from the blaster fire coming from the left) to build a platform
on the left side.  Don't jump to it yet, though.  Instead, use Dark Force on
the wall panel in the main barge to build another platform to the right, and
jump across it to the far side of the barge.

Welcome to the Double Score Zone!  Jump to the Studs as you go around the rim
to the first grapple point, and use it to reach the deck above.  There, shoot
the panel in the wall between the two levers, and assemble the Lego pieces into
MINIKIT CANISTER #3.  Go back down and continue around the ledge to the right.
Fight off Jabba's forces.  Use the Force on each of the grey wall panels.
Operate the two Astromech and one Protocol Droid Locks that this reveals, and
pull the lever back there as well.  Go back to the left to the second grapple
point, and use it to reach the upper deck.  Pull the lever on the left, then
cross to the right, collecting all of the Studs.  At the end, use a Thermal
Detonator to blow up the shiny gate, and go through it to grab the MINIKIT
CANISTER #4.  Slide back down to the rim, then jump right across the platforms
that you moved into place using the levers.

You now find yourself at the other end of the barge, which you could have
reached following the same path as in Story mode.  At this end, use Dark Force
on the crate to blow it up, and assemble the Lego pieces into a grapple point.
Use this to reach the deck above.  Kill the Gamorrean Guard.  Pull the central
lever while your partner pulls the right one, then quickly change to a Dark
Force user and use Dark Force on the left lever.  When all three levers are
down at the same time, MINIKIT CANISTER #5 will appear beside you.

Now, in the interests of completion, retrace your steps back to the last skiff,
and take the left platform to the other side of the main barge.  Fight off the
Skiff Guards.  Use the Force to open each grey wall panel, and collect the
Studs behind them.  Pull both levers at ground level.  When the left-most grey
panel is raised, double-jump to it and again to the platform on the left.  Push
the movable crate down to the ground, and assemble the grapple point.  Use it,
then cross to the right side along the row of Studs, and pull the lever at the
end.  Go back to the ground and jump left across the bridge segments to the
front of the barge.  There, use the Force to open both light panels, push the
rotating lever around until the bottom right light is blue, and use the Force
on the middle right light to turn it yellow.  Head inside the barge, finally.

Approximate Total Lego Studs: 41,000

Inside, destroy the engine parts on both sides for some Studs, and to reveal
Lego bricks.  Build them into a pair of cannon chairs.  Use one to blast the
bars ahead, for five in total.  Quickly jump off and fight the many Skiff
Guards, and the pair of Gamorrean Guards that follow.  In the next room, fight
a bit more, then destroy the engine parts on the left side.  Use the Force on
the silver engine on the right to move it across the room, and use the Force
again on the pile of Lego pieces obtained from the first engine parts to
complete the new engine.  Assemble the Lego pieces just above this into a
Protocol Droid Lock, and use it to activate the lift.  Before you use it,
though, crawl through the vent on either side and walk into the rear room.
Kill the Gamorrean Guards.  Pull both levers to reveal MINIKIT CANISTER #6.
Crawl back out and go up the lift.

Above, use a Thermal Detonator to destroy the shiny metal gate on the left
side.  Head inside the room behind it and destroy the enemies.  Blast the
engine parts on the shelves on both sides of the room, and grab the loose Studs
around the rim.  Shoot the wall panel in the upper right corner and head into
the space behind it to collect the Studs.  Go back out and head to the right
from the room with the lift.  In the next room, shoot the pipes between the
windows along both sides and collect all of the Studs.  Use the Force on the
objects in the walls on the left and right to make a DJ table and a microphone.
The latter also creates a grapple point.  Use it to reach the ledge above.
Push the movable crate to the ground, and assemble the pile of Lego bricks into
a speaker mounted in the far corner.  Go back down and assemble the two
speakers, then use the Force to mount the microphone.  Don't bother killing the
Gamorrean Guards as they come it, because they just keep respawning.  Instead,
head up into the next room and the music will automatically cease, and the
Guards will come after you.  Dispatch them.  Blast the window coverings all
around the room.  On the left side, build the Lego bricks that you obtain in
this way into MINIKIT CANISTER #7.  Head through the door to reach the top
deck.

Approximate Total Lego Studs: 64,000

Above, go to the left edge and destroy the railings there for some Studs.  Also
collect the nearby loose Studs.  Use Dark Force on the crate near where you
start to receive the pieces to a grapple point.  Build it and use it.  Collect
the Studs, then hover up to the next platform.  Use the grapple point there to
reach the highest platform, with MINIKIT CANISTER #8, which you must double-
jump to reach.  Moving along the deck, destroy all opposition until they just
stop coming.  Collect the loose Studs.  Destroy the floor panels on either side
of the upper large box containing the rotating targets.  To reach the Blue Stud
above the upper one, you must double-jump from on top of the adjacent railing.
Now to remove those pesky boxes.  For the upper one, simply operate the
Protocol Droid Lock.  For the lower one, push the movable crate to the right
beside the large box.  At the upper left corner of this deck, destroy the floor
panel to release another movable crate, and push this along the track to the
other side of the large box.  Wait until the whole thing explodes, then move in
and collect the Studs on both sides before they vanish.

Along the lower edge of the deck, near the right end, blast the hatch cover on
top of the raised box and jump inside.  Follow the path underneath the floor,
and pull the lever when you reach the far end.  Before going back outside,
destroy the blue gate on the right, move behind the large crate and push it
outside along the tracks all the way to the end.  Next, build the large pile of
brown Lego bricks into a partial staircase, and the ramp to the next deck will
be complete.

Above, gather the loose Studs and fight off the Skiff Guards and Gamorrean
Guards.  Once they stop coming, destroy the railings and small floor panels
along both sides.  Destroy the crate along the lower edge, and assemble the
grapple point.  Use it, then hover left across two more platforms to reach the
red POWER BRICK.  Back below, crawl through the vent access hatch on either
side of the wall on the right to reach MINIKIT CANISTER #9.  Crawl back
outside, and jump into the dip in the middle of the floor.  Destroy the panel
below you, and use the Force to swing the remaining piece out.  Next, destroy
the bars covering the ladders on either side of the wall ahead, and use the
Force to move the ladders to the ground.  Use the Force again on the whole
contraption to build a ramp to the cannon deck.

On the final deck, fight off the guards.  Collect the loose Studs and destroy
the rear railing for more Studs.  You can grab the Studs over the side railings
by jumping up near them.  Now, as opposed to in Story mode, where you used the
deck cannon to blow up the rotating targets, head back down to the main deck.
You can blow up the rotating targets using Thermal Detonators, allowing you to
collect the Studs that are scattered when they explode.  Each target requires
two hits; the second hit may take a few tries, since you need to blow up a
certain side of the target as it spins around.  Blow up the rotating target
along the upper edge of the deck first, then jump into the hole in the deck
where it stood, then move under the floor to grab MINIKIT CANISTER #10.  Blow
up the second target, collect its Studs, and wait a moment for the chapter to
finish.

NOTE: Many people have encountered a glitch where they can't blast the targets
with the deck cannon no matter how much they try.  If this happens to you, you
can also destroy the targets with Thermal Detonators as outlined above, the
Super Ewok Catapult extra (if you obtain the red Power Brick from Episode VI,
Chapter 4 and spend 50,000 Studs to unlock it at the Cantina), or the Self-
Destruct extra (if you obtain the red Power Brick from Episode V, Chapter 1).

Approximate Total Lego Studs: 95,000

MINIKIT VEHICLE COMPLETED: ** Sail Barge **


     ~~~~~~~~~~~~~~~~~~~~~~~~~~
      Minikit Canister Summary
     ~~~~~~~~~~~~~~~~~~~~~~~~~~

     Minikit Canister #1: On the first skiff, destroy the two crates along the
                          upper edge and assemble the Lego pieces by hand and
                          by Force into two cannon chairs.  On the second
                          skiff, use the Force on its back to build the mast.
                          Pull the lever in the middle to raise a block, then
                          push that to the front of the marked area.  Assemble
                          the cannon chair from the resulting Lego pieces.
                          Pull the lever again and push the crate to the other
                          side, and use the Force to build the final cannon.
                          The canister will appear over the mast.

     Minikit Canister #2: On the second skiff, go down along the plank from the
                          center and hover to the canister and back again.

     Minikit Canister #3: From the last skiff, use Dark Force on the wall panel
                          in the main barge to build a platform to the right.
                          Jump across this, then go around to the first grapple
                          point.  Go up it, and shoot the wall panel to release
                          some Lego pieces, which you can assemble into the
                          canister.

     Minikit Canister #4: From the third canister (see just above), continue
                          around the barge to the right.  Use the Force to open
                          the grey wall panels, and operate the three Droid
                          Locks behind them.  Go back to the most recent
                          grapple point and go up, then go right to the shiny
                          gate.  Use a Thermal Detonator to blow it up, and get
                          the canister on the other side.

     Minikit Canister #5: At the front of the main barge while still outdoors,
                          use Dark Force on the crate, then assemble the
                          grapple point.  Go up and pull the two normal levers,
                          then switch to a Sith character and use Dark Force on
                          the left lever.  When all three levers are down at
                          the same time, the canister will appear.

     Minikit Canister #6: Inside the barge, in the room with the lift activated
                          via Protocol Droid Lock, crawl through either vent
                          and move to the rear room.  Pull the levers in there
                          to reveal the canister.

     Minikit Canister #7: In the room just past the one with the rock concert,
                          blast the window coverings on the left side, and
                          build the Lego pieces that you receive into the
                          canister.

     Minikit Canister #8: On the upper deck of the barge, use Dark Force on the
                          crate near the start, then build and use the grapple
                          point.  Hover to the next platform and grapple to the
                          last one, where the canister awaits your double-jump.

     Minikit Canister #9: On the second-highest deck on top of the barge, crawl
                          through the vent on either side of the wall on the
                          right to reach the canister.

     Minikit Canister #10: Once you reach the main cannon on top of the barge,
                           blast only one of the rotating targets.  Go back
                           down to them and jump into the hole underneath the
                           once you destroyed, and move to the canister under
                           the floor grates.

     ~~~~~~~~~~~~~~~~~~~~~~
      Power Brick Location
     ~~~~~~~~~~~~~~~~~~~~~~

On top of the barge, make your way to the second deck.  Destroy the crate along
the lower edge to reveal some Lego pieces, which you can assemble into a
grapple point.  Use this to reach a platform above.  Hover left across two more
platforms to reach the Power Brick.


 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  S6-3 Episode VI, Chapter Three: Speeder Showdown (STORY MODE)
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

               The Rebel Alliance has learned of the new Death
               Star, and launches a daring plan to destroy this
               evil weapon before its construction can be
               completed.

               The Rebel fleet is readied for an assault, and a
               small strike unit lands on the nearby forest moon
               of Endor.

               Led by Luke Skywalker and Han Solo, their mission
               is to destroy the shield generator which protects
               the deadly Imperial space station...


STUDS REQUIRED FOR TRUE JEDI STATUS: 55,000
APPROXIMATE TOTAL STUDS AVAILABLE: 105,000

  ~~ Hitching a ride ~~

Destroy the plants all around the starting area.  Some of them require two
shots.  Use the Force to assemble the found Lego bricks into a platform, and
have Leia stand on it.  Luke will raise it up, and Leia can then jump over the
log.  Blast the lone plant on the right side, and build the grapple point.  Go
up to the ledge on the right and blast the plants for a few Studs.  Jump from
the lower corner onto the brown raised platform, lowering it for Luke to cross
the log.  Use the Force on the Lego blocks ahead to build a ramp over the next
log.

In the clearing, two Stormtroopers will move in on speeders.  Kill them.  Your
partner will want you to join him on the other speeder, but first you can shoot
the plants and build the grapple point for some Studs, and you can also move to
the bottom of this area and cross a bridge to reach a few more plants.  Once
you've collected all of the Studs, go back and jump onto the free speeder.

Approximate Total Lego Studs: 7,000

  ~~ Speeder fun ~~

As you ride around, your ultimate goal is to defeat the enemy speeders.  On the
way, though, there's a lot more to do.  These things move pretty fast, but you
can change direction quickly, as well as do loops by pressing [X] to give you
more maneuverability.  As you start to go forward, blast the satellite cannon
and a plant or two, then swoop back and forth over them to collect all of the
Studs thus released (and any hearts that may have been dropped, if you need
healing).  You can also shoot the tall Lego trees, though they take two hits.

After the first satellite cannon, you'll want to fly over the grey panel on the
left side.  Doing so raises the wooden ramp ahead, letting you smash into the
cage suspended above holding the Minikit canister.  Continue forward through
the next clearing.  Next, there is a series of three grey panels.  Hit them all
to lower another cage with a Minikit Canister.  Keep blasting anything in sight
and grabbing the Studs as you advance.  After the second clearing, watch for a
pair of grey panels on the right.  Fly over the first, then double back for a
moment before flying over the second, because if you don't activate it properly
you will smash into the wall ahead.  Once both are activated, go up the ramp to
the cage with another Minikit Canister.

Continuing along, there is another set of three grey panels on the left side,
lowering yet another cage with a Minikit Canister to the right.  Watch out for
the series of satellite cannons along the path after this.  After the next
clearing, stay to the right to go over first one grey panel that raises a ramp
to the upper ledge, then another three grey panels to raise another ramp to the
cage containing the Minikit Canister.  To shoot the satellite cannon at the end
of this raised ledge, you may need to go around the second ramp.  Go over the
edge of the ledge and stay on the right to find yet another Minikit Canister in
a cage at ground level.

Just ahead, you'll fly over a gap, and you'll be back in the clearing you
started at.  Now that you've collected all of the Studs possible, it's time to
take on the enemy speeders.  Fly ahead (press forward on the left stick or D-
pad to go faster) until they're in sight.  Shoot continuously until you hit
them.  After a hit, they'll flip back behind you, so press [X] to loop back
behind them again and keep shooting.  Once they're both destroyed, you'll
automatically come to a stop in a specific clearing.

Approximate Total Lego Studs: 67,000

  ~~ Back on foot ~~

You now have several Stormtroopers and an AT-ST to contend with.  I recommend
using Leia, as she can hit the AT-ST more quickly, and can often dodge its
blasts unintentionally as you press the fire button repeatedly.  Once you've
cleared out the enemies, hop into the AT-ST and walk to the right.  Jump out of
it to land on the upper ledge, and shoot the plants to get some Studs.  Hop
back into the AT-ST and blast the rotating targets on the white tower in the
upper right corner.  Once it's destroyed, you see one part of the main gate
exploding.  Now it's time to get back on your speeder bike.

This time, you have to defeat three enemy speeders.  Do so, and you'll
automatically come to a stop in the next clearing.  Here, fight the
Stormtroopers again.  Fortunately, they haven't brought an AT-ST with them this
time.  But once you kill them, you'll have to build your own.  Shoot the plants
(if you didn't blast them from your speeder earlier), to reveal the feet.  Go
down a bit and have Luke use the Force on the orange Lego block to move it
beside the ledge on the left, then double-jump from it to the top.  Use the
Force on the second block to place it below, allowing Leia to join you.  Build
the white grapple point and use it, then pull the lever on the tree platform.
Back on the ground, fight the latest wave of Stormtroopers, then use the Force
on the pile of grey Lego bricks to complete the AT-ST.  Jump in and blast the
rotating tower four times to destroy it.  Move to the right side of the
clearing and build the brown Lego blocks at ground level.  Double-jump up to
the ledge, and destroy the plants for a very few Studs.  When you're done, jump
onto a speeder bike and away you go again.

After defeating four enemy speeders, you arrive at the next clearing.  Kill the
Stormtroopers and shoot the AT-ST until its driver pops out, and kill him too.
On the right side of the clearing, build the Lego bricks into a step and use it
to jump to the ledge.  Destroy the plants and collect the Studs.  Jump into
your AT-ST and use to blast the rotating tower in the upper left corner.  With
that done, mount a speeder again and continue into the woods.

After blowing up five enemy speeders, you return to the clearing where you
first mounted a speeder.  Fight the Stormtroopers, then go down and cross the
bridge over the gap.  Back here, shoot the plants to get some Studs and reveal
the pieces of a rotating lever.  Assemble it and push it counter-clockwise to
lower the cage, then use the Force to assemble the AT-ST.  Jump into its
cockpit and blast the cages hanging over the gap.  Be careful not to walk too
close to the gap, or you won't have enough room to turn without falling in.
Once both cages are down, jump out again and use the Force to build the Lego
pieces into a large bridge for your AT-ST to cross.  Do so, blast away some
Stormtroopers and destroy the rotating white tower in the far left corner.
Doing so completes your destruction of the energy shield on the right side of
this clearing, so run through it.

Approximate Total Lego Studs: 75,000

  ~~ Speeders no more ~~

Enter the clearing and pick one side.  Go all the way around, destroying the
plants and collecting the Studs.  For the large Lego trees, Luke can do a bit
of damage on the ground, but Leia will have to blast their trunks to completely
destroy them.  Once all indigenous flora is gone, build the white grapple point
at the front and have Leia use it to collect the Studs overhead.  Pull the
levers beside the door in front of the grapple point and enter the elevator.
Cross the walkway to the left and enter the next elevator to reach the roof.

On the rooftop, several Stormtroopers will use grapples along the lower edge of
the roof to reach you.  To stop them from coming, destroy these grapple hooks.
You can also destroy the fence segments between each post to get some Studs.
Don't worry too much about the AT-AT's blaster fire.  You might get hit once in
a while, but you will also be collecting plenty of hearts as you go around
destroying all of the fence segments.  The only problem is that the AT-AT's
shots will also destroy these segments, releasing Studs sometimes when you're
unable to reach them before they vanish.  So go around getting as many Studs as
you can, and don't sweat the ones you miss.

Once the fence is completely destroyed, pull the four blue levers around the
rooftop.  This lowers the energy shields around the generators on both sides of
the AT-AT.  Next, go to the middle of the upper edge of the roof and jump onto
the white platform, collecting a Blue Stud.  You will be shot forward into the
cockpit of the AT-AT, which you now control.  Walk in a circle and fire on the
generators until all four are destroyed.  Use [Triangle] to exit the AT-AT and
return to the roof.  Finally, pull the levers in the middle of the roof
together with your partner to leave the landing platform and finish the
chapter.

Approximate Total Lego Studs: 105,000

           __________
    ______/ UNLOCKED \_____________________________________________________
   /                                                                       \
   | STORY CHARACTERS: Princess Leia (Endor)                               |
   |                   Luke Skywalker (Endor)                              |
   |                                                                       |
   | PURCHASABLE CHARACTERS: Bossk (75,000 Studs)                          |
   |                         Dengar (70,000 Studs)                         |
   |                         4-LOM (45,000 Studs)                          |
   |                                                                       |
   | STORY CLIPS: Clips 44, 45.                                            |
   \_______________________________________________________________________/


 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  FP6-3 Episode VI, Chapter Three: Speeder Showdown (FREE PLAY MODE)
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

STUDS REQUIRED FOR TRUE JEDI STATUS: 70,000
APPROXIMATE TOTAL STUDS AVAILABLE: 110,000

Go around shooting the plants to receive their Studs.  Stand on the brown
platform and your partner will raise you up.  Double-jump onto the suspended
platform to lower it, and jump to the ledge on the right to destroy the plants
there.  Jump down to the ground and destroy more plants, and assemble the
grapple point on the right for some Studs.  Use the Force to build the ramp
over the next log.  In the clearing, shoot a couple of plants, including those
down over the bridge.  Kill the two Stormtroopers and jump onto their Speeders
to take off.

In riding the speeder around, there's nothing any different from in Story mode.
Swoop back and forth, shooting all of the plants, trees, and satellite cannons,
collecting the Studs as you go.  Ignore the enemy Speeders until you've made a
full rotation and have collected all of the Studs and Minikit Canisters that
you can.  Speaking of the latter, there are several to gather as you speed
around, but these were all also available in Story mode, so you might already
have collected them.

First, about half-way up to the first clearing, fly over the grey panel on the
ground on the left side to raise the log ramp, propelling you up to the cage
containing MINIKIT CANISTER #1.  Just fly into the cage to smash it open.
After you pass the first clearing, fly over all three grey panels on the right
in a row to lower the cage containing MINIKIT CANISTER #2 just ahead.  Smash
into it to collect it.  After passing through the second clearing, fly over a
pair or grey panels on the right side to raise a log to the upper ledge, where
the cage with MINIKIT CANISTER #3 can be found.  Just ahead, on the left side,
fly over four grey panels in a row to drop the cage containing the MINIKIT
CANISTER #4.

After passing the third clearing, the one with a couple of small plants inside
of it (watch for the rotating shielded target on the left), stick to the right
side.  Fly over one grey panel to raise a log ramp to the upper ledge, then fly
over three more panels to raise another ramp that launches you to MINIKIT
CANISTER #5.  After you fly off the end of this ledge, stay on the right side
to smash the cage at ground level containing MINIKIT CANISTER #6.  Continue
your flight around as you now start firing on the enemy speeders, provided that
you've cleared out all of the destructible plants around the area.

With the enemy speeders destroyed, you come to a stop in a clearing.  Hop out
and head left and up with a blaster user, firing repeatedly to bring down the
AT-ST.  Kill the Stormtroopers, then ride the AT-ST yourself to the right side
of the clearing.  Jump out of it to land on the upper ledge.  Blast the
colourful plants to receive some Studs, and use Dark Force on the dark plants
for even more.  Clearing out all of the dark plants reveals a vent access hatch
at the base of a tree.  Crawl into it to reach the platform above.  Hover left
to the next platform, and pull the lever to lower a giant cage.  Hop back into
the AT-ST and blast open the cage to receive MINIKIT CANISTER #7.  Also blast
the rotating target until it is fully destroyed.  Hop back onto a speeder to
continue.

Approximate Total Lego Studs: 75,000

After defeating three more enemy speeders, you will halt in the next clearing.
Here, fight off the Stormtroopers and destroy the plants.  Head to the right
side of the clearing.  Build the brown Lego bricks into a platform, and double-
jump from it to the raised ledge.  Destroy the plants, and use Thermal
Detonators to destroy the shiny silver objects.  Use the Force on the three
brown platforms to stack them up, releasing some Studs, and use them to jump to
the platform in the tree.  Pull the lever to move the cage to the ground and
jump down after it.  Cross to the left side of the clearing and use the Force
to move the brown platform there next to the ledge, and use it to double-jump
to the left raised ledge.  Build the grapple point and go up to the tree
platform above.  Pull the lever, then go down and use the Force to assemble the
AT-ST.  Jump into it, and blast the large cage that you lowered to receive
MINIKIT CANISTER #8.  Hop into your speeder once you've used the AT-ST to
destroy the rotating target.

After the next round of enemy speeders, you stop in the third clearing.  Head
to the lower right corner and build the brown Lego platform.  Jump to the right
ledge, and use a Thermal Detonator to blow up the large silver block.  Build
the grapple point, and use the Force to move the right treetop platform
underneath the grappling hook.  Jump to the adjacent platform and pull the
lever to lower the cage.  Go down to the ground and take over the
Stormtroopers' AT-ST, and use it to blast open the cage to pick up MINIKIT
CANISTER #9, and also blast the rotating target, of course.  Hop back onto your
speeder for the final round, with five enemies this time.

Approximate Total Lego Studs: 82,000

You return to the original clearing.  Head down and cross the bridge over the
gap.  Blast the plants to the right of the cage and build the Lego pieces into
a rotating lever.  Push it around counter-clockwise to lower the cage.  Once
it's fully down, use the Force to put together the AT-ST.  Hop in and shoot the
hanging cages from a distance, then hop out and use the Force to assemble the
bridge.  Ride the AT-ST across the large bridge and blast the rotating target
until the forcefield to the right drops.  Head through it.

In the large, new clearing with no enemies (thank goodness, you could use a
break), go around destroying all of the plants and trees, blasting them into
oblivion and collecting plenty of Studs.  Head up to the building.  On the left
side, push the vent access hatch along the tracks on the ground to insert it
into the base of the column, then crawl through it to reach the red POWER
BRICK.  Over to the right, build the grapple point and use it to reach some
Blue Studs overhead.  Below this, pull the levers and enter the elevator.
Cross the bridge part-way and use the Stormtrooper checkpoint to lower the cage
containing MINIKIT CANISTER #10.  Go back down to the ground and use a Thermal
Detonator to open it.  Go back up and enter the second elevator to reach the
roof.

Approximate Total Lego Studs: 100,000

On top of the landing pad, destroy the Stormtrooper's grappling hooks to stop
their assault.  You can also destroy the fence segments for Studs.  The AT-AT's
shots will also often destroy these, so run and grab the released Studs if
you're close enough.  Once the Stormtroopers are no longer coming, go around
the rim of the landing pad collecting all of the Studs from the fences.  When
that's done, pull the four levers around the pad.  Next, run up to the white
panel in the middle of the upper edge of the pad to launch to the AT-AT.  Turn
around and shoot all four satellite dishes, then press [Triangle] to return to
the pad, and pull the two new levers.

Approximate Total Lego Studs: 110,000

MINIKIT VEHICLE COMPLETED: ** TIE Bomber **


     ~~~~~~~~~~~~~~~~~~~~~~~~~~
      Minikit Canister Summary
     ~~~~~~~~~~~~~~~~~~~~~~~~~~

     Minikit Canister #1: After mounting the speeder for the first time, fly
                          over the first grey panel on the left and go up the
                          log ramp to smash open the cage with the canister.

     Minikit Canister #2: After passing the first clearing on the speeder, fly
                          over three grey panels in a row on the right to lower
                          the cage containing the canister.

     Minikit Canister #3: After passing the second clearing on the speeder, fly
                          over two grey panels on the right to reach the cage
                          with the canister on the upper ledge.

     Minikit Canister #4: Before reaching the third clearing on the speeder,
                          fly over four grey panels in a row on the left side
                          to lower the cage with the canister just ahead.

     Minikit Canister #5: After passing the third clearing on the speeder, stay
                          to the right side.  Fly over one grey panel to raise
                          a log ramp to the upper ledge, then fly over the
                          three panels up there to raise another ramp to the
                          cage containing the canister.

     Minikit Canister #6: After collecting the previous canister, stay on the
                          right side after dropping off of the ledge.  The
                          cage containing the canister will be just ahead at
                          ground level.

     Minikit Canister #7: After destroying the first pair of enemy speeders and
                          stopping in the clearing, commandeer the AT-ST and
                          walk it to the right.  Jump out of it to reach the
                          upper right ledge, and use Dark Force to destroy all
                          of the dark plants.  Crawl through the vent access,
                          hover left and pull the lever.  Get back into the
                          AT-ST and shoot open the cage to get the canister.

     Minikit Canister #8: In the second clearing that you stop in, after the
                          second round of enemy speeders, build the platform on
                          the right side and use it to double-jump to the upper
                          right ledge.  Use Thermal Detonators to destroy the
                          silver objects, and use the Force to stack the three
                          platforms together.  Use them to reach the lever that
                          lowers the cage with the canister.  Once you've built
                          the AT-ST, use it to blast open the cage.

     Minikit Canister #9: In the third clearing that you stop in, head right
                          and build the platform to jump to the upper ledge.
                          Use a Thermal Detonator to destroy the silver object,
                          and use the Force to move the right tree platform
                          over.  Assemble the grapple point and use it, then
                          pull the lever on the adjacent platform.  Get into an
                          AT-ST and blast the cage open to retrieve the
                          canister.

     Minikit Canister #10: Go up the first elevator in the landing platform at
                           the end of the clearing.  Use the Stormtrooper
                           checkpoint to lower the cage, then go back down and
                           blast it open with a Thermal Detonator.

     ~~~~~~~~~~~~~~~~~~~~~~
      Power Brick Location
     ~~~~~~~~~~~~~~~~~~~~~~

After destroying the side forcefield, head into the clearing and move up to the
building.  On the left side, push the vent access hatch along the track on the
ground and insert it into the base of the column.  Crawl through it to reach
the Power Brick overhead.


 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  S6-4 Episode VI, Chapter Four: The Battle of Endor (STORY MODE)
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

               As the Rebel fleet draws closer to the Death
               Star, Luke Skywalker has turned himself over to
               Imperial forces and heads to the Death Star for
               a final controntation with Darth Vader.  The
               commando team led by Han Solo makes its way
               towards the Imperial shield generator on Endor.

               But the Rebel forces are lured into a trap.
               Although it appears incomplete, the Death Star is
               already fully functional.

               And a deadly surprise lies in wait for the
               intrepid Rebel strike team...


STUDS REQUIRED FOR TRUE JEDI STATUS: 90,000
APPROXIMATE TOTAL STUDS AVAILABLE: 105,000

  ~~ In the treetops ~~

Walk around the treetop platform and collect the loose Studs.  Walk all the way
behind the central hut above you at the start to find a Blue Stud.  Destroy the
orange and blue urns for more Studs.  Blast the Lego planks over the hut
entrance several times to destroy them and gain access to the Studs inside.
Also destroy the purple blocks on the left side, and assemble the resulting
Lego pieces into a rotating lever.  Push it around counter-clockwise to raise a
platform on a distant tree, and have R2-D2 hover over to it.  This allows you
to reach a Minikit Canister and some Studs.  Hover back to the rest of the
group.  A little ways to the right, build the Lego bricks in front of the
yellow dome into a roasting spit, releasing some Studs.  Head all the way to
the right.  Switch control to Wicket, and press [O] in front of the vent access
hatch to crawl through it.  On the other side, assemble the Lego bricks into
two winches, raising a bridge for the others to cross over to you.

Head right and destroy the colored pods and the purple block.  Have R2-D2 step
onto the lift behind the latter.  From the platform above, hover left to
another platform with some Studs, and again over empty space to another tree
platform with a Blue Stud.  Hover back to your friends.  To the right of the
lift, blast the Lego planks in the doorway several times to reveal a Protocol
Droid Lock.  Have C-3PO use it to drop a crate to the right.  Build the grapple
point (didn't you used to receive Studs for doing this?) and go up to pull the
lever.  Cross to bridge to the next platform and keep blasting those urns.  Go
down the ramp circling the tree.

Keep going down to the right.  When you reach the checkered floor, there are
several grappling hooks around the rim of the platform that the Stormtroopers
are using to hoist up.  Blast the grappling hooks several times to destroy
them, stopping the arrival of more troops.  Once the coast is clear, blast all
of the pieces on the checkered floor twice to clear everything away.  Assemble
the small pile of Lego bricks on the right into a movable block, and push it to
the upper left corner, in between the yellow clamps.  Next, have Wicket crawl
through the vent in the back to reach the platform above.  Pull the lever to
raise the battery up to you, then push it right and up into the plug, raising
the large life below.  Head down to this and step on the red buttons to
activate the lift.

Approximate Total Lego Studs: 31,000

  ~~ Ground warfare ~~

Below, fight off some Stormtroopers.  Blast the ones on the raised platform by
jumping and firing at them with either Leia, Han, or Chewie.  Go around the
ground destroying all of the plants, and also the purple blocks in the lower
left corner.  Build the white grapple point from the bricks beneath them, and
use it to reach the platform overhead with some Studs and urns to shoot.  Also
up here, blast the Lego planks over the doorway to reach the Minikit Canister
inside.  On the right side of the clearing, build a rotating lever out of the
Lego pieces that were beneath the plants, and push it counter-clockwise a half
turn to raise a small platform at the base of the adjacent tree.  Have Wicket
jump onto this platform (you may have to jump from the left side to reach it)
and crawl into the vent, appearing on the platform above.  Stand on the red
button and stay there until one of your partners is able to grapple to the
raised ledge ahead.  They'll automatically pull the lever there, creating a
ramp for everyone else to use.

Move ahead and kill the Stormtroopers that drop down to your level.  Jump to
the opposite ledge over the depression and blast all of the plants there.  This
reveals a grapple point.  Use it and blast the urns on the platform above,
including the blue one inside the tree, behind the Lego planks.  Jump into the
river (it's quite shallow) and climb up the far bank.  Fight the Stormtroopers
facing away from you.  Just ahead, groups of Stormtroopers will frequently come
around the bend as you do your thing in this area, so be prepared to break into
a fight every so often.  On the right side, blast the plants and the fence
segments.  Destroy all of the purple crates to reveal a pile of Lego bricks.
Build these into a tractor, netting you a whole lot of Studs.  Ride the tractor
to the left and run over each of the carrots in the carrot patch.  Hop out and
collect the studs after every couple of carrots pops up.  Once all of the
carrots have grown, blast them all for even more Studs.  And for a final task
with the tractor, drive it into the river and upstream to the base of the
waterfall, where you can collect a Minikit Canister.  Go up and finish off
the rest of the plants where the Stormtroopers keep coming in from.

Now, to leave, blast the spot in between the two gates to reveal the pieces to
a Protocol Droid Lock.  Build it and have C-3PO use it.  Stand on the red
buttons to drop both gates.  Now, go up the right side and build the Lego ramp.
Switch to Wicket and crawl through the vent on the left, then pull the lever up
in the tree.  Build the grapple point on the ground.  Now, theoretically if you
stand on one of the buttons on the left, the other grapple users will join you
and the Droids will go to the buttons on the right.  The latter frequently
don't cooperate, however, so take control of one of the Droids and go stand on
the right buttons, then wait for the others to finish the job.

In the clearing ahead, go up and switch control to a character with offensive
abilities.  After the Stormtroopers are history, blast the plants on the left
to reveal a vent hatch behind them.  Have Wicket crawl through it, then jump to
the slightly higher platform on the left to blast the urns for some Studs.  Go
around destroying the rest of the plants and the purple crates, then head up to
the next area.

Approximate Total Lego Studs: 62,000

  ~~ Ewok assault ~~

Start blasting plants and collecting Studs.  A slow stream of Stormtroopers
will emerge from the upper right corner.  Jump into the catapult and use it to
destroy the barrier ahead, which requires several hits.  Immediately jump out
and run up to collect the studs, while shooting madly to kill the Stormtroopers
and hit the AT-ST enough times to knock its pilot out.  Go around and wipe out
the plants around here, grabbing all of the Studs, then jump into the AT-ST and
walk forward.  Blast the next barrier with your vehicle's guns, then jump out
again and collect the many Studs.

Walk on up and start to take shots at the opposition.  Clear out the nearby
plants to get them out of the way, and shoot the Stormtroopers on the ledge to
the left.  For the two AT-ST's, you can fight them the old fashioned way, or
you can hop into a catapult and knock their pilots out with one boulder hit.
Once the pilots are ejected, quickly finish off any remaining Stormtroopers to
ensure that they don't re-commandeer their vehicles.  With the opposition gone,
you can go all around and wipe out the remaining plants.  Han Solo can jump up
to the right raised ledge with a jump and dive-roll.  On the left side of the
clearing, shoot the purple crates to reveal the pieces to a rotating lever.
Build it, and push it around counter-clockwise to lower the platform in the
adjacent tree.  Also blast the nearby plant to reveal a grapple point.  Use
this to reach the platform you just lowered... and then do nothing (in Story
mode, at least).  You can, however, get onto the tree platform to the left,
with a Stormtrooper on it, by jumping to it from an AT-ST, but aside from
killing the Stormtrooper there's also nothing to do here.

To reach the lower left raised ledge, ride an AT-ST over and jump out of it
onto the ledge.  Blast the purple crate for a few Studs.  Be sure to go into
the upper left corner to destroy all of the plants tucked away there.  Just
above this, use the AT-ST's cannons to blast the debris leaning against the
tree, and quickly jump out to collect the many Studs.  Use the AT-ST to reach
the raised platform that was behind the debris, and stand on the red button
until one of your partners pulls the lever in the tree above.  Go down and
build the grapple point, then use it to reach the next tree platform, and use
the grapple point there to soar over to the roof of the shield generator
facility.  Up there, blast the hatch covers for some Studs and to reveal some
Lego planks, which you can use to build the rest of the checkered track.  Push
the movable crate left and down to the ground.  Go down and build the little
Lego ramp up to the building entrance, then build the Astromech Droid Lock out
of the pieces of the crate, and have R2-D2 use it to gain access to the
building.

Approximate Total Lego Studs: 90,000

  ~~ In the shield generator facility ~~

In here, you can blast the circuit-like wall panels for some Studs, as well as
the round white domes.  Go down the ramp destroying these on both sides, then
shoot the panel with the flashing red lights three times to destory it, opening
the door.  Stand behind the rest of your party and jump to shoot the
Stormtroopers and Imperial Officers that come out at you.  Head into the next
room and shoot the Stormtroopers remaining on both sides of the room.  Shoot
the white domes by the entrance.  Pull the blue lever in the left corner to
deactivate one of the four locks on the energy gate ahead.  You now need to go
into the side rooms to deactivate the other three.  Shoot the red light panel
on the left door several times to destroy it, and head into the room on the
left.

Inside, kill the several Stormtroopers and the Imperial Officer.  Blast the
white domes around the room's perimeter, as well as the wall panels in the left
upper corner.  All of this reveals three red floor buttons around the room;
step on each of them once to create a series of steps along the left wall.
Jump up these to the top and blast the wall panels in the left corner above.
Push the battery down and left into the plug, turning the steps into a ramp for
the others to use.  Bring C-3PO up here to operate the Protocol Droid Lock,
revealing the purple lever.  Bring another character up to pull it.  Back on
the floor, build the pile of black Lego pieces into a model TIE Interceptor to
receive a few Studs.  Go back to the central room.

Blast the red light panel on the door to the right of the main room and head
through it.  Kill the Stormtroopers and the Imperial Officer.  Blast the white
domes, and the light grey wall upper and lower panels all along the front.  On
the right, step on the red button to go below the floor grates, walk around to
get all of the Studs, then use the lift in the middle of the back wall to get
back above ground.  Have R2-D2 operate the Astromech Droid Lock in the upper
wall to activate the life beside it, and have him ride it up.  At the top, go
left, and hover left across the gap over the left wall, collecting the Studs as
you fly along, to reach the raised platform in the rear corner.  Operate the
Astromech Droid Lock there to release a pile of Lego bricks on the ground.
Build these into a vent access hatch, and have Wicket crawl through it.  Blast
the Stormtroopers on the other side, and pull the lever to drop another lock on
the energy gate in the main room.  Crawl back through the hatch.  Go up the
lift again and jump across the gap to the right, then build a little bridge
with the pile of Lego bricks.  Bring C-3PO over to the Protocol Droid Lock on
the right up here, then have someone else pull the green lever that this
unlocks.

With all four locks in the main room disengaged, return there and pull the
levers on the control panel.  Head through into the shield generator room and
build the four piles of Lego blocks into explosives, while fighting off the new
Stormtroopers that come in after you.  Once the fourth one is complete, the
chapter is done.

Approximate Total Lego Studs: 105,000

           __________
    ______/ UNLOCKED \_____________________________________________________
   /                                                                       \
   | STORY CHARACTERS: Han Solo (Endor)                                    |
   |                   Wicket                                              |
   |                                                                       |
   | PURCHASABLE CHARACTERS: Ewok (34,000 Studs)                           |
   |                                                                       |
   | STORY CLIPS: Clips 46, 47.                                            |
   \_______________________________________________________________________/



 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  FP6-4 Episode VI, Chapter Four: The Battle of Endor (FREE PLAY MODE)
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

STUDS REQUIRED FOR TRUE JEDI STATUS: 110,000
APPROXIMATE TOTAL STUDS AVAILABLE: 140,000

Move all around the starting platform collecting the loose Studs and smashing
the orange and blue urns.  Go completely around the back of the central huts to
snag a Blue Stud.  Destroy the Lego planks over the hut entrances with several
strikes to reach the blue urns inside.  Use the Force on the tall torches
around the rim to light them and release some Studs.  On the left side, smash
the purple Lego crates and assemble the Lego pieces into a rotating lever.
Push this counter-clockwise half-way to raise the platform in the side of the
tree in the distance.  Hover over to this platform and ride it up to MINIKIT
CANISTER #1 (which you may already have collected in Story mode).  Still over
here, pull the lever to the left of the lift and assemble the white grapple
point.  Use it to reach the platform above to the right.  Smash open the blue
urns to grab three Blue Studs.  Hover back to the main platform.

Stand on the brown Lego chair, and your partner will Force-lift you to the
raised platform on the left side to grab a few Studs.  In the lower circle, use
the Force on the stacks of blue chairs to arrange them, and use the Force on
the yellow dome to build a patio table.  Use the Force again on the pizzas and
cups on the table to blow them up for a few Studs.  Next, assemble the pile of
Lego bricks here into a barbecue spit, and use Dark Force on it to light it.
You can then use the Force on the silver pot to the left to place it on the
fire, making some popcorn and releasing Studs in the process.  On the right
side of this area, crawl through the vent access hatch.  On the other side,
assemble the two gear mechanisms to raise the bridge, gaining a few Studs.

Approximate Total Lego Studs: 21,000

Here on the second set of platforms, destroy more urns and the purple block,
and use the Force to light the tall torches.  Step into the open-air lift in
the middle and walk onto the raised platform.  Pull the lever there, then hover
left around the tree to the next raised platform.  Use the Force to raise the
counterweight boulder overhead, then quickly double-jump to the brown platform
that this lowers on the right.  It will carry you up to a lever, so pull it to
open the gate in the base of the tree.  Behind it, you can grab MINIKIT
CANISTER #2.  Go up the lift on the right and hover to the left again, then
hover once more up and left to the next platform holding several Studs.  Back
on the main platforms, break away the Lego planks over the hut door on the
right, and use the Protocol Droid Lock inside.  Assemble the white grapple
point on the right and use it.  Pull the lever above to raise a bridge below
you.  Use the Force on the tree-mounted platform to lower it, then double-jump
to it, and again to the next platform on the right.  Use the Force on the
middle platform again to return it to its original height, and double-jump
across it to the highest platform on the left, where you'll find MINIKIT
CANISTER #3.  Jump to the ground and cross the bridge to the right, pick up the
last few Studs, destroy the urns, and use the Force to light the torch before
heading down the ramp.

Below, Force-light the torch and smash more urns, then head down to the right.
Destroy the four Stormtrooper grappling hooks as you fight off those who make
it up (double-jump lightsaber strikes do the job nicely).  Light the two
torches here with the Force and destroy the urns again.  Hit each brown cone on
the checkered floor twice to completely destroy them, as well as the blue urn
lying on its side.  Assemble the Lego pieces on the right and push the battery
into the yellow clamps in the upper left corner.  Next, crawl through the vent
in the base of the tree above, and pull the lever up top.  Push the battery
left and up into the plug, then go down the lift that this raises below.  Stand
on the red buttons to operate it.

Approximate Total Lego Studs: 43,000

Down on the ground, clear out the Stormtroopers, including those firing from
the raised platform on the right.  Go around destroying all of the plants and
collect the loose Studs.  In the lower left corner, smash the purple Lego
crates, and assemble the white grapple point.  Use it to reach the platform
above.  There, smash the urns and light the torch using the Force.  Also be
sure to break away the planks over the hut entrance and grab the MINIKIT
CANISTER #4 inside.  On the right side of the clearing, assemble the Lego
pieces that were underneath the plants into a rotating lever.  Push it around
to slightly raise the platform at the base of the nearest tree.  Jump to it and
crawl through the vent, emerging above.  Stand squarely on the red button and
wait until your partner has pulled the lever raising the ramp to the right.
Use the Force to light the torch up here, then go chasing after the Studs.
Continue to the right up that ramp.

Fight the Stormtroopers, then destroy the plants on the left side of the groove
in the ground.  Build the grapple point and grapple up to the platform.  Light
the torch with the Force and smash the urns.  Break away the planks to reach
the blue urn with a Blue Stud inside the hut.  Jump back down and use Dark
Force to destroy the black plants beside the river.  Cross the river and
destroy more black plants to the right and the left.  Destroy the fence
segments and everything inside them, then assemble the green tractor.  Ride it
to the left and roll over each carrot in the patch.  Once they're all partially
pulled up, get out and destroy them all for even more Studs.  In order to reach
MINIKIT CANISTER #5, at the head of the river, ride the tractor into the water
and upstream to the base of the waterfall, then jump up to the canister.  (Many
thanks to EWaechter and Tarax Maln for pointing out this method, which is
infinitely easier than the way I was reaching it, by having R2-D2 roll up the
right bank of the river as far as possible without sliding down and hovering
with great difficulty over towards the canister).  Back on dry land, use a
Thermal Detonator to destroy the shiny silver crates.  Build the Lego pieces
into a small platform, then stand on it and use the Force on the counterweight
boulder to the right to raise the platform.  Crawl through the vent hatch
before the platform drops again.  From above, jump up and left to the platform
with the Blue Stud.  Go back to the previous platform and jump right to the
raised area with more Lego plants to destroy.

Go up to the gates at the top of this clearing, and smash the panel in between
them.  Build the Protocol Droid Lock and use it, then stand on the red buttons
to open the gates.  On the right, build the brown Lego ramp to the next ledge,
collect the loose Studs, then go to the left side.  Crawl through the vent
hatch to reach the tree-mounted platform above.  Use the Force to light the
torch, and pull the lever.  Build the grapple point and use it, then stand on
the red button and wait for your partner to do the same on the other side.  Go
up and fight the few Stormtroopers.  On the left side, destroy the plants and
the purple crate.  Crawl through the vent access hatch at the base of the tree.
Above, use the Force to spin the torches and destroy the urns.  From the right
platform of the pair, hover right to the next tree-mounted platform to grab
MINIKIT CANISTER #6.  On the right side, destroy more plants and purple crates.
Use a Thermal Detonator to blow up the shiny silver crate.  Use the Force to
build a pole, and jump up the platforms around it to reach the tree-mounted
platform above.  Smash the urns, including the one in the hut behind the
planks, and use the Force to turn the torches.  Jump back to the ground and
continue upward.

Approximate Total Lego Studs: 85,000

Destroy the plants along both sides of the path as you fight your way upwards.
You can destroy the large barrier with a Thermal Detonator rather than with the
catapult, putting you in a better position to immediately collect the Studs
that are produced.  Also, if you're up here in person, there's a good chance
that the enemy AT-ST will walk right past you, and you can then shoot it in the
back after eliminating the ground troops.  Once the Stormtroopers are finished,
continue upward on foot.  Destroy the next barrier with a Thermal Detonator as
well.

In the large field, hang back while you eliminate most of the ground troops.
Jump and shoot the Stormtroopers firing from raised vantage points along the
left side.  Once you move up to the catapults, jump in one and toss boulders at
the three AT-ST's, downing them in one hit each.  Jump out and wipe out the
rest of the ground troops.  When the coast seems clear, go around destroying
all of the Lego plant life.  On the left side, double-jump up to the raised
ledge.  Destroy the shiny silver objects with Thermal Detonators, and assemble
the camping trailer using the Force.  Back on the ground, move up a bit and
shoot the purple crates.  Assemble the Lego pieces underneath into a rotating
lever and push it around.  Use the grapple point to the left (make sure you
eliminated all of the plants to find it), and use the Force on the
counterweight boulder to your right.  Hover left to the next platform, and use
the Force on the next boulder to raise the small lift.  Hover down along two
more tree-mounted platforms to reach MINIKIT CANISTER #7.

On the right side of the field, jump to the raised ledge.  On the right end,
use a Thermal Detonator to blow up the shiny silver crates.  Assemble the Lego
pieces into a platform, stand on it and use the Force on the counterweight
boulder to the right.  Crawl through the vent before the platform lowers again.
Just above, use the Force on the platform on the center tree to lower it, then
jump across it to the next platform on the left.  Use the Force to return the
center platform to its upper position, and jump right across it to the highest
tree-mounted platform with MINIKIT CANISTER #8.  Jump back down, and go up
along the ledge, collecting all of the loose Studs and blasting the plants, and
cross past the front of the shield generator facility.  On the left side, go
down and use a Thermal Detonator to destroy the debris wrapped around the base
of the tree.  Grab the several Blue Studs before they disappear.  Hop into an
AT-ST and jump out of it to reach the left-most tree-mounted platform here, the
one with the red button.  Stand on the button until your partner pulls the
lever, then hover over to his platform to grab the few Studs there.  Jump down
to the ground and assemble the white grapple point.  Use it, and the next one
above, to reach the roof of the facility.

On the roof, blast the three round white hatches for some Studs, and to reveal
some tiles.  Assemble these to complete the track, then push the round object
down to the ground.  Follow it down and assemble the Astromech Droid Lock, then
use that to open the facility doors.  Head on inside.

Approximate Total Lego Studs: 115,000

Inside the shield generator facility, blast the brown wall panels and the round
white objects on both sides, at both the top and the bottom of the ramp.  Along
both sides of the ramp, use the Force on the pipes to release Studs.  Once
you're done, blast the panel on the door ahead with the flashing red lights
four times to open it, then fight the Stormtroopers and Imperial Officers that
emerge.  Head into the room and finish the remaining Stormtroopers on both
sides.  Go around collecting the loose Studs.  Use the Force on the Stud
dispenser in the right corner (it takes a moment for them to come out, just be
patient).  Pull the blue lever in the left corner to open the first of four
locks on the red energy barrier.  Blast the flashing red light panel on the
left side to open the door there.

In the left side room, fight the enemy forces, including the Stormtrooper
firing from the raised ledge in the left corner.  Go around the room destroying
the round white domes.  This will reveal two red buttons.  Stepping on each
reveals a partial ramp up to the raised ledge.  In the left corner, destroy
both the upper and lower wall panels for some Studs, and to reveal the third
red button (there's another pair of wall panels in the right corner as well).
Step on that button as well to finish the ramp sections, then jump up them and
blast the wall panels above.  You can push the battery into the plug if you
wish, but it won't do anything useful for you in Free Play mode.  Use the
Protocol Droid Lock on the right, and pull the purple lever.  Next, hover right
from the edge of the platform to the ledge over the right side of the room.
Here, use Thermal Detonators to blow up the silver pipes, obtaining a fair
amount of Studs as a result.  Use the Protocol Droid Lock up here to see what
it does.  Now go down to the ground and operate the Stormtrooper checkpoint.
This will cause the patrolling Stormtrooper behind the glass to move to the
control panel on the left.  Go back up the ramp and hover to the ledge over
here again, and operate the Protocol Droid Lock once more to drop a bomb on the
Stormtrooper.  Success will reveal a vent access hatch in the corner on the
ground.  Go down, and use Dark Force on the square in the corner of the floor
area marked by a yellow and black border.  This raises a block.  Push it to the
right and up into the hole in the wall (you need to have destroyed the wall
panel here first).  Now, crawl through the vent in the corner and push the
block all the way up the track into the slot at the end.  This will drop the
forcefield above, allowing you to jump up and grab the red POWER BRICK.  Whew!

Approximate Total Lego Studs: 132,000

Return to the central room and blast open the door on the right side.  Go into
the room and take out the enemy forces, including the Stormtroopers on the
raised ledges.  Destroy the white round objects on the right side, and step on
the red button underneath the middle one.  Below the floor, collect the Studs,
then come back up via the lift.  Along the upper wall, destroy all of the wall
panels, both upper and lower sections.  On the right side, use the Force on the
four upper hatches behind the wall panels to release some Studs and Lego
pieces.  Once you have them all, assemble them into MINIKIT CANISTER #9.  To
the left, use the Astromech Droid Lock to activate the adjacent lift.  Go up
it, and move right along the ledge to the Protocol Droid Lock.  Use that to
lower the green lever, and pull it.  Staying on the upper ledge, move left past
the lift.  Use Thermal Detonators to destroy the pipes in the wall (move out of
the way before they explode!) and grab the Blue Studs behind them.  At the left
edge, hover left across the room and use the Astromech Droid Lock in the far
corner.  Go down and assemble the Lego pieces into a vent access hatch, and
crawl through it.  Behind the glass, shoot the Stormtroopers, and pull the
yellow lever to finish unlocking the red energy barrier in the central room.
Before leaving here, however, hover up to MINIKIT CANISTER #10 in the distance
and back again.  Crawl back through the vent and return to the central room.

Pull both levers on the central control panels, and head into the generator
room.  Start to assemble the explosives, then go back out and kill the wave of
Stormtroopers.  Go back in and finish the job.

Approximate Total Lego Studs: 140,000

MINIKIT VEHICLE COMPLETED: ** AT-ST **


     ~~~~~~~~~~~~~~~~~~~~~~~~~~
      Minikit Canister Summary
     ~~~~~~~~~~~~~~~~~~~~~~~~~~

     Minikit Canister #1: On the left side of the starting platform, smash the
                          purple crates and build the rotating lever.  Push it
                          to raise a platform on the side of the tree in the
                          distance, and hover over to it to reach the canister.

     Minikit Canister #2: On the second set of treetop platforms, enter the
                          lift and pull the lever on the raised platform.
                          Hover around the tree to the left and use the Force
                          on the boulder above you.  Double-jump to the middle
                          platform and pull the lever to open the gate to the
                          canister at the base of the tree.

     Minikit Canister #3: On the second set of treetop platforms, smash the
                          planks over the hut entrance and use the Protocol
                          Droid Lock inside.  Build the grapple point and use
                          it.  Use the Force on the tree-mounted platform to
                          the right to lower it, and double-jump across it to
                          the right.  Use the Force on it again and double-jump
                          across it left to the top platform with the canister.

     Minikit Canister #4: When you first reach the ground, destroy the purple
                          crates in the lower left and build the grapple point.
                          Use it to reach the platform above.  Break away the
                          planks over the hut entrance and grab the canister
                          inside.

     Minikit Canister #5: After crossing the river, destroy all objects inside
                          the fenced area on the right, then assemble the green
                          tractor.  Ride it into the water and upstream to the
                          base of the waterfall, then jump up to the canister.
                          *Thanks to EWaechter and Tarax Maln for advising me
                          on this easier method of reaching the canister.*

     Minikit Canister #6: After passing through the series of wooden gates,
                          crawl through the vent at the base of the tree on the
                          left.  From above, hover right to the tree-mounted
                          platform where the canister is visible.

     Minikit Canister #7: In the large clearing with three AT-ST's, destroy the
                          purple crates and plants on the left side.  Build and
                          push around the rotating lever, then use the nearby
                          grapple point.  Use the Force on the hanging boulders
                          to raise your lifts, hovering left and down until you
                          reach the canister on a tree-mounted platform.

     Minikit Canister #8: In the large clearing with three AT-ST's, jump to the
                          ledge on the right.  Use a Thermal Detonator to break
                          open the shiny metal crates.  Build the platform,
                          stand on it and use the Force on the boulder to the
                          right.  Crawl through the vent.  Above, use the Force
                          to lower the middle tree-mounted platform, and jump
                          across it to the left.  Use the Force to raise it
                          again, and jump right to the canister.

     Minikit Canister #9: Inside the shield generator facility, in the right
                          side room, destroy the wall panels along the upper
                          wall.  On the right side, use the Force on the four
                          hatches to release some Lego pieces, which you can
                          then assemble into the canister.

     Minikit Canister #10: Inside the shield generator facility, in the right
                           side room, hover to the small raised ledge in the
                           bottom left corner.  Operate the Astromech Droid
                           Lock, and assemble the vent access hatch.  Crawl
                           through it, and hover up to the canister, visible in
                           the distance.

     ~~~~~~~~~~~~~~~~~~~~~~
      Power Brick Location
     ~~~~~~~~~~~~~~~~~~~~~~

Inside the shield generator facility, go into the left side room from the main
control room.  There, operate the Stormtrooper checkpoint, then hover to the
ledge over the right wall and operate the Protocol Droid Lock.  Jump back to
the ground and use Dark Force on the floor in the corner of the marked area.
Destroy the wall panel to the right, then push the crate through the hole
behind it.  Crawl through the vent in the left corner, and push the crate all
the way up to the slot in the far wall.  Jump up to the Power Brick in the
alcove above.


 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  S6-5 Episode VI, Chapter Five: Jedi Destiny (STORY MODE)
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

               As the battle between Imperial and Rebel forces
               rages around the second Death Star, Luke
               Skywalker confronts Darth Vader - his father,
               once Anakin Skywalker.

               From boy slave on Tatooine, to hero of the Clone
               Wars, to Sith Lord, feared throughout the galaxy,
               Anakin Skywalker's path has been dark indeed.

               In front of Emperor Palpatine, the villainous
               master, Vader must now face his son, and reclaim
               his fate...


STUDS REQUIRED FOR TRUE JEDI STATUS: 55,000
APPROXIMATE TOTAL STUDS AVAILABLE: 55,500

  ~~ The battle begins ~~

Pull out your lightsaber and quickly defend against Palpatine's first attack.
After he completes his three-hit combo, jump and attack.  He will jump back and
run in again.  Just keep jumping and attacking.  After four hits (his heart
meter is in the middle of the top of the screen), he'll grab your lead
character in Dark Force lightning.  Quickly switch control to your other
character and jump and attack Palpatine again.  After a total of five hits,
he'll retreat and drop some Lego bricks to the ground.

Before pursuing him, spend some time to get the Studs in the starting area.  I
recommend using Darth Vader, not only because he has Dark Force ability, but
because he can Force-choke the Imperial Guards that come up to fight you
periodically.  Luke can confuse them momentarily with the Force and then strike
them, but they take four hits to kill, and Vader's method is much quicker.  Use
the Force to stack the flat panels on the left side together, and use it to
jump up to the alcove with the Minikit Canister.  Have Vader use Dark Force on
the red lights along the back wall in quick succession.  Once all eight are lit
at the same time, the red Power Brick will appear in the window between them,
over the Emperor's throne.  Heading downward, the rings of black Lego pieces
with flashing blue lights can be destroyed, either segment by segment or all at
once with a double-jump lightsaber strike, releasing plenty of Studs.  Go down
the stairs and below the platform to destroy the lower portions of the same
structures.  Also collect the many loose Blue Studs down here, and destroy the
black and grey round objects on both sides of the floor.  There are also a few
loose Studs in the lower right corner, past the shiny dark cylinders.

Now, go straight down to the round platform in the center of the stage.  Circle
it once picking up the loose Studs.  Don't bother going out to the other side
platforms yet, as you'll be there soon enough in pursuit of the Emperor.  Use
the Force to turn on two sets of three lights around the central column, then
go back to the area that you started in, moving left towards the pile of black
Lego bricks.  Assemble them, then have Vader use Dark Force on the fan mounted
in the wall.  Assemble those Lego pieces as well, then use the Force together
to assemble the fan.  Use it to fly up to the Emperor.

Approximate Total Lego Studs: 19,000

  ~~ Electrifying ~~

Watch the Force-electrified floor panels.  Some will be permanently black,
while others will alternate from dark to electrified.  When dark, cross the
latter to reach the former, then wait for another cycle before continuing along
the path to the next safe panels.  Note that you cannot jump over the
electrified panels!  Doing so will result in instant death, so don't go trying
it.  Follow the dark path all the way up to the Emperor, and he'll break it off
to fight you personally.  Again, when he uses his Dark Force lightning to grab
you, switch control to your partner and attack him.  He alternates between this
attack and regular lightsaber attacks.  After he takes another six hits, he
jumps away cackling once more.

Destroy the round objects in the left corner for some Studs.  Now, as Vader,
use Dark Force on the lights along the back wall.  Do one initial pass to
receive all of the Studs, then extinguish them all up again.  You need to hit
them all quickly, before the first one re-lights.  To do this, just keep
pressing [O] as you walk in one direction across them all.  Success nets you a
Minikit Canister in the panel in the middle of the lights.  Jump down to the
ground below.

Fight off the two Imperial Guards, using Vader's Force-choke for rapid success.
Destroy the round objects along both side walls.  On the right, also destroy
the wall panels with flashing lights to receive more Studs.  There is also a
hatch higher in the right wall for you to use the Force on, unleashing more
Studs.  The stuff that you can build with the Lego bricks here won't help you
in Story mode, so you can ignore them.  Head through the door in the rear wall,
which opens as you approach, and head inside.  Collect the loose Studs around
the room.  Next, run across all of the dark floor grates around the hole in the
middle of the room.  Each will light up slightly as you cross it.  Once all are
lit at the same time, a Minikit Canister will appear over the middle of the
hole.  Do a double-jump across the hole to collect it.  Head back outside.

Go left around the central column to reach the next battle area.  Move up to
the Emperor and let him have it.  He uses his Dark Force lightning more often
here, but this is easily circumvented.  After he takes three hits, he'll
retreat up above.  Use this moment to go around and collect the Studs on the
ground, destroy the round objects on both sides of the room and the flashing
light panels in the right wall.  When done, assemble the Lego bricks on the
lift on the left, and use Dark Force on the right side, or Luke's good-guy
Force on the left side, to raise the lift up with your partner's assistance.

Approximate Total Lego Studs: 50,000

  ~~ Final showdown ~~

Up above, the Emperor retreats again as soon as you arrive.  On your platform,
destroy the round objects and use the Force on the lights along the back wall
to receive all of the Studs.  Double-jump right to the other raised platform,
and hit the Emperor once to send him off again.  Collect the Studs from the
same sources on this platform, then jump after the Emperor and continue the
fight.  Chase him to the floor, keep hitting him, then go to the central round
platform to put in your final strike.

Approximate Total Lego Studs: 55,500

           __________
    ______/ UNLOCKED \_____________________________________________________
   /                                                                       \
   | STORY CHARACTERS: Darth Vader                                         |
   |                                                                       |
   | PURCHASABLE CHARACTERS: Imperial Guard (45,000 Studs)                 |
   |                         The Emperor (275,000 Studs)                   |
   |                                                                       |
   | STORY CLIPS: Clips 48, 49.                                            |
   \_______________________________________________________________________/


 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  FP6-5 Episode VI, Chapter Five: Jedi Destiny (FREE PLAY MODE)
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

STUDS REQUIRED FOR TRUE JEDI STATUS: 67,000
APPROXIMATE TOTAL STUDS AVAILABLE: 90,000

In case you need a reminder, fighting the Emperor is simple.  Defend with a
lightsaber as he does his three-strike combo, then jump and attack once.
Repeat.  When he uses his Dark Force lightning, switch control to your partner
and move in to strike him.  For the initial round of fighting, you need to hit
him five times before he backs off.  Use the Force on the left floor panels to
build a platform, and use it to jump to the alcove above to collect MINIKIT
CANISTER #1 (if you didn't get it in Story mode).  Use Dark Force to turn on
all four red lights on both side of the rear window in rapid succession.  Once
they're all lit at the same time, the red POWER BRICK will appear between them
(again, only if you didn't already get it in Story mode).  Fight off any
Imperial Guards as they come at you.

Destroy the circles of black objects with flashing blue lights at the top of
the stairs (you can get them all at once with a double-jump lightsaber strike),
then go under the stairs and destroy their lower halves as well.  Collect the
many Blue Studs underneath the starting platform.  Destroy the black and grey
cylinders on either side of the area here, and collect the loose Studs.  On the
right side, use a Thermal Detonator to destroy the shiny silver canisters, and
quickly collect the Studs.  Build the grapple point and use it to reach MINIKIT
CANISTER #2 and some more Studs on a small platform above.  Return to the
ground.

Before pursuing the Emperor, head down the walkway to the central core.  Circle
around it once to collect all of the loose Studs.  Going around, there are two
sets of three lights mounted in the wall that you can light up with the Force
to receive some Studs.  Don't bother goin out to the other side areas yet,
you'll reach them as you fight the Emperor.  Use the Stormtrooper checkpoint
around the central core to find a few Studs inside the adjacent door.  On
either side, use Thermal Detonators to blow up the shiny silver wall panels to
receive a few more Studs.  The shiny wall panel to the left of the Stormtrooper
checkpoint also reveals MINIKIT CANISTER #3.  Use the Bounty Hunter checkpoint
to release the pieces to a Protocol Droid Lock.  Assemble and use it to extend
a bridge leading to a small room with another pile of Lego pieces.  Put these
together to make MINIKIT CANISTER #4 and receive some Studs.

Approximate Total Lego Studs: 28,000

Go back towards the starting area and head to the left at the bottom of the
stairs.  Use Dark Force on the wall fan to break it down, then reassemble it on
the ground.  Also build the pile of dark Lego bricks into pieces of a frame.
Use Dark Force on the fan and regular Force on the frame pieces (just do either
one and your partner will automatically take care of the other) to reassemble
the fan, and jump into the airstream to be propelled to the catwalk above.
Follow it to the electrified floor, then cross the dark squares as they flash
on and off.

Once you reach the Emperor, you must fight him again until you hit him six more
times.  After that, destroy the black and grey cylinders on both sides for some
Studs.  Use Dark Force on the rectangular lights in the back wall to release
more Studs.  To reveal MINIKIT CANISTER #5, you must extinguish all ten lights
at once.  Start at one end and move across the row as you press [O] repeatedly
to accomplish this.  Jump down to the ground below and kill the pair of
Imperial Guards.  Smash the black and grey cylinders on both sides of the
floor, as well as the wall panels with the flashing lights on the right.
Assemble the Bounty Hunter checkpoint on the right side and use it to lower a
platform.  Use Dark Force on the vent cover in the wall nearby, and assemble
the pile of Lego pieces that drop out into a block.  Double-jump from it to the
nearby platform, then hover left across the room to the ledge holding MINIKIT
CANISTER #6.  Head into the back room via the door in the middle of the upper
wall, which opens automatically as you approach it.  Inside, collect the loose
Studs, then walk around the black squares around the pit in the middle to light
them up.  When all are lit, MINIKIT CANISTER #7 will appear over the middle.
Jump across the pit to collect it (if you didn't already do so in Story mode).

Go back to the central core and go counter-clockwise, then out to the final
battle area.  Strike the Emperor once to make him retreat above, then fight off
another pair of Imperial Guards.  Once they're gone, go around destroying the
black and grey cylinders, and the wall panels with the blinking lights on the
right side.  Crawl through the vent access hatch in the middle of the right
wall, and push the movable crate left to the floor.  Go down and throw a
Thermal Detonator at the debris, and stand back as the explosion wipes out the
doorway in the rear wall.  Move in and collect the Studs, then enter the back
room.

In the back room, fight the pair of Imperial Guards, then get ready for some
serious treasure hunting.  As you go around the room, destroy the black and
grey cylinders, and collect all loose Studs.  Starting from the entrance, move
clockwise around the room.  Below the first black and grey cylinders, you'll
find a grapple point.  Use it to reach the ledge over the chairs, and pull the
lever up there to drop a pile of Lego bricks into the middle of the room.  Go
back to the ground and use the Force on the first two chairs to stack them on
the right.  Use Dark Force on the wall fan to bust it open, then jump into the
alcove this creates and do a double-jump lightsaber attack to wipe out the rest
of the fan, letting you reach the MINIKIT CANISTER #8 behind it.  Back on the
ground, use the Force to stack the last chair on top of the first two, then
double-jump from the remaining single chair to reach the top of the stack.
Jump again from there to the ledge above, and again up to the left for a few
Studs.  Go back down to the previous ledge and crawl through the vent to reach
the glassed-in area.  Use a quick double-jump lightsaber strike to blow up the
dark object on the right, and go through to grab MINIKIT CANISTER #9.  Go back
out and down to the floor.  Use the Force to turn on the lights along the wall
to release some Studs (continue this as you go around the room).  The last two
chairs along the wall can be destroyed for more Studs.

Along the right wall, use Dark Force to destroy the grates covering the fans on
both sides, and use Dark Force again to spin each fan a little bit.  Now go to
the center of the room and assemble the pile of Lego bricks that you released
previously.  Push the movable block down slightly and right onto the green
circle in the floor.  Now destroy the two red chairs here, and assemble the
rotating lever.  Push it a half-turn counter-clockwise to turn the movable
block to that the arrow points to the right.  Now push the block around the
track to the green marks, and right to the slot in the platform.  This
activates the lift.  Jump on and ride to the top, and double-jump to the high
platform on the right side.  Pull the lever here to drop the forcefield in the
alcove below on the right.  To reach it, jump into the fan compartment, then
double-jump out and up to the alcove.  Collect the Studs there.  To deactivate
the left forcefield, you must first cross the room to just left of the
entrance.  Underneath the black and grey cylinders there, you'll find the
pieces to a Protocol Droid Lock.  Assemble and use that to lower a platform in
the opposite corner.  Now go up the lift and go left to the lever, pull it,
then jump into the alcove containing MINIKIT CANISTER #10 by double-jumping
from the fan compartment just below it.  Finally, you can go back outside and
face the Emperor again.

Approximate Total Lego Studs: 85,000

Back on the floor, go left and rebuild the railing on the square platform.  Use
either the Force or Dark Force on the appropriate row of lights along the left
wall while standing on the platform, and your partner will take care of the
rest.  Above, jump off and hit the Emperor once, then destroy the grey and
black cylinders, and use the Force on the lights to receive Studs.  Double-jump
across to the other platform and hit him again, and get the Studs from the
cylinders and lights over here as well.  Jump down to the ground and hit him
twice more, then head out to the central core and administer the final blow.

Approximate Total Lego Studs: 90,000

MINIKIT VEHICLE COMPLETED: ** Imperial Shuttle **


     ~~~~~~~~~~~~~~~~~~~~~~~~~~
      Minikit Canister Summary
     ~~~~~~~~~~~~~~~~~~~~~~~~~~

     Minikit Canister #1: After fighting off the Emperor for the first time,
                          use the Force on the floor panels on the left, and
                          jump to the alcove above where the canister waits.

     Minikit Canister #2: Go down the staofs from the starting area and blow up
                          the shiny cylinders on the right with a Thermal
                          Detonator.  Build and use the grapple point to reach
                          the canister on a ledge overhead.

     Minikit Canister #3: Around the central core, blow up the shiny silver
                          panels with Thermal Detonators.  The alcove behind
                          one of them contains the canister.

     Minikit Canister #4: Operate the Bounty Hunter checkpoint around the
                          central core, and assemble the Protocol Droid Lock.
                          Use it and cross the bridge, then assemble the pile
                          of Lego pieces into the canister.

     Minikit Canister #5: After fighting the Emperor for the second time, on
                          the upper platform, use Dark Force to extinguish all
                          ten rectangular lights at once.  Doing so reveals the
                          canister in an alcove in the middle of the back wall.

     Minikit Canister #6: After fighting the Emperor for the second time, drop
                          to ground level.  Destroy the round objects on the
                          right and assemble the Bounty Hunter checkpoint.  Use
                          that, then use Dark Force on the nearby vent cover.
                          Assemble the block, then double-jump to the adjacent
                          platform, and hover left to the canister.

     Minikit Canister #7: After fighting the Emperor for the second time, drop
                          to ground level and enter the back room through the
                          door in the upper wall.  Walk over the black grates
                          around the central pit to light them all up, and the
                          canister will appear over the center.

     Minikit Canister #8: During the third fight with the Emperor, after he
                          retreats to the upper platform, destroy the wall
                          panels on the right side of the room.  Crawl through
                          the vent and push the crate to the floor.  Use a
                          Thermal Detonator to ignite the debris and blow up
                          the rear door.  Inside the back room, use Dark Force
                          to blow up the first fan on the right.  Inside the
                          fan compartment, do a double-jump lightsaber strike
                          to destroy the rear fan and grab the canister behind
                          it.

     Minikit Canister #9: In the same back room, stack three lounge chairs with
                          the Force and double-jump onto them to reach the
                          ledge above.  Crawl through the vent and do a double-
                          jump lightsaber strike to destroy the dark object on
                          the right to reach the canister.

     Minikit Canister #10: In the same back room, destroy the cylinders to the
                           left of the entrance, and build and use the Protocol
                           Droid Lock.  Pull the lever on the first ledge to
                           the right of the door to drop Lego pieces into the
                           middle of the room.  Assemble them, then push the
                           block onto the green circle.  Destroy the two nearby
                           chairs, build and push the rotating lever.  Push the
                           movable block around the track and to the right.
                           Go up the lift and use the lever on the left.
                           Below it, use Dark Force to break the fan cover and
                           again to spin the fan.  Double-jump from the fan
                           alcove to the canister in the alcove above.

     ~~~~~~~~~~~~~~~~~~~~~~
      Power Brick Location
     ~~~~~~~~~~~~~~~~~~~~~~

After the first round of fighting with Emperor Palpatine, use Dark Force on
each set of four red lights on either side of the round window to light them
all up at once.  The Power Brick will then appear in the window between the
sets of lights.  Jump up from the throne to collect it.


 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  S6-6 Episode VI, Chapter Six: Into the Death Star (STORY MODE)
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

               With help from the Ewoks, the Rebels have
               finally managed to destroy the Death Star shield
               generator on Endor.

               In the sky above, the Rebel fleet has come under
               intense fire from Imperial craft and the Death
               Star itself.  Many ships have been destroyed.

               But General Lando Calrissian is now able to lead
               the final assault on the Empire's ultimate weapon,
               and pilot the Millennium Falcon deep into its dark
               heart...


STUDS REQUIRED FOR TRUE JEDI STATUS: 30,000
APPROXIMATE TOTAL STUDS AVAILABLE: 50,000

  ~~ Chaos in space ~~

At the start, fly to the right a little bit to get out of range of the nearest
Imperial cruiser's cannons.  Turn back around and make a run at the row of
automatic cannons on the ship's right side.  Fly back and forth over them a
couple of times, shooting continuously to destroy the cannons.  Each one will
release some Studs upon its demise.  Now, the rear cannons on both sides of
each Imperial cruiser are quite difficult to target, and also seem to take an
awful lot of hits to destroy.  However, since they will blow up and release
their Studs when the entire ship is destroyed, you can safely ignore them.
Just be sure to wipe out the three front cannons on the right side and the one
front cannon on the left side of each Imperial cruiser before using torpedoes
(obtained by flying around and destroying the small Imperial fighters carrying
them) on the two sides of the tower.  Collect the Studs released as each
torpedo target is destroyed, and as the entire ship spins into oblivion.  For
the first cruiser, also be sure to smash open the spinning white wheel to the
left of its tower, which contains a Minikit Canister.

Fly ahead to the left side to the next cruiser, and eliminate it in the same
way.  Head right to the next and repeat, but also be sure to smash the Minikit
Canister holder floating to the right of this third cruiser's tower.  Head
right some more to find the final Imperial cruiser.  As soon as it is
destroyed, gather as many Studs as you can before the cut-scene kicks in and
you move on to the next part of the assault.

Approximate Total Lego Studs: 20,000

  ~~ Into the belly of the beast ~~

Flying through these tunnels, there's so much stuff to blow up for Studs that
it's hard to keep track.  Sections of ladders, automatic cannons, pipe joints,
other bits and pieces... Just keep flying back and forth, similar to how you
handled your speeded back on Endor, and scoop up Studs and you keep firing
continuously.  Be especially careful to recollect your own Studs whenever you
get blown up.

After a couple of turns, you'll find a torpedo dispenser on the left side.
Swoop by it to grab three torpedoes, then head ahead and launch them at the
three targets mounted in pipes on both sides of the tunnel.  Destroying all
three nets you a Minikit Canister.  Go back for more torpedoes, then fly ahead
some more and launch them at the targets that appear as you near the force
field in the clearing.

Keep flying ahead once all torpedo targets are destroyed, and pick up more
torpedoes at the next dispenser.  Fly into a short tunnel hidden behind this
torpedo dispenser to find another spinning pod containing a Minikit Canister.
Go back out once you've collected it and continue your journey, picking up
whatever Studs you can find, and fire torpedoes at the next targets, one on
each side of the door.  You need to fly close to them to make them appear, but
when they do you'll discover that they are homing missile launchers.  Fire your
torpedo quickly to destroy them before any missiles are launched (but if they
are, just fly in circles until you shoot them down).  Once both launchers are
gone, head on through the tunnel to the center of the Death Star.

Approximatet Total Lego Studs: 38,000

  ~~ The dark heart ~~

To your right as you enter the room, there's a pod to shoot containing another
Minikit Canister, so grab that.  Around the room are several wall panels that
open as you approach, revealing generators that you need to destroy.  The
problem is that if you get too close, they'll zap you, leaving you spinning in
place helpless for a moment.  The trick is to fly circles in front of them,
never passing too close but firing continuously.  Fortunately, your cannons
auto-target, so just keep at it and you'll destroy them soon enough.  You can
then skim by the opening to collect the Studs, then move onto the next one and
repeat.  There are five of these in total.  Once they're dealt with, the energy
shield around the rotating central structure will fall.  Fly around it firing
continuously.  You need to hit the blue core when the rotating shields open up.
As you do this, some torpedoes will be released.  Pick them up, and fire them
at the two targets in the left wall.  Once they're both destroyed, the door
between them will open, and you can fly into the space behind it get the red
Power Brick.  Once you have that, keep firing on the blue core inside the
rotating shields until it is fully destroyed.  Now, the core will periodically
release another torpedo.  Grab one of these and fire it at the bottom of the
core to destroy it for good.

Approximate Total Lego Studs: 40,000

  ~~ Escape the Death Star! ~~

Now, you have to just keep flying out without pause, lest you be devoured by
the advancing explosion.  Keep firing as you do so and swing left and right a
bit, collecting whatever Studs you can in passing.  You cannot go back to get
any that you missed, or you will die!  There are also three Minikit Canisters
to get on the way out, along the right side, one in each of the three sections
of the Death Star, as divided by screen wipes.  Just keep firing continuously
and you'll automatically hit them.  Before long, you'll emerge back into clear
space, and victory is yours!

Approximate Total Lego Studs: 50,000

           __________
    ______/ UNLOCKED \_____________________________________________________
   /                                                                       \
   | PURCHASABLE CHARACTERS: Admiral Ackbar (33,000 Studs)                 |
   |                                                                       |
   | STORY CLIPS: Clips 50, 51, 52, 53.                                    |
   \_______________________________________________________________________/

AND IF ALL CHAPTERS FROM ALL THREE EPISODES HAVE BEEN COMPLETED:
           __________
    ______/ UNLOCKED \_____________________________________________________
   /                                                                       \
   | PURCHASABLE CHARACTERS: Ben Kenobi (Ghost) (1,100,000 Studs)          |
   |                         Anakin Skywalker (Ghost) (1,000,000 Studs)    |
   |                         Yoda (Ghost) (1,200,000 Studs)                |
   |                         IG-88 (100,000 Studs)                         |
   \_______________________________________________________________________/


 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  FP6-6 Episode VI, Chapter Six: Into the Death Star (FREE PLAY MODE)
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

STUDS REQUIRED FOR TRUE JEDI STATUS: 40,000
APPROXIMATE TOTAL STUDS AVAILABLE: 50,000

To start, you'll need the Millennium Falcon for its auto-targetting cannon, in
order to hit the mounted cannons on the sides of the Imperial cruisers, if
you're trying to get all possible Studs.  If you didn't collect them already in
Story mode, then you need to shoot the spinning white pod to the left of the
first Imperial cruiser's tower to receive MINIKIT CANISTER #1, and the
identical white pod to the right of the middle of the three rear cruisers'
towers for MINIKIT CANISTER #2.  Once the cruisers are all destroyed, you'll
find yourself inside the Death Star.

Approximate Total Lego Studs: 20,000

Fly around using a faster, more lethal vehicle, like the TIE Interceptor,
rather than the clunky old Millennium Falcon in the tight spaces here.  Fly
back and forth, shooting anything that'll blow up and swooping over the Studs
to collect them.  Destroy the enemy ships for hearts while you're at it.  Just
past the first torpedo dispenser on the left, there are three torpedo targets
mounted in pipes on both sides of the tunnel.  Blast all three to reveal a
white pod contiaining MINIKIT CANISTER #3 (as long as you didn't already
collect it in Story mode).  In the wider space just ahead, there is a TIE
Fighter checkpoint on the right wall.  Fly up to it with a TIE class vehicle to
open it, revealing MINIKIT CANISTER #4 inside an alcove.  Blow up the four
torpedo targets ahead to drop the force field and continue ahead.

Approximate Total Lego Studs: 31,000

As you turn a corner, you'll find a torpedo dispenser along the right wall of
the tunnel.  Just behind this, there is a short side tunnel with a spinning pod
at its dead end, containing MINIKIT CANISTER #5 (if you didn't get it in Story
mode).  Fly down the straight tunnel with the cut-away walls, shooting the
orange squares along both sides of the walls to receive their Studs.  Near the
end, on the left side, there is a TIE Fighter checkpoint.  Fly by it in the
right kind of vehicle to open a gate on the left side, and fly into it to shoot
the spinning pod, thus picking up MINIKIT CANISTER #6.  Destroy the missile
launchers on either side of the door in the clearing ahead, then head into the
heart of the Death Star.

Approximate Total Lego Studs: 35,000

If you somehow missed it in Story mode, there is a pod containing MINIKIT
CANISTER #7 to the right as you enter the Death Star's core.  After wiping out
the zappers all around the room, shoot the central core and pick up any
torpedoes released.  Fire these at the two targets on the left side of the room
to open the door between them, and fly into the alcove to pick up the red POWER
BRICK, again only if you didn't get it in Story mode.  Destroy the Death Star's
core, then get ready for a big race back out again.

On the way out of the Death Star, there are three Minikit Canisters (MINIKIT
CANISTERS #8, 9, and 10), one along the right side of each section (each
section being divided by a screen wipe and a brief pause in the action), inside
spinning pods.  You need to shoot them to receive their contents.  Use the
Millennium Falcon in this section for its auto-aiming ability, and you'll be
sure to get them.  If you already collected all three in Story mode, then use
whatever vehicle is your favorite to fly out of here.

Approximate Total Lego Studs: 50,000

MINIKIT VEHICLE COMPLETED: ** TIE Interceptor **

*** Also note that if you have now located all ten Minikit Canisters in each of
the eighteen chapters (for a total of 180 Minikit Canisters - whew!), then you
now receive the Slave 1 as a playable vehicle in Free Play mode!!! ***


     ~~~~~~~~~~~~~~~~~~~~~~~~~~
      Minikit Canister Summary
     ~~~~~~~~~~~~~~~~~~~~~~~~~~

     Minikit Canister #1: At the start, on the left side of the closest
                          Imperial cruiser's tower, shoot the spinning white
                          pod to receive the canister.

     Minikit Canister #2: To the right of the middle of the three rear
                          Imperial cruisers' tower, another spinning white pod
                          contains the canister.

     Minikit Canister #3: In the first area inside the Death Star, after the
                          torpedo dispenser, hit the three torpedo targets on
                          pipes along the sides of the tunnel.  This will
                          reveal the canister, which is inside a spinning white
                          pod.

     Minikit Canister #4: In the first wide space inside the Death Star, open
                          the TIE Fighter checkpoint on the right wall to
                          reveal the canister inside an alcove.

     Minikit Canister #5: In the second area inside the Death Star, fly into
                          the side tunnel hidden behind the torpedo dispenser.
                          In there, shoot the spinning pod containing the
                          canister.

     Minikit Canister #6: Near the end of the long tunnel before the second
                          clearing, there is a TIE Fighter checkpoint on the
                          left wall.  Approach it in a TIE class ship to open
                          in, and turn left and shoot the rotating pod to
                          unleash the canister.

     Minikit Canister #7: Inside the central core of the Death Star, there is
                          a spinning pod to the right as you enter containing
                          the canister.

     Minikit Canister #8: In the first section as you escape the exploding
                          Death Star, shoot the spinning pod on the right side
                          to receive the canister.

     Minikit Canister #9: In the second section as you escape the exploding
                          Death Star, shoot the spinning pod on the right side
                          to receive the canister.

     Minikit Canister #10: In the third section as you escape the exploding
                           Death Star, shoot the spinning pod on the right side
                           to receive the canister.

     ~~~~~~~~~~~~~~~~~~~~~~
      Power Brick Location
     ~~~~~~~~~~~~~~~~~~~~~~

In the core of the Death Star, after destroying the zappers around the upper
wall, fly around the central core and shoot it to pick up some torpedoes.
Launch these at the pink torpedo targets in the right wall.  Once both are
destroyed, the door between them will open.  Fly into the alcove behind it to
pick up the floating Power Brick.


  ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                          4C1) EPISODE VI BONUS LEVELS
  ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

Congratulations, you've completed Episode IV!  To access the bonus levels, you
must first have completed all six regular chapters of Episode IV in Story mode
(as the first sentence of this paragraph assumes), and you must also have
collected at least thirty-two Gold Bricks.  You'll have at least eighteen just
for completing all of the previous chapters, so you'll need at least fourteen
more, which can be obtained by achieving True Jedi status in any chapter in
Story mode, by purchasing them from the Cantina bar, or by playing chapters in
Free Play mode and obtaining True Jedi status or collecting all of the Minikit
Canisters.  However you do it, once you have thirty-two Gold Bricks, you can
assemble the doorway in the alcove to the right of the entrance to Episode IV,
Chapter Six.


 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  SS6 Episode VI Super Story
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=

Once again, here you play through the entire story of Episode VI in sequence,
complete with cut-scenes and pre-chapter scrolling text scenes.  The goal is to
complete the episode in as little time as possible, but you will receive this
bonus stage's Gold Brick upon completion no matter how long you took.  You
will, however, receive Studs on completion for any time you have remaining
below the current high score, and any Studs collected as you progress through
the chapters will be added to your game total.


-------------
 CHAPTER ONE - Jabba's Palace
-------------

Head up to the door and build the platform.  Jump up from it to trigger the
middle blaster eye, and jump to the sides to trigger the side ones.  Destroy
them all to open the door.  Inside, quickly build the juke box on the left and
run up past the Gamorrean Guards.  Go into the side path on the left at the end
and use the Bounty Hunter helmet dispenser.  Go back to the main hall and use
the Bounty Hunter checkpoint.  Go up the stairs.  Switch control to Luke and
Force-choke the Gamorrean Guards as you go up to close their tunnels.  Build
and use the Bounty Hunter checkpoint on the right side of the door ahead.  In
the next room, Force-choke your way left to the Gamorrean Guard tunnel and
close it.  On the right, destroy the large cylinder and build the Lego pieces
into a platform.  Have Leia or Chewie stand on it to be lifted up top.  Drop
into the cage on the left, kill the Guard, and pull the levers.  Use the Bounty
Hunter helmet dispenser near the entrance if you need it, and use a Thermal
Detonator to clear the debris barring the path ahead.  In the next room, close
the Gamorrean Guard tunnel, and blast the brown cans in the devices on either
side of the gate on the right to open it.

Cross the hall with the collapsing floor panels via the side ledges and kill
the Guards on the other side.  Enter the next room and kill the pair of Guards
there.  Pull both levers on the right side and assemble the floor buttons.  On
the left, use the Force on the wall panel and assemble the hovering block.  Use
the buttons to move it near each Droid's cage and double-jump inside to free
them.  Use both Droid Locks to open the door ahead.  Go up the stairs and build
the juke box to make killing the Gamorrean Guards at the top easier.  In the
next room, close the Gamorrean Guard tunnels on the right and in the far right
corner on the raised ledge.  Push the columns into place on the right and flip
down the ramp with the Force.  Destroy the cones and build the platform, then
use the Force to move it and the one across the path into place.  Hover across
the gap between the raised ledges along the upper wall and use the Astromech
Droid Lock to extend a bridge.  Use the Protocol Droid Lock found by destroying
the cones to open the door on the left.

Down the stairs, close both Gamorrean Guard tunnels and kill the remaining
Guards.  Use the Bounty Hunter helmet dispenser on the right.  Build the juke
box to the right of the gate that opens before heading through it.  Before the
Gamorrean Guards stop rocking out, use the Bounty Hunter checkpoint at the back
of the room.

Use the Droid Locks to bring Gamorrean Guards into the Rancor pit.  When he
picks one up and moves to a spot to eat it, blast the nearby crate.  Repeat.
For the third time, pull both levers to finish it.

-------------
 CHAPTER TWO - The Great Pit of Carkoon
-------------

Head right and kill the Skiff Guards.  Rebuild the lever and pull them both.
head to the next skiff.  Kill more guards, and have Luke use the Force on the
mechanism at the front of the skiff to rebuild the levers, then pull those and
head to the next skiff again.  Kill Boba Fett and the rest, then jump to the
next skiff as it swings over.  From its rear, use the Force to make a platform,
then jump across it to the side of the barge.  Kill the Skiff Guards there and
head left.  Pull the two levers behind the grey plates.  Have Luke use the
Force on the left-most plate and double-jump on top of it and again to the
ledge on the left.  Push the crate to the ground, then build and use the
grapple point.  Head right and pull the third lever, then go back down and jump
across the segments you moved out.  Have Luke use the Force on the panels at
the front of the barge, and again on the right panel.  Push the rotating lever
around half-way, then enter the barge.

Destroy the engine parts on the left and build the cannon chair.  Use it to
blast the pipes barring the way ahead.  Kill the opposition and head into the
next room.  Use the Force to move the engine part on the right to the left and
destroy the other left engine part, then assemble the remains.  Assemble the
Protocol Droid Lock on the left near the top of the room and have C-3PO use it.
Go up the elevator.  Enter the next room.  Use the Force on the object in the
wall on the left as you enter to build a DJ table.  Assemble the speaker in the
far left corner.  Destroy the middle pipes in the right wall and use the Force
to move the microphone out of the wall.  Use the grapple point, push the crate
to the ground and assemble the wall mount in the opposite corner.  Use the
Force on the microphone to mount it.  Assemble the right speaker, then step on
the floor buttons to light them all up.  Let the two Gamorrean Guards enter,
then head up to the next room and through the next door on the left in the far
wall.

On top of the skiff, destroy the blue square floor panel and push the crate all
the way along its track.  On the other side of the rotating target, push the
other crate to the left.  Use the Protocol Droid Lock on the upper rotating
target.  To the right, destroy the crate along the lower rim and enter the hole
underneath it.  Follow the tunnel up and to the right.  Pull the lever behind
the fence, then push the block on the right outside and all the way up.
Assemble the start of the ramp, then use the Force on the top to flip it up.
On the second deck, destroy the bars in the indent in the floor and use the
Force to flip out the ramp.  Destroy the bars over the ladders on either side
and use the Force to move them into position, then use the Force again to
complete the ramp.  On the top deck, have R2-D2 use the Astromech Droid Lock to
charge up the cannon, then shoot the rotating targets.

---------------
 CHAPTER THREE - Speeder Showdown
---------------

Destroy the three front-most plants and use the Force to build a platform.
Have Leia stand on it to reach the log and jump down on the other side.  Shoot
the plant on the right, then build and use the grapple point.  Move down and
jump on top of the hanging platform, then forward over the log again.  Use the
Force on the planks to build a ramp and continue forward.  Kill the two
Stormtroopers who arrive by speeder and hop onto the speeders yourself.  Fly
around shooting everything in your path until you destroy the two enemy
speeders.  In the clearing, kill the Stormtroopers and disable the AT-ST, then
jump into the AT-ST and blast the rotating target until it is fully destroyed.
Get back on your speeder and race around, firing until you destroy three more
enemy speeders.  In the next clearing, destroy the plants on the left to reveal
some feet.  Go down and use the Force to move a brown block into position, then
double-jump to the ledge and use the Force again on another block so that Leia
can get up.  Build and use the grapple point, and pull the lever.  Use the
Force to assemble the AT-ST and ride it to shoot the rotating target.

Get back on your speeder and destroy four enemy speeders this time.  In the
next clearing, defeat the AT-ST, then hop in and destroy the rotating target on
the left.  Get back on your speeder again and kill five enemy speeders.  You
return to the starting clearing.  Go down and cross the bridge.  Blast the
plants and build the rotating lever, then push it around to lower the cage.
Use the Force to build the AT-ST, then blast the hanging cages across the pit.
Jump out and use the Force to build the pieces into a wide bridge, and walk the
AT-ST across it.  Blast the rotating target in the upper left corner to destroy
it, then head to the right through the downed forcefield.

Head up to the landing platform and pull the levers on its right post.  Enter
the elevator, cross the bridge and go up the next elevator.  On the roof, pull
the four levers marked by blue lights.  Go to the center-top of the roof and
step out onto the launcher.  In the AT-AT, destroy the four rotating targets,
then hop out and pull the two new levers together.

--------------
 CHAPTER FOUR - The Battle of Endor
--------------

Head right and have Wicket crawl through the vent, then assemble the gear
mechanisms to raise the bridge.  Go right and blast the planks covering the
Protocol Droid Lock, and have C-3PO use it.  Assemble and use the grapple
point, then pull the lever to raise the next bridge.  Go right down the curving
ramp.  Destroy the enemy grappling hooks, and blow apart everything on the
checkered floor.  Assemble the battery and push it into the yellow clamp.  Have
Wicket crawl through the vent and pull the lever, then push the battery into
the plug.  Stand on the buttons to lower the elevator.

On the ground, kill the Stormtroopers and blast the plants to the left of the
brown and orange lift.  Build the rotating lever and use it.  Have Willow jump
to and crawl through the vent, then stand on the button until another character
raises the ramp.  Go up and cross the river.  Shoot the panel in the rock
between the gates, then assemble and use the Protocol Droid Lock.  On the
right, stand on all of the buttons at once, then go up and assemble the ramp.
On the left, have Wicket crawl through the vent and pull the lever above.
Below, build the grapple point, then have a Droid stand on one of the two red
buttons on the right side until the gates drop.  Kill the Stormtroopers and
continue up the path.

Kill the Stormtroopers and launch boulders at the barrier to destroy it.
Defeat the AT-ST ahead and hop into it to blast the next barrier.  In the large
clearing, fight the enemy forces, then take an AT-ST and blast the debris
wrapped around a tree on the left and jump out of the AT-ST to land on the
platform.  Stand on the red button until a partner reaches the lever on the
next tree up.  Build and use the grapple point, then swing over to the roof.
Blast the domes and build the rest of the checkered track, then push the object
to the ground.  Go down and assemble the Astromech Droid Lock and the brown
ramp below.  Have R2-D2 operate the lock, then enter the shield generator
facility.

Go down the ramp to the control room.  Pull the blue lever on the left, then
enter the left door after blasting it open.  Blast the domes and the wall
segments around the room and step on the three red buttons, then jump up the
platforms, blast the walls and push the battery into the plug.  Bring C-3PO up
here to operate the Protocol Droid Lock, then have someone else pull the purple
lever.  Go back to the control room and blast through the right door.  Kill the
Stormtroopers and use the Astromech Droid Lock in the rear wall.  Go up the
lift, jump right and build the bridge, then bring C-3PO up to use the Protocol
Droid Lock on the right.  Pull the green lever.  Bring R2-D2 up the left, and
hover across the left wall to the raised Astromech Droid Lock.  Use it, then
build the vent access hatch on the ground.  Have Wicket crawl through it, then
kill the Stormtroopers on the other side and pull the yellow lever.  Go back to
the control room and pull the levers on the panel, then go up to the shield
generators and assemble all four explosives.

--------------
 CHAPTER FIVE - Jedi Destiny
--------------

Hit the Emperor four times, then switch characters when you get grabbed by
Force lightning and hit him again.  Kill the Imperial Guards and go down the
stairs.  On the left, use Dark Force to pull the fan out of the wall, then
assemble both parts of the fan and use the Force to put them together.  Go up
the air vent and along the walkway.  Cross the floor panels when the
electricity turns off to reach the Emperor and hit him six more times.  Pursue
him, fighting Imperial Guards as they come.  When he retreats to the upper
platform, build the lift mechanism and use the Force to raise the lift.
Double-jump across the gap when he retreats to the other platform.  Finish him
off on the ground.

-------------
 CHAPTER SIX - Into the Death Star
-------------

Fly around and shoot the TIE Bombers to receive their torpedos.  Whenever you
have two torpedos, head for one of the Star Destroyers and launch them at the
targets on its tower.  Once all four Star Destroyers are gone, you enter the
Death Star.  Fly ahead and grab torpedos at the dispenser.  Ahead, launch
torpedos at the four targets around the forcefield, going back for more
torpedos as needed.  Fly through the forcefield once it's down and get more
torpedos at the next dispenser.  Fly up the tunnel, and launch torpedos at the
missile launchers beside the blast doors as they open.  In the central core,
shoot the zappers in the walls as they open when you fly close to them.  When
they're all destroyed, stay in front of the rotating shields around the core
and blast the blue area when it appears.  once it's destroyed, launch a torpedo
at the core.  During your escape, just keep flying straight out and firing
continuously.


 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  CB6 Episode VI Character Bonus (ENDOR)
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

               While the Rebel Alliance struggles heroically
               with the oppressive Empire, and as Luke Skywalker
               moves closer to his epic destiny, daily life goes
               on across the galaxy.

               In the battle-torn forest of Endor, intrepid
               adventurers compete to collect one million LEGO
               Studs in the fastest time possible.

               It's the desperate, ruthelss life of a world in
               turmoil...


This is ostensibly the most challenging of the Character Bonus stages, sporting
the deadliest enemies, and giving you a time limit of seven minutes instead of
five to collect one million Studs and earn the Gold Brick.  Again, I am going
to recommend using Han Solo as your main character and any Bounty Hunter as
your backup; the former for his rapid firing rate and maneuverability, and the
latter for the Thermal Detonators, which you can use to blow up the shiny
silver objects to receive a lot of the 10,000-point Purple Studs.

This area consists of the starting platform and several side platforms ringing
it, reachable by bridges that you must raise.  Most of the bridges will raise
automatically as you approach them, but the first one on the left requires that
you build the two gear mechanisms, and the first one on the right requires that
you pull the nearby lever.  Neither of these tasks consumes a significant
amount of time, so go ahead and do them.

The initial tranquility of the stage will quickly be upset by a number of
powerful enemies.  The easiest of them are Imperial officer types and require
two blaster shots to kill, while there are also Gamorrean Guards and Imperial
Guards thrown into the mix.  Those last are extremely difficult to kill using
blasters, so I recommend just doing your best to just stay away from them,
and/or pawning them off on your computer-controlled partner to keep them off of
your back.  The Gamorrean Guards at least can be killed with a quick melee
combo.  You could also use a Dark Force user and choke both Imperial and
Gamorrean Guards to death.  But since you can only do this to one at a time, a
well-placed Thermal Detonator might be a better way to do it, if you insist on
wiping them out and not just running away from them.

The Studs are plentiful in this stage.  The orange and blue urns all around the
platforms release plenty of Blue Studs, and regenerate fairly quickly.  There
are also several shiny silver objects to destroy using Thermal Detonators,
releasing many Purple Studs.  You could more or less just stay in one or two
areas and keep destroying the urns and shiny things as they reappear, and still
keep your Stud tally in good shape.  You can also use the Force on the torches,
but the amount of Studs that they provide is poor.

If, after several tries, you are unable to complete the stage in time and are
getting excessively frustrated, one option is to unlock, purchase and turn on
some Extras, such as Super Blasters and Invincibility, rendering the stage
notably easier.  But be warned: doing so may rob you of the satisfaction of
beating the game under your own power.


 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  MB6 Episode VI Minikit Bonus (ENDOR)
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

               In the battle-torn forest of Endor, intrepid
               adventurers compete to collect one million LEGO
               Studs in the fastest time possible.

               It's the desperate, ruthelss life of a world in
               turmoil...


Here, small speedy vehicles are your best bet for collecting the required one
million Studs in less than five minutes to earn this stage's Gold Brick.  TIE
class vehicles are my personal favorite, because of their small size, speed,
rapid firing rate, and general appearance.  Note that the enemy AT-ST's will
only fire on ground-based vehicles.

This stage consists of three forest clearings connected in a row.  You begin in
the rightmost one.  To get to the others, take the path at the bottom right
corner of the clearing.  The starting area is the most chock-full of
destructibles, in the form of the small green plants that pepper the landscape.
But of more importance, in the upper left corner you can find this stage's
torpedo dispenser.  Swing by it to pick up three torpedos, then headdownand
right to this clearing torpedo target tower.  Blow it up and collect the Purple
Studs that it drops, then head left to the next clearing and blow up it torpedo
target tower along the upper edge.  Get the Purple Studs, then head left again
to the last clearing and the third tower.  All the while, you should be doing
some swooping around to get the Studs from destroyed plants and enemy vehicles
(which are rather wimpy and undersized here) to top up your total.  Fly back to
the torpedo dispenser when you're done and repeat the whole process.  Keep this
up until you reach the goal of one million Studs and get your Gold Brick.


  ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~
                     4D) CHAPTER LEGO STUD TOTALS SUMMARY
  ~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~

This chart was created to provide an easy look at how many Lego Studs are
available in each chapter in both Story and Free Play modes, as well as how
many are required in each mode to achieve True Jedi status.  The best practical
use of this chart is to see which chapters are the best ones to replay to
collect Studs for those major purchases (Stud multiplier extras and ghost
characters, I'm looking at you here!).  Please note that Total Lego Stud
figures are only approximate, generally rounded to the nearest 5,000, for
simplicity's sake.  If you're hunting for more Studs to make those expensive
purchases, though, just remember that the chapters with the most Studs are not
necessarily the fastest way to collect Studs; other chapters may provide more
within a shorter period of time.

===============================================================================
|     Chapter     ||      Story Mode          ||      Free Play Mode          |
|                 ||  True Jedi  |   Total    ||  True Jedi  |   Total        |
===============================================================================
| Episode IV: | 1 ||    40,000   |  120,000   ||    70,000   |  260,000       |
|  A New Hope | 2 ||    75,000   |  120,000   ||   120,000   |  175,000       |
|             | 3 ||   165,000   |  200,000   ||   200,000   |  350,000       |
|             | 4 ||    60,000   |   90,000   ||    80,000   |  120,000       |
|             | 5 ||    55,000   |   65,000   ||    65,000   |   75,000       |
|             | 6 ||    20,000   |   50,000   ||    30,000   |   60,000       |
-------------------------------------------------------------------------------
| Episode V:  | 1 ||    70,000   |   90,000   ||   100,000   |  140,000       |
|  The Empire | 2 ||    40,000   |   60,000   ||    80,000   |  130,000       |
|  Strikes    | 3 ||    50,000   |  100,000   ||    60,000   |  100,000       |
|  Back       | 4 ||    50,000   |   60,000   ||    70,000   |  105,000       |
|             | 5 ||    11,000   |   20,000   ||    16,000   |   25,000       |
|             | 6 ||    45,000   |   55,000   ||    60,000   |   80,000       |
-------------------------------------------------------------------------------
| Episode VI: | 1 ||    38,000   |   50,000   ||    45,000   |   75,000       |
|  Return of  | 2 ||    50,000   |   60,000   ||    65,000   |   95,000       |
|  the Jedi   | 3 ||    55,000   |  105,000   ||    70,000   |  110,000       |
|             | 4 ||    90,000   |  105,000   ||   110,000   |  140,000       |
|             | 5 ||    55,000   |   55,500   ||    67,000   |   90,000       |
|             | 6 ||    30,000   |   50,000   ||    40,000   |   50,000       |
===============================================================================


~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~
-                        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~                        -
~                          5) BOUNTY HUNTER MISSIONS                          ~
-                        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~                        -
~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~

               The vile gangster Jabba the Hutt plans to kidnap
               leading figures in the Rebel Alliance,
               threatening to hand them over to Imperial forces
               unless a ransom is paid.

               Naturally, the evil Hutt intends to take the
               ransom money, trade his prisoners to the
               Imperials regadless, and pocket a double bounty.


 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  UNLOCKING THE BOUNTY HUNTER MISSIONS
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

In order to enter this secret area, you must have unlocked and purchased every
character that claims 'Bounty Hunter' as its profession.  The complete list is:

     Greedo - Available after completing Episode IV, Chapter Three: Mos Eisley
                Spaceport.  Cost to purchase: 60,000 Studs.

     Boba Fett - Available after completing Episode VI, Chapter Two: The Great
                   Pit of Carkoon.  Cost to purchase: 175,000 Studs.

     IG-88 - Available after completing all chapters of all episodes in Story
               Mode.  Cost to purchase: 100,000 Studs.

     Bossk - Available after completing Episode VI, Chapter Three: Speeder
               Showdown.  Cost to purchase: 75,000 Studs.

     Dengar - Available after completing Episode VI, Chapter Three: Speeder
                Showdown.  Cost to purchase: 70,000 Studs.

     4-LOM - Available after completing Episode VI, Chapter Three: Speeder
               Showdown.  Cost to purchase: 45,000 Studs.

So basically, you need to the entire game in Story mode, and you need 525,000
Studs.  Purchase the required characters at the bar in Mos Eisley Cantina.
Once you've got them all, simply walk past the door between the areas for
Episode IV and Episode V in the cantina, and it will open for you.  Head inside
and go up to the counter, where Jabba the Hutt offers you ten possible
bounties.

During each bounty mission, you will have at your disposal the entire team of
bounty hunters, all on-screen at one time.  The missions take place in limited
sections of areas already seen throughout the game.  For each mission, you must
locate and make physical contact with your bounty target within three minutes.
There are no Studs to collect, but there are often enemies to fight off while
you try to complete your mission.  Also note that not all Bounty Hunters are
created equally; Boba Fett and 4-LOM both sport Super Blasters, while 4-LOM and
IG-88 are not capable of assembling Lego pieces or pulling levers, but they can
operate both Protocol and Astromech Droid Locks.  Boba Fett also has the
advantage of his jetpack, allowing you to hover across gaps in the terrain.
Capturing each bounty will earn you a Gold Brick, and you will receive some
Studs based on how much time you had left on the clock.


 =-=-=-=-=-=-=-=-=-=-=-=-=
  BH1 - Mission 1: R2-D2
 =-=-=-=-=-=-=-=-=-=-=-=-=

               A band of vicious Bounty Hunters has come
               together to execute Jabba's scheme.  Their first
               target: R2-D2, a lowly droid made valuable by the
               secret information he contains, high above
               Tatooine on the Rebel Blockade Runner...


Pick your Bounty Hunter, then shoot the few Rebels that come through the door
to your right.  Use the grapple point just above, cross the platform, and use
the next grapple point to reach the top.  You can build the two piles of Lego
bricks to extend the bridge, but it's quicker to just switch to Boba Fett and
hover right across the gap and enter the next hallway.

Run up and enter the door at the end.  Take a right in the next hallway, and
enter the Bounty Hunter checkpoint.  Inside, go straight up to the end of this
hallway.  As you approach each ramp, it will rise on its own.  Go up each ramp
and Lego pieces will automatically explode into the main hall (unless your
character is a Droid).  Build these into a doorway, and run inside it once it's
complete to tag your Droid target.


 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  BH2 - Mission 2: Obi-Wan Kenobi
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

               Their next target: the legendary Jedi Knight
               Obi-Wan Kenobi, now an old man hidden somewhere
               on the planet Tatooine...

Run right up the hall and turn left, then enter the next room, blasting away
the Jawas, so that they don't stun your Droid characters.  Have either IG-88 or
4-LOM operate the Astromech Droid Lock and go up the elevator.  Above, walk
across both rows of floor buttons to activate the levers, and pull both levers
together.  Enter the next room and use the Protocol Droid Lock on the left
wall, after shooting the Jawas to prevent them from stunning you.  In the final
room, blast the canisters on the right side to find old Ben Kenobi in the
alcove behind them.


 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  BH3 - Mission 3: Chewbacca
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=

               Their next target: the courageous Wookiee
               Chewbacca, last seen in the shady alleys of Mos
               Eisley Spaceport...


Head down and use the first grapple point.  Go up through the alcove to the
street.  Run up the street to the steel doors, and use a Thermal Detonator to
blow them up (thanks to Skterelement03 for pointing out that you don't need the
explosive crate to open these doors).  Head through the doorway, go down the
stairs and hang a left.  Blast the large grey doors on the left and you'll see
Chewbacca standing behind them.


 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  BH4 - Mission 4: Princess Leia
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

               Their next target: the Alderaan Senator Princess
               Leia, currently a guest of Darth Vader on the
               mighty Death Star battle station...


Head right across the bridge and build the remainder of the rotating lever.
Push it around clockwise until the bridge reaches the next platform and cross
it.  (Alternately, you could just use Boba Fett and hover to the next platform,
saving a bit of time; the rest of the Bounty Hunters will catch up when you
enter the next room).  Use the grapple points to reach the top, then jump right
and drop down to the door.  In the next room, head to the door in the far left
corner.  Run up the hallway to the prison control room, and rebuild the control
panel on both sides.  Pull the two levers together and head up the middle
towards the cells.  Princess Leia can be found in the third cell on the left
(opposite the one she occupied in Story mode), which can be opened by pulling
the levers on either side of the door.


 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  BH5 - Mission 5: Admiral Ackbar
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

               Their next target: the Rebel Commander Admiral
               Ackbar, stationed on the Rebel base of Hoth...


Have either 4-LOM or IG-88 operate the Protocol Droid Lock on the left side of
the room.  Kill the Stormtroopers inside and use a Thermal Detonator to blow
away the debris in the upper left corner.  Head through that hall and into the
back room.  Build the control panel in front of the cylinder in the middle of
the room, and the cylinder will open, revealing Admiral Ackbar.  Jump up to him
to collect your bounty.


 =-=-=-=-=-=-=-=-=-=-=-=
  BH6 - Mission 6: Yoda
 =-=-=-=-=-=-=-=-=-=-=-=

               Their next target: Yoda, a Jedi Master forced
               into hiding when the Republic collapsed, recently
               spotted on the forest moon of Endor...


Stick to using Boba Fett in this mission, since you need a Super Blaster to
kill the enemy Ewoks in one shot, and you'll need to hover at one point.  From
the start, head to the left all the way to the corner of the platform, and
either build the two gear mechanisms to raise the bridge, or just hover across
the gap.  On the other platform, head straight across to the left.  Blast the
two purple crates beside the wooden throne, and build the Lego pieces into a
rotating lever.  Push it counter-clockwise until it retracts into the floor,
then hover up to the lift that the rotating lever raised.  Once the lift rises,
nab Yoda on your right.


 =-=-=-=-=-=-=-=-=-=-=-=-=
  BH7 - Mission 7: C-3PO
 =-=-=-=-=-=-=-=-=-=-=-=-=

               Their next target: a humble protocol droid
               whose knowledge of Rebel personnel makes him a
               valuable asset - C-3PO, last seen in Cloud
               City...


Head up the corridor and up the stairs.  Above, enter the Bounty Hunter
checkpoint around the bend.  Go straight up at the crossroads and have either
IG-88 or 4-LOM operate the Protocol Droid Lock.  Inside, go left and follow the
corridor to the elevators.  Use the Bounty Hunter checkpoint inside the left
elevator to reach the roof, and tag C-3PO standing up there.


 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  BH8 - Mission 8: Lando Calrissian
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

               Their next target: Lando Calrissian, the
               Baron-Administrator of Cloud City, with known
               Rebel sympathies...


Head up the path while firing at the Stormtroopers.  Build the grapple point at
the top of the platform and use it to swing across the gap.  Use the next
grapple point and cross the walkway all the way to the right.  Use 4-LOM or IG-
88 to activate the Protocol Droid Lock by the door at the end and head inside.
Run up the hallway and turn right at the end.  Have either 4-LOM or IG-88 run
through the steam and go through the hall in the upper left corner.  Lando
Calrissian is standing in the middle of the room that this leads to.


 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  BH9 - Mission 9: Luke Skywalker
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

               Their next target: Luke Skywalker, the great
               Jedi hero of the Alliance, last seen in the
               shady alleys of Mos Eisley Spaceport...


Head left from the start and fight the Stormtroopers.  Take care not to shoot
any of the civilians by mistake, or they'll start firing on you too.  It's no
big deal, it just slows you down a little bit.  Use a Thermal Detonator to
destroy the second shiny silver object, the one on the right.  Assemble the
Lego pieces underneath it into a rotating lever and push it around counter-
clockwise one full rotation to raise up the monolithic structure just above.
After this, pieces to a white grapple point will drop down, so assemble and use
it to reach Luke Skywalker on a platform far overhead.


 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  BH10 - Mission 10: Han Solo
 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=

               Their final target: Han Solo, a former smuggler
               turned Alliance hero, stationed on the Rebel
               base of Hoth...


Head to the right and approach the door, causing debris to come down in front
of it.  Build this into an explosive that will wipe out the door.  Head up the
corridor and assemble the heat generator at the end.  Blast it three times and
wait for the ice wall to melt, then head into the next room.  Cross to the
other end and push the block heater down.  Again, wait for the ice to melt
(while shooting a few Stormtroopers) and enter the door.  Go up the curved
hallway, and take a right at the crossroads.  Blast all of the crates (or just
use one Thermal Detonator) and enter the side room.  Rebuild the rest of the
explosives cart along the upper wall, and hop onto it as it rides around the
track.  Jump off to the raised alcove on the right side, where Han Solo grins
as he is captured.


~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~
-                        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~                         -
~                          6) LEGO CITY BONUS STAGE                           ~
-                        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~                         -
~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~

               In an infinite universe, all things are possible.

               As the second Death Star explodes beside an Endor
               moon, Anakin Skywalker's epic journey is
               complete.  With his final sacrifice, balance has
               returned to the Force.

               In ANOTHER galaxy far, far away, though, echoes
               of this drama live on, and a new world awakens...


Outside the cantina near the door to the left of the Episode VI hub, there is a
pile of Gold Bricks that will grow as you collect more.  Once you have found
sixty Gold Bricks (check the Gold Brick summary at the bottom of this guide if
you're having difficulty locating them for some reason), you can build them
into a giant question mark mounted in the wall, with a doorway at the bottom.
Head through this door to begin the Lego City bonus stage.

Here, your goal is to collect one million Studs.  There is no time limit, and
to collect Studs, all you have to do is reveal them (i.e. you don't have to
physically walk over them; they'll automatically be added to your total).
Studs are hidden all over the place!  Blast apart everything that you can, use
the Force wherever sparkles appear, build vehicles and ride them and creatures
around, and whatever else you can think of.  There are exactly one million
Studs in this level, so you need to find absolutely every single one of them.
Of course, this guide is here to help you out, with a little map and all.
Aren't I nice?

                  _____________________________________
                 |              /\          /\         |
 Not to scale!   |             /9 \        /8 \        |
                 |             |__|        |__|        |
 ________________|                  _________          |_____
|   Trees                          /         \         Speedr|
|        _____        ..........  /    ,-.    \   /\    =====|
|       /     \       .Banthas .  |   |   |   |  /7 \        |
|      /   _   \      ..........  |   |   |   |  |__|        |
|     |   |_|  |__________________|   |___|   |_____         |
|      \                                            \  LET-  |
|       \_      _________________________________    \  TERS |
|         |    /  _                       ...... \   |       |
|         |    | |1|         __________   .Taun. |   |       |
|         |    | |_|        /          \  .tauns |   |       |
|         |    |  xx       /    ___     \ ...... |   |       |
|         |    |  xx      /    /   \    |  /\    |   | |^|   |
|         |    |         |    |    |    | /10\   |   |_|6|   |
|      .  |    |   /\    |    |    |    | |__|   |    _  |   |
|  Dew-.  |    |__/2 \   |    \____|    |________/   | |_|   |
|  back.  |     __|__|   |                          /        |
|      .  |    |          \________      __________/         |
|      .  \     \     ...........  |    |                    |
|          \     \    . __| |__ .  |    |      /\            |
|           |     |   .|__   __|.  |    |     /4 \      W    |
|           |     |   .   |_|   .  |    |     |__|           |
|        P  |     |   ...........  |    |            W   |^| |
|        l  |     \_______________/     |                |5| |
|        a  \                           |      /\        |_| |
|        y   \_________________________/      /3 \  _________|
|        ground                            Car|__| |
|__________________________________________________|

Let's get to it, shall we?  Some of my directions will refer to house/building
numbers, as indicated on the map above.

In the park where you begin (with the cross-shaped flooring), blast the trees
and the fence segments.  Use the Force on the four flower planters to make them
bloom, then destroy the planters.

Head down-left to the playground next.  Use a Thermal Detonator on the shiny
turbine on the right, then assemble the rotating lever.  You can push it around
to spin the toy beside it, but this doesn't get you any Studs.  Destroy the
fence and trees all around the playground.  Head to the swings and grab the
Blue Studs on the ground (you can use the grapple points to make it more fun).
Go up the orange steps under the slide, then the yellow ones to reach the top.
Slide down the slide.  At the bottom, there is a small stack of blue Lego studs
(not the monetary kind, but actual knobs from the tops of Lego blocks).  Use an
organic character to spread these (in the same way that you would build Lego in
the game) to make some flowers.

Next, head up towards the red house (marked #2 on my map).  Destroy the trees
and 'assemble' the yellow and orange Lego flower seeds from the three small
piles.  Use the Force to open all of the windows around the house.  Double-jump
on top and destroy the skylights on the sides, and grab the Blue Studs from the
highest roof.  You can pull the levers to open the garage doors, letting you
walk straight through the house.

Go up and use the Force to open the two windows on the red tower (#1).  Smash
the ground between the two red buildings to reveal a pit with a partial vehicle
inside.  Use to Force to move the object in front of the red tower onto the
vehicle.  Now use the Force to move the vehicle piece inside the garage in the
lower red building onto the vehicle as well.  Go left and smash the fence in
front of the Dewback, then ride the Dewback to the red tower and jump off to
land on the roof.  Assemble the antennas around the roof onto the vehicle to
complete it.

Head up some more to the upper left corner with lots of trees.  Destroy the
trees, and walk all through the area to cause several blue flowers to pop out
of the ground.  Once you've revealed them all, you will receive 10,000 Studs.

Go right to the Bantha pen and destroy the fence all around.  Also smash the
bench and sign at the 'bus stop' for more Studs, as well as any nearby trees.
Head right some more and destroy the trees in the middle of the road loop, and
assemble the orange Lego flower seeds to make them sprout.  Head up to the
house marked #9, which will spiral away as you approach.  Weird.  Anyway, use a
Thermal Detonator on the shiny turbines inside, and grab the Blue Studs.
Assemble the jeep from the Lego pieces underneath the turbine.

Move right to the next house's foundation (#8 on my map), destroying the fence
and trees along the way.  Here, you must destroy the trees in and around the
foundation to 'grow' the house into completion.  Start at the back so that you
can better see what you're doing.  When you think you're done, do a couple of
double-jump lightsaber smashes to make sure that there are no more destructible
parts.  Next, we will start going down the right side of the city.

In the upper right corner, destroy the barrier with a Thermal Detonator.  I'll
get to using the vehicles later.  Move down to red-roofed house #7.  You can
smash the front column of the house, but then you must use the Force to shrink
the remaining house segments into nothingness.  Once all of the walls and roof
have vanished, collect the Blue Studs from inside, then assemble the remaining
foundation into a smaller, cuter house.

Behind and down from this house are several colored Lego blocks in different
configurations.  You need to spell the word 'LEGO' out of them.  First, destroy
the trees scattered around to get them out of the way.  Now, use the Force to
stack the parts of each letter.  For the blue pieces, first move the 3-block
piece into position, then each of the four 1-block pieces to make an 'L'.  For
the yellow pieces, stack first a 3-block piece, then a 1-block piece, then the
2-block, then the other 1-block, then the other 3-block piece, to create 'E'.
To make the green 'G', stack first a 3-block piece, then the two long 2-block
pieces, then the 1-block piece, and finally the other 3-block piece.  For the
final letter, using the red pieces, first place a 3-block piece on the ground,
then stack all three 2-block pieces on top of that, and add the last 3-block
piece to finish the 'O', and that spells LEGO!  You get 8,000 Studs for your
efforts.

Head down to the building with the yellow trim (#6 on my map).  Destroy the
blue flowers in front of it for a few Studs.  Use the Force to open the glass
doors and close the shutters all around.  Double-jump onto the roof to collect
the Blue Studs.  Do a lightsaber ground smash on the right end of the house to
break open some stuff underneath.

Move down some more towards the bottom right corner of the city, destroying the
trees as you go by.  There are two white windmills for you to rebuild using the
Force.  This provides power for the city, and all of the streetlamps will now
be illuminated.  This also means that you can smash them!  Run all around the
city destroying the tall streetlights lining the roads, then return to this
corner.  Move to the tiny house in the very bottom right corner (#5 on my map).
You can use the Force to close the shutters, but this doesn't provide any
Studs.  What does, however, is smashing the house to pieces!  Go crazy on it,
then assemble the Lego pieces inside into a green tractor.

Follow the lower city wall to the pair of black and red houses (#s 4 and 3 on
my map).  Using the Force on the windows is useless.  For the red house, walk
in through the door and move all around inside to gather the Blue Studs.  The
black house is completely destructible, so go to town on it, including the
front post and the trees beside it.  All of this will reveal the pieces to an
AT-ST, which you can assemble using the Force.  If you can't complete it, that
means that there's still something to destroy nearby that is getting in the
way.

Head up the road that goes past house #10.  Collect the Blue Studs in the loop,
and destroy any remaining nearby trees.  Assemble the blue and yellow Lego
flower seeds in the middle of the loop.  Destroy the fence around the Tauntauns
above the house, and also the fence and trees in front of the house.  Smash
open the three small garbage cans to reveal the pieces to a vehicle, and
assemble it.  Hop into the vehicle, and many Blue Studs will appear in a line
along the roads.  Drive around to collect them all.  And with that, it's time
to start riding the creatures and vehicles around town.

Jump onto one of the Tauntauns to make another row of Blue Studs appear, and go
collect them.  Next, go to the top of the city and jump into the orange jeep
beside the house that flies away as you approach it.  Follow the new row of
Blue Studs to its end.  Next, go to the bottom right corner of town and hop
into the green tractor that you built.  Follow the new row of Blue Studs again.
And now for the real fun: destroy (some of) the remaining houses!  You have a
couple of ways to accomplish this.  First, the Landspeeder in the upper right
corner, and the flyer that you build next to the red tower and both able to
wipe out sections of (some) houses by ramming into them at full speed.  This
takes time and can only damage one part of a house at a time, and it would be
extremely difficult to destroy a house in entirety in this way.  The other,
more fun option is to hop into the AT-ST near that you built from house #4 and
go on a blasting spree.  The homes that are destructible are the red-roofed
house #3 along the lower edge of town, and the other red-roofed house #10, in
the middle of town (though you could also just blast them apart with Thermal
Detonators).

There are actually slightly over 1,000,000 Studs available in Lego City, so if
you've been following this guide exactly, you won't need to completely destroy
both houses to complete the stage.


~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~
-                             ~~~~~~~~~~~~~~~~~                               -
~                               7) CHARACTERS                                 ~
-                             ~~~~~~~~~~~~~~~~~                               -
~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~

Lego Star Wars II sports a large cast of characters, and this is one of the
more entertaining aspects of the game.  Fans of the films will find many
beloved main and side characters to play with in Free Play mode.  A good many
of the characters are automatically unlocked after they appear as playable
characters in Story mode, but most must be first unlocked by playing through
the appropriate chapter, then purchased for varying amounts of Studs at the Mos
Eisley Cantina bar.  See the boxes at the end of each Story mode chapter
walkthrough in this guide to see which ones are unlocked, or, more locally,
check out their files below.

Now, it would be dull if all of the various characters could do the same
things, so there are a large number of abilities spread among the different
characters.  These are as follows:

JUMP: This allows characters who have knees to bend to move up small ledges and
      leap over short objects, as well as take to the air briefly as they dodge
      enemy attacks.

DOUBLE-JUMP: Defying all known laws of physics, some characters can propel
             themselves further into the air while already airborne, to reach
             otherwise unattainable heights and distances.  Characters with
             this ability can also do a high back flip by pressing back on the
             [L stick] while pressing [X].

DIVE-ROLL: Characters with this ability can follow up a jump with a tuck and
           roll as they land by pressing [X] again while in the air.  Very
           flashy.

BELLY FLOP: Meanwhile, some characters attempt to dive-roll but just fall flat.

HOVER: Using special jets, some characters can float above ground as they move
       around over medium distances, and even fly across bottomless pits and
       other abysses to reach distant landing points.  This ability is used by
       either pressing and holding [X], or by pressing [X] again while in the
       middle of a jump, depending on the character.

BLASTER: These ubiquitous weapons fire bolts of energy in a straight line,
         damaging enemies and objects.

QUICK BLASTER: A few characters sport sleek, more compact blasters that are
               capable of firing off shots with greater frequency.

SUPER BLASTER: A lucky few characters possess very powerful blaster rifles,
               which cause double the damage of the normal variety.

DODGE: Certain characters are able to evade incoming blaster fire by pressing
       [X] just before the shot hits.  Follow this up with a counter-shot for
       deadly effect.

GRAPPLE: Characters sporting blasters and other weapons are able to launch a
         grappling line at a mounted hook from special points on the ground,
         indicated by red targeting reticules.  This allows travel to otherwise
         unreachable areas.

MELEE ATTACK: When enemies get too close for comfort, it's handy to be able to
              knock them back with your own bare hands.  A melee strike does
              the same damage as a regular blaster shot, and melee hits can be
              be strung together to form multi-hit combos, varying by
              character.

LIGHTSABER: These sleek, refined energy swords are the traditional weapon of
            the Jedi, and in the hands of a skilled wielder can be devastating.
            capable of damaging enemies and objects alike.  Lightsaber users
            can swing their weapons around in multi-hit combos, do far-reaching
            jump attacks, and double-jump ground strikes that cause damage in a
            short radius around the strike point.  Also, by holding [Square],
            Lightsaber users can defend against incoming attacks, and can even
            reflect blaster shots back at the firer by pressing [Square] just
            before the shot hits.

FORCE: The mysterious energy that binds all things in the galaxy.  Those
       sensitive to it and trained to manipulate it can move objects with force
       of will.  Objects that can be affected by the Force display light blue
       sparkles, and will glow when a Force-wielding character approaches it,
       if they are under your current control.

DARK FORCE: Twisted Sith have explored the potential of the Force to do evil
            throughout the galaxy.  Dark Force users can affect any objects
            that regular Force users can, as well as special dark objects
            marked by red sparkles.

FORCE CHOKE: Primarily a Dark Force power, characters with this skill can grab
             enemies with the Force and squeeze them until they die.  This is
             the usual direct Force attack of all Sith, but light-side Force
             users can also apply this power to certain specific enemies.

JEDI MIND TRICK: Good Force wielders, rather than killing their enemies with
                 the Force, can instead befuddle them temporarily, leaving them
                 in a tizzy while you move on or take advantage of their state
                 to kill them while they're helpless.  This generally only
                 works on those of weak mind, particularly the cannon fodder
                 that form the front lines of both sides (e.g. Stormtroopers
                 and Rebel Troopers and their variations), Jawas, Ewoks, etc.

FORCE LIGHTNING: The most extreme of the Dark Force powers, Force Lightning is
                 an expression of pure hatred.  It can grab onto foes and shock
                 them until they are dead.

THERMAL DETONATORS: These devices, thrown with [O] and detonated with [O] again
                    or simply with time, are capable of causing intense damage
                    with an area effect.  One blast will instantly kill any
                    non-boss character, friend or foe or self, if too close to
                    the blast.  A specialy of Bounty Hunters.

PROTOCOL DROID LOCKS: Certain Droids have the ability to operate electronic
                      panels to open doors and perform other tasks.  These
                      panels are marked by C-3PO's face.

ASTROMECH DROID LOCKS: Other Droids can operate electronic panels marked by
                       R2-D2's domed head.

BOUNTY HUNTER CHECKPOINTS: Characters with this ability can open the camera-
                           guarded doors marked with a Bounty Hunter's face by
                           standing in the green reticule on the floor, facing
                           the camera and pressing [O].

STORMTROOPER CHECKPOINTS: Characters with this ability can open the camera-
                          guarded doors marked with a Stormtrooper's helmet by
                          standing in the white reticule on the floor, facing
                          the camera and pressing [O].

BUILD LEGO: All organic characters have the ability to assemble piles of Lego
            pieces into a cohesive whole.  This skill is vital in a universe
            made entirely of Lego.

PULL LEVER: All organic characters can also pull down levers to perform a
            variety of tasks.

RIDE: Most characters are capable of leaping into the driver's seat and steer
      animals and vehicles around, as well as cannon chairs and crane
      controllers.  Press [Triangle] while standing beside the creature or
      vehicle to mount it, and press [Triangle] or [X] to dismount again.

PUSH BLOCKS: Again, most characters can push movable blocks and other objects
             along floors within special marked spaces.

WEAR HELMET: Throughout the game, helmet dispensers will be available to help
             disguise your characters as a Stormtrooper or Bounty Hunter, while
             some dispensers merely let you try on a series of jaunty caps.  In
             order to use these, however, the character must have the right
             size of head, and not already be wearing something prohibitive.
             Those who don't qualify will jump out of the way before the helmet
             makes contact.

ZAPPER: Two groups of characters use these 'weapons': Astromech Droids, and
        Droid keepers, i.e. Jawas and Ugnaughts.  They emit a little jolt of
        electricity that will temporarily stun a Droid, and those built into
        Astromech Droids can also stun front-line troopers (i.e. Stormtroopers
        and Rebel Troopers and their variants).  These have no other
        offensive capabilities.

THREAT EVASION: Most Droids are perceived as mere work devices, and are
                generally ignored by living creatures.  As a result, they can
                wade through a battlefield without any enemies targeting them.
                They can still be hurt, however, if they wander into a foe's
                line of fire while they're targeting someone else.  Droids and
                a few special other characters have this ability to be ignored
                by all enemies.

VENT CRAWL: Smaller characters are able to negotiate tight spaces and crawl
            through special tunnels to reach otherwise unattainable places.

SLINGSHOT: This primitive weapon packs a punch, causing damage to enemies and
           objects similar to a regular blaster.  Slingshot users, however,
           cannot fire while jumping, cannot aim at high targets, and their
           shots arc slightly, so they can sometimes miss short objects
           directly in front of them.  Slingshot shots also have much less
           range than blasters.

DEFEND: This refers to the ability to block enemy attacks, whether from blaster
        or lightsaber.  This is an innate ability for any lightsaber wielder,
        but a lucky few other characters possess this skill as well.

SPIRIT FORM: Some Force users have learned how to retain their spirit together
             after death.  Appearing as ghosts, they cannot be seen by enemies,
             and cannot be harmed in any way.  They can, however, still attack
             and kill enemies and affect their environment as if they were
             flesh.


 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~                    7A) Lego Star Wars II Characters                     ~~~
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

    ---------------
   | PRINCESS LEIA |
 --                 ----------------------------------------------------------
|  CLASS: Rebel                                                               |
|  OBTAINED: Start of game.                                                   |
|  SPECIAL ABILITIES: Jump, Blaster, Dodge, Grapple, Melee attack, Build Lego,|
|                     Pull levers, Push blocks, Ride, Wear helmet             |
|                                                                             |
| This is Leia in her white outfit from the start of the first ever Star Wars |
| film.  Looking saucy in her ruby red lipstick, she is the only female       |
| character in the entire game.  Her melee attack is a nasty slap to the face;|
| string it together with a vicious backhand for a 3-hit combo.               |
|                                                                             |
 -----------------------------------------------------------------------------

    ------------------
   | CAPTAIN ANTILLES |
 --                    -------------------------------------------------------
|  CLASS: Rebel                                                               |
|  OBTAINED: Start of game.                                                   |
|  SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers,        |
|                     Melee attack, Push blocks, Ride                         |
|                                                                             |
| The only Rebel trooper to get an actual name.  His punch combo will only be |
| used against those unfriendly to Rebel interests.  A standard blaster user. |
|                                                                             |
 -----------------------------------------------------------------------------

    --------------
   | REBEL FRIEND |
 --                -----------------------------------------------------------
|  CLASS: Rebel                                                               |
|  OBTAINED: Complete Episode IV, Chapter One.                                |
|  SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers,        |
|                     Push blocks, Ride                                       |
|                                                                             |
| A Rebel in a red shirt.  Not to be confused with Rebel Troopers, who wear   |
| blue shirts.  Keep them straight, or suffer the consequences.  Fights up    |
| close and personal with some wildly swinging punches as needed.             |
|                                                                             |
 -----------------------------------------------------------------------------

    -------
   | R2-D2 |
 --         ------------------------------------------------------------------
|  CLASS: Astromech Droid                                                     |
|  OBTAINED: Complete Episode IV, Chapter One.                                |
|  SPECIAL ABILITIES: Hover, Zapper, Astromech Droid Locks, Threat evasion    |
|                                                                             |
| Is it a robot?  Is it a garbage can?  No, it's R2-D2!  This lovable chrome- |
| dome is arguably the real star of the entire Star Wars saga, and for a      |
| working class Droid is quite useful, due to his hoverjets and his zapper,   |
| which can stun low-ranking organic beings as well as other Droids.  Turn on |
| the 'Super Zapper' Extra for even more fun.                                 |
|                                                                             |
 -----------------------------------------------------------------------------

    -------
   | C-3PO |
 --         ------------------------------------------------------------------
|  CLASS: Protocol Droid                                                      |
|  OBTAINED: Complete Episode IV, Chapter One.                                |
|  SPECIAL ABILITIES: Protocol Droid Locks, Threat evasion                    |
|                                                                             |
| Who ever came up with the idea of making your nagging, worrying grandma     |
| into a robot?  Definitely not cool, but somehow beloved all the same.  His  |
| role as a character is similar to his role in the movies: practically       |
| useless.  Only the existence of Protocol Droid Locks keeps him from being   |
| completely obsolete, especially since he's the only Protocol Droid in the   |
| game.                                                                       |
|                                                                             |
 -----------------------------------------------------------------------------

    ---------------------------
   | LUKE SKYWALKER (TATOOINE) |
 --                             ----------------------------------------------
|  CLASS: Rebel                                                               |
|  OBTAINED: Complete Episode IV, Chapter Two.                                |
|  SPECIAL ABILITIES: Jump, Blaster, Grapple, Dive-roll, Dodge, Build Lego,   |
|                     Build Lego, Push blocks, Pull levers, Ride, Wear helmet |
|                                                                             |
| The original whiner with a destiny.  He still has a long way to go before   |
| he will be able to call himself a Jedi.                                     |
|                                                                             |
 -----------------------------------------------------------------------------

    ------------
   | BEN KENOBI |
 --              -------------------------------------------------------------
|  CLASS: Jedi                                                                |
|  OBTAINED: Complete Episode IV, Chapter Two.                                |
|  SPECIAL ABILITIES: Jump, Double-jump, Force, Lightsaber, Jedi mind trick,  |
|                     Build Lego, Push blocks, Pull levers, Ride, Wear helmet |
|                                                                             |
| A.k.a. Obi-wan Kenobi, a.k.a. Old Ben.  His image as a crazy old desert     |
| kook is only a cover so that he can keep an eye on Luke as he grows.  One   |
| of the last remaining Jedi Knights, played by Alec Guinness in the films.   |
|                                                                             |
 -----------------------------------------------------------------------------

    ----------
   | HAN SOLO |
 --            ---------------------------------------------------------------
|  CLASS: Scoundrel                                                           |
|  OBTAINED: Complete Episode IV, Chapter Three.                              |
|  SPECIAL ABILITIES: Jump, Dive-roll, Quick blaster, Dodge, Grapple, Ride,   |
|                     Melee Attack, Build Lego, Push blocks, Pull levers,     |
|                     Wear helmet                                             |
|                                                                             |
| Who could not love Han Solo?  Sexy, scandalous, and suave with his hip-     |
| -slung rapid-fire blaster, women want to be with him, and men want to be    |
| him.  He's earned the right to his cocky grin.  Great fun to play as.       |
| Immune to Jedi mind tricks.                                                 |
|                                                                             |
 -----------------------------------------------------------------------------

    -----------
   | CHEWBACCA |
 --             --------------------------------------------------------------
|  CLASS: Wookiee                                                             |
|  OBTAINED: Complete Episode IV, Chapter Three.                              |
|  SPECIAL ABILITIES: Jump, Blaster, Grapple, Melee attack, Build Lego, Ride, |
|                     Build Lego, Push blocks, Pull levers, Wear helmet       |
|                                                                             |
| Everyone's favorite seven foot furball.  A little too lunky to be able to   |
| dodge blaster shots or do a dive-roll.  Uses a unique crossbow-type blaster.|
| Let him get close to Stormtroopers and watch as he rips their arms instead  |
| of his regular melee attack.  Put a hat or helmet on him and watch how he   |
| he wears it all askew.  What a rebel.                                       |
|                                                                             |
 -----------------------------------------------------------------------------

    -------------------------
   | HAN SOLO (STORMTROOPER) |
 --                           ------------------------------------------------
|  CLASS: Scoundrel                                                           |
|  OBTAINED: Complete Episode IV, Chapter Four.                               |
|  SPECIAL ABILITIES: Jump, Quick blaster, Dive-roll, Dodge, Melee attack,    |
|                     Grapple, Build Lego, Push blocks, Pull levers, Ride     |
|                                                                             |
| Han Solo in Stormtrooper garb.  The only thing differentiating him from     |
| Stormtrooper Luke is his darker hair and his goofball grin.  Add a          |
| Stormtrooper helmet to complete the disguise.                               |
|                                                                             |
 -----------------------------------------------------------------------------

    -------------------------------
   | LUKE SKYWALKER (STORMTROOPER) |
 --                                 ------------------------------------------
|  CLASS: Rebel                                                               |
|  OBTAINED: Complete Episode IV, Chapter Four.                               |
|  SPECIAL ABILITIES: Jump, Dive-roll, Blaster, Dodge, Melee attack, Grapple, |
|                     Build Lego, Push blocks, Pull levers, Ride              |
|                                                                             |
| Luke Skywalker in Stormtrooper garb, minus the helmet, though he can        |
| complete the disguise if a helmet dispenser is around.                      |
|                                                                             |
 -----------------------------------------------------------------------------

    -----------------
   | HAN SOLO (HOTH) |
 --                   --------------------------------------------------------
|  CLASS: Scoundrel                                                           |
|  OBTAINED: Complete Episode V, Chapter Two.                                 |
|  SPECIAL ABILITIES: Jump, Dive-roll, Quick blaster, Dodge, Melee attack,    |
|                     Build Lego, Push blocks, Pull levers, Ride, Wear helmet |
|                                                                             |
| You'd think that on an ice planet, he'd do up his jacket.  What a rebel.    |
|                                                                             |
 -----------------------------------------------------------------------------

    ----------------------
   | PRINCESS LEIA (HOTH) |
 --                        ---------------------------------------------------
|  CLASS: Rebel                                                               |
|  OBTAINED: Complete Episode V, Chapter Two.                                 |
|  SPECIAL ABILITIES: Jump, Blaster, Grapple, Dodge, Melee attack, Build Lego,|
|                     Build Lego, Push blocks, Pull levers, Ride, Wear helmet |
|                                                                             |
| Her outfit matches Luke' Hoth outfit perfectly.  You'd almost think that    |
| they were related or something.                                             |
|                                                                             |
 -----------------------------------------------------------------------------

    ------------------------
   | LUKE SKYWALKER (PILOT) |
 --                          -------------------------------------------------
|  CLASS: Rebel                                                               |
|  OBTAINED: Complete Episode V, Chapter Four.                                |
|  SPECIAL ABILITIES: Jump, Dive-roll, Blaster, Dodge, Melee attack, Grapple, |
|                     Build Lego, Push blocks, Pull levers, Ride              |
|                                                                             |
| Physically, nearly indistinguishable from other Rebel Pilots, though he     |
| retains his dive-roll and blaster dodge moves.  The trick to spotting the   |
| difference between them is that Luke has red markings on his helmet, while  |
| other Rebel Pilots have blue markings.  I know, it's a huge difference.     |
| Note the rapid succession of left jabs that he mixes in with his left-right |
| punch combos.                                                               |
|                                                                             |
 -----------------------------------------------------------------------------

    --------------------------
   | LUKE SKYWALKER (DAGOBAH) |
 --                            -----------------------------------------------
|  CLASS: Jedi                                                                |
|  OBTAINED: Complete Episode V, Chapter Four.                                |
|  SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick,  |
|                     Build Lego, Push blocks, Pull levers, Ride, Wear helmet |
|                                                                             |
| Though the first time you control this character in Story mode he still     |
| uses a blaster, in Free Play it's all lightsaber and Force.  How he manages |
| to do those flips with that backpack throwing off his center of gravity,    |
| I'll never know.  Does whatever any Jedi can.                               |
|                                                                             |
 -----------------------------------------------------------------------------

    -----------------------
   | LUKE SKYWALKER (JEDI) |
 --                         --------------------------------------------------
|  CLASS: Jedi                                                                |
|  OBTAINED: Complete Episode VI, Chapter One.                                |
|  SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick,  |
|                     Build Lego, Push blocks, Pull levers, Ride, Wear helmet |
|                                                                             |
| Our one-handed, black robed hero, at last accepting of his destiny.  He     |
| first gets to show off his stuff in Jabba's palace.                         |
|                                                                             |
 -----------------------------------------------------------------------------

    ------
   | YODA |
 --        -------------------------------------------------------------------
|  CLASS: Jedi Master                                                         |
|  OBTAINED: Complete Episode V, Chapter Four.                                |
|  SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick,  |
|                     Build Lego, Push blocks, Pull levers, Ride              |
|                                                                             |
| Yoda would be a great character to play, if he wasn't just so... darned...  |
| slow!  Pull out his lightsaber while you're moving around if you want to    |
| get anywhere this century.  At least his lightsaber strikes, both standing  |
| and jumping, are wild and crazy.                                            |
|                                                                             |
 -----------------------------------------------------------------------------

    ------------------
   | LANDO CALRISSIAN |
 --                    -------------------------------------------------------
|  CLASS: Scoundrel                                                           |
|  OBTAINED: Complete Episode V, Chapter Six.                                 |
|  SPECIAL ABILITIES: Jump, Dive-roll, Blaster, Dodge, Grapple, Melee attack, |
|                     Build Lego, Push blocks, Pull levers, Ride, Wear helmet |
|                                                                             |
| Baron-administrator of Cloud City, and old 'friend' to Han Solo, Lando is a |
| formidable ally.  His blaster skills are augmented by his unique kick-kick- |
| spinning uppercut melee combo.  Try to use it on Leia for an altogether     |
| different move.  Lando sure is a charmer.  I'd lose the cape, though.       |
| Also note that despite the fact that most main characters (those with       |
| proper names at least) are immune to the Jedi mind trick, Lando falls       |
| victim to it easily for some reason (thanks to Steven K. for pointing this  |
| out)                                                                        |
|                                                                             |
 -----------------------------------------------------------------------------

    ------------------------
   | PRINCESS LEIA (BESPIN) |
 --                          -------------------------------------------------
|  CLASS: Rebel                                                               |
|  OBTAINED: Complete Episode V, Chapter Six.                                 |
|  SPECIAL ABILITIES: Jump, Blaster, Dodge, Grapple, Melee attack, Build Lego,|
|                     Push blocks, Pull levers, Ride                          |
|                                                                             |
| This Leia is wearing a hairdo complex enough that she won't risk messing it |
| up by putting on a hat or helmet.  Her outfit matches her hair, too.  I     |
| guess a girl's gotta look her best.                                         |
|                                                                             |
 -----------------------------------------------------------------------------

    -------------------------
   | LUKE SKYWALKER (BESPIN) |
 --                           ------------------------------------------------
|  CLASS: Jedi                                                                |
|  OBTAINED: Complete Episode V, Chapter Five.                                |
|  SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick,  |
|                     Build Lego, Push blocks, Pull levers, Ride, Wear helmet |
|                                                                             |
| Now, where did Luke get that full-body jumpsuit that perfectly matches his  |
| hair?  I guess in the world of Lego, there are limited colours to choose    |
| from.  One of the post-Jedi training Lukes.  Enjoy his right hand while you |
| can.                                                                        |
|                                                                             |
 -----------------------------------------------------------------------------

    ------------------------
   | PRINCESS LEIA (BOUSHH) |
 --                          -------------------------------------------------
|  CLASS: Rebel                                                               |
|  OBTAINED: Complete Episode VI, Chapter One.                                |
|  SPECIAL ABILITIES: Jump, Blaster, Dodge, Grapple, Melee attack, Build Lego,|
|                     Thermal Detonators, Push blocks, Pull levers, Ride,     |
|                     Bounty Hunter checkpoints                               |
|                                                                             |
| Disguised as a Bounty Hunter, Leia has never been deadlier, thanks to the   |
| addition of Thermal Detonators to her arsenal.  The disguise is perfect,    |
| and she can go anywhere that legitimate Bounty hunters can.                 |
|                                                                             |
 -----------------------------------------------------------------------------

    ----------------------
   | LANDO (PALACE GUARD) |
 --                        ---------------------------------------------------
|  CLASS: Scoundrel                                                           |
|  OBTAINED: Complete Episode VI, Chapter Two.                                |
|  SPECIAL ABILITIES: Jump, Dive-roll, Blaster, Dodge, Grapple, Melee attack, |
|                     Build Lego, Push blocks, Pull levers, Ride              |
|                                                                             |
| You can differentiate him from a regular Palace Guard by his darker clothes |
| and pigmentation.  He also holds onto his nifty kick and spinning uppercut  |
| melee combo.  Lando, you sneaky devil, you.                                 |
|                                                                             |
 -----------------------------------------------------------------------------

    ------------------
   | HAN SOLO (SKIFF) |
 --                    -------------------------------------------------------
|  CLASS: Scoundrel                                                           |
|  OBTAINED: Complete Episode VI, Chapter One.                                |
|  SPECIAL ABILITIES: Jump, Dive-roll, Quick blaster, Dodge, Grapple, Ride,   |
|                     Melee attack, Build Lego, Push blocks, Pull levers,     |
|                     Wear helmet                                             |
|                                                                             |
| He may be still half-blind from the carbonite freezing process, but he can  |
| still fight as well as ever.  Note the slighty unbuttoned shirt, calculated |
| for maximum sex appeal.                                                     |
|                                                                             |
 -----------------------------------------------------------------------------

    -----------------------
   | PRINCESS LEIA (SLAVE) |
 --                         --------------------------------------------------
|  CLASS: Rebel                                                               |
|  OBTAINED: Complete Episode VI, Chapter Two.                                |
|  SPECIAL ABILITIES: Jump, Blaster, Dodge, Grapple, Melee attack, Build Lego,|
|                     Push blocks, Pull levers, Ride, Wear helmet             |
|                                                                             |
| Oh my stars and garters.  This is the figure that propelled millions of     |
| pubescent boys' imaginations to new heights of eroticism.  Gold bikini      |
| indeed.  Of course, the Lego version is decidedly less attractive.  But if  |
| you hold down [O], you can see Leia do a sexy dance that was certainly      |
| never performed in the movies!  Though her hair is up in a lovely ponytail, |
| this Leia can still wear helmets.                                           |
|                                                                             |
 -----------------------------------------------------------------------------

    -----------------------
   | PRINCESS LEIA (ENDOR) |
 --                         --------------------------------------------------
|  CLASS: Rebel                                                               |
|  OBTAINED: Complete Episode VI, Chapter Three.                              |
|  SPECIAL ABILITIES: Jump, Blaster, Dodge, Grapple, Melee attack, Build Lego,|
|                     Push blocks, Pull levers, Ride                          |
|                                                                             |
| The green camouflage manages to obscure her womanly appeal, which is fine   |
| since she's on Endor to do some serious fighting.  I do have to question    |
| the purple pants, however.  This Leia won't give up her helmet for any      |
| other.                                                                      |
|                                                                             |
 -----------------------------------------------------------------------------

    ------------------------
   | LUKE SKYWALKER (ENDOR) |
 --                          -------------------------------------------------
|  CLASS: Jedi                                                                |
|  OBTAINED: Complete Episode VI, Chapter Three.                              |
|  SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick,  |
|                     Build Lego, Push blocks, Pull levers, Ride              |
|                                                                             |
| Sorry Luke, but I just don't care for the poncho.  You're a Jedi, for       |
| goodness' sake, find a more becoming outfit.                                |
|                                                                             |
 -----------------------------------------------------------------------------

    ------------------
   | HAN SOLO (ENDOR) |
 --                    -------------------------------------------------------
|  CLASS: Scoundrel                                                           |
|  OBTAINED: Complete Episode VI, Chapter Four.                               |
|  SPECIAL ABILITIES: Jump, Dive-roll, Quick blaster, Dodge, Grapple, Ride,   |
|                     Melee attack, Build Lego, Push blocks, Pull levers,     |
|                     Wear helmet                                             |
|                                                                             |
| Han Solo in camo gear.  'Nuff said.                                         |
|                                                                             |
 -----------------------------------------------------------------------------

    --------
   | WICKET |
 --          -----------------------------------------------------------------
|  CLASS: Ewok                                                                |
|  OBTAINED: Complete Episode VI, Chapter Four.                               |
|  SPECIAL ABILITIES: Jump, Slingshot, Grapple, Vent crawl, Build Lego, Ride, |
|                     Push blocks, Pull levers                                |
|                                                                             |
| The furry little hero of Episode VI, he is fairly useful as he combines     |
| vent crawling with moderate offensive ability.  Just don't expect too many  |
| great things from his slingshot.  Differentiated from other Ewoks by his    |
| red hood.                                                                   |
|                                                                             |
 -----------------------------------------------------------------------------

    -------------
   | DARTH VADER |
 --               ------------------------------------------------------------
|  CLASS: Sith                                                                |
|  OBTAINED: Complete Episode VI, Chapter Five.                               |
|  SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Dark Force, Force choke, |
|                     Build Lego, Push blocks, Pull levers, Ride              |
|                                                                             |
| Once upon a time, he was the most menacing character in all of pop culture. |
| Then came Episodes I-III.  Still, with his trademark breath sounds and Dark |
| Force abilities, he is a powerful character to play with.  But being melted |
| in molten hot magma must have taken a toll on his body that all of the      |
| Empire's technology couldn't compensate for: After a double-jump, he lands  |
| just a little too hard (gasp!).                                             |
|                                                                             |
 -----------------------------------------------------------------------------

    ---------------
   | REBEL TROOPER |
 --                 ----------------------------------------------------------
|  CLASS: Rebel                                                               |
|  OBTAINED: Complete Episode IV, Chapter One.  Purchase for 10,000 Studs.    |
|  SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Push blocks, Ride,  |
|                     Pull levers                                             |
|                                                                             |
| A standard Rebel front-line fighter in a blue shirt.  Largely expendable.   |
|                                                                             |
 -----------------------------------------------------------------------------

    --------------
   | STORMTROOPER |
 --                -----------------------------------------------------------
|  CLASS: Imperial                                                            |
|  OBTAINED: Complete Episode IV, Chapter One.  Purchase for 10,000 Studs.    |
|  SPECIAL ABILITIES: Jump, Belly flop, Blaster, Grapple, Push blocks, Ride,  |
|                     Build Lego, Pull levers, Stormtrooper checkpoints       |
|                                                                             |
| Cannon fodder of the Empire.  And hey, did you know that they were clones?  |
| Oops, movie spoiler!  Anyway, apparently the cloning technology in this     |
| galaxy is still not 100%, since they can be pretty clutzy at times.  Just   |
| try to do a dive-roll with one and you'll see what I mean.                  |
|                                                                             |
 -----------------------------------------------------------------------------

    ------------------------
   | IMPERIAL SHUTTLE PILOT |
 --                          -------------------------------------------------
|  CLASS: Imperial                                                            |
|  OBTAINED: Complete Episode IV, Chapter One.  Purchase for 29,000 Studs.    |
|  SPECIAL ABILITIES: Jump, Quick blaster, Dodge, Grapple, Melee attack, Ride,|
|                     Stormtrooper checkpoints, Build lego, Pull levers,      |
|                     Push blocks                                             |
|                                                                             |
| Similar to an Imperial officer, but dressed in black.  They have very       |
| important positions as the cab drivers of the Empire.  Their blasters look  |
| the same as everyone else's, but they fire rapidly like the sleeker looking |
| silver guns.  Likes to stroll around with his hands behind his back.        |
|                                                                             |
 -----------------------------------------------------------------------------

    ---------------
   | TUSKEN RAIDER |
 --                 ----------------------------------------------------------
|  CLASS: Scavenger                                                           |
|  OBTAINED: Complete Episode IV, Chapter Two.  Purchase for 23,000 Studs.    |
|  SPECIAL ABILITIES: Jump, Quick blaster, Grapple, Melee attack, Build Lego, |
|                     Push blocks, Pull levers, Ride, Wear helmet             |
|                                                                             |
| Also known as Sand People, these desert denizens are somewhat savage and    |
| prey on lost travellers, only attacking in groups.  Their melee attack is a |
| triple-hit rifle strike.  Their long blaster rifles fir more rapidly than   |
| most blasters.  Their guttural cries can strike fear in the hardiest of men.|
|                                                                             |
 -----------------------------------------------------------------------------

    ------
   | JAWA |
 --        -------------------------------------------------------------------
|  CLASS: Droid Keeper                                                        |
|  OBTAINED: Complete Episode IV, Chapter Two.  Purchase for 24,000 Studs.    |
|  SPECIAL ABILITIES: Jump, Zapper, Vent crawl, Build Lego, Pull levers,      |
|                     Push blocks, Ride                                       |
|                                                                             |
| Desert-dwelling scavengers who trade in mechanical scrap and beat-up old    |
| Droids, and who are always out for a fast buck.  They have kept an Orko-ian |
| mystique thanks to their deep hoods, but with the customizable characters   |
| in this game you can finally see what their faces look like.  Only useful   |
| for their vent crawl ability.                                               |
|                                                                             |
 -----------------------------------------------------------------------------

    -------------
   | SANDTROOPER |
 --               ------------------------------------------------------------
|  CLASS: Imperial                                                            |
|  OBTAINED: Complete Episode IV, Chapter Three.  Purchase for 14,000 Studs.  |
|  SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride,  |
|                     Stormtrooper checkpoints, Push blocks                   |
|                                                                             |
| Plays and looks just like a Stormtrooper, but with a backpack and a pretty  |
| orange epaulette (that's a shoulder-thingy, for you less refined readers).  |
|                                                                             |
 -----------------------------------------------------------------------------

    --------
   | GREEDO |
 --          -----------------------------------------------------------------
|  CLASS: Bounty Hunter                                                       |
|  OBTAINED: Complete Episode IV, Chapter Three.  Purchase for 60,000 Studs.  |
|  SPECIAL ABILITIES: Jump, Blaster, Dodge, Grapple, Melee attack, Build Lego,|
|                     Thermal Detonators, Bounty Hunter checkpoints, Ride,    |
|                     Push blocks, Pull levers                                |
|                                                                             |
| Poor pursed-lip Greedo, who met his demise so early in the films.  Well, it |
| serves him right for not behind more cautious (and don't even bother to     |
| argue that he fired first!).  At least he lives on in this game, where he   |
| is a competent, if standard, Bounty Hunter.  Since he is available early on |
| in the game, he makes a great choice for Free Play before you get to        |
| Episode VI.                                                                 |
|                                                                             |
 -----------------------------------------------------------------------------

    --------------
   | IMPERIAL SPY |
 --                -----------------------------------------------------------
|  CLASS: Imperial                                                            |
|  OBTAINED: Complete Episode IV, Chapter Three.  Purchase for 13,500 Studs.  |
|  SPECIAL ABILITIES: Jump, Build Lego, Pull levers, Push blocks, Ride        |
|                                                                             |
| Just when you though that they couldn't come up with a character as useless |
| as a Gonk Droid, here he is.  A coward at heart with no offensive ability,  |
| he ingratiates himself to those in power.  Press [O] to see him call for    |
| help in his hand radio.  It makes me wonder who they found to translate on  |
| the other end.  For some reason, he cannot be targeted by the Emperor's     |
| Force Lightning in 2-player Free Play mode.                                 |
|                                                                             |
 -----------------------------------------------------------------------------

    ---------------
   | BEACH TROOPER |
 --                 ----------------------------------------------------------
|  CLASS: Imperial                                                            |
|  OBTAINED: Complete Episode IV, Chapter Four.  Purchase for 20,000 Studs.   |
|  SPECIAL ABILITIES: Jump, Blaster, Grapple, Stormtrooper checkpoints, Ride, |
|                     Build Lego, Pull levers, Push blocks                    |
|                                                                             |
| A Stormtrooper in a Speedo.  Actually, in Lego it looks more like a Sumo    |
| thong.  Check out those pecs!                                               |
|                                                                             |
 -----------------------------------------------------------------------------

    --------------------
   | DEATH STAR TROOPER |
 --                      -----------------------------------------------------
|  CLASS: Imperial                                                            |
|  OBTAINED: Complete Episode IV, Chapter Four.  Purchase for 19,000 Studs.   |
|  SPECIAL ABILITIES: Jump, Blaster, Grapple, Stormtrooper checkpoints, Ride, |
|                     Build Lego, Pull levers, Push blocks                    |
|                                                                             |
| Functionally identical to Stormtroopers, but since their faces are visible, |
| it's easier to relate to them.  Their helmets help to keep their necks dry  |
| when it rains.  On the Death Star.                                          |
|                                                                             |
 -----------------------------------------------------------------------------

    -------------------
   | TIE FIGHTER PILOT |
 --                     ------------------------------------------------------
|  CLASS: Imperial                                                            |
|  OBTAINED: Complete Episode IV, Chapter Four.  Purchase for 21,000 Studs.   |
|  SPECIAL ABILITIES: Jump, Blaster, Grapple, Stormtrooper checkpoints, Ride, |
|                     Build Lego, Pull levers, Push blocks                    |
|                                                                             |
| Imagine a Stormtrooper all in black, with a couple of electrodes on its     |
| head.  Pretty cool looking, though not any more effective as a playable     |
| character.                                                                  |
|                                                                             |
 -----------------------------------------------------------------------------

    ------------------
   | IMPERIAL OFFICER |
 --                    -------------------------------------------------------
|  CLASS: Imperial                                                            |
|  OBTAINED: Complete Episode IV, Chapter Four.  Purchase for 28,000 Studs.   |
|  SPECIAL ABILITIES: Jump, Quick blaster, Dodge, Grapple, Melee attack, Ride,|
|                     Stormtrooper checkpoints, Build lego, Pull levers,      |
|                     Push blocks                                             |
|                                                                             |
| In their spiffy grey suits and jaunty caps, these Imperials have started to |
| rise up the ranks, earning spiffy rapid-firing guns in the process.  As     |
| enemies, they require two hits to kill.                                     |
|                                                                             |
 -----------------------------------------------------------------------------

    -------------------
   | GRAND MOFF TARKIN |
 --                     ------------------------------------------------------
|  CLASS: Imperial                                                            |
|  OBTAINED: Complete Episode IV, Chapter Five.  Purchase for 38,000 Studs.   |
|  SPECIAL ABILITIES: Jump, Quick blaster, Dodge, Grapple, Melee attack,      |
|                     Build Lego, Pull levers, Push blocks, Ride,             |
|                     Stormtrooper checkpoints, Wear helmet                   |
|                                                                             |
| Commander of the original Death Star, second only to Darth Vader.  You can  |
| tell that he does a lot of evil cackling by the creases in his face.  Full  |
| of pride, he usually stands with his hands beside his back and his chest    |
| puffed out.                                                                 |
|                                                                             |
 -----------------------------------------------------------------------------

    -----------------
   | HAN SOLO (HOOD) |
 --                   --------------------------------------------------------
|  CLASS: Scoundrel                                                           |
|  OBTAINED: Complete Episode V, Chapter Two.  Purchase for 20,000 Studs.     |
|  SPECIAL ABILITIES: Jump, Dive-roll, Quick blaster, Dodge, Grapple, Ride,   |
|                     Melee attack, Build Lego, Push blocks, Pull levers,     |
|                     Wear helmet                                             |
|                                                                             |
| Unlike Han Solo (Hoth), this one at least has the sense to do his jacket up.|
| But since he's still a little bit vain, he'll pull the hood down in order   |
| to put on a hat or helmet.  Appears to be wearing a ski lift tag or badge   |
| of some sort on his front.                                                  |
|                                                                             |
 -----------------------------------------------------------------------------

    ----------------------
   | REBEL TROOPER (HOTH) |
 --                        ---------------------------------------------------
|  CLASS: Rebel                                                               |
|  OBTAINED: Complete Episode V, Chapter Two.  Purchase for 16,000 Studs.     |
|  SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride,  |
|                     Push blocks                                             |
|                                                                             |
| This guy's outfit comes complete with hood, goggles, and backpack, perhaps  |
| to carry rations or communications equipment.  He also has a nice blaster   |
| rifle, but it isn't any more powerful than the shorter variety.             |
|                                                                             |
 -----------------------------------------------------------------------------

    -------------
   | REBEL PILOT |
 --               ------------------------------------------------------------
|  CLASS: Rebel                                                               |
|  OBTAINED: Complete Episode V, Chapter Two.  Purchase for 15,000 Studs.     |
|  SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride,  |
|                     Push blocks                                             |
|                                                                             |
| Easily recognizable as the X-wing pilots in the orange jumpsuits and big    |
| white helmets.  They are more comfortable in the ground than on the air, as |
| their flailing jumps can attest to.                                         |
|                                                                             |
 -----------------------------------------------------------------------------

    -------------
   | SNOWTROOPER |
 --               ------------------------------------------------------------
|  CLASS: Imperial                                                            |
|  OBTAINED: Complete Episode V, Chapter Two.  Purchase for 16,000 Studs.     |
|  SPECIAL ABILITIES: Jump, Belly flop, Blaster, Grapple, Build Lego, Ride,   |
|                     Stormtrooper checkpoints, Pull levers, Push blocks      |
|                                                                             |
| Though the armor isn't much different from a regular Stormtroopers, I find  |
| this outfit much more fascinating.  In terms of keeping warmer, the only    |
| advantage that I can see over the regular armor is that it keeps their      |
| necks better covered.  Beats a scarf, anyway.                               |
|                                                                             |
 -----------------------------------------------------------------------------

    -----------------------
   | LUKE SKYWALKER (HOTH) |
 --                         --------------------------------------------------
|  CLASS: Rebel                                                               |
|  OBTAINED: Complete Episode V, Chapter Two.  Purchase for 14,000 Studs.     |
|  SPECIAL ABILITIES: Jump, Dive-roll, Blaster, Dodge, Grapple, Melee attack, |
|                     Build Lego, Push blocks, Pull levers, Ride, Wear helmet |
|                                                                             |
| A pre-Jedi training Luke (a.k.a Blaster Luke), sporting a puffy white vest  |
| and white pants, after Labour day at that.  Though his icon shows him       |
| wearing a hood, in play you only get his regular head of hair.              |
|                                                                             |
 -----------------------------------------------------------------------------

    -------
   | LOBOT |
 --         ------------------------------------------------------------------
|  CLASS: Drone                                                               |
|  OBTAINED: Complete Episode V, Chapter Six.  Purchase for 11,000 Studs.     |
|  SPECIAL ABILITIES: Jump, Melee attack, Build Lego, Pull levers, Ride,      |
|                     Push blocks, Wear helmet                                |
|                                                                             |
| With a computer embedded in his brain, the Lobot makes an excellent drone.  |
| His only attack is a punch-punch-headbutt combo, and he can use this to     |
| destroy objects in the environment.  Not a great fighter if there are       |
| several targets to be dealt with.  Indigenous to Cloud City.                |
|                                                                             |
 -----------------------------------------------------------------------------

    ----------
   | UGNAUGHT |
 --            ---------------------------------------------------------------
|  CLASS: Droid Keeper                                                        |
|  OBTAINED: Complete Episode V, Chapter Six.  Purchase for 36,000 Studs.     |
|  SPECIAL ABILITIES: Jump, Zapper Vent crawl, Build Lego, Push blocks,       |
|                     Pull levers, Ride                                       |
|                                                                             |
| Also called the 'Jawas of the skies'.  Okay, not really, but that's more or |
| less what they are, just with bigger heads.  Useless as offensive players,  |
| their only real skill lies in their diminutive stature.                     |
|                                                                             |
 -----------------------------------------------------------------------------

    --------------
   | BESPIN GUARD |
 --                -----------------------------------------------------------
|  CLASS: Civilian                                                            |
|  OBTAINED: Complete Episode V, Chapter Six.  Purchase for 15,000 Studs.     |
|  SPECIAL ABILITIES: Jump, Dive-roll, Blaster, Dodge, Grapple, Melee attack, |
|                     Build Lego, Pull levers, Push blocks, Ride              |
|                                                                             |
| A surprisingly versatile character who doesn't get the attention that he    |
| deserves in the game.  He does a nifty little shoulder roll after jumping,  |
| he has a neat punch and roundhouse kick attack combo, and besides Lando,    |
| he's the only non-caucasian character in the game (other than the weirdo    |
| aliens, of course).                                                         |
|                                                                             |
 -----------------------------------------------------------------------------

    --------------------------
   | PRINCESS LEIA (PRISONER) |
 --                            -----------------------------------------------
|  CLASS: Rebel                                                               |
|  OBTAINED: Complete Episode V, Chapter Six.  Purchase for 22,000 Studs.     |
|  SPECIAL ABILITIES: Jump, Blaster, Dodge, Grapple, Melee attack, Build Lego,|
|                     Push blocks, Pull levers, Ride, Wear helmet             |
|                                                                             |
| Really not any different from the regular Leia, except for the wavy lines   |
| on her shirt.  Seriously, that's it.  'Prisoner' here refers to her         |
| captivity by Imperial forces in Cloud City.                                 |
|                                                                             |
 -----------------------------------------------------------------------------

    -----------------
   | GAMORREAN GUARD |
 --                   --------------------------------------------------------
|  CLASS: Minion                                                              |
|  OBTAINED: Complete Episode VI, Chapter One.  Purchase for 40,000 Studs.    |
|  SPECIAL ABILITIES: Jump, Melee attack, Defend, Build Lego, Pull levers,    |
|                     Push blocks, Ride                                       |
|                                                                             |
| Vicious and portly, these grunts (see, a pig joke!) offer heavy opposition. |
| They can launch a three-hit axe attack that ends in an overhead smash, but  |
| they are then momentarily stuck in that position, leaving them vulnerable   |
| to counterattack.  They can also perform a jumping strike that has an area  |
| effect identical to a lightsaber ground smash.  And to top it off, they can |
| defend against incoming attacks, though they cannot reflect blaster fire    |
| back at the shooter.  On the downside, they move a bit more slowly than     |
| regular characters.  As enemies, they require two hits to kill (and since   |
| they can defend, this can be difficult with a blaster).  They will not      |
| attack other Gamorrean Guards, Palace Guards, or Skiff Guards, out of       |
| respect for their colleagues, I suppose.  They will, however, attack Bib    |
| Fortuna, so I guess even they can't stand him.  So vile, even good-guy Jedi |
| Force users will Force-choke them without compunction.                      |
|                                                                             |
 -----------------------------------------------------------------------------

    -------------
   | BIB FORTUNA |
 --               ------------------------------------------------------------
|  CLASS: Sycophant                                                           |
|  OBTAINED: Complete Episode VI, Chapter One.  Purchase for 16,000 Studs.    |
|  SPECIAL ABILITIES: Jump, Melee attack, Bounty Hunter checkpoints, Ride,    |
|                     Build Lego, Pull levers, Push blocks                    |
|                                                                             |
| The weak-minded sycophant that everyone loves to hate.  He posseses a melee |
| punch-punch-double kick attack as his only offensive move.  And due to his  |
| being so tight with Jabba the Hutt, he can also get through Bounty Hunter   |
| checkpoints, though he'd never be able to bring any bounties in on his own. |
|                                                                             |
 -----------------------------------------------------------------------------

    --------------
   | PALACE GUARD |
 --                -----------------------------------------------------------
|  CLASS: Minion                                                              |
|  OBTAINED: Complete Episode VI, Chapter One.  Purchase for 14,000 Studs.    |
|  SPECIAL ABILITIES: Jump, Blaster, Grapple, Pull levers, Push blocks, Ride, |
|                     Build Lego                                              |
|                                                                             |
| Betusked-helmeted minions of Jabba the Hutt (yes, I made up that first      |
| word).  They play the same as any basic trooper.                            |
|                                                                             |
 -----------------------------------------------------------------------------

    -------------
   | SKIFF GUARD |
 --               ------------------------------------------------------------
|  CLASS: Minion                                                              |
|  OBTAINED: Complete Episode VI, Chapter Two.  Purchase for 12,000 Studs.    |
|  SPECIAL ABILITIES: Jump, Blaster, Grapple, Pull levers, Push blocks, Ride, |
|                     Build Lego, Wear helmet                                 |
|                                                                             |
| Scar-faced mofos staffing Jabba the Hutt's mobile desert craft.  I think he |
| keeps them around just to have someone uglier than himself to look at.      |
|                                                                             |
 -----------------------------------------------------------------------------

    -----------
   | BOBA FETT |
 --             --------------------------------------------------------------
|  CLASS: Bounty Hunter                                                       |
|  OBTAINED: Complete Episode VI, Chapter Two.  Purchase for 175,000 Studs.   |
|  SPECIAL ABILITIES: Jump, Hover, Super blaster, Dodge, Grapple, Build Lego, |
|                     Melee attack, Push blocks, Pull levers, Ride,           |
|                     Bounty Hunter checkpoints                               |
|                                                                             |
| The Bounty Hunter of Bounty Hunters.  Sporting a jetpack, a super blaster,  |
| and one of the coolest suits of armor ever to grace the silver screen, Boba |
| Fett is a legend for all time.  As a playable character, the only drawback  |
| is that you can't aim while firing while hovering.                          |
|                                                                             |
 -----------------------------------------------------------------------------

    ------
   | EWOK |
 --        -------------------------------------------------------------------
|  CLASS: Ewok                                                                |
|  OBTAINED: Complete Episode VI, Chapter Four.  Purchase for 34,000 Studs.   |
|  SPECIAL ABILITIES: Jump, Slingshot, Grapple, Vent crawl, Build Lego, Ride, |
|                     Push blocks, Pull levers                                |
|                                                                             |
| Diminutive, while still being somewhat deadly.  Who knew that a slingshot   |
| could kill a man in one hit?  By combining vent crawling with offensive     |
| ability, the Ewok makes a great addition to any party.  Note that if you    |
| use the Jedi mind trick on an Ewok, he will fire his slingshot upon his     |
| recovery.  Just a little observation.                                       |
|                                                                             |
 -----------------------------------------------------------------------------

    ----------------
   | IMPERIAL GUARD |
 --                  ---------------------------------------------------------
|  CLASS: Imperial                                                            |
|  OBTAINED: Complete Episode VI, Chapter Five.  Purchase for 45,000 Studs.   |
|  SPECIAL ABILITIES: Jump, Melee attack, Defend, Belly flop, Build Lego,     |
|                     Stormtrooper checkpoints, Pull levers, Push blocks, Ride|
|                                                                             |
| An elite fighter, loyal only to the Emperor himself.  His blood-red robes   |
| reflect his deadly nature.  Using a staff somewhat similar in function to a |
| lightsaber, in that he can defend against attacks with it and also reflect  |
| blaster fire back at the shooter.                                           |
|                                                                             |
 -----------------------------------------------------------------------------

    -------------
   | THE EMPEROR |
 --               ------------------------------------------------------------
|  CLASS: Sith                                                                |
|  OBTAINED: Complete Episode VI, Chapter Five.  Purchase for 275,000 Studs.  |
|  SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Dark Force, Build Lego,  |
|                     Force Lightning, Push blocks, Pull levers, Ride,        |
|                     Stormtrooper checkpoints                                |
|                                                                             |
| The vilest of all Sith, and extremely acrobatic for his ripe old age.  Even |
| his regular jump is all flourishy.  His lightsaber skills are equally       |
| impressive, and his recovery time from a double-jump strike is peerless.    |
| His Force Lightning ability also makes him a huge threat.                   |
|                                                                             |
 -----------------------------------------------------------------------------

    ----------------
   | ADMIRAL ACKBAR |
 --                  ---------------------------------------------------------
|  CLASS: Rebel                                                               |
|  OBTAINED: Complete Episode VI, Chapter Six.  Purchase for 33,000 Studs.    |
|  SPECIAL ABILITIES: Jump, Dive-roll, Blaster, Dodge, Grapple, Build Lego,   |
|                     Pull levers, Push blocks, Ride                          |
|                                                                             |
| Fish-eyed leader of the Rebellion, and a savvy tactical commander.  As a    |
| playable character, he finally gets the chance to fight up close and        |
| personal, though not too close since he lacks a melee attack.  Walk by some |
| Rebel troops and be saluted.                                                |
|                                                                             |
 -----------------------------------------------------------------------------

    ------------
   | GONK DROID |
 --              -------------------------------------------------------------
|  CLASS: Droid                                                               |
|  OBTAINED: Available at start of game.  Purchase for 1,550 Studs.           |
|  SPECIAL ABILITIES: Threat evasion                                          |
|                                                                             |
| The only character to walk more slowly than Yoda.  I challenge anyone to    |
| have the patience to get through a stage using this Droid whenever you need |
| to walk from place to place.  Basically a barbecue on legs.                 |
|                                                                             |
 -----------------------------------------------------------------------------

    --------------------
   | BEN KENOBI (GHOST) |
 --                      -----------------------------------------------------
|  CLASS: Spirit                                                              |
|  OBTAINED: Complete all Episodes.  Purchase for 1,100,000 Studs.            |
|  SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick,  |
|                     Build Lego, Pull levers, Push blocks, Ride, Wear helmet,|
|                     Spirit form, Threat evasion                             |
|                                                                             |
| Strike him down and he'll be stronger than ever.  That's what he thought    |
| then, anyway.  Personally, I found him deadlier when he was corporeal.  Put |
| a hat on him for an amusing picture.                                        |
|                                                                             |
 -----------------------------------------------------------------------------

    --------------------------
   | ANAKIN SKYWALKER (GHOST) |
 --                            -----------------------------------------------
|  CLASS: Spirit                                                              |
|  OBTAINED: Complete all Episodes.  Purchase for 1,000,000 Studs.            |
|  SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick,  |
|                     Build Lego, Pull levers, Push blocks, Ride, Wear helmet,|
|                     Spirit form, Threat evasion                             |
|                                                                             |
| Finally redeemed by his final sacrifice, the spirit of Darth Vader can, uh, |
| live forever in peace.  Immune to all damage and invisible to enemies.  His |
| stealth is slightly undermined by his lack of auto-targeting, however.      |
|                                                                             |
 -----------------------------------------------------------------------------

    --------------
   | YODA (GHOST) |
 --                -----------------------------------------------------------
|  CLASS: Spirit                                                              |
|  OBTAINED: Complete all Episodes.  Purchase for 1,200,000 Studs.            |
|  SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick,  |
|                     Build Lego, Pull levers, Push blocks, Ride, Spirit form,|
|                     Threat evasion                                          |
|                                                                             |
| You'd think that a ghost would no longer need a cane to get around, but     |
| you'd be wrong.  Because of his lack of auto-targeting and his crazy        |
| jumping attacks, it can be difficult to strike a specific target with this  |
| Yoda.                                                                       |
|                                                                             |
 -----------------------------------------------------------------------------

    -------
   | IG-88 |
 --         ------------------------------------------------------------------
|  CLASS: Bounty Hunter                                                       |
|  OBTAINED: Complete all Episodes.  Purchase for 100,000 Studs.              |
|  SPECIAL ABILITIES: Jump, Blaster, Dodge, Grapple, Melee attack, Ride,      |
|                     Thermal Detonators, Bounty Hunter checkpoints,          |
|                     Push blocks, Protocol Droid Locks, Astromech Droid Locks|
|                                                                             |
| Tall, lanky, shiny, all Droid, all Bounty Hunter, all the time.  His lack   |
| of ability to pull levers or build lego is overcome by his ability to open  |
| all Droid locks.  His melee attack finishes with a hilarious head strike,   |
| where he actually removes his own head to strike his target.  This attack   |
| is a little slow, however, leaving him slightly vulnerable.                 |
|                                                                             |
 -----------------------------------------------------------------------------

    -------
   | BOSSK |
 --         ------------------------------------------------------------------
|  CLASS: Bounty Hunter                                                       |
|  OBTAINED: Complete Episode VI, Chapter Three.  Purchase for 75,000 Studs.  |
|  SPECIAL ABILITIES: Jump, Dive-roll, Blaster, Dodge, Grapple, Build Lego,   |
|                     Thermal Detonators, Bounty Hunter checkpoints, Ride,    |
|                     Push blocks, Pull levers, Melee attack                  |
|                                                                             |
| The reptilian, yellow jumpsuit-wearing Bounty Hunter.  Not a great follower |
| of dental hygiene.  As good as any Bounty Hunter, I suppose.                |
|                                                                             |
 -----------------------------------------------------------------------------

    --------
   | DENGAR |
 --          -----------------------------------------------------------------
|  CLASS: Bounty Hunter                                                       |
|  OBTAINED: Complete Episode VI, Chapter Three.  Purchase for 70,000 Studs.  |
|  SPECIAL ABILITIES: Jump, Dive-roll, Blaster, Dodge, Grapple, Build Lego,   |
|                     Thermal Detonators, Bounty Hunter checkpoints, Ride,    |
|                     Push blocks, Pull levers, Melee attack                  |
|                                                                             |
| I really like this guy for his mysterious Dervish-like headgear.  Aside     |
| the regular Bounty Hunter skills, though, he doesn't possess any special    |
| abilities.                                                                  |
|                                                                             |
 -----------------------------------------------------------------------------

    -------
   | 4-LOM |
 --         ------------------------------------------------------------------
|  CLASS: Bounty Hunter                                                       |
|  OBTAINED: Complete Episode VI, Chapter Three.  Purchase for 45,000 Studs.  |
|  SPECIAL ABILITIES: Jump, Super blaster, Dodge, Grapple, Melee attack, Ride,|
|                     Thermal Detonators, Bounty Hunter checkpoints,          |
|                     Push blocks, Protocol Droid Locks, Astromech Droid Locks|
|                                                                             |
| His insectoid helmet gives the impression of two giant eyes, but in fact he |
| he only has one visual sensor in the middle of his head.  Watch how he uses |
| it to aim through his gigantic super blaster's sight.  His chest detail is  |
| very similar to C-3PO's.  He can operate all Droid locks, but he can't pull |
| levers or build Lego.  Still, overall a very useful character.  His melee   |
| attack finishes with a full-body torpedo spin.                              |
|                                                                             |
 -----------------------------------------------------------------------------


 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~                     7B) Lego Star Wars I Characters                     ~~~
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

To access the characters from the first Lego Star Wars game, you must first
have a save file from that game on the memory card that you are using for this
game, and you must purchase and activate the Extra 'Use Old Save' for 250,000
Studs at the Cantina bar.  It is available for purchase from the start of the
game (though you won't be able to afford it right away).  Any characters that
you had then unlocked in the first game will be available for use in Free Play
mode, minus a few that are already duplicated in the current game (e.g. R2-D2
and C-3PO, Yoda, Chewbacca and others).  Only the specific character chosen
will be in your party; other characters from the first game will not be chosen
automatically.  Also, these characters will never appar in Mos Eisley Cantina.
Please see my guide to the first Lego Star Wars game (coming soon!) for
information on how to unlock each of these characters there.

    ----------------
   | OBI-WAN KENOBI |
 --                  ---------------------------------------------------------
|  CLASS: Jedi                                                                |
|  SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick,  |
|                     Build Lego, Push blocks, Pull levers, Ride, Wear helmet |
|                                                                             |
| A younger version of our very own Ben Kenobi (and now we know that he was   |
| was called 'Ben' in this game to avoid duplication).  A fully functional    |
| Jedi.                                                                       |
|                                                                             |
 -----------------------------------------------------------------------------

    ------------------------------
   | OBI-WAN KENOBI (EPISODE III) |
 --                                -------------------------------------------
|  CLASS: Jedi                                                                |
|  SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick,  |
|                     Build Lego, Push blocks, Pull levers, Ride, Wear helmet |
|                                                                             |
| Same as the guy above, but with a beard.  A little bit older, a little bit  |
| bit wiser.  Oh, he has red pants too.  I guess you do lose your fashion     |
| sense as you age.                                                           |
|                                                                             |
 -----------------------------------------------------------------------------

    ------------------------------
   | OBI-WAN KENOBI (JEDI MASTER) |
 --                                -------------------------------------------
|  CLASS: Jedi                                                                |
|  SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick,  |
|                     Build Lego, Push blocks, Pull levers, Ride, Wear helmet |
|                                                                             |
| And a little bit older, looking more like an aged hippy.  I guess they      |
| don't have razors in galaxies far, far away.  At least he ditched the red   |
| pants again.                                                                |
|                                                                             |
 -----------------------------------------------------------------------------

    ------------
   | JANGO FETT |
 --              -------------------------------------------------------------
|  CLASS: Bounty Hunter                                                       |
|  SPECIAL ABILITIES: Jump, Hover, Super blaster, Grapple, Build Lego, Ride,  |
|                     Thermal Detonators, Bounty Hunter checkpoints,          |
|                     Push blocks, Pull levers                                |
|                                                                             |
| Boba's dad, looking pretty spiffy.  For his conversion to this game, he can |
| now hover properly over bottomless pits, and he has gained the use of       |
| Thermal Detonators (which must have been invented after he died).  He is    |
| a fine Bounty Hunter except for a lack of dodging ability when it comes to  |
| enemy fire.  His Super blaster takes the form of twin regular blasters,     |
| which fire in quick succession at the same target, granting you two hits.   |
| If there is an object directly in the line of fire behind the first, and    |
| the first is destroyed by the first blaster shot, then the second object    |
| will be hit as well.  He can make use of the Bounty Hunter Rockets extra    |
| just like his son.                                                          |
|                                                                             |
 -----------------------------------------------------------------------------

    ------------------
   | GENERAL GRIEVOUS |
 --                    -------------------------------------------------------
|  CLASS: Cyborg                                                              |
|  SPECIAL ABILITIES: Jump, Double-jump, Lightsaber                           |
|                                                                             |
| Sure, he looks impressive, but during play he has very limited usefulness.  |
| Since he's mostly Droid, he can't build Lego, pull levers or the like, and  |
| he can't even operate the Droid Locks.  His jumps, though flashy, don't get |
| any more height than double-jumping Jedi, and his backflip is a grounded    |
| back handspring, which you can't use to reach higher flooring.  His combos  |
| look pretty sweet, but aren't any more effective than the more garden-      |
| variety lightsaber attacks.                                                 |
|                                                                             |
 -----------------------------------------------------------------------------

    ------------
   | DARTH MAUL |
 --              -------------------------------------------------------------
|  CLASS: Sith                                                                |
|  SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Dark Force, Force-choke, |
|                     Build Lego, Push blocks, Pull levers, Ride              |
|                                                                             |
| He's still got that Lightsaber staff that we all thought was so cool until  |
| we saw Grievous' four Lightsabers at once.  I guess it's still fun to play  |
| with, as Darth Maul seems to be able to hit targets behind him with greater |
| ease.                                                                       |
|                                                                             |
 -----------------------------------------------------------------------------

    ------------
   | MACE WINDU |
 --              -------------------------------------------------------------
|  CLASS: Jedi                                                                |
|  SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind-trick,  |
|                     Build Lego, Push blocks, Pull levers, Ride, Wear helmet |
|                                                                             |
| The dude with the trademark purple lightsaber.  It becomes slightly less    |
| special in this game since you can make a customizable character with one,  |
| or just turn on the 'Super Lightsabers' extra to give them to all users.    |
| Does all the usual Jedi tricks.                                             |
|                                                                             |
 -----------------------------------------------------------------------------

    --------------------------
   | MACE WINDU (EPISODE III) |
 --                            -----------------------------------------------
|  CLASS: Jedi                                                                |
|  SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind-trick,  |
|                     Build Lego, Push blocks, Pull levers, Ride, Wear helmet |
|                                                                             |
| Mace Windu in a darker shirt.  'Nuff said.                                  |
|                                                                             |
 -----------------------------------------------------------------------------

    ---------------------
   | GRIEVOUS' BODYGUARD |
 --                       ----------------------------------------------------
|  CLASS: Droid                                                               |
|  SPECIAL ABILITIES: Double-jump, Lightsaber                                 |
|                                                                             |
| Another lightsaber-wielding Droid.  As a Droid, he cannot pull levers or    |
| such, but neither can he operate Droid Locks.  Since he can only double-    |
| jump (or rather, his single jump is the equivalent of a double-jump), he    |
| only do a ground slam jumping lightsaber attack.  His seems to do damage in |
| a wider range than organic lightsaber users', though.  Let him get down to  |
| one heart to see him lose his head.                                         |
|                                                                             |
 -----------------------------------------------------------------------------

    ----------
   | DROIDEKA |
 --            ---------------------------------------------------------------
|  CLASS: Droid                                                               |
|  SPECIAL ABILITIES: Super blaster, Shield (unique)                          |
|                                                                             |
| Since it doesn't have anything remotely resembling hands, it certainly      |
| cannot use levers or operate other devices.  It can, however, defend        |
| against all incoming fire once it stops rolling and deploys for combat.     |
| You can make the shield come up faster by starting to fire right away.  Its |
| twin blasters do double-damage, and the second shot can hit a second object |
| behind the first if it is in the line of fire and the first object was      |
| destroyed by the first hit.  Overall, rather clunky and not useful, except  |
| perhaps in the Death Star Escape chapter, where you run into the whole      |
| battalion of Stormtroopers, which you can take out without receiving any    |
| damage with this guy.                                                       |
|                                                                             |
 -----------------------------------------------------------------------------

    --------
   | R4-P17 |
 --          -----------------------------------------------------------------
|  CLASS: Astromech Droid                                                     |
|  SPECIAL ABILITIES: Hover, Astromech Droid Locks, Zapper, Threat evasion    |
|                                                                             |
| He's an Astromech Droid, just like R2-D2, but with less personality and     |
| spunk.  He accompanied Obi-Wan Kenobi to the planet Kamino.                 |
|                                                                             |
 -----------------------------------------------------------------------------

    --------------
   | BATTLE DROID |
 --                -----------------------------------------------------------
|  CLASS: Droid                                                               |
|  SPECIAL ABILITIES: Blaster                                                 |
|                                                                             |
| Well, if you wanted a character who could fire a blaster and that's all,    |
| here you go.  He doesn't even have the Threat Evasion ability that he had   |
| in the first game, at least when it came to other Battle Droids.            |
|                                                                             |
 -----------------------------------------------------------------------------

    --------------------------
   | BATTLE DROID (COMMANDER) |
 --                            -----------------------------------------------
|  CLASS: Droid                                                               |
|  SPECIAL ABILITIES: Blaster                                                 |
|                                                                             |
| As a commander, he ought to be able to do more than a regular Battle Droid, |
| and he can.  Press [O] to use his walkie-talkie, though this action has no  |
| actual effect.                                                              |
|                                                                             |
 -----------------------------------------------------------------------------

    -------------------------
   | BATTLE DROID (GEONOSIS) |
 --                           ------------------------------------------------
|  CLASS: Droid                                                               |
|  SPECIAL ABILITIES: Blaster                                                 |
|                                                                             |
| Same as the others, but with a kind of salmon hue.                          |
|                                                                             |
 -----------------------------------------------------------------------------

    -------------------------
   | BATTLE DROID (SECURITY) |
 --                           ------------------------------------------------
|  CLASS: Droid                                                               |
|  SPECIAL ABILITIES: Blaster                                                 |
|                                                                             |
| Just another Battle Droid, but with red plating highlights.                 |
|                                                                             |
 -----------------------------------------------------------------------------

    -------
   | TC-14 |
 --         ------------------------------------------------------------------
|  CLASS: Protocol Droid                                                      |
|  SPECIAL ABILITIES: Protocol Locks, Threat evasion                          |
|                                                                             |
| Plays just like C-3PO, just less colourful.                                 |
|                                                                             |
 -----------------------------------------------------------------------------

    ---------
   | WOOKIEE |
 --           ----------------------------------------------------------------
|  CLASS: Blaster User                                                        |
|  SPECIAL ABILITIES: Jump, Blaster, Grapple, Melee attack, Build Lego, Ride, |
|                     Push blocks, Pull levers                                |
|                                                                             |
| One of Chewbacca's brethren, and like Chewbacca, he unfortunately lacks the |
| ability to dodge incoming fire or dive-roll like.  Unlike Chewbacca, the    |
| Wookiee cannot wear helmets, since he already has one of his own.  And like |
| Chewbacca again, he rips Stormtroopers' arms off.  Since he never met one,  |
| it must be a reverse genetic memory that gives him such hatred for them.    |
|                                                                             |
 -----------------------------------------------------------------------------

    ----------------------
   | CHANCELLOR PALPATINE |
 --                        ---------------------------------------------------
|  CLASS: Senate Leader                                                       |
|  SPECIAL ABILITIES: Build Lego, Pull levers, Push blocks, Wear helmet       |
|                                                                             |
| Now, why do I get a bad feeling about this guy?  He certainly doesn't have  |
| any offensive abilities to worry about.  Basically, he runs around in his   |
| robes as a non-combative human.  As a high-ranking official, he is immune   |
| to zappers and Jedi mind tricks.                                            |
|                                                                             |
 -----------------------------------------------------------------------------

    -------
   | PADME |
 --         ------------------------------------------------------------------
|  CLASS: Senator                                                             |
|  SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride,  |
|                     Push blocks, Wear helmet                                |
|                                                                             |
| As we see with the blaster users from the first Lego Star Wars, they are    |
| lacking in some abilities that lead characters would generally have, such   |
| as dodging and melee attacks.  Oh well, at least she's still pretty.  She   |
| sheds her big head of hair in order to wear hats or helmets.                |
|                                                                             |
 -----------------------------------------------------------------------------

    ----------------
   | PADME (BATTLE) |
 --                  ---------------------------------------------------------
|  CLASS: Senator                                                             |
|  SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride,  |
|                     Push blocks, Wear helmet                                |
|                                                                             |
| Wearing more sensible clothes and a tighter ponytail, this Padme is ready   |
| for action.                                                                 |
|                                                                             |
 -----------------------------------------------------------------------------

    ----------------
   | PADME (CLAWED) |
 --                  ---------------------------------------------------------
|  CLASS: Senator                                                             |
|  SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride,  |
|                     Push blocks, Wear helmet                                |
|                                                                             |
| Another version of Padme, this time with claw marks across her back from    |
| her time in the Geonosian battle arena.  It's the only sign of blood you'll |
| see in this otherwise family-friendly game, and her bare midriff is pushing |
| the envelope a little bit as well.                                          |
|                                                                             |
 -----------------------------------------------------------------------------

    ------------------
   | PADME (GEONOSIS) |
 --                    -------------------------------------------------------
|  CLASS: Senator                                                             |
|  SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride,  |
|                     Push blocks, Wear helmet                                |
|                                                                             |
| Geez, how many Padmes do we need?  Since this is the only one with a cape,  |
| I'll let it slide.                                                          |
|                                                                             |
 -----------------------------------------------------------------------------

   ---------------
   | QUEEN AMIDALA |
 --                 ----------------------------------------------------------
|  CLASS: Royalty                                                             |
|  SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride,  |
|                     Push blocks                                             |
|                                                                             |
| With this much makeup, you'd think she was at a KISS concert.  Another      |
| standard blaster user.  Her headress is too elaborate to fit a hat over it. |
|                                                                             |
 -----------------------------------------------------------------------------

    --------------------
   | SUPER BATTLE DROID |
 --                      -----------------------------------------------------
|  CLASS: Droid                                                               |
|  SPECIAL ABILITIES: Quick blaster                                           |
|                                                                             |
| Tall, shiny, and fast on the draw, but that's all that he's got going for   |
| him.  He makes an awfully big target, too.  Limited auto-targeting ability. |
|                                                                             |
 -----------------------------------------------------------------------------

    --------------
   | KI-ADI MUNDI |
 --                -----------------------------------------------------------
|  CLASS: Jedi                                                                |
|  SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick,  |
|                     Build Lego, Pull levers, Push blocks, Ride              |
|                                                                             |
| A standard Jedi fighter.  With his elongated head, he can't wear helmets.   |
|                                                                             |
 -----------------------------------------------------------------------------

    -----------
   | KIT FISTO |
 --             --------------------------------------------------------------
|  CLASS: Jedi                                                                |
|  SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick,  |
|                     Build Lego, Pull levers, Push blocks, Ride              |
|                                                                             |
| Also known as tentacle-head.  As effective a Jedi as any other.             |
|                                                                             |
 -----------------------------------------------------------------------------

    ----------
   | LUMINARA |
 --            ---------------------------------------------------------------
|  CLASS: Jedi                                                                |
|  SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick,  |
|                     Build Lego, Pull levers, Push blocks, Ride              |
|                                                                             |
| A mysterious black-garbed female Jedi.  She could have been a role model to |
| Leia had she survived the Clone Wars.                                       |
|                                                                             |
 -----------------------------------------------------------------------------

    ----------
   | SHAAK TI |
 --            ---------------------------------------------------------------
|  CLASS: Jedi                                                                |
|  SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick,  |
|                     Build Lego, Pull levers, Push blocks, Ride              |
|                                                                             |
| Yet another Jedi, this time with elaborate face paint and headgear.  Or is  |
| that fur?                                                                   |
|                                                                             |
 -----------------------------------------------------------------------------

    -------
   | CLONE |
 --         ------------------------------------------------------------------
|  CLASS: Clone                                                               |
|  SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride,  |
|                     Push blocks                                             |
|                                                                             |
| The basis for all Stormtroopers to come, but with a few minor differences.  |
| The Clone's armor is a little sleeker, and he runs with more panache.  The  |
| genetic weakness that makes Stormtroopers belly flop hasn't set in yet.     |
| However, they will still get their heads stuck into helmet dispensers.      |
| These guys' blasters fire cool blue shots, rather than the red ones used by |
| all Lego Star Wars II characters.  These differences are marked enough that |
| Clones are unable to use Stormtrooper checkpoints.  It's also enough that   |
| Chewbacca will punch them rather than ripping their arms off.               |
|                                                                             |
 -----------------------------------------------------------------------------

    ---------------------
   | CLONE (EPISODE III) |
 --                       ----------------------------------------------------
|  CLASS: Clone                                                               |
|  SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride,  |
|                     Push blocks                                             |
|                                                                             |
| With armor a little bit closer to the modern day Stormtrooper's, we see the |
| evolution in design.  He still can't open Stormtrooper checkpoints, though. |
|                                                                             |
 -----------------------------------------------------------------------------

    ----------------------------
   | CLONE (EPISODE III, PILOT) |
 --                              ---------------------------------------------
|  CLASS: Clone                                                               |
|  SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride,  |
|                     Push blocks                                             |
|                                                                             |
| Another clone, this time wearing spiffy flight gear.                        |
|                                                                             |
 -----------------------------------------------------------------------------

    ----------------
   | COMMANDER CODY |
 --                  ---------------------------------------------------------
|  CLASS: Clone                                                               |
|  SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride,  |
|                     Push blocks                                             |
|                                                                             |
| If he's a clone, why isn't his name Jango?  I guess that it would be too    |
| confusing to call them all that, so they had to make some other names up.   |
| He gets to wear a nifty shoulder flag, similar to that worn by              |
| Sandtroopers on Tatooine.                                                   |
|                                                                             |
 -----------------------------------------------------------------------------

    ----------------------------
   | CLONE (EPISODE III, SWAMP) |
 --                              ---------------------------------------------
|  CLASS: Clone                                                               |
|  SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride,  |
|                     Push blocks                                             |
|                                                                             |
| Yet another clone, in more ways than one.  He is apparently wearing a green |
| bra.                                                                        |
|                                                                             |
 -----------------------------------------------------------------------------

    -----------------------------
   | CLONE (EPISODE III, WALKER) |
 --                               --------------------------------------------
|  CLASS: Clone                                                               |
|  SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride,  |
|                     Push blocks                                             |
|                                                                             |
| uhh...  the monotony makes my brain hurt.  Red highlights on armor.         |
|                                                                             |
 -----------------------------------------------------------------------------

    -----------------
   | DISGUISED CLONE |
 --                   --------------------------------------------------------
|  CLASS: Clone                                                               |
|  SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Pull levers, Ride,  |
|                     Push blocks                                             |
|                                                                             |
| In this game, he's reminiscent of Han and Luke as Stormtroopers, but with a |
| cape and hood.  Slightly smarter than his fellow copies, he won't get his   |
| head stuck in helmet dispensers.                                            |
|                                                                             |
 -----------------------------------------------------------------------------

    ------------------------
   | ANAKIN SKYWALKER (BOY) |
 --                          -------------------------------------------------
|  CLASS: Child                                                               |
|  SPECIAL ABILITIES: Jump, Vent crawl, Build Lego, Pull levers, Push blocks, |
|                     Ride                                                    |
|                                                                             |
| His chute slide from Lego Star Wars I is now converted to the vent crawling |
| that is required in the current game.  Bring him into a battle zone, and    |
| note that Stormtroopers have no compunction about firing on innocent little |
| children.                                                                   |
|                                                                             |
 -----------------------------------------------------------------------------

    -----------------
   | BOBA FETT (BOY) |
 --                   --------------------------------------------------------
|  CLASS: Child                                                               |
|  SPECIAL ABILITIES: Jump, Vent crawl, Build Lego, Pull levers, Push blocks, |
|                     Ride                                                    |
|                                                                             |
| He didn't have the 'boy' tag on his name in the first game, but here it was |
| necessary to differentiate him from his grown-up counterpart.  Somebody get |
| that kid a haircut!  Even at this young age, he still looks evil.           |
|                                                                             |
 -----------------------------------------------------------------------------

    -----------
   | GEONOSIAN |
 --             --------------------------------------------------------------
|  CLASS: Insectoid                                                           |
|  SPECIAL ABILITIES: Float, Blaster, Push blocks, Ride                       |
|                                                                             |
| This guy is a unique case.  When he jumps, he hovers above the ground       |
| indefinitely, but he can't cross over pits like jetpack users can; he must  |
| have solid ground below him to keep himself up (unless the distance is very |
| short, roughly one regular jump's distance).  He can hover up jumpable      |
| ledges, however.  He can operate vehicles, but only by approaching them on  |
| foot.  And he can push blocks, but he cannot pull levers.  Go figure.  His  |
| aim is especially bad while he is in flight.                                |
|                                                                             |
 -----------------------------------------------------------------------------

    -------------------------
   | ANAKIN SKYWALKER (JEDI) |
 --                           ------------------------------------------------
|  CLASS: Jedi                                                                |
|  SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick,  |
|                     Build Lego, Pull levers, Push blocks, Ride, Wear helmet |
|                                                                             |
| He hasn't quite gone over to the dark side yet, so he still uses regular    |
| good-guy Force.  An acrobatic jumping attacker.                             |
|                                                                             |
 -----------------------------------------------------------------------------

    ----------------------------
   | ANAKIN SKYWALKER (PADAWAN) |
 --                              ---------------------------------------------
|  CLASS: Jedi                                                                |
|  SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick,  |
|                     Build lego, Pull levers, Push blocks, Ride, Wear helmet |
|                                                                             |
| Just like the above, but a bit younger, and not quite so darkly dressed.    |
|                                                                             |
 -----------------------------------------------------------------------------

    ----------------
   | CAPTAIN PANAKA |
 --                  ---------------------------------------------------------
|  CLASS: Naboo Military                                                      |
|  SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Push blocks, Ride,  |
|                     Pull levers                                             |
|                                                                             |
| He's a standard, if handsome, blaster user with no special abilities.       |
|                                                                             |
 -----------------------------------------------------------------------------

    ---------------
   | JAR JAR BINKS |
 --                 ----------------------------------------------------------
|  CLASS: Gungan                                                              |
|  SPECIAL ABILITIES: Jump, Double-jump, Build Lego, Push blocks, Ride        |
|                                                                             |
| The alien that everybody loves to hate.  He's a jumper, not a fighter.  He  |
| the ability to backflip that Jedi double-jumpers have.  And for some        |
| reason, he cannot pull levers, though he can do all of the other manual     |
| labour required to progress through the game.  His hands must not be able   |
| to grasp round tubes, or something.  Makes for some lonely nights, I would  |
| imagine.                                                                    |
|                                                                             |
 -----------------------------------------------------------------------------

    ----------
   | PK DROID |
 --            ---------------------------------------------------------------
|  CLASS: Droid                                                               |
|  SPECIAL ABILITIES: Threat evasion                                          |
|                                                                             |
| The only thing that he's got going for him is that enemies will ignore him. |
| With the Self-Destruct extra turned on, however, he can be a secret weapon. |
|                                                                             |
 -----------------------------------------------------------------------------

    -------------
   | ROYAL GUARD |
 --               ------------------------------------------------------------
|  CLASS: Naboo Military                                                      |
|  SPECIAL ABILITIES: Jump, Blaster, Grapple, Build Lego, Push blocks, Ride,  |
|                     Pull levers                                             |
|                                                                             |
| A loyal protector of Queen Amidala, he plays as a standard blaster user.    |
|                                                                             |
 -----------------------------------------------------------------------------

    -------------
   | COUNT DOOKU |
 --               ------------------------------------------------------------
|  CLASS: Sith                                                                |
|  SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Dark Force, Build Lego,  |
|                     Jedi mind trick, Pull levers, Push blocks, Ride,        |
|                     Wear helmet                                             |
|                                                                             |
| The only Sith to use the Jedi mind trick rather than the Force choke        |
| ability. He is an acrobatic jumping attacker.  In 2-player mode, Count      |
| Dooku will be able to use Force Lightning against Droid characters (thanks  |
| to T. Toma for pointing this out).                                          |
|                                                                             |
 -----------------------------------------------------------------------------

    --------------
   | QUI-GON JINN |
 --                -----------------------------------------------------------
|  CLASS: Jedi                                                                |
|  SPECIAL ABILITIES: Jump, Double-jump, Lightsaber, Force, Jedi mind trick,  |
|                     Push blocks, Pull levers, Build Lego, Ride, Wear helmet |
|                                                                             |
| The original long-haired Jedi, and pioneer of the Jedi Ghost form.  At this |
| point, there's not much else to say about him.                              |
|                                                                             |
 -----------------------------------------------------------------------------


 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~                       7C) Customizable Characters                       ~~~
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

In Mos Eisley Cantina, to the right of the bar, you'll find two Bacta Tanks.
Inside them, you can mix and match character parts to create multifunctional
(or just ridiculous-looking) Lego characters.  These customized characters are
playable in Free Play mode in any chapter, by selecting them as your starting
character (and if you're playing a 2-player game, you can bring both customized
characters into play together).  Many body parts are available at the outset of
the game, while many more are unlocked as you unlock the characters they belong
to.

Remember that these mix-and-match parts are not merely cosmetic; certain body
parts provide special abilities attributable to the characters that the parts
originated from.  Any customized character, however, will be able to build
Lego, push objects, pull levers

Following is a list of all available body parts, and the special functions that
can be obtained by using them in your active character.

-------------------
 HATS/HAIR/HELMETS
-------------------

** Note that these will only fit on heads that can accomodate them.  If the
helmet appears floating above the current head, then the character will not be
wearing the helmet during gameplay. **

-None
-Boba Fett helmet: can use Bounty Hunter checkpoints and Thermal Detonators
-Pink hair
-Stormtrooper helmet: gives access to Stormtrooper checkpoints
-Darth Vader helmet
-Long ponytail
-Dark hood
-Rebel helmet
-Rebel Pilot helmet
-Death Star Trooper helmet
-Princess Leia buns
-Hat with goggles
-Grey cap
-Black cap
-Blue cap
-Brown cap
-Red tuque - only accessible by entering the code 'CL4U5H' at the Cantina bar.

-------
 HEADS
-------

** Note: 'Face' listings can wear helmets, while 'head' listings cannot. **

-Normal smiley face
-Eyebrows and smirk face (Han)
-Sunglasses face
-C-3PO head
-Greedo head: Can use Bounty Hunter checkpoints and Thermal Detonators
-Yoda head
-Grand Moff Tarkin grumpy face
-Imperial Spy head
-Bith head (Cantina musician with bulbous dome)
-Emperor grey face
-Jawa face
-Walrus Man head
-Chewbacca head
-2-1B (Bacta Tank droid) head
-Ewok head white hood
-Ewok head brown hood
-Ackbar head
-Gamorrean head
-Ugnaught head
-IG-88 type Droid head
-Hammerhead head
-Duros head (blue alien)
-4-LOM Droid head
-Bossk lizard head:
-Snaggletooth head
-Obi-Wan bearded face
-Eyebrows face (Luke)
-Tusken Raider face
-Darth Maul face
-Lipstick face (Leia)
  *thanks to ShAdE_sLaYeR for identifying the Duros head*

-------
 CAPES
-------

-None
-Colours: black, white, brown, grey, purple

--------
 TORSOS
--------

-Colours: black, brown, mint green, green, blue, orange, forest green, light
          blue, white, red, tan, dark blue, purple
-Gold bikini
-Han's vest
-Luke's white robe
-Orange Rebel pilot shirt
-Black Jedi robe
-Boba Fett chest
-Obi-Wan's robe
-Tusken Raider chest
-Forest camo shirt
-Tan vest
-C-3PO chest
-Imperial Officer shirt
-Leia's robe
-Yellow Rebel pilot shirt
-White bib
-Rebel pilot shirt 2
-White plate
-Stormtrooper chest

------
 ARMS
------

-Colours: black, brown, light green, tan, purple, orange, light blue, white,
          grey
-Blue with arm guards
-Red arms - only accessible by entering the code 'CL4U5H' at the Cantina bar.

-------
 HANDS
-------

-Colours: green, gold, blue, tan, grey, black,
-Robotic right hand (Luke)

---------
 WEAPONS
---------

-Blaster, red tip: Grapple, dodge
-Blaster, blue tip: Grapple, dodge
-Dull gun: Grapple, dodge
-Shiny gun: Grapple, dodge
-Crossbow: Grapple, dodge
-Blue lightsaber: Allows use of Force powers
-Green lightsaber: Allows use of Force powers
-Red lightsaber: Allows use of Dark Force powers
-Purple lightsaber: Allows use of Force powers

--------
 WAISTS
--------

-Colours: purple, gold, white, light blue, grey, black, brown, light green,
          green, dark blue, orange, forest green, blue, tan, red, pale green,
-Han's blue belt
-Gold bikini with red loincloth

------
 LEGS
------

-Colours: White, light blue, grey, black, brown, light green, green, dark blue,
          orange, forest green, bright blue, tan, red, pale green
-Han's blue pants with holster
-Red loincloth

  =~=~=~=~=~=~=~=~=~=~=~=~=~=~
   Customizable character tip
  ~=~=~=~=~=~=~=~=~=~=~=~=~=~=

One of the most useful features that you can give your character is the red
lightsaber.  With this, you can use Dark Force powers.  By bringing such a
character into Free Play, you can access all of the Dark Force-only areas that
you would otherwise not be able to reach until you've almost finished Episode
VI and unlocked Darth Vader.


~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~
-                               ~~~~~~~~~~~~~~~                               -
~                                 8) VEHICLES                                 ~
-                               ~~~~~~~~~~~~~~~                               -
~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~


 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~                         8A) Free Play Vehicles                          ~~~
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

For the most part, the vehicles available in Free Play mode in the game's four
vehicle-based chapters all play the same way, with a few minor (and one major)
exceptions.  The vehicles all fly with the same speed and maneuverability,
except for the Snowspeeder, which is slightly slower and can turn in slightly
tighter circles than the rest.  Size can also be an issue, as the Millennium
Falcon and Imperial Shuttle make larger targets than the other vehicles, with
the Snowspeeder being the smallest.  Most vehicles are capable of towing only
up to three torpedos at one time, but the Y-wing and the TIE Bomber can carry
up to five.  The Millennium Falcon has a 360 degree auto-targeting cannon,
capable of hitting enemies in all directions regardless of the direction of
flight, while all other vehicles fire forward only.  The four TIE class
vehicles are the only ones that can open TIE Fighter checkpoints.  And finally,
only the Snowspeeder possesses a tow cable, necessary for grabbing onto and
pulling around rolling bombs, and for tripping over AT-AT's and AT-ST's.

The four vehicle-based chapters are as follows:

                         -Episode IV, Chapter Six: Rebel Attack
                         -Episode V, Chapter One: Hoth Battle
                         -Episode V, Chapter Three: Falcon Flight
                         -Episode VI, Chapter Six: Into the Death Star

        ====================
         FREE-PLAY VEHICLES
        ====================

 X-WING : Rebel class
        : Unlocked after completing Episode IV, Chapter Six

-   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -

 Y-WING : Rebel class
        : Unlocked after completing Episode IV, Chapter Six

-   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -

 TIE FIGHTER : Imperial class
             : Unlocked after completing Episode IV, Chapter Six
             : Purchase at Mos Eisley Cantina for 30,000 Studs

-   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -

 TIE INTERCEPTOR : Imperial class
                 : Unlocked after completing Episode IV, Chapter Six
                 : Purchase at Mos Eisley Cantina for 40,000 Studs

-   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -

 TIE FIGHTER (DARTH VADER) : Imperial class
                           : Unlocked after completing Episode IV, Chapter Six
                           : Purchase at Mos Eisley Cantina for 50,000 Studs

-   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -

 SNOWSPEEDER : Rebel class
             : Unlocked after completing Episode V, Chapter One

-   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -

 MILLENNIUM FALCON : Smuggler class
                   : Unlocked after completing Episode V, Chapter Three

-   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -

 TIE BOMBER : Imperial class
            : Unlocked after completing Episode V, Chapter Three
            : Purchase at Mos Eisley Cantina for 60,000 Studs

-   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -

 IMPERIAL SHUTTLE : Imperial class
                  : Unlocked after completing Episode V, Chapter Three
                  : Purchase at Mos Eisley Cantina for 25,000 Studs

-   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -

 SLAVE 1 : Bounty Hunter class
         : **Unlocked after completing all eighteen Minikit vehicles**

-   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -


 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~                 8B) Lego Star Wars II Minikit Vehicles                  ~~~
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Unlike the Free Play vehicles, which are all largely interchangeable, Minikit
vehicles come in all shapes, sizes, speeds, and degrees of usefulness.  Any
completed ones can be selected and switched between in the three Minikit Bonus
stages, unlocked by completing each episode in Story mode (and by having
completed at least one Minikit vehicle).  Following are descriptions of all
eighteen Minikit vehicles that can be constructed by collecting all ten Minikit
Canisters from each chapter.  See the Free Play mode walkthroughs above for
specific directions on finding all of the canisters.


=========================
 Episode IV - A New Hope
=========================

Chapter One: Secret Plans
  Minikit vehicle: STAR DESTROYER
  Description: A slow, lumbering flying juggernaut.  Though not capable of much
               speed and unable to roll or loop back over pursuers, the Star
               Destroyer is heavily shielded and is immune to enemy blaster
               fire.  Still, you will need greater speed to collect enough
               Studs under the time limit in the Minikit bonus stages.  Capable
               of carrying up to five torpedos.

Chapter Two: Through the Jundland Wastes
  Minikit vehicle: SANDCRAWLER
  Description: It is a crawler indeed.  Slow, grounded, and possessing no
               offensive capabilities, it will get you nowhere fast.  It can
               not carry torpedos.

Chapter Three: Mos Eisley Spaceport
  Minikit vehicle: LAND SPEEDER
  Description: Though smaller and more maneuverable than the Sandcrawler, the
               Land Speeder is also ground-based and has no offensive power.
               Cannot carry torpedos.

Chapter Four: Rescue the Princess
  Minikit vehicle: MILLENNIUM FALCON
  Description: An adequate space flyer, the Millennium Falcon benefits from its
               360 degree auto-targeting cannon, which will aim at enemies and
               destructible objects alike.  It suffers a little from its large
               size, making it an easier target.  It can carry up to three
               torpedos.

Chapter Five: Death Star Escape
  Minikit vehicle: Y-WING
  Description: A worthy rebel vehicle.  Has standard maneuverable and speed,
               with the added bonus of being capable of towing up to five
               torpedos at once.

Chapter Six: Rebel Attack
  Minikit vehicle: TIE ADVANCED
  Description: One of my favorites, for its small size, speed, maneuverability,
               and its twin laser cannons.  Can carry up to three torpedos.


=====================================
 Episode V - The Empire Strikes Back
=====================================

Chapter One: Hoth Battle
  Minikit vehicle: AT-AT
  Description: Though mighty in Free Play mode, as a Minikit vehicle it is only
               an encumbrance.  Slow, moving only one leg at a time, it is
               virtually a sitting target.  Fires alternately from its head's
               front and side-mounted cannons.  Cannot carry torpedos.

Chapter Two: Escape from Echo Base
  Minikit vehicle: SNOWSPEEDER
  Description: Extremely small, making it a more difficult target for enemy
               fire.  Flies slightly slower than space-based vehicles, but
               still adequate.  It carries powerful twin blasters for such a
               little guy.  This is also the only vehicle with a tow cable for
               rolling bombs, making it invaluable in Episode V's Hoth Minikit
               Bonus stage.  Can carry up to three torpedos.

Chapter Three: Falcon Flight
  Minikit vehicle: TIE FIGHTER
  Description: Like all TIE class vehicles, the TIE Fighter benefits from its
               small size, speed, and full maneuverability.  Carries up to
               three torpedos.

Chapter Four: Dagobah
  Minikit vehicle: X-WING
  Description: Perhaps the most classic of all Rebel assault ships, it sports
               widely spaced twin blasters.  Can carry up to three torpedos.

Chapter Five: Cloud City Trap
  Minikit vehicle: CLOUD CAR
  Description: It is basically two ships linked together, which makes one
               wonder who gets to steer the thing.  Fires twin blasters, one
               from each car.  Carries up the three torpedos.  Doesn't look
               impressive, but its an adequate vehicle.

Chapter Six: Betrayal over Bespin
  Minikit vehicle: SLAVE 1
  Description: Those who dream of being Boba Fett (and what small boy doesn't?)
               will want to use this unique upright vehicle.  Fairly small, it
               is as effective as any other standard space-based ship.  Carries
               up to three torpedos.


=================================
 Episode VI - Return of the Jedi
=================================

Chapter One: Jabba's Palace
  Minikit vehicle: DESERT SKIFF
  Description: Though it is slow, it is still maneuverable enough to avoid a
               lot of (but not all) enemy fire.  Cannot roll or loop behind
               pursuers, though.  It can carry up to three torpedos.

Chapter Two: The Great Pit of Carkoon
  Minikit vehicle: SAIL BARGE
  Description: Large and clunky, it flies as quickly as the Desert Skiff but
               turns much more slowly.  Its size makes it an easy target.  Can
               also tow three torpedos.

Chapter Three: Speeder Showdown
  Minikit vehicle: TIE BOMBER
  Description: The only asymmetrical TIE class vehicle, it is slightly wider
               than the others, and it fires only a single needle-like blaster
               shot.  Functionally, as useful as any TIE Fighter, and as a
               bomber it can carry up to five torpedos.

Chapter Four: The Battle of Endor
  Minikit vehicle: AT-ST
  Description: Though it is slightly faster than the AT-AT, as a walker it is
               a sitting duck for enemy fire.  Cannot carry torpedos.

Chapter Five: Jedi Destiny
  Minikit vehicle: IMPERIAL SHUTTLE
  Description: As maneuverable as any space flyer, but its large size makes it
               an easier target even than the Millennium Falcon.  Capable of
               carrying up to three torpedos.

Chapter Six: Into the Death Star
  Minikit vehicle: TIE INTERCEPTOR
  Description: This is one of my favorite vehicles to use, because of its
               dagger-like menacing appearance.  Functionally, not better than
               any other TIE class ship.  Can carry up to three torpedos.


 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~                  8C) Lego Star Wars I Minikit Vehicles                  ~~~
 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

If the memory card that you are using for this game also has a save file from
the first Lego Star Wars game, then any completed Minikit vehicles from that
game will be playable in the Minikit Bonus stages as well.  This makes up for
the fact that were not playable at all in the first game.  You cannot select
any of these vehicles from the initial screen, but you can scroll to all of
them with the [L1] and [R1] buttons during play.  You'll have to check my guide
to the first Lego Star Wars game to see how to complete these 17 Minikit
vehicles (http://www.gamefaqs.com/console/ps2/file/924063/47077).


REPUBLIC CRUISER
  Description: Though slightly larger than most one-man fighters, this ship is
               still highly maneuverable and makes an acceptable choice of
               vehicle.  Fires only a single cannon.  Can carry three torpedos.

GUNGAN BONGO
  Description: Meant as an underwater vehicle, here on land it hovers somewhat
               slowly, and has no offensive ability.  It can tow up to three
               torpedos.

ROYAL STARSHIP
  Description: Sleek, shiny and largely flat, this Naboo vehicle is still too
               large to rank it with the better ships to play with.  It can
               also carry up the three torpedos.

SEBULBA'S POD
  Description: This is the fastest vehicle around, and it can roll and loop
               behind pursuers as well.  Too bad that it has no offensive
               abilities, nor can it carry any torpedos.

NABOO STARFIGHTER
  Description: The direction that this vehicle flies in is the opposite of what
               feels intuitive, due to the location of its nacelles.  A merely
               average space flyer.  Can tow up to three torpedos.

SITH INFILTRATOR
  Description: You'd think that the Sith would have a cooler ship to fly
               around in.  This one's too big to be on the A-list.  Can carry
               up to three torpedos.

JEDI STARFIGHTER
  Description: Tiny like the Snowspeeder, and just as fast as any other space
               vehicle.  A fine choice for play.  Can carry three torpedos.

DROIDEKA
  Description: An interesting addition to the lineup.  While stopped, it will
               raise its bubble shield and become immune to all enemy blaster
               fire.  To move, however, it must drop its shield.  It moves
               quite slowly, and also takes a good moment for its shield to
               reform, so unless you're content to just sit in one place, it'll
               be an easy target despite its defensive power.  Its blaster
               shots move so slowly and close to the ground that I'll be amazed
               if you hit anything with them.  It cannot carry torpedos.

REPUBLIC GUNSHIP
  Description: Though not meant as a space flyer, here it has the same speed
               and maneuverability as one.  Again, though, its large size
               prevents it from being among the most useful ships.  It can
               carry up to three torpedos.

AT-TE
  Description: As frustratingly slow as the AT-AT, and much less cool looking,
               having a beetle-like design with six little stick legs.  It
               goes nowhere fast and fires its single cannon with slow
               frequency.  Even if you hit something, you'll never reach the
               Studs in time to collect them.  Cannot carry torpedos.  Avoid
               using at all costs.

SOLAR SAILOR
  Description: Though it flies slightly more quickly than most vehicles, it
               cannot roll or loop behind pursuers to avoid enemy fire, nor can
               it fire back.  It can carry up to three torpedos, but that's as
               good as it gets.

DROP SHIP
  Description: Looking like nothing more than a flying satellite dish, it is
               actually a fairly effective vehicle.  With good speed, full
               maneuverability, decently small size and twin cannons, it is a
               a decent choice for play.  Can carry up to three torpedos.

EMERGENCY SHIP
  Description: Made as a rescue vehicle, it is maneuverable enough to fly into
               a battle zone, but it cannot participate in battle without any
               cannons.  Capable of carrying up the three torpedos.

JEDI STARFIGHTER (EPISODE III)
  Description: This ship is merely average.  Its speed is nothing to write home
               about, and overall it has just standard offensive and evasive
               capabilities.  Carries the standard three torpedos.

WOOKIEE CAT
  Description: Meant for the swamps of Kashyyk, this is perhaps the best
               ground-based vehicle, with excellent speed, good maneuverability
               despite the lack of ability to roll or loop behind pursuers, and
               effective blaster cannons.  It cannot carry any torpedos,
               however.

ARC FIGHTER
  Description: Obviously a predecessor to the more well-known X-wing fighter,
               it handles the same as that vehicle does.  Carries up the three
               torpedos, and a fairly good space flyer, though not the smallest
               ship around.

V WING
  Description: With a compact design, this ship is slightly above average for a
               space flyer.  It can carry the usual three torpedos.


~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~
-                               ~~~~~~~~~~~~~                                 -
~                                 9) EXTRAS                                   ~
-                               ~~~~~~~~~~~~~                                 -
~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~

These bonuses need to be purchased at the bar in Mos Eisley Cantina before they
can be activated.  Upon approaching the counter, highlight the box of junk and
press [X] to enter the sale menu, then scroll left and right  Once acquired,
press Start at any time during gameplay and select 'Extras' from the menu.
Then, scroll up and down and press [X] when the desired item is highlighted to
turn it on or off.  While some of these are purely for fun or fan service, many
are quite useful during gameplay, unlike the selection of Extras available in
the first Lego Star Wars game.

Most Extras (all of the useful ones, that is) require that you first locate a
certain Power Brick before they are available for purchase.  The Power Brick
number corresponds to the order of chapters as the story unfolds; Power Bricks
1 to 6 are found in Chapters 1 to 6 of Episode IV, while Power Bricks 7 to 12
are from Episode V, and Bricks 13 to 18 are from Episode VI.

   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -

ADAPTIVE DIFFICULTY
   Price to unlock: Free
   Effect: While on, this option will reduce the amount of Studs that you lose
           upon dying by half after the first few deaths within a given
           chapter.  This can help more careless or less skilled players to
           achieve True Jedi status more easily.  Has no effect in vehicle-
           based chapters.

   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -   -

USE OLD SAVE
    Price to unlock: 250,000 Studs
    Effect: When turned on, if you are using a memory card containing a save
            file from the first Lego Star Wars game, any characters that you
            have unlocked in that game will be available to choose from in
            Free Play mode.  Some minor changes in their abilities will be
            present to suit the current game environment.  For example,
            Lego Star Wars I characters who could do a Super Jump, can now only
            do a regular double-jump.  See the character section above for full
            details on all imported characters' abilities.

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EXTRA TOGGLE
    Price to unlock: 30,000 Studs
    Effect: This adds extra characters to Free Play mode who would not
            otherwise be playable.  These characters will not appear in the
            list of icons visible after character selection at the start of the
            chapter, but you can switch to them by pressing [L1] and [R1]
            during gameplay.  The complete list of characters and their
            abilities is as follows:

         SKELETON - Several of these are found here and there in the game, for
                    example frozen in the ice inside Echo Base.  They can use
                    a three-hit combo melee attack, removing and striking with
                    their own arms and legs.  Cannot build Lego or do most
                    other tasks that organic characters can.  He can ride
                    animals and vehicles, but doing so freezes him stiff so
                    that he can't do anything afterwards (until you switch
                    characters again, at least).

         REBEL ENGINEER - Dressed in khakis, these fellows can do whatever a
                          Rebel Trooper can do.  Great to have around when your
                          X-wing needs repairs.

         IMPERIAL ENGINEER - The work force on the in-progess Death Star seen
                             in Episode VI.  They play similarly to
                             Stormtroopers, complete with belly flop and all.
                             They can even open Stormtrooper checkpoints.

         AT-AT DRIVER - The operators of the dreaded AT-AT's.  Their armor is
                        in the Stormtrooper style, with grey arms and legs and
                        more detail on the helmet and chestplate.  Does
                        whatever a Stormtrooper can, including the belly flop.

         SCOUT TROOPER - I was hoping that this guy would show up.  These are
                         the Imperials who ride the Speeder Bikes on the moon
                         of Endor.  Their helmets are much less domed than the
                         regular Stormtrooper gear.  Functionally, they play
                         the same as all Stormtrooper-type characters.

         MOUSE DROID - The little black rectangular box on wheels that appears
                       in the Death Star.  His only ability is to roll around
                       very, very quickly.  He can pick up Studs as he goes by,
                       and with the Self Destruct extra turned on, he has one
                       offensive move at least.  He also possesses the Threat
                       Evasion ability.

         DROID 1 - Looks like a miniature piece of construction equipment with
                   arms in front and in back, with a tall straight antenna.
                   Possesses the usual Droid uselessness, but at least they
                   have the Threat Evasion skill, so enemies will leave them
                   alone.

         DROID 2 - A white and tan dome-shaped Droid with arms all around, so
                   that you can't tell whether its coming or going.

         DROID 3 - A walking stick figure with a round sensor for a face.

         DROID 4 - A rolling green upright cylinder.

         WOMP RAT - A little orange aardvark-looking creature, good only for
                    running around quickly, and for ducking through crawl
                    vents like they weren't even there (thanks to Soul Sever
                    for pointing that bit out).  He also has the Threat Evasion
                    ability, which is fair since he presents no threat at all.

         HAN SOLO (FROZEN IN CARBONITE) - The image of a pained Han Solo
                                          imprinted onto a flat black block.
                                          Only capable of hopping around
                                          clumsily.

    And since I've received some requests to list which extra characters appear
    in which chapters, here you go:
                    Ep. IV, Ch. 1: Rebel Engineer.
                    Ep. IV, Ch. 2: Droid 1, Droid 2, Droid 3, Droid 4,
                                      Skeleton, Womp Rat.
                    Ep. IV, Ch. 3: Womp Rat, Droid 1, Droid 2, Droid 3,
                                      Droid 4.
                    Ep. IV, Ch. 4: Mouse Droid, Imperial Engineer, Skeleton.
                    Ep. IV, Ch. 5: Mouse Droid, Imperial Engineer.
                    Ep. IV, Ch. 6: None (vehicle stage).
                    Ep. V, Ch. 1: None (vehicle stage).
                    Ep. V, Ch. 2: Rebel Engineer, AT-AT Driver, Skeleton.
                    Ep. V, Ch. 3: None (vehicle stage).
                    Ep. V, Ch. 4: Skeleton.
                    Ep. V, Ch. 5: Han Solo (frozen in carbonite).
                    Ep. V, Ch. 6: Han Solo (frozen in carbonite).
                    Ep. VI, Ch. 1: Han Solo (frozen in carbonite), Womp Rat.
                    Ep. VI, Ch. 2: Skeleton.
                    Ep. VI, Ch. 3: AT-AT Driver, Scout Trooper.
                    Ep. VI, Ch. 4: Scout Trooper, Imperial Engineer, Womp Rat,
                                      Skeleton.
                    Ep. VI, Ch. 5: Mouse Droid, Imperial Engineer, Skeleton.
                    Ep. VI, Ch. 6: None (vehicle stage).

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FERTILIZER
    Price to unlock: 10,000 Studs
    Effect: While riding an animal, press [O] to make it poop out a small brown
            pellet, which will vanish after a moment.  Great fun if you're six
            years old (either in fact or merely in spirit).

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DISGUISE
    Price to unlock: 10,000 Studs
    Effect: Adds a funny disguise to almost all characters, including the
            non-player characters that inhabit the Mos Eisley Cantina and
            environs.  There are three disguises listed here; only the first
            one is initially available.  To unlock Disguises 2 and 3, you must
            enter secret codes at the bar.  See the very end of this guide for
            those codes.  Once you have more than one disguise unlocked, you
            can scroll through them by pressing [X] while 'Disguise' is
            highlighted in the Extras menu.  A couple or characters are exempt
            from the use of disguises, possibly based on head and hat shape.
            For example, Ewoks still appear as normal.

          Disguise 1: Most characters will appear wearing a comical fake
                      mustache, nose, glasses and eyebrows in the style of
                      Groucho Marx.

          Disguise 2: Adds a round red clown nose to virtually all characters.

          Disguise 3: Adds a mask consisting of bushy white bears and eyebrows,
                      glasses, and a round nose.

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DAISY CHAINS
    Price to unlock: 5,000 Studs
    Effect: Grapple lines are replaced by flowery vines, thereby prettying up
            any blaster user.

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CHEWBACCA CARRYING C-3PO
    Price to unlock: 10,000 Studs
    Effect: Chewbacca will always appear wearing C-3PO as a backpack, as an
            homage to the time during The Empire Strikes Back when the latter
            was in pieces and being hauled around in just such a manner by the
            Wookiee.

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TOW DEATH STAR
    Price to unlock: 5,000 Studs
    Effect: Rolling bombs, those that you hook onto with the Snowspeeder's tow
            cable in vehicle stages, will now appear as little Death Stars.
            This does not affect their functionality.

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POWER BRICK 1 - SUPER BLASTERS
    Price to unlock: 30,000 Studs
    Effect: All blasters do double damage.  Great for taking out those pesky
            Imperial Officers, Gamorrean Guards and the like in one shot.

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POWER BRICK 2 - FAST FORCE
    Price to unlock: 25,000 Studs
    Effect: When active, this Extra greatly increases the speed with which
            using the Force moves objects, so that you can perform the most
            complex Force manipulations almost instantly.

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POWER BRICK 3 - SUPER LIGHTSABERS
    Price to unlock: 26,000 Studs
    Effect: All lightsabers will do double damage, and all will be a lovely
            shade of purple.  Despite the color change, Sith can still use
            Dark Force, while Jedi can still only use regular Force.

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POWER BRICK 4 - TRACTOR BEAM
    Price to unlock: 40,000 Studs
    Effect: While turned on, in a vehicle-based chapter, your ship will emit a
            360 degree beam that will suck in any nearby enemy ships and drag
            them along helplessly with you.  Face them while they're trapped in
            your beam to destroy them.

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POWER BRICK 5 - INVINCIBILITY
    Price to unlock: 900,000 Studs
    Effect: Your active character will be immune to all damage, from enemy fire
            or explosions, and you will also not lose any Studs if you fall
            into a pit.

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POWER BRICK 6 - SCORE X2
    Price to unlock: 2,000,000 Studs
    Effect: While this Extra is turned on, the value of any Studs collected
            will be doubled.  Cannot be used in bonus stages.

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POWER BRICK 7 - SELF DESTRUCT
    Price to unlock: 20,000 Studs
    Effect: With this turned on, any Droid will be able to blow itself apart by
            pressing [O], destroying any nearby characters and objects in the
            process.  The explosion is powerful enough to destroy the shiny
            silver objects that normally require Thermal Detonators to break
            open.  You will not lose any Studs for killing yourself in this
            way, and you will regenerate in a moment.  Exempted from this skill
            are the Droid Bounty Hunters, 4-LOM and IG-88.  When this extra
            is active, you will need to use [Square] to operate Droid Locks.

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POWER BRICK 8 - FAST BUILD
    Price to unlock: 40,000 Studs
    Effect: Any assembly of Lego pieces will occur at lightning speed.  This
            can be quite useful when you're trying to build something while
            coming under heavy enemy fire.

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POWER BRICK 9 - SCORE X4
    Price to unlock: 6,000,000 Studs
    Effect: While this Extra is turned on, the value of any Studs collected
            will be multiplied by four.  When multiple Stud multiplier Extras
            are active, the total effect is the product of all multipliers.
            For example, with 'Score x2' and 'Score x4' both turned on, all
            Studs will be multiplied by eight.  Cannot be used in bonus stages.

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POWER BRICK 10 - REGENERATE HEARTS
    Price to unlock: 290,000 Studs
    Effect: Any lost hearts will be replaced one at a time every few seconds,
            making survival in combat significantly easier.

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POWER BRICK 11 - MINIKIT DETECTOR
    Price to unlock: 500,000 Studs
    Effect: While playing any chapter, arrows will indicate the locations of
            any currently uncollected Minikit Canisters.

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POWER BRICK 12 - SCORE X6
    Price to unlock: 12,000,000 Studs
    Effect: Multiplies the value of any Studs collected by six.  When multiple
            Stud multiplier Extras are active, the total effect is the product
            of all multipliers.  For example, with 'Score x2', 'Score x4' and
            'Score x6' all turned on, all Studs collected will be multiplied by
            forty-eight (2 x 4 x 6).  Cannot be used in bonus stages.

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POWER BRICK 13 - SUPER ZAPPER
    Price to unlock: 15,000 Studs
    Effect: The Droid Zapper guns that are carried by Jawas and Ugnaughts, and
            the built-in zappers wielded by Astromech Droids, will all now
            fully destroy Droids rather than merely incapactitating them
            momentarily, and they can now stun almost all organic characters
            as well.  Jedi and Sith are immune, I suppose due to their mental
            discipline.

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POWER BRICK 14 - BOUNTY HUNTER ROCKETS
    Price to unlock: 75,000 Studs
    Effect: Boba Fett gains the ability to fire powerful rockets from his
            backpack, by pressing [Triangle].  These rockets have slight homing
            ability, and explode upon contact with an area effect, similar to
            Thermal Detonators.  These rockets can also destroy shiny metallic
            objects.  Without a target, they'll fly at an upward angle until
            they hit a solid surface.  If you are playing with 'Use Old Save'
            active, Jango Fett also has access to this ability.

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POWER BRICK 15 - SCORE X8
    Price to unlock: 20,000,000 Studs
    Effect: Multiplies the value of any Studs collected by eight.  When more
            than one Stud multiplier Extra is active, the total effect is the
            product of all multipliers.  For example, with 'Score x2',
            'Score x4', 'Score x6' and 'Score x8' all turned on, all Studs
            collected will be multiplied by 384 (2 x 4 x 6 x 8).  Cannot be
            used in bonus stages.

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POWER BRICK 16 - SUPER EWOK CATAPULT
    Price to unlock: 50,000 Studs
    Effect: This changes the regular slingshot ammo into purple balls of energy
            that look like the torpedos from vehicle stages, which will explode
            on contact like Thermal Detonators, creating a destructive blast
            with a limited area effect (which can kill your own characters if
            they're standing too close), also capable of destroying shiny
            metallic objects.  You can even break out of the Emperor's Force
            Lightning hold with this attack.  In terms of range, firing speed,
            and aiming limitations, the Ewok's slingshots don't change.

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POWER BRICK 17 - INFINITE TORPEDOS
    Price to unlock: 90,000 Studs
    Effect: Obviously, this provides any vehicle with an infinite supply of
            torpedos.

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POWER BRICK 18 - SCORE X10
    Price to unlock: 30,000,000 Studs
    Effect: Multiplies the value of any Studs collected by ten.  When more than
            one Stud multiplier Extra is active, the total effect is the
            product of all multipliers.  For example, with all five multipliers
            are turned on, all Studs collected will be multiplied by a whopping
            3,840 (2 x 4 x 6 x 8 x 10).  Cannot be used in bonus stages.

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~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~
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~                               10) STORY CLIPS                               ~
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CLIP 1:
   Unlocked: Complete Episode IV, Chapter One: Secret Plans
   Description: Leia's ship is attacked by an Imperial Cruiser, and is then
                boarded by Stormtroopers and Darth Vader himself.  Meanwhile,
                Leia obtains the disc with the secret Death Star plans.

CLIP 2:
   Unlocked: Complete Episode IV, Chapter One: Secret Plans
   Description: Leia force-feeds the Death Star plans to R2-D2.

CLIP 3:
   Unlocked: Complete Episode IV, Chapter One: Secret Plans
   Description: C-3PO and R2-D2 enter the escape pod and fly away from the
                ship.  Meanwhile, Darth Vader questions a captured Princess
                Leia.  Down on Tatooine, the Droids land, go their separate
                ways, and are reunited when they are both captured by Jawas.

CLIP 4:
   Unlocked: Complete Episode IV, Chapter Two: Through the Jundland Wastes
   Description: Luke chooses two Droids from the Jawa's collection, which they
                then steal the following night.  Going after them, Luke is
                knocked out by Tusken raiders but is rescued by Ben Kenobi.

CLIP 5:
   Unlocked: Complete Episode IV, Chapter Two: Through the Jundland Wastes
   Description: Arriving safely at Ben Kenobi's home, R2-D2 plays Princess
                Leia's message.  Ben finds a lightsaber for Luke, who promptly
                knocks off C-3PO's head.

CLIP 6:
   Unlocked: Complete Episode IV, Chapter Three: Mos Eisley Spaceport
   Description: Ben Kenobi, Luke and the Droids arrive in Mos Eisley in Luke's
                Land Speeder.  After successfully 'Forcing' their way past an
                Imperial checkpoint, the party disembarks and heads for the
                Cantina.

CLIP 7:
   Unlocked: Complete Episode IV, Chapter Three: Mos Eisley Spaceport
   Description: Ben and Luke walk into Mos Eisley Cantina.  In a corner, Han
                shoots Greedo.  Luke bumps into a nasty walrus-man, who pulls
                a blaster on him.  Ben intervenes and slices his arms off.  Ben
                and Luke then talk to Han, who agrees to fly them to Alderaan.

CLIP 8:
   Unlocked: Complete Episode IV, Chapter Three: Mos Eisley Spaceport
   Description: The Millennium Falcon takes off under Imperial Fire.  Once out
                of Tatooine's orbit, they enter hyperspace and escape.
                Meanwhile, the Death Star's general threatens Princess Leia
                with the destruction of her planet, a threat which he carries
                out to her dismay.

CLIP 9 :
   Unlocked: Complete Episode IV, Chapter Three: Mos Eisley Spaceport
   Description: Coming out of hyperspace, the Millennium Falcon's passengers
                are surprised to discover the Death Star waiting for them.
                Pulled in by a tractor beam, she is boarded by Stormtroopers.
                Luke and Han knock them out and take their uniforms, barely
                fooling the astute Darth Vader.

CLIP 10:
   Unlocked: Complete Episode IV, Chapter Four: Rescue the Princess
   Description: R2-D2 discovers that Princess Leia is being held in the Death
                Star's prison cells.  Ben Kenobi goes off to deactivate the
                tractor beam, while Han, Luke and Chewie head out to find her.

CLIP 11:
   Unlocked: Complete Episode IV, Chapter Four: Rescue the Princess
   Description: Having been 'rescued' by the boys, Princess Leia takes a
                blaster and opens a chute to the garbage compactor.  Han lures
                Chewie in there with a bone, then jumps in himself.

CLIP 12:
   Unlocked: Complete Episode IV, Chapter Five: Death Star Escape
   Description: Luke, Han, Leia and Chewie slide into one of the Death Star's
                garbage compactors, which starts to close in on them.  In the
                nick of time, R2-D2 remotely deactivates it, earning kudos from
                C-3PO in the process.

CLIP 13:
   Unlocked: Complete Episode IV, Chapter Five: Death Star Escape
   Description: Luke watches as his new mentor Obi-Wan Kenobi is ruthlessly
                struck down by Darth Vader.  In shock, he is hauled aboard the
                Millennium Falcon, which then flies off the Death Star.

CLIP 14:
   Unlocked: Complete Episode IV, Chapter Six: Rebel Attack
   Description: The Millennium Falcon flies to the Rebel base on Yavin IV.
                There, R2-D2 loads the plans for the Death Star and its one
                weakness is revealed.  In space, the Death Star's general
                gleefully awaits the Rebel base's planet to come into range,
                while a squadron of X-Wing fighters assume attack formation and
                swoop down to the Death Star's surface.

CLIP 15:
   Unlocked: Complete Episode IV, Chapter Six: Rebel Attack
   Description: Darth Vader takes two TIE fighter pilots with him as he heads
                out to stop the Rebel attack himself.

CLIP 16:
   Unlocked: Complete Episode IV, Chapter Six: Rebel Attack
   Description: With Luke's X-Wing fighter in his sights, Darth Vader's victory
                is torn from his grasp when an unexpected Millennium Falcon
                bursts onto the scene, taking out Vader's co-pilots and sending
                his TIE fighter spinning off into space.

CLIP 17:
   Unlocked: Complete Episode IV, Chapter Six: Rebel Attack
   Description: Rejoicing, Luke flies away from the Death Star.  Inside, Grand
                Moff Tarkin realizes too late that his plan won't come to
                fruition.  The Death Star explodes in a blaze of glory.

CLIP 18:
   Unlocked: Complete Episode IV: A New Hope
   Description: In a grand ceremony, Luke Skywalker, Han Solo and Chewbacca are
                awarded medals for valor, as the Imperial Spy is dragged off by
                the authorities.

CLIP 19:
   Unlocked: Complete Episode V, Chapter One: Hoth Battle
   Description: In space, a number of remote Probe Droids are launched from an
                Imperial cruiser.  On the ice planet of Hoth, Luke sees one of
                these probes land, but is then attacked by a Wampa ice
                creature.  Luke uses the Force to reach his lightsaber and
                frees himself, and is then found by Han Solo on his Tauntaun.
                Meanwhile, the Probe Droid transmits images of the Rebels'
                generators to Darth Vader.  The Rebels prepare for the coming
                battle on the planet's surface.

CLIP 20:
   Unlocked: Complete Episode V, Chapter One: Hoth Battle
   Description: Luke crashes when his Snow Speeder is hit.  He exits and uses
                his grapple gun to hoist up to an AT-AT's underbelly.  Using
                his lightwaber to cut open a hatch, he then tosses a grenade
                inside the belly of the beast, drops to the ground, and smiles
                as the giant vehicle falls.

CLIP 21:
   Unlocked: Complete Episode V, Chapter Two: Escape from Echo Base
   Description: An Imperial AT-AT destroys the Rebels' power generator.  Inside
                the base, Han Solo and Princess Leia reel from the impact of
                the explosions outside.

CLIP 22:
   Unlocked: Complete Episode V, Chapter Two: Escape from Echo Base
   Description: Inside the Millennium Falcon, our heroes escape Darth Vader's
                grasp, after a brief power hiccup, during which Han takes
                advantage of the dark to sneak a kiss from Leia.  Outside,
                seeing that his friends have escaped, Luke boards his X-wing
                fighter.

CLIP 23:
   Unlocked: Complete Episode V, Chapter Three: Falcon Flight
   Description: In space, the Millennium Falcon finds itself faced with a
                blockade of Imperial ships.  Han braces himself and flies into
                action.

CLIP 24:
   Unlocked: Complete Episode V, Chapter Three: Falcon Flight
   Description: In the asteroid field, Han's flying abilities are put to the
                test, to the dismay of his co-pilot and passengers.

CLIP 25:
   Unlocked: Complete Episode V, Chapter Three: Falcon Flight
   Description: With an Imperial cruiser in hot pursuit, Han changes direction
                and flies straight at it, disappearing from their radar.  He
                then secretly drifts into the cruiser's discarded debris,
                flying away from danger.  But his escape was not completely
                unnoticed...

CLIP 26:
   Unlocked: Complete Episode V, Chapter Four: Dagobah
   Description: Luke flies his X-wing to Dagobah's surface, but gets it stuck
                in the swamp.  He and R2-D2 escape to dry land as it sinks
                below the water, though R2 encounters some slimy opposition on
                the way over.

CLIP 27:
   Unlocked: Complete Episode V, Chapter Four: Dagobah
   Description: Yoda comes out of his house.  Luke shows off his schwartz, and
                then laughs at the thought that the shrivelled green prune in
                front of him could be a Jedi master.  After knocking the young
                punk down a peg, Yoda reveals the path for Luke to begin his
                training.

CLIP 28:
   Unlocked: Complete Episode V, Chapter Four: Dagobah
   Description: Yoda urges Luke to enter an ominous cave, which he does with
                hesitation.

CLIP 29:
   Unlocked: Complete Episode V, Chapter Four: Dagobah
   Description: Yoda demonstrates his mastery of the Force by lifting Luke's
                X-wing out of the swamp.  Preparing to leave, Luke is
                confronted by Yoda and a ghostly Obi-Wan, then heads back out
                into space.

CLIP 30:
   Unlocked: Complete Episode V, Chapter Five: Cloud City Trap
   Description: Luke flies his X-wing fighter to Cloud City and lands, then
                gets out.  That's it.

CLIP 31:
   Unlocked: Complete Episode V, Chapter Five: Cloud City Trap
   Description: In a riveting lightsaber duel, Darth Vader cuts off Luke's
                hand.  He then puts away his own lightsaber and shows Luke a
                photograph of himself and a pregnant woman, and indicates that
                the baby is Luke himself.  Luke refuses to accept this, and
                falls into the city's exhaust chutes, ending up hanging
                precariously from an upside-down antenna over nothing but air.

CLIP 32:
   Unlocked: Complete Episode V, Chapter Six: Betrayal over Bespin
   Description: The Millennium Falcon lands in Cloud City.  Lando Calrissian,
                in greeting them, ignores Han for the favor or Leia's hand
                instead.  Inside, C-3PO is distracted by something and vanishes
                behind a door, while Han, Leia and Chewie are taken unwittingly
                before Darth Vader, who captures them all.  Han is frozen in
                carbonite and loaded onto Boba Fett's ship, the Slave 1, but
                Lando Calrissian tricks the Imperials and frees Leia and
                Chewie.

CLIP 33:
   Unlocked: Complete Episode V, Chapter Six: Betrayal over Bespin
   Description: Arriving too late to save Han, Leia, Lando Calrissian and
                Chewbacca can only dismay that their friend was taken away by
                Boba Fett.  R2-D2 comes in like a speeding bullet, however.

CLIP 34:
   Unlocked: Complete Episode V, Chapter Six: Betrayal over Bespin
   Description: Boarding the Millennium Falcon, Lando Calrissian fights off
                some Stormtroopers with a mini-rocket launcher.  On board,
                Leia senses that Luke is near and flies off to rescue him,
                pulling him aboard the Falcon and flying off faster than the
                Imperials can pursue.

CLIP 35:
   Unlocked: Complete Episode V: The Empire Strikes Back
   Description: Joined back up with the Rebel fleet, Leia mourns the capture of
                Han Solo, and Luke Skywalker gets a new mechanical hand, which
                seems to have a mind of its own.  Meanwhile, Lando Calrissian
                and Chewbacca take off in the Millennium Falcon to try and
                rescue Han.

CLIP 36:
   Unlocked: Complete Episode VI, Chapter One: Jabba's Palace
   Description: An Imperial shuttle leaves a Star Destroyer and lands on the
                new in-progress Death Star.  On deck, Darth Vader is not
                impressed with the workers lackadaisacal attitude, and makes
                his frustration clear to a despairing Imperial officer.
                Meanwhile, on the planet Tatooine, C-3PO and R2-D2 gain entry
                to Jabba's desert palace, with Princess Leia and Chewbacca
                secretly following.

CLIP 37:
   Unlocked: Complete Episode VI, Chapter One: Jabba's Palace
   Description: A black robed figure appears on a ledge inside the palace.  He
                pulls out a lightsaber and flips down to the ground.  Removing
                his hood, we see that it is Luke Skywalker, sporting a newfound
                confidence.

CLIP 38:
   Unlocked: Complete Episode VI, Chapter One: Jabba's Palace
   Description: Just freed from being frozen in carbonite, Han Solo collapses
                to the ground, supported by a lovey-dovey Princess Leia.  At
                that moment, Jabba the Hutt appears, revealing that he was
                watching the entire affair.  Luke tries to use his Jedi powers,
                but they don't work quite as planned.  Jabba drops Luke and the
                others into the Rancor's pit, but not before having his guards
                pull Leia away for some other fate.

CLIP 39:    Unlocked: Complete Episode VI, Chapter One: Jabba's Palace
   Description: As the spike-bottomed gate falls on the Rancor, Jabba vents his
                frustration, and the good guys find themselves surrounded by
                an impossible number of guards.  Captured, they are led away,
                and Leia is placed in a new outfit more becoming of he
                position as Jabba's new slave girl.

CLIP 40:
   Unlocked: Complete Episode VI, Chapter Two: The Great Pit of Carkoon
   Description: On Jabba's sand barge, Leia is forced to watch as Luke is made
                to walk the plank.  After some acrobatic diving, however, he
                regains his lightsaber and knocks off the skiff guard.  Lando
                Calrissian reveals himself, and the battle begins.

CLIP 41:
   Unlocked: Complete Episode VI, Chapter Two: The Great Pit of Carkoon
   Description: After Boba Fett takes one too many hits to the jetpack, he
                wildly careens into the side of the sand barge and falls into
                the Great Pit of Carkoon, where the horrific Sarlacc beast
                consumes him whole.  Thus ends the bounty hunter's saga.

CLIP 42:
   Unlocked: Complete Episode VI, Chapter Two: The Great Pit of Carkoon
   Description: Dismayed at the chaos erupting around him, Jabba doesn't notice
                Leia fitting her chain around his neck and choking him to
                death.  R2-D2 cuts her free, and the Droids join the fray.

CLIP 43:
   Unlocked: Complete Episode VI, Chapter Two: The Great Pit of Carkoon
   Description: Jabba's sand barge erupts with multiple explosions, as the good
                guys swing aboard one of the skiffs and sail off into safety,
                after scooping the Droids out of the sand.

CLIP 44:
   Unlocked: Complete Episode VI, Chapter Three: Speeder Showdown
   Description: A highjacked Imperial shuttle lands on the forest moon of
                Endor, and Luke and Leia disembark.  They try to sneak up to a
                Stormtrooper, but he senses that something is wrong and races
                off on his speeder.

CLIP 45:
   Unlocked: Complete Episode VI, Chapter Three: Speeder Showdown
   Description: After a successful act of sabotage, Luke and Leia flee an
                exploding Imperial landing platform, then jump for joy.

CLIP 46:
   Unlocked: Complete Episode VI, Chapter Four: The Battle of Endor
   Description: Walking through the forest, Chewbacca spots a bone hanging from
                a string.  Recognizing it as a trap, the others try to stop
                him, and the whole party is surrounded by vicious Ewoks.  On
                seeing C-3PO, however, they revere him as a god, and the whole
                party is welcomed as guests.  Luke does not feel like taking
                part in the celebrations, however.  At night, the Ewoks show
                Han Solo where the new Death Star's shield generator is
                located.

CLIP 47:
   Unlocked: Complete Episode VI, Chapter Four: The Battle of Endor
   Description: Han, Leia and Chewie run from the shield generator control
                building as it explodes.  It seems, however, that they didn't
                flee quite far enough to escape all of the flying debris.

CLIP 48:
   Unlocked: Complete Episode VI, Chapter Five: Jedi Destiny
   Description: Landing on the forest moon of Endor in an Imperial shuttle,
                Darth Vader disembarks and is presented with Luke Skywalker as
                a prisoner.  His lightsaber is handed over, and Luke is taken
                aboard the new Death Star and presented to the Emperor, who
                promptly uses Force lightning on him.  Seeing his son in
                jeapordy, Darth Vader intervenes, making himself an enemy of
                the Emperor as well.

CLIP 49:
   Unlocked: Complete Episode VI, Chapter Five: Jedi Destiny
   Description: Darth Vader picks up the evil Emperor and throws him into the
                abyss.  Completely spent, Vader collapses to the floor.  Luke
                removes his helmet and sees his father's face for the first
                time, just before he dies.  Luke loads his body into an
                Imperial shuttle and flies away.

CLIP 50:
   Unlocked: Complete Episode VI, Chapter Six: Into the Death Star
   Description: The entire Rebel Fleet is flying ahead into battle.  Admiral
                Ackbar gives the order, and the fleet jumps into hyperspace.
                Emerging near the new Death Star, they are faced with an
                immense number of Imperial ships, and the firefight begins.

CLIP 51:
   Unlocked: Complete Episode VI, Chapter Six: Into the Death Star
   Description: Having scored a minor victory in eliminating a Super Star
                Destroyer, the Rebel fleet is encouraged.  The Millennium
                Falcon, together with some Y-wing fighters, flies into the body
                of the Death Star to reach its core.

CLIP 52:
   Unlocked: Complete Episode VI, Chapter Six: Into the Death Star
   Description: Bursting out of the Death Star just inches ahead of the front
                of the explosion, Lando cheers victoriously.  On the forest
                moon of Endor, the Ewoks celebrate as well, and Han is swept
                into a passionate kiss by Princess Leia.

CLIP 53:
   Unlocked: Complete Episode VI: Return of the Jedi
   Description: Solemnly, Luke ignites a funeral pyre with Darth Vader's body
                lying atop of it.  Anakin Skywalker's spirit then rises from
                the body.  Back in the Ewok village, everybody celebrates,
                including a pleased trio of the spirits of Anakin Skywalker,
                Yoda, and Obi-Wan Kenobi.


~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~
-                               ~~~~~~~~~~~~~                                 -
~                                 11) HINTS                                   ~
-                               ~~~~~~~~~~~~~                                 -
~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~

These are purchased at the bar in Mos Eisley Cantina.  The first few are given
to you, but the rest will cost you to see them.  But as cheap as they are, they
really aren't worth spending any money on, since most can be found in the game
manual, and all are given to you in-game when the appropriate situation arises.
Of course, you can also just read them all right here, since I have been
generous enough to include them all for free.

HINT 1: Free
"Double-jump and press [Square] when in the air to do a special Jedi attack."

HINT 2: Free
"Press [Square] to attack."

HINT 3: Free
"Press [X] to jump.  Press [X] when in the air to do a double jump."

HINT 4: Free
"The more LEGO studs you collect, the more things you will be able to buy
here."

HINT 5: Free
"Collect all the LEGO canisters in each level to build minikit models.  You can
view these outside the cantina."

HINT 6: 100 Studs
"Many areas of the levels can only be reached by certain characters.  Go back
to these levels in Free Play, and try to find all the secrets!"

HINT 7: 100 Studs
"Once you have defeated an enemy character in a level, you will be able to buy
it here.  Try to collect all the characters!"

HINT 8: 100 Studs
"Astromech droids can hover for a limited time.  Press and hold [X] to activate
the boosters."

HINT 9: 100 Studs
"Watch out for black LEGO objects.  Dark force characters can use the Force on
them."

HINT 10: 100 Studs
"Free Play mode means you can go back and play a completed level with any
character that you have unlocked!"

HINT 11: 100 Studs
"To take other characters into the levels in Freeplay, simply tag them in the
Cantina and go through the door of the level you wish to play."

HINT 12: 100 Studs
"Fill up the Jedi meter in each level to receive a gold brick.  The more gold
bricks you have, the more levels you will be able to unlock!"

HINT 13: 100 Studs
"The True Jedi mete appears at the top of the screen in each level.  Fill it up
by collecting LEGO studs.  Take care - you lose studs if you die!"

HINT 14: 1000 Studs
"Shiny metallic objects can only be destroyed with Bounty Hunter Thermal
Detonators."

And there you have it.


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-                        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~                         -
~                          12) GOLD BRICK CHECKLIST                           ~
-                        ~~~~~~~~~~~~~~~~~~~~~~~~~~~~                         -
~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~

Use this section to help you keep track of which Gold Bricks you still need to
collect.  Don't give up on the game until you've found all 99!
 _
[_] 1. Episode IV, Chapter One: Secret Plans - Finish Story mode
 _
[_] 2. Episode IV, Chapter One: Secret Plans - True Jedi in Story mode
 _
[_] 3. Episode IV, Chapter One: Secret Plans - True Jedi in Free Play mode
 _
[_] 4. Episode IV, Chapter One: Secret Plans - All 10 Minikit Canisters
 _
[_] 5. Episode IV, Chapter Two: Through the Jundland Wastes - Finish Story mode
 _
[_] 6. Episode IV, Chapter Two: Through the Jundland Wastes - True Jedi Story
 _
[_] 7. Episode IV, Chapter Two: Through the Jundland Wastes - True Jedi in Free
 _                                                                    Play mode
[_] 8. Episode IV, Chapter Two: Through the Jundland Wastes - All 10 Minikits
 _
[_] 9. Episode IV, Chapter Three: Mos Eisley Spaceport - Finish Story mode
 _
[_] 10. Episode IV, Chapter Three: Mos Eisley Spaceport - True Jedi in Story
 _
[_] 11. Episode IV, Chapter Three: Mos Eisley Spaceport - True Jedi Free Play
 _
[_] 12. Episode IV, Chapter Three: Mos Eisley Spaceport - All 10 Minikits
 _
[_] 13. Episode IV, Chapter Four: Rescue the Princess - Finish Story mode
 _
[_] 14. Episode IV, Chapter Four: Rescue the Princess - True Jedi in Story mode
 _
[_] 15. Episode IV, Chapter Four: Rescue the Princess - True Jedi in Free Play
 _
[_] 16. Episode IV, Chapter Four: Rescue the Princess - All 10 Minikit Canister
 _
[_] 17. Episode IV, Chapter Five: Death Star Escape - Finish Story mode
 _
[_] 18. Episode IV, Chapter Five: Death Star Escape - True Jedi in Story mode
 _
[_] 19. Episode IV, Chapter Five: Death Star Escape - True Jedi in Free Play
 _
[_] 20. Episode IV, Chapter Five: Death Star Escape - All 10 Minikit Canisters
 _
[_] 21. Episode IV, Chapter Six: Rebel Attack - Finish Story mode
 _
[_] 22. Episode IV, Chapter Six: Rebel Attack - True Jedi in Story mode
 _
[_] 23. Episode IV, Chapter Six: Rebel Attack - True Jedi in Free Play mode
 _
[_] 24. Episode IV, Chapter Six: Rebel Attack - All 10 Minikit Canisters
 _
[_] 25. Episode V, Chapter One: Hoth Battle - Finish Story mode
 _
[_] 26. Episode V, Chapter One: Hoth Battle - True Jedi in Story mode
 _
[_] 27. Episode V, Chapter One: Hoth Battle - True Jedi in Free Play mode
 _
[_] 28. Episode V, Chapter One: Hoth Battle - All 10 Minikit Canisters
 _
[_] 29. Episode V, Chapter Two: Escape from Echo Base - Finish Story mode
 _
[_] 30. Episode V, Chapter Two: Escape from Echo Base - True Jedi in Story mode
 _
[_] 31. Episode V, Chapter Two: Escape from Echo Base - True Jedi in Free Play
 _
[_] 32. Episode V, Chapter Two: Escape from Echo Base - All 10 Minikit Canister
 _
[_] 33. Episode V, Chapter Three: Falcon Flight - Finish Story mode
 _
[_] 34. Episode V, Chapter Three: Falcon Flight - True Jedi in Story mode
 _
[_] 35. Episode V, Chapter Three: Falcon Flight - True Jedi in Free Play mode
 _
[_] 36. Episode V, Chapter Three: Falcon Flight - All 10 Minikit Canisters
 _
[_] 37. Episode V, Chapter Four: Dagobah - Finish Story mode
 _
[_] 38. Episode V, Chapter Four: Dagobah - True Jedi in Story mode
 _
[_] 39. Episode V, Chapter Four: Dagobah - True Jedi in Free Play mode
 _
[_] 40. Episode V, Chapter Four: Dagobah - All 10 Minikit Canisters

[_] 41. Episode V, Chapter Five: Cloud City Trap - Finish Story mode
 _
[_] 42. Episode V, Chapter Five: Cloud City Trap - True Jedi in Story mode
 _
[_] 43. Episode V, Chapter Five: Cloud City Trap - True Jedi in Free Play mode
 _
[_] 44. Episode V, Chapter Five: Cloud City Trap - All 10 Minikit Canisters
 _
[_] 45. Episode V, Chapter Six: Betrayal over Bespin - Finish Story mode
 _
[_] 46. Episode V, Chapter Six: Betrayal over Bespin - True Jedi in Story mode
 _
[_] 47. Episode V, Chapter Six: Betrayal over Bespin - True Jedi in Free Play
 _
[_] 48. Episode V, Chapter Six: Betrayal over Bespin - All 10 Minikit Canisters
 _
[_] 49. Episode VI, Chapter One: Jabba's Palace - Finish Story mode
 _
[_] 50. Episode VI, Chapter One: Jabba's Palace - True Jedi in Story mode
 _
[_] 51. Episode VI, Chapter One: Jabba's Palace - True Jedi in Free Play mode
 _
[_] 52. Episode VI, Chapter One: Jabba's Palace - All 10 Minikit Canisters
 _
[_] 53. Episode VI, Chapter Two: The Great Pit of Carkoon - Finish Story mode
 _
[_] 54. Episode VI, Chapter Two: The Great Pit of Carkoon - True Jedi in Story
 _
[_] 55. Episode VI, Chapter Two: The Great Pit of Carkoon - True Jedi Free Play
 _
[_] 56. Episode VI, Chapter Two: The Great Pit of Carkoon - All 10 Minikits
 _
[_] 57. Episode VI, Chapter Three: Speeder Showdown - Finish Story mode
 _
[_] 58. Episode VI, Chapter Three: Speeder Showdown - True Jedi in Story mode
 _
[_] 59. Episode VI, Chapter Three: Speeder Showdown - True Jedi in Free Play
 _
[_] 60. Episode VI, Chapter Three: Speeder Showdown - All 10 Minikit Canisters
 _
[_] 61. Episode VI, Chapter Four: The Battle of Endor - Finish Story mode
 _
[_] 62. Episode VI, Chapter Four: The Battle of Endor - True Jedi in Story mode
 _
[_] 63. Episode VI, Chapter Four: The Battle of Endor - True Jedi in Free Play
 _
[_] 64. Episode VI, Chapter Four: The Battle of Endor - All 10 Minikit Canister
 _
[_] 65. Episode VI, Chapter Five: Jedi Destiny - Finish Story mode
 _
[_] 66. Episode VI, Chapter Five: Jedi Destiny - True Jedi in Story mode
 _
[_] 67. Episode VI, Chapter Five: Jedi Destiny - True Jedi in Free Play mode
 _
[_] 68. Episode VI, Chapter Five: Jedi Destiny - All 10 Minikit Canisters
 _
[_] 69. Episode VI, Chapter Six: Into the Death Star - Finish Story mode
 _
[_] 70. Episode VI, Chapter Six: Into the Death Star - True Jedi in Story mode
 _
[_] 71. Episode VI, Chapter Six: Into the Death Star - True Jedi in Free Play
 _
[_] 72. Episode VI, Chapter Six: Into the Death Star - All 10 Minikit Canisters
 _
[_] 73. Episode IV Super Story complete
 _
[_] 74. Episode IV Character Bonus (Mos Eisley) completed in under 5 minutes
 _
[_] 75. Episode IV Minikit Bonus (Death Star) completed in under 5 minutes
 _
[_] 76. Episode V Super Story complete
 _
[_] 77. Episode V Character Bonus (Bespin) completed in under 5 minutes
 _
[_] 78. Episode V Minikit Bonus (Hoth) completed in under 6 minutes
 _
[_] 79. Episode VI Super Story complete
 _
[_] 80. Episode VI Character Bonus (Endor) completed in under 7 minutes
 _
[_] 81. Episode VI Minikit Bonus (Endor) completed in under 5 minutes
 _
[_] 82. Purchase Gold Brick 1 at Cantina bar for 10,000 Studs
 _
[_] 83. Purchase Gold Brick 2 at Cantina bar for 15,000 Studs
 _
[_] 84. Purchase Gold Brick 3 at Cantina bar for 20,000 Studs
 _
[_] 85. Purchase Gold Brick 4 at Cantina bar for 25,000 Studs
 _
[_] 86. Purchase Gold Brick 5 at Cantina bar for 30,000 Studs
 _
[_] 87. Purchase Gold Brick 6 at Cantina bar for 35,000 Studs
 _
[_] 88. Purchase Gold Brick 7 at Cantina bar for 40,000 Studs
 _
[_] 89. Purchase Gold Brick 8 at Cantina bar for 45,000 Studs
 _
[_] 90. Complete Bounty Hunter Mission 1: R2-D2
 _
[_] 91. Complete Bounty Hunter Mission 2: Obi-Wan Kenobi
 _
[_] 92. Complete Bounty Hunter Mission 3: Chewbacca
 _
[_] 93. Complete Bounty Hunter Mission 4: Princess Leai
 _
[_] 94. Complete Bounty Hunter Mission 5: Admiral Ackbar
 _
[_] 95. Complete Bounty Hunter Mission 6: Yoda
 _
[_] 96. Complete Bounty Hunter Mission 7: C-3PO
 _
[_] 97. Complete Bounty Hunter Mission 8: Lando Calrissian
 _
[_] 98. Complete Bounty Hunter Mission 9: Luke Skywalker
 _
[_] 99. Complete Bounty Hunter Mission 10: Han Solo


!!!!!!!!!!!!!!!!!!
!! FINAL SECRET !!
!!!!!!!!!!!!!!!!!!

Are you ready for it?  After collecting all 99 Gold Bricks, go outside the
cantina through the door to the left of the bar.  There, you'll find a stack of
shiny Lego pieces with which you can build a tall Stud fountain, which will
spray out a neverending supply of Studs.  Run around it and watch your Stud
total soar, especially with the Stud multiplier Extras turned on.  In fact, one
way to build up your Stud total without any effort is to stand in one spot near
the fountain where Blue Studs periodically fall, then let the game run on its
own while you do something more productive.  Come back in a while and see how
much your Stud total has grown!  You may want to turn off the vibration
function before you do this, however, lest your controller shimmy across
whatever surface you left it lying on.  Turn on any Stud multiplier Extras that
you may have purchased first, and purchase the next one as soon as you can
afford it.  Once you can afford the Score X6 bonus, you will rapidly earn
enough for the final two Stud multipliers (not to mention any remaining
playable characters or other Extras).  And with all five Stud multipliers
active, you will very quickly reach the game maximum of four billion Studs!  Of
course, at that point you won't really have anything left to spend it on.

!!!!!!!!!!!!!!!!!!!!!!!!
!! EXTRA SECRET CODES !!
!!!!!!!!!!!!!!!!!!!!!!!!

I have not provided the codes to unlocking characters and extras, since those
can be achieved through more satisfying, legitimate means.  But there are a
couple of very special codes released by LucasArts around Christmas after the
game was released.  Enter the following at the Mos Eisley Cantina bar:

CL4U5H: Adds red arms and a red toque to the Customizable Character bacta tank
          options.
TYH319: Adds 'Disguise 3' to the Extras menu.  This disguise is a
         mask consisting of a bushy white beard and eyebrows, glasses, and a
         round nose.

Once you've input both of these, Go to 'Disguise' and press [X] repeatedly to
scroll through the different available disguises, then exit the menu when the
one you want is active.  Next, go to the Bacta tanks and make a character with
the red toque, whatever face you prefer (though a human one will give the best
results), a red torso, red arms, black hands, red waist, red legs, and whatever
weapon you prefer.  Next, enter any Free Play chapter and bring in your
customized character, who will now look (kind of) like Santa Claus!

And one more extra code:

NBP398: Adds 'Disguise 2' to the Extras menu.  This disguise is a round red
          clown nose.  Scroll through the different options by pressing [X]
          repeatedly under 'Disguise' in the Extras menu, then exit when the
          one you want is active.


~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~
-                            ~~~~~~~~~~~~~~~~~~~~                             -
~                              13) CLOSING INFO                               ~
-                            ~~~~~~~~~~~~~~~~~~~~                             -
~:~L~E~G~O~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~+~:~L~E~G~O~:~

Well, I guess that's about it for now.  Not that it wasn't a lot, mind you.
This guide is quite complete, in my opinion, but if you have anything that you
would like to see added or clarified, please drop me a line at:
      syonyx_faqs at yahoo dot com

A big 'Thank you!' to readers who sent me some additional info and corrections
on a few points.  Hong Ooi, ShAdE_sLaYeR, Jonathan Gilbert, Rick Shores,
EWaechter/CandiedSkull, Devon Compton, Danny Ralph, Skterelement03, Ian
Bassett, crimson_dragon, Steven K., Soul Sever, and Akash, your correspondence
has been greatly appreciated.

Also, please check out my other work in the realm of video game guides, the
majority of which covers semi-obscure games for the Sony Playstation.  Of
particular interest to readers of this guide will be my guide to the first LEGO
Star Wars game, covering the first (or last, depending on how you're counting)
three episodes of the saga.  The complete collection can be seen at:
      http://www.gamefaqs.com/features/recognition/35729.html


:: LEGAL INFO ::
This document is copyright (c) Marc Lalonde, a.k.a. Syonyx 2006/2007.  It is
provided for personal enjoyment only.  Any use of this guide in whole or in
part for financial profit or in the hopes of such profit is expressly
prohibited. Webmasters wishing to post this guide on their site must ask
permission first, which will only be granted if the guide will be available for
unlimited viewing by non-paying visitors to the site, and only if the guide is
unchanged in any way, and all original indications of authorship are intact.

And a hearty thank you to all of my readers on GameFAQS.com who voted for my
guide as the most popular for this game; it's all of you that keep me writing.
May the Force be with you.

Syonyx 2006/2007