Enter the location and watch the following scene. After the scene, press Y for another party chat. (A Hard Discovery) Enter the villa and defeat the enemies.
Sky Dueler / Sky Pikeman / Sky Archer |
HP: 60, Weakness: Lightning, FAM: Human |
|
These shouldn't be a hard battle at this point. Have the Black Mage use Thunder on all targets to exploit their weaknesses then attack normally with your other team mates. The Monk will deliver the heaviest damage-dealer at this point, especially if you're able to afford some Norende-exclusive weapons and parts. |
1F
Head to the northeast by going counter-clockwise along the corridor to find a chest containing Ether. Backtrack a bit then go to the inner hallway. Go around counter-clockwise past the doorway to find another chest containing an Antidote. Backtrack to the doorway to the north and go upstairs to the east.
2F
Head to the southeast to find another chest in the middle-eastern room. Loot it to get a Potion. Follow the hallway again to the west and stay on the outer circle to find some stairs. Go downstairs to 1F and you should be able to access the chest there. Loot it for a Spear.
Return to 2F and backtrack a bit. Go to the inner corridor then right before the exit, enter the room to the right to find another chest containing 400pg. Exit the floor. You'll be in the other balcony of the villa. Just proceed to the right to reach the other side of the 2F. Head north along the corridor past the stairs. You'll find another chest at the end of the corridor containing a White Cape. Go back to the stairs and proceed to the third floor.
3F
Go to the north and loot the chest containing a Phoenix Down. Head to the inner corridor. The blue chest to the north is locked so ignore it (and take note of its location) for now then head to the south. There's an adventurer waiting there so save up or grind a bit if you feel like it. Your average party level at this point should be around LV9 to avoid having problems in the boss battles later on. If you have played the Norende Restoration, you should have access to Ogre's Club, a weapon that amplifies lightning attacks. This is a good upgrade/ secondary weapon for your Black Mage. If you have unlocked parts as well, make sure to add them to your Special menu.
Once you're ready, head to the next room to find the King and Heinkel. After the brief conversation, you'll have to fight Heinkel's minions first.
Sky Dueler, Sky Pikeman, Sky Archers x2 |
HP: 60, Weakness: Lightning, FAM: Human |
These are just the ordinary enemies you encounter in this area. You can forcibly have your Black Mage use Brave four times and use Thunder on all targets for four turns. If you want to be sure, you can have all the remaining team mates go on full Brave and go for an all-out attack. You shouldn't have problems with these guys as long as you have the appropriate level and equipment at this point. |
After the battle, you'll have another party chat (Edea's Ire). You can backtrack to the adventurer to save your game if you want. Exit the floor and go downstairs. Head to the right to reach the airship. After the scene, you'll have to face Heinkel himself.
Heinkel |
HP: 2400, Weakness: Lightning, FAM: Human |
Sky Dueler, Sky Pikeman, Sky Archers x2 |
HP: 60, Weakness: Lightning, FAM: Human |
You have to take out the archers first since they can poison your characters. Use Antidote or white magic Poisona if you have it. Unfortunately, Heinkel will use Protect Ally to protect the archers and take the reduced damage upon himself. He will also use Ironclad to further boost his defenses. Use Thunder on all of them or even use Special attacks if you want to. When Heinkel's low on HP, he'll use Stomp and attack twice. This is a very damaging attack but it shouldn't take out any characters in one turn. If you have your Specials fully equipped with various parts, you can use them in this battle to tip the advantage greatly to your favor. Keep your party healed up and continue focusing your attacks until he's down. |
As reward, you'll also get a Gauntlet and recieve the Knight asterisk. Watch the following scenes. Upon landing, you'll recieve new tutorial quests. Don't forget to change one of your characters to a Knight to balance out the party. Complete them first if you want then return to the city. Heal up at the inn then head to the castle to continue with the story. Leave the castle and return to the airship.
You should be able to explore the world map freely and fast using the Eschalot. It should have the capability to sail but since the oceans are rotted at the moment, you can only travel by air. A party chat will be available as well. (About Ancheim, Ancheim's Gourmand) Fly to the southeast, towards the objective marker then find the dock where you can land. Upon landing, a new chapter starts.
Thanks!