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FAQ/Walkthrough

by dnextreme88

FAQ / Walkthrough:

Name of Game: Metal Slug 7

Platform: DS

By: dnextreme88

===============================================================================
Table of Contents:
===============================================================================

+---------------------JUMPING INTO A SPECIFIC SECTION....---------------------+
| To jump into a specific section of this FAQ, hit Ctrl + F on your keyboard  |
| to bring up the Find dialog box. In the "Find what" text area, type the     |
| letters found in ['s and ]'s (include them as well). This will redirect you |
| to a specific section in the FAQ without having to scroll down.             |
+-----------------------------------------------------------------------------+

1. Introduction.........................................................[Intro]
2. Version History.......................................................[Hist]
3. Copyright Information.................................................[Copy]
4. Main Content
        A. Characters.....................................................[CHR]
                - Marco Rossi.............................................[MAR]
                - Tarma Roving............................................[TAR]
                - Fio Germi...............................................[FIO]
                - Eri Kasamoto............................................[ERI]
                - Ralf Jones..............................................[RAL]
                - Clark Still.............................................[CLA]
        B. Main Missions..................................................[MIS]
                - Mission 1.............................................[MIS-1]
                        - Boss: Worm Mecha................................[WRM]
                - Mission 2.............................................[MIS-2]
                        - Boss: Crablops..................................[CRB]
                - Mission 3.............................................[MIS-3]
                        - Boss: Crablops (separated)......................[SPR]
                - Mission 4.............................................[MIS-4]
                        - Boss: Fall Mecha................................[FAL]
                - Mission 5.............................................[MIS-5]
                        - Boss: The Union.................................[UNI]
                - Mission 6.............................................[MIS-6]
                        - Boss: Rebel Gigant..............................[GIG]
                - Mission 7.............................................[MIS-7]
                        - Boss: Kraken....................................[KRK]
        C. Combat School..................................................[CBS]
                - Level 1...............................................[CBS-1]
                - Level 2...............................................[CBS-2]
                - Level 3...............................................[CBS-3]
                - Level 4...............................................[CBS-4]
                - Level 5...............................................[CBS-5]
                - Level 6...............................................[CBS-6]
                - Level 7...............................................[CBS-7]
        D. Prisoners of War List..........................................[POW]
        E. Ranking........................................................[RNK]
        F. Options........................................................[OPT]
                - Controls................................................[CTL]
5. Contact Information................................................[Contact]
6. Permitted Sites......................................................[Sites]
7. Credits...............................................................[Cred]

===============================================================================
1. Introduction [Intro]
===============================================================================

Hi and welcome to my FAQ/Walkthrough for the game Metal Slug 7. The Metal Slug
franchise is back on the main scene. This installment of the game is only
exclusive to the DS and in fact, the only game in the franchise in the DS
platform. This FAQ will guide you through the basics as well as the gameplay.

I started playing my DS since September 19, 2016 and decided to create a FAQ
for this. I hope this FAQ will help you beat the game.

Metal Slug 7 is owned by Ignition Entertainment. All trademarks are subjected
to Ignition Entertainment.

Copyright (c) Ignition Entertainment.

===============================================================================
2. Version History [Hist]
===============================================================================

Version 1.0 - Sep 28, 2016
= Submitted the FAQ.

===============================================================================
3. Copyright Information [Copy]
===============================================================================

IMPORTANT NOTICE: PLEASE READ

No part of this FAQ may be produced or published in any form or by any means,
electronic or mechanical, including photocopying, recording, or any information
storage or retrieval system without the permission in writing from the
copyright owner.

Copyright (c) dnextreme88

===============================================================================
4. Main Content
===============================================================================

-------------------------------------------------------------------------------
A. Characters [CHR]
-------------------------------------------------------------------------------

Metal Slug 7 features 6 characters in total.

+++++++++++++++++++
- Marco Rossi [MAR]
+++++++++++++++++++

A balanced soldier who is the best at handling the heavy machine gun.

FULL NAME: Marchrius Dennis Rossi
BACKGROUND:
> Italian-American, Marco joined the military's special vocational academy
following technical high school. Upon graduation, he became a member of the
Peregrine Falcon (PF) special forces squad. Generally good-natured, he becomes
enraged at the mere mention of General Morden, who has been responsible for the
loss of many friends and comrades. He is a skilled member of the special forces
squad and an elite hacker, who once created a virus for fun and accidentally
infected the military mainframe. The virus broke through the security
mechanisms and penetrated every level of the mainframe, nearly causing the
launch of nuclear missiles. This is a secret he'll take to his grave.

ABILITIES: His default weapon (Heavy Machine Gun on Beginner, Pistol on Normal
and Hard) has twice the ordinary strength.

++++++++++++++++++++
- Tarma Roving [TAR]
++++++++++++++++++++

The most skilled with tanks and fighter planes. He can take down the enemies
with devastating firepower.

FULL NAME: Tarmicle Roving III
BACKGROUND:
> The son of a distinguished military man, he entered the Special Forces
Training School immediately after junior high school. At the age of 20, he
joined the PF Squad on a mission to rescue the president, where he met Marco
and became fast friends. Upon discovering that Marco had been selected for a
counteroffensive in the Great War, he volunteered for action, where they fought
through and survived the war together. Following the war, both he and Marco
were promoted, with Tarma becoming captain. In private, Tarma often makes fun
of the over-serious Marco, but holds him in the highest regard as a soldier. He
builds custom motorcycles as a hobby with a knack that rivals even
professionals. Tarma had intended to retire and start up a motorcycle shop
following the First Morden Great War, but he was coaxed by his superiors to
remain in service.

ABILITIES: While riding in or on a Slug, durability and the effects of power-
ups are doubled. Additionally, the vulcan cannon's power is increased by 50%.
He's capable of using Vulcan Fix when on or in any vehicle. He can also use his
special 'attack' (by using the same key combination for Ralf and Clark's melee
attacks) on a Slug, randomly repairing or damaging it.

+++++++++++++++++
- Fio Germi [FIO]
+++++++++++++++++

Carries a large amount of ammo and has a very heavy fire barrage. Can pierce
any armor regardless of thickness.

FULL NAME: Fiolina Germi
BACKGROUND:
> Fio is the only daughter of a wealthy Italian family. The Germi family was
historically a military family, so of course Fio's father wished for the first
child to be a strong son. However, following a difficult birth, her mother
became unable to bear additional children. This was the first time in Germi
history that the family had a female heir. Due to family tradition, she was
required to become a soldier, so she was made to join the Government Forces.
The complete opposite of Eri, Fio was raised by loving parents and possesses a
quiet demeanor. She studied chiropractics and acupunture in university and is
thinking of becoming a sports doctor in the future.

ABILITIES: Begins each mission with the Heavy Machine Gun. Weapon supply is
also increased by 50%.

++++++++++++++++++++
- Eri Kasamoto [ERI]
++++++++++++++++++++

Excellent with explosives, particularly hand grenades. She provides support to
comrades, surrounding the enemies with explosions and smoke.

FULL NAME: Eri Kasamoto
BACKGROUND:
> An orphan who was found abandoned in front of a church. Her earliest memory
is escaping the church and becoming the leader of a street gang. Her leadership
skills were discovered by the Government Forces Intelligence Agency, who gave
her special training as a spy. Eri, however, found assassination and subterfuge
missions to be heavily distasteful, so she applied to be transferred to
SPARROWS, of which she was specially granted considering her ability and deeds.
In the Second Uprising, she showed exemplary performance in suppression
operations and stopped Morden's Army from executing the uprising. She was
promoted to staff sergeant.

ABILITIES: Receives twice as many grenades upon starting or resupplying. When
throwing, she can aim in a specific direction.

++++++++++++++++++
- Ralf Jones [RAL]
++++++++++++++++++

Incredibly fast with close quarters combat. He carries little ammo, but can
take down enemies with a single punch.

BACKGROUND:
> Though he is a colonel of his mercenary squad, his background is a complete
mystery. Rumor has it that he came from a certain nation's special forces, or
that he eradicated some secret society; Ralf shows no interest in such rumors.
He does seem quite close to his commander, but no one has any clue as to how
they met. He and Clark are brothers-in-arms, and they always go to battle
together. He is known to participate in tournament fighting, and his close
quarters combat ability far outstrips the average fighter.

ABILITIES: Melee attack speed is doubled, at the expense of weapon and grenade
supplies being halved. He can also use the special 'Vulcan Punch' attack, melee
strikes capable of damaging vehicles. Can take two hits from most attacks
before losing a life.

+++++++++++++++++++
- Clark Still [CLA]
+++++++++++++++++++

The mastery of throwing skills. He is a specialist capable of tossing aside
legions of foes one after the other.

FULL NAME:
BACKGROUND:
> It seems that he joined the mercenary squad some years ago, but nothing else
is known about Clark other than that. He and Ralf have long been brothers-in
-arms, and they always go to battle together. Just like Ralf, there are also
countless rumors about his past, and they are all equally outlandish. However,
the very number of these rumors and the known fact that he often joins Ralf in
tournament fights offer a clue to his fighting prowess. On the battlefield his
combat style somewhat differs from Ralf's, but he shows expertise in close
quarters combat techniques all the same. Enemies unfortunate enough to run into
him find themselves instantly flung into the air and crashing back down.

ABILITIES: Gets an extra chance at start of respawn. He can perform his
'Argentina Backbreaker' against most non-vehicle enemies, and he's immune to
damage during the move, also earning generous amounts of points with such
action.

-------------------------------------------------------------------------------
B. Main Missions [MIS]
-------------------------------------------------------------------------------

The game comprises of 7 missions. Each mission is divided into different areas.
This is where the screen fades before proceeding to a new part of the mission.
You'll be presented in a difficulty level screen. Choose from:

> Beginner - Easy difficulty level. Best suited for light play during your
lunch break!

> Normal - Standard difficulty level. Take your time to clear all stages!

> Hard - Expert difficulty level. For true Metal Slug fans and hardcore action
gamers!

+++++++++++++++++++
- Mission 1 [MIS-1]
+++++++++++++++++++

-----------------------------
Area: Garbage Island entrance
-----------------------------
Prisoners: 5

Kill the 3 soldiers as soon you land. Rescue the 1st prisoner. There are 4 more
soldiers up ahead: 2 footmen, 1 with a shield and 1 behind a cannon turret.
Before taking the cannon turret, shoot upwards on where the soldier manning it
was for a 2nd prisoner (this one is hidden). 3 soldiers will attack from
behind. 3 more soldiers are up in the next screen: 1 with a shield and 2 behind
the turrets. Once again, prepare for 3 soldiers coming behind. Rescue the 3rd
prisoner stucked between the cannon turret and the artillery turret. On the
next screen, shoot upwards to reveal the 4th prisoner (this one is also hidden,
shoot on top of the destroyed artillery turret). A 2nd artillery turret is in
the way so take it out. Shoot the slanted pipe (just beside the 4th prisoner)
to reveal your 5th prisoner. Destroy the blockage up ahead with bombs. Proceed
to the next area.

-----------
Area: Caves
-----------
Prisoners: 5

Take out the 1st soldier hiding behind a cover. Another soldier will drop down
to where he was hiding. Rescue the 1st and 2nd prisoners on top. 2 soldiers
will be below them, one with a shield. Behind them is the 3rd prisoner. Go
forward and take out the soldiers here, including the one that appears behind
you. Take out the tank and the 4 soldiers above you. 3 soldiers will appear
behind you. After blowing the tank and the barrel, don't proceed yet. Go to the
very left and try to level yourself with where the tank was and fire at it to
reveal the 4th prisoner. While here, position yourself to the very left and
throw a grenade through the ravine to reveal the 5th prisoner. Proceed to the
next area.

-----------------------
Area: Caves (continued)
-----------------------
Prisoners: 4

Take out the 4 unwary soldiers in front. Be careful of rocks above you. Shoot
the 2nd ruin to reveal a tank slug you can use. This will be very helpful in
taking out enemies here. Jump and land yourself in the tank. If you're using
Tarma, you'll have a decent durability before it gets destroyed. Rescue the 1st
prisoner tied up after getting the tank. Take out the artillery turret and
proceed. The 2nd prisoner is behind it. As you move forward, a rock will fall
off. Proceed and take out the 2nd artillery turret. 3 more soldiers will come
behind you. After taking it out, shoot the lamp above it to reveal the 3rd
prisoner. 4 more soldiers will come out in the last part and your 4th prisoner.
Take out the shielded soldiers with your cannon. Don't stand on where the
turret was because 2 rocks will fall off. Proceed to the next area.

------------------------
- Boss: Worm Mecha [WRM]
------------------------

As you proceed into this area, you'll face your very first boss of the game:
Worm Mecha. This is an easy battle. To win, just destroy all segments of the
mecha. Your tank can't use its cannon properly when the boss is on the left, so
just shoot the boss with your machine gun. The mecha will pop out of the ground
every once in a while and that's where you use your cannon to heavily damage
it. When it reveals above you, shoot all the segments as fast as you can.
Rocket soldiers will pop out on the segments so be careful.

You should take this out in no time. Just avoid going to the middle as Worm
Mecha rises and falls there. If the mecha appears on the right, be careful as
it will drop bombs above you. Dodge and take out the front first. After that, a
rolling blade will pop out. Use your machine gun to destroy the rolling blade
and stay to the far right as much as possible.

+++++++++++++++++++
- Mission 2 [MIS-2]
+++++++++++++++++++

-------------------
Area: Mine entrance
-------------------
Prisoners: 3

Proceed near the lift. A helicopter from the right will appear as well as 2
soldiers behind you. Eventually another soldier appears behind so take it out.
Stand in the lift and it'll automatically descend. Immediately take out the 2
soldiers below and 1 on the platform. There's 2 more ahead, one with a shield.
A helicopter will appear from the left. 2 soldiers will drop down and another 2
will appear behind again. Take out the helicopter first. Descend the lift and
rescue the 1st prisoner. Above him, shoot the platform to get a 2nd prisoner
(he'll descend the lift). Take the 3rd lift on the opposite side after taking
out 2 bystanders as well as a gatling soldier guarding it. The 2 soldiers below
will throw bombs so dodge as necessary. The 3rd prisoner is up ahead. A tank
will be behind it so destroy it. Proceed to the next area.

-----------
Area: Mines
-----------
Prisoners: 6

Destroy the first 2 carts up ahead and attack it again to reveal the 1st
prisoner here. Rescue the 2nd prisoner up ahead but beware of the soldiers
behind him. On the hill, be careful of the soldiers coming above you. Shotgun
works best here. Shoot the top of the hill to reveal the 3rd prisoner. Move
forward and rescue the 4th prisoner up ahead. Be careful as the road up ahead
pops metal moles (rocket-looking enemies that comes out of the mud). Avoid
stepping on these moles or you'll get stucked. Mash buttons rapidly to get out.
Destroy the bombs above you first so that you won't have trouble dropping mines
at you (especially if you get stucked at the mud). Don't go up the railings yet
or you'll miss the 5th prisoner below. I suggest taking the bottom route since
you'll deal with a tank head-on if you took the rails. Shoot the 6th prisoner
above him. Take out the big Sarubia vehicle that shoots rolling mines ahead
along with 2 soldiers. Proceed to the next area.

--------------
Area: Railings
--------------
Prisoners: 1

Grab the train slug up ahead. Shoot the base of the next train slug to get a
free cannon attachment (infinite cannons). This area is pretty straightforward.
Take out the cannons above you as you descend down. They attack much quicker
than those artillery turrets. More soldiers up ahead. 2 soldiers will arrive in
parachutes as you move through the middle. Be careful of a black train slug, if
it gets near you, it will detonate after a couple of seconds. At the end of the
rail tracks, rescue the 1st and sole prisoner here. Proceed to the next area.

----------------------
- Boss: Crablops [CRB]
----------------------
Prisoners: 4

At the start of the boss fight, rescue the 1st prisoner that walks toward you.
This boss won't be a lot of trouble. Stay out of robot arms. One other thing to
watch out for is his laser. You'll know this when he readies an orange ray.
When he does, get out of the ray to avoid it. A 2nd prisoner will walk towards
the left as you go near the middle.

Attack his robot arms and he'll be out sooner than you think. He'll sometimes
shoot homing rockets at you. Take those out quickly. There'll be 2 slugs coming
below you. Avoid their rockets as well. By this time, your 3rd prisoner should
appear. Just focus on the arms but don't kill him yet for your 4th prisoner
should appear in any moment.

+++++++++++++++++++
- Mission 3 [MIS-3]
+++++++++++++++++++

--------------------------
Area: Underground Fortress
--------------------------
Prisoners: 4

Take out the first 2 soldiers. A tank will be up against the right so just use
your bomb to destroy it quickly. 2 more soldiers will appear behind. Rescue the
1st prisoner behind the tank. Hop in the slug near it. There will be a moving
platform up ahead. I suggest staying with it as it moves. Along the way, you'll
encounter 3 prisoners ahead. Rescue the 2nd and 3rd prisoners tied together
before the cliff. Don't shoot the last prisoner too early or you'll miss it
out. Soldiers will infinitely spawn as they climb down the walls with their
cannons. So don't bother staying for too long though (unless you're racking up
some points for the rankings). Proceed to the next area.

-----------
Area: Lifts
-----------
Prisoners: 4

This is a pretty straightforward area. You'll be rising up the lift 3 times
before reaching the top and before the lift rises, you need to clear all
enemies first. The first 3 prisoners will all fall from the sky so rescue them
when you get the chance. Just be careful of the laser drones below you, as your
cannon (should you be in one) doesn't affect them. You have to use your machine
gun to attack them. Beware of their orange laser beam as it will fire it
upwards. The 4th prisoner is located after reaching the top. Shoot upwards to
reveal him. Proceed to the next area.

-----------
Area: Mines
-----------
Prisoners: 3

Prepare for a mini Indiana-style chase as an orange ball starts chasing you as
you move forward. Interact with the yellow box to get a flame powerup. You have
to interact with these yellow boxes at the end of each path, otherwise you'll
be crushed. There'll be 3 prisoners as soon as the orange ball falls. Behind
them is your 1st prisoner. Rescue him. 4 more soldiers are up ahead, one has a
shield and one shoots missiles. Go quickly to the end of the path and interact
with the 1st yellow box. As you drop down, destroy the black boulder ahead
quickly and do interact with the 2nd box again. Rescue the 2nd prisoner before
the 3rd box. Interact with it. Destroy the 2 black boulders quickly (use
bombs) and interact with the 4th box. Do the same for the last box. Rescue the
3rd prisoner after falling down. Go down. Proceed to the next area.

----------------------------------
- Boss: Crablops (separated) [SPR]
----------------------------------
Prisoners: 3

This boss fight is much similar to your previous boss fight, except that he's
seperated from his body. You can destroy his torso or his head first though.
I'd recommend going for the torso first. Destroy the yellow box ahead and ride
the slug. This will immensely help you beat the boss quicker. Take out the
soldier riding Crablops' torso. Metal moles from the previous mission will join
here so be careful.

The head will occasionally fire missiles at you. Take out those rocket-looking
enemies first. They're tougher than the ones you fought before. Once you get to
a platform, rescue the 1st prisoner there. Eventually the last 2 prisoners will
fall down as well.

When the torso is destroyed, focus on the head. As always, target his arms. The
head will fire missiles right from his eye so be ready to crouch when he does.
If it shoots purple missiles at you, jump quickly. This attack is too fast and
crouching will simply kill you. He'll soon go down quickly.

+++++++++++++++++++
- Mission 4 [MIS-4]
+++++++++++++++++++

----------------
Area: Waterfalls
----------------
Prisoners: 4

There are two paths to choose from. Take the upper path first. Rescue the 1st
prisoner at the end of the path. Now go back and take the lower path. 6
soldiers will come rushing at you and 2 more will be standing still before the
waterfalls. Don't go down yet, shoot upwards to reveal the 2nd prisoner. Wait
for him to go down the cliff then proceed. 2 rocket soldiers will be on top of
the 1st rock above you. Kill them. Rescue the 3rd prisoner below the 2nd rock.
Kill the 4 soldiers up ahead and 6 more will appear behind. 2 helicopters will
join the fray as well. Move forward. Rescue the 4th prisoner on the next rock
ahead. Be careful of the enemy rocket tank slug ahead. Kill the 3 soldiers
up ahead before moving up the cliff. 3 more will soon be waiting ahead and the
last 3 at the end. You'll be greeted with your last enemies here as well as a
helicopter. Take out the helicopter first as it shoots homing missiles very
fast. Proceed to the next area.

----------------------------
Area: Waterfalls (continued)
----------------------------
Prisoners: 4

Up ahead is a new type of prisoner. Walk up to her to rescue the 1st prisoner
on this area. Move down the ruin. 3 soldiers will be in here so take them out.
As you move forward, a soldier in motorcycle will rush down towards you. 2 more
soldiers will be on top of the rock as well as the 2nd prisoner below it. Don't
get in contact with the motorcycle or you'll die. As you're about to rescue the
2nd prisoner, a tank will fall off to where you came. Dodge it quick. There'll
be about 4 more tanks falling off the waterfall. Take out each soldier on both
sides then move forward. 4 soldiers up ahead: 1 on top and 2 crouching down.
Move down the slope. Take out the 2 rocket soldiers ahead. Another biker
soldier will rush down again so use a bomb to destroy it. Rescue the 3rd
prisoner tied up next to the 1st rock. Move forward and rescue the 4th prisoner
at the end of the waterfall area. Beware of the enemy rocket tank slug and a
soldier ahead. 1 more will come up behind you. Move below and kill the 2
soldiers perched on the rock. More soldiers up ahead. A truck, 2 soldiers in
parachutes and an enemy tank slug will show up. Next, beware of the falling
tanks again. Move as necessary. The last area consists of 5 helicopters and
some soldiers. Take out the red helicopter first so that all other helicopters
are destroyed (you'll also get a chain bonus points for that). Proceed to the
next area.

-----------
Area: Ruins
-----------
Prisoners: 4

Destroy the plant ahead. Hop over the tank slug near it. Destroy the barrel at
the opposite side. Make 2 huge hops to the right. Destroy the plant near the
chains and rescue the 1st prisoner below the pink plant. Rescue the 2nd
prisoner at the edge of the cliff. A tank slug will drop below him. Rescue the
3rd prisoner by hopping over to the right. Destroy the 2 plants on the other
side before hopping there. Time your hop carefully as falling tanks once again
appear on the waterfall. Destroy the 2 plants up ahead. Keep your distance, as
they have a great range. Should they get near you, you can use your slug's
cannon to easily kill them. 3 more plants will be waiting up ahead. Rescue the
4th prisoner on top of the rocky platform. Beware of the pink plant up ahead.
Shoot the chains to easily kill it. Hop over the edge and kill the soldiers
here. 2 more soldiers will come up behind and an enemy tank slug ahead. Proceed
to the next area.

------------------------
- Boss: Fall Mecha [FAL]
------------------------
Prisoners: 2

As you enter the area, rescue the 2 prisoners as soon as they drop off. They're
on both end of the screen. Your boss will appear by the platform you're
standing on. Hop to its arms because this boss will start climbing up while
carrying you. When it stops, 2 blue cannons will appear the middle. Dodge their
rays by hopping before it could even strike you. Use bombs to damage this boss.

It'll randomly shoot missiles from its back. Hop as necessary. Don't focus on
hopping to the other side of its arm as you'll fall to your death. Focus on
hitting its thick armor.

+++++++++++++++++++
- Mission 5 [MIS-5]
+++++++++++++++++++

-----------------------
Area: Ruins (continued)
-----------------------
Prisoners: 2

Move forward and kill the first 3 soldiers here. Drop down below. Be ready for
an ambush and kill the soldiers quickly, 1 of them is a gatling soldier and 2
are mine soldiers. Dodge the gatling soldier's attacks. Rescue the 1st prisoner
ahead. Drop down twice. Be ready to kill the 2 soldiers on the right platform.
A rocket tank is below you so destroy it as well. After destroying it, shoot
the ground to reveal the 2nd prisoner. Drop down again. 2 soldiers will appear
at the right platform and another below. Proceed to the next area.

-----------------------
Area: Ruins (continued)
-----------------------
Prisoners: 0

Kill the 2 soldiers as you get off the pod. 2 more soldiers will parachute
their way towards you. Drop down on the far end. 2 soldiers will be at the
right platform and 2 more will appear behind you. A helicopter will swing up to
the middle as well. Land over to the right platform and drop below. 4 soldiers
in parachutes will race you towards the bottom and another helicopter to the
left. Kill the 2 soldiers below once you land again. 3 more soldiers will be
at the bottom so shoot them and take cover when necessary. Drop down to the
left area. More soldiers up ahead. Kill the 2 soldiers that appears above you
as you land on the small platform as well as the soldiers on the right. Take
out the 2 soldiers below it. There'll be more appearing on your left plus a
tank. Proceed to the next area by going through the right.

-----------------------
Area: Ruins (continued)
-----------------------
Prisoners: 5

Move forward and kill the 2 approaching soldiers ahead. Rescue the 1st prisoner
tied up in the middle. 6 soldiers will march towards you. Rescue the 2nd
prisoner on the top platform. Shoot the ground in the middle of that platform
to reveal the 3rd prisoner. More soldiers are up ahead plus a helicopter as
well. Destroy them. Be careful of the missiles the soldier fires on the far
right. Rescue the 4th prisoner up ahead. More soldiers are up ahead. Rescue the
5th prisoner as you move along the right. 2 more soldiers will appear behind
you. 1 will be parachuting its way. Take care of the flying drone (sphere-like
enemies that floats above) enemies ahead. They cause serious damage to you if
left for a long time. Proceed to the next area.

------------
Area: Towers
------------
Prisoners: 7

As you enter this area, shoot upwards to reveal the 1st prisoner. Move forward
and rescue the 2nd prisoner at the bridge. 4 soldiers will rush at you and 2
will be in jets. Crouch their missiles quickly to avoid being killed. All you
have to do is destroy the missiles (you don't have to destroy the jets). Up
ahead are more soldiers, a tank and 3 jets. Destroy them. Continue along the
bridge and rescue the 3rd prisoner tied in the middle of the tower. Shoot a
little upwards to the right of the 3rd prisoner to reveal the 4th prisoner. The
other side of the bridge has the 5th prisoner but as soon as you get to the
edge, 2 soldiers in parachutes will appear above. Kill the soldier guarding the
5th prisoner and rescue him. 2 more soldiers in parachutes, a tank and an
artillery will show up as you cross the other side of the bridge. There'll be
another tank as you move forward. Dodge as necessary. Shoot the tower of where
the tank was to reveal the 6th and 7th prisoners. Proceed to the next area.

-----------------------
- Boss: The Union [UNI]
-----------------------

You'll be facing a different boss this time. This boss comprises of 3 parts.
At the start of the battle, the lower half will rush you towards to the right.
Jump over the top of the smaller tank and shoot the red circular thing at its
back to damage it (shooting the front does nothing). The top part of the boss
will fire missiles at you. Luckily, these are easily dodged and is destroyed
easily too.

When the lower half parts connect each other, focus on the top part of the
boss. You won't be dealing damage to the lower half for some reason. Shoot its
middle part. It'll fire a missile and will join the lower part after a while.
Dodge incoming missiles and shoot them before they rush at you. All of the
boss' weaknesses are the red circular thing attached to them.

When all 3 parts connect each other, hop out of the middle and focus on the top
part. You'll be crushed if you stay too long in between the lower half parts.
Focus on one part only before proceeding to the next.

+++++++++++++++++++
- Mission 6 [MIS-6]
+++++++++++++++++++

-----------------
Area: Snowy Field
-----------------
Prisoners: 5

Rescue the 1st prisoner as you land in the snow. 3 soldiers are up ahead and a
recon vehicle behind them. Don't stand for too long or it'll ram you. Another
recon vehicle appears behind you so be careful. Soldiers will hop over to the
cover on the right and a helicopter above you will make their way towards you.
Rescue the 2nd prisoner behind the cover. A tank and a recon vehicle with a
missile will be up ahead. Destroy them quickly and watch out for another group
of soldier in parachutes above. Move forward. 5 more soldiers in parachutes
will be joined by a helicopter up ahead. Quickly fire to the right as 2
motorcycle soldiers will rush immediately as you move. An enemy missile slug
will be up ahead. 8 soldiers will drop down below and a tank will appear behind
you as you destroy the missile slug. Rescue the 3rd prisoner just before the
ravine. Jump over and kill the 2 soldiers here. Take out another 2 on the next
platform. There'll be more soldiers and another tank a head. Shoot the 4th
prisoner to rescue it. Destroy the 2 helicopters as soon as you destroy the
tank. Jump over to the next platform. As you land, kill the soldier who is in
parachutes. Proceed to the next area.

-----------------------------
Area: Snowy Field (continued)
-----------------------------
Prisoners: 2

Kill the 2 soldiers rushing towards you as you enter the area. There'll be 5
more up ahead. Rescue the 1st soldier tied on the platform. Jump up. Kill the
soldiers here. One of them will be flying so be careful. Deal with that first.
There'll be another one on top and a helicopter as well. Jump up to the series
of platforms. Be careful of the soldier lying down on the far right. Take it
out. Jump again. There'll be 5 helicopters here. Take out the red first and
shoot upwards to reveal the 2nd prisoner. Jump up another series of platforms.
Proceed to the next area.

-----------------------------
Area: Snowy Field (continued)
-----------------------------
Prisoners: 6

Continue moving up the slope and kill the 2 soldiers on the right. Rescue the
1st prisoner above them. Rescue the 2nd prisoner just after the soldiers you
killed. Be careful of a sleigh after rescuing the prisoner. Jump when it gets
near you (you don't have to destroy it, just let it slide down the slope).
Another sleigh will move down. Rescue the 3rd prisoner on it. Another sleigh
will appear, this time with 3 soldiers on-board. When the 4th sleigh rolls
down, a helicopter and a flying soldier will appear above. If you don't destroy
the helicopter quickly, a series of sleighs will start rolling down the slope.
Another helicopter will appear again, destroy it quickly too. Rescue the 4th
prisoner on the tree ahead. Moving up, rescue the 5th prisoner near a snowy
entrance. 3 flying soldiers will appear as you rescue it so be careful. 2 more
soldiers will appear behind as well. Move up the stairs and rescue the 6th
prisoner here. Take out the soldier here quickly because it will throw
bombs at you as soon as you walk up the stairs. Proceed to the next area.

-----------------------------
Area: Snowy Field (continued)
-----------------------------
Prisoners: 1

You'll be boarding a giant robot as you enter this next area. Take out the
soldiers standing guard here. There'll be 2 more tanks up ahead. 5 soldiers in
parachutes will join the fray. Move forward. A truck and a jet will make their
way towards you. Shoot the jet's missiles to prevent it from damaging your
robot. A helicopter will appear as soon you make it to the middle. Rescue the
1st prisoner tied up here. Another helicopter and a tank will get in the fray.
Use your cannon to ward off the flying units should they become a nuisance.
Another tank and a jet will block your way. Take them out again. Proceed to the
next area.

--------------------------
- Boss: Rebel Gigant [GIG]
--------------------------

Now this is a fair battle! You'll be facing an enemy robot who looks almost
similar to yours. At the start of battle, take out the missiles first. These
missiles are fast when not taken care of immediately. It'll sometimes fire a
very fast missile at the middle. Although hard to dodge, you'll have to jump
at the right time to prevent it.

He'll occasionally step back and rush at you. Use your cannon to prevent it.
This attack takes out a lot of damage from your robot. Time it right and you'll
prevent it from damaging your precious robot. This battle isn't really that
hard. It's all about dodging and taking out the missiles.

+++++++++++++++++++
- Mission 7 [MIS-7]
+++++++++++++++++++

--------------
Area: Junkyard
--------------
Prisoners: 3

Hop in to the jet slug. This slug is very fast and you can dodge enemy attacks
pretty easily. Use your slug's cannon to take out enemy jets. Rescue the 1st
prisoner along the way. Rescue the 2nd prisoner as you move down the track.
More soldiers are along the way. Rescue the 3rd prisoner here. Just keep moving
down. 3 flying soldiers will appear above as you make your way towards the
bottom track. 2 blue tanks will appear on the right. Take out the flying units
first then focus on the tanks. Use grenades to take them out quickly. Proceed
to the next area.

--------------------------
Area: Rebels' Headquarters
--------------------------
Prisoners: 4

Rescue the 1st prisoner you encounter as you enter the area. Destroy the 3 two-
legged robots up ahead. Watch out for falling debris here. They occur much more
often on this area. Jump to the moving platforms up ahead. While here, take out
the 2 flying soldiers roaming around. Once you hop to the 3rd platform, another
flying soldier will make its way to you. Take out the 2 soldiers standing on
the next platform. A two-legged robot will appear along with 2 soldier cohorts.
Rescue the 2nd prisoner before the next set of moving platforms. Hop over these
platforms and take out the flying soldiers as usual. Once you land to another
platform, take out the blue tank on the far end. Take out the debris that fell
to reveal the 3rd prisoner. Rescue the 4th prisoner after the falling debris.
Take out the 3 flying soldiers up ahead. Kill the 3 soldiers near the portal.
Eventually, you'll get to your nemesis, General Morden. He'll spawn 2 blue
tanks on both sides. Watch out for the falling circular balls. Focus on hitting
the portal. He'll sometimes spawn more soldiers to fight for him so watch out.
He'll eventually flee after destroying the portal. Proceed to the next area.

--------------------------------------
Area: Rebels' Headquarters (continued)
--------------------------------------
Prisoners: 9

Let the 1st prisoner walk up to you and rescue him. Shoot upwards to where the
1st prisoner was to reveal the 2nd prisoner. Interact with the yellow box at
the end. This will bring down 3 soldiers below. Go up the platform after you
kill them. As you go up, lots of soldiers will spawn in all directions. Tanks
will appear on both sides. Continue going upwards. A recon vehicle will appear
on the left. Watch out for his missiles. Keep going upwards. Rescue the 3rd
prisoner on the upper platform. Walk up to the girder and shoot upwards to
reveal the 4th prisoner. Destroy the debris that fell to reveal the 5th
prisoner. Go to the end of the platform and shoot straight to reveal the 6th
prisoner. Continue to the right. Rescue the 7th prisoner tied in the middle.
Watch out for the tank here. Shoot upwards on where the 7th prisoner was to
reveal the 8th and 9th prisoners. Proceed to the next area.

--------------------
- Boss: Kraken [KRK]
--------------------

Here it is, the last boss of the game. Hop over the small platforms until you
reach a gigantic machine on the background. This is your final boss for this
game. This boss will unleash the first mini-boss, Worm Mecha from Mission 1.
Use the same strategy on how you beat the first boss by destroying all segments
of the mecha. The mecha will fire a blue bolts and this is where you hop to
dodge them. While under the lava, the mecha will throw random boxes at you.
Hop over to the platforms to avoid them. Avoid getting near it when it rises up
from the lava as it will pull you closer to death.

You have to destroy the mecha 5 times. The real boss will appear after beating
Worm Mecha 5 times. Kraken will fall to the lava most of the time. Stay away
from the continuous flames that will chase you. Just keep shooting it. Use
bombs when its underneath. Be careful when it slowly dives into the lava, as
this will take about 4 platforms at once. When it does, hop immediately to the
farthest platform as possible.

Congratulations! You've finally beaten the game. Watch the credits roll. If you
haven't tried Combat School yet, you may do so now. See the next section.

-------------------------------------------------------------------------------
C. Combat School [CBS]
-------------------------------------------------------------------------------

You'll be greeted with a pretty face. An overview of this mode will be
introduced by this pretty girl. When you get the prompt for selecting your
option, choose "To Training Grounds" to be taken into the different missions
for this mode. If you chose "Speak to Drill Instructor", you'll get a chit-chat
with this woman. Although not necessary, it's quite interesting as well.

Challenges are unlocked as you complete the main missions of the game. For
example, challenges from level 1 are automatically unlocked as soon as you get
the game. Beat main mission 2 to unlock the challenges for level 2 and so on.

 _______________________________________________________________
| ABBREVIATION |        RANK         | POINTS NEEDED TO ADVANCE |
|--------------|---------------------|--------------------------|
| none         | Recruit             | 0 pt.                    |
|--------------|---------------------|--------------------------|
| PFC          | Private First Class | 40 pt.                   |
|--------------|---------------------|--------------------------|
| CPL          | Corporal            | 100 pt.                  |
|--------------|---------------------|--------------------------|
| SGT          | Sergeant            | 200 pt.                  |
|--------------|---------------------|--------------------------|
| SSG          | Staff Sergeant      | 400 pt.                  |
|--------------|---------------------|--------------------------|
| PSG          | Platoon Sergeant    | 700 pt.                  |
|--------------|---------------------|--------------------------|
| MSG          | Master Sergeant     | 1000 pt.                 |
|--------------|---------------------|--------------------------|
| SGM          | Sergeant Major      | 1300 pt.                 |
|--------------|---------------------|--------------------------|
| WO1          | Warrant Officer     | 1600 pt.                 |
 ---------------------------------------------------------------

++++++++++++
- Tips [TIP]
++++++++++++

To reduce the clutter on the guide, I'll list all tips here.

> Use Eri for challenges that requires destruction of obstacles. She packs more
grenades than any other characters in the game.
> Use Fio in Special Training 2B - 2D. These ball challenges require you to
beat the time limit. Use her heavy machine gun to make things easier.

+++++++++++++++++
- Level 1 [CBS-1]
+++++++++++++++++

Automatically unlocked as soon as you start the game.

---------------------
Target Elimination 1A
---------------------
Points: 110 pt.
Goal: The objective is to eliminate all enemies. Up to 3 misses will be
allowed, but of course the fewer the misses, the higher your rating. Time will
not be evaluated, so proceed carefully.
Challenge ends: when you destroy the boss.

Rank S: 110 pt.
Rank A:  80 pt.
Rank B:  50 pt.
Rank C:  10 pt.

---------------------
Target Elimination 1B
---------------------
Points: 140 pt.
Goal: The objective is to eliminate all enemies. No misses allowed! The faster
you achieve the objective, the higher your rating. There will be no limit on
ammo, except for grenades. Make good use of them.

---------------------
Target Elimination 1C
---------------------
Points: 200 pt.
Goal: The objective is to eliminate all enemies. No misses allowed. The only
weapons you have are grenades and the handgun. The faster you achieve the
objective, the higher your rating.

---------------
Item Collection
---------------
Points: 100 pt.
Goal: The objective is to collect the items in the combat zone. The more items
you collect, the higher your rating. Prioritize item collection over enemy
elimination.
Challenge ends: before the boss battle.

Rank S: 100 pt. - 180,000 score
Rank A:  70 pt. - 100,000 score
Rank B:  40 pt. -  70,000 score
Rank C:  10 pt. -  10,000 score

----------
POW Rescue
----------
Points: 100 pt.
Goal: The objective is to rescue the POWs. The more you rescue, the higher your
rating. Rescuing them is tantamount to our military strength. Prioritize POW
rescue over enemy elimination.
Challenge ends: before the boss battle.

Rank S: 100 pt. - 14 rescued
Rank A:  70 pt. - 10 rescued
Rank B:  40 pt. -  4 rescued
Rank C:  10 pt. -  1 rescued

---------------
Base Assault 1A
---------------
Points: 100 pt.
Goal: The objective is to destroy the enemy bases. Up to 3 misses will be
allowed, but of course, the fewer the misses, the higher your rating. Objective
completion time will not be evaluated, so work carefully.
Challenge ends: when you destroy the boss.

Rank S: 100 pt.
Rank A:  70 pt.
Rank B:  40 pt.
Rank C:  10 pt.

---------------
Base Assault 1B
---------------
Points: 120 pt.
Goal: The objective is to destroy the enemy bases. No misses allowed. The
faster you achieve the objective, the higher your rating. There will be no
limit on ammo, except for grenades. Make good use of them.

Rank S:     pt.
Rank A:     pt.
Rank B:     pt.
Rank C:  10 pt.

---------------
Base Assault 1C
---------------
Points: 180 pt.
Goal: The objective is to destroy the enemy bases. No misses allowed. The only
weapons you have are grenades and the handgun. The faster you achieve the
objective, the higher your rating.

-------------------
Special Training 1A
-------------------
Points: 100 pt.
Goal: The objective is no misses within the time limit. Avoid the falling
obstacles until the time runs out. The longer you hold out, the higher your
rating.
Challenge ends: until the time runs out.

Each death causes you to lose 10,000 points.

Rank S: 100 pt. - 38,300 points, no death
Rank A:  70 pt. - 28,300 points, 1 death
Rank B:  40 pt. - 18,300 points, 2 deaths
Rank C:  10 pt. -  8,300 points, 3 deaths

-------------------
Special Training 1B
-------------------
Points: 100 pt
Goal: The objective is to destroy the obstacles. Destroy all the obstacles in
the combat zone. The faster you destroy them, the higher your rating. Ammo is
hidden within the obstacles, so make good use of them.
Challenge ends: when you destroy the last debris.

Rank S: 100 pt.
Rank A:  70 pt.
Rank B:  40 pt.
Rank C:  10 pt.

-------------------
Special Training 1C
-------------------
Points: 100 pt.
Goal: The objective is to collect the items hidden in the obstacles. Collect
all the hidden items in the combat zone. The more time remaining, the higher
your rating.

Rank S: 100 pt. - around 230,000 points.
Rank A:  70 pt. - around 200,000 points.
Rank B:  40 pt.
Rank C:  10 pt.

+++++++++++++++++
- Level 2 [CBS-2]
+++++++++++++++++

Complete Mission 2 from Main Missions to unlock.

---------------------
Target Elimination 2A
---------------------
Points: 110 pt.
Goal: The objective is to eliminate all enemies. Up to 3 misses will be
allowed, but of course the fewer the misses, the higher your rating. Time will
not be evaluated, so proceed carefully.
Challenge ends: when you destroy the boss.

Rank S: 100 pt.
Rank A:  70 pt.
Rank B:  40 pt.
Rank C:  10 pt.

---------------------
Target Elimination 2B
---------------------
Points: 140 pt.
Goal: The objective is to eliminate all enemies. No misses allowed! The faster
you achieve the objective, the higher your rating. There will be no limit on
ammo, except for grenades. Make good use of them.

---------------------
Target Elimination 2C
---------------------
Points: 200 pt.
Goal: The objective is to eliminate all enemies. No misses allowed. The only
weapons you have are grenades and the handgun. The faster you achieve the
objective, the higher your rating.

---------------
Item Collection
---------------
Points: 100 pt.
Goal: The objective is to collect the items in the combat zone. The more items
you collect, the higher your rating. Prioritize item collection over enemy
elimination.
Challenge ends: before the boss battle.

Rank S: 100 pt. - 280,000 points
Rank A:  70 pt. - 240,000 points
Rank B:  40 pt. - 190,000 points
Rank C:  10 pt. - 190,000 points or lesser

----------
POW Rescue
----------
Points: 100 pt.
Goal: The objective is to rescue the POWs. The more you rescue, the higher your
rating. Rescuing them is tantamount to our military strength. Prioritize POW
rescue over enemy elimination.
Challenge ends: before the boss battle.

Rank S: 100 pt. - 10 rescued
Rank A:  70 pt. -  8 rescued
Rank B:  40 pt. -  5 rescued
Rank C:  10 pt. -  1 rescued

---------------
Base Assault 2A
---------------
Points: 100 pt.
Goal: The objective is to destroy the enemy bases. Up to 3 misses will be
allowed, but of course, the fewer the misses, the higher your rating. Objective
completion time will not be evaluated, so work carefully.
Challenge ends: when you destroy the boss.

Rank S: 100 pt.
Rank A:  70 pt.
Rank B:  40 pt.
Rank C:  10 pt.

---------------
Base Assault 2B
---------------
Points: 120 pt.
Goal: The objective is to destroy the enemy bases. No misses allowed. The
faster you achieve the objective, the higher your rating. There will be no
limit on ammo, except for grenades. Make good use of them.

---------------
Base Assault 2C
---------------
Points: 180 pt.
Goal: The objective is to destroy the enemy bases. No misses allowed. The only
weapons you have are grenades and the handgun. The faster you achieve the
objective, the higher your rating.

-------------------
Special Training 2A
-------------------
Points: 100 pt.
Goal: The objective is to eliminate the enemy air force. Destroy all enemy
aircrafts in the combat zone. The faster you achieve the objective, the higher
your rating. Make use of the enemy equipment.

Rank S: 100 pt. - 01:10
Rank A:  70 pt. - 01:15
Rank B:  40 pt. - 01:25
Rank C:  10 pt. - 01:25 and later

-------------------
Special Training 2B
-------------------
Points: 100 pt.
Goal: The objective is transporting the balls. Bounce the balls using your
bullets and take them to the goal. Don't drop the balls. The more you bring to
the goal, the higher your rating.

Rank S: 100 pt. - 20 balls
Rank A:  70 pt. - 15 balls
Rank B:  40 pt. - 10 balls
Rank C:  10 pt. -  5 balls and less

-------------------
Special Training 2C
-------------------
Points: 100 pt.
Goal: The objective is transporting the balls. Bounce the balls using your
bullets and take them to the goal. There is only one ball. The sooner you
achieve the objective, the higher your rating.

Rank S: 100 pt. - 00:35
Rank A:  70 pt. - 00:55
Rank B:  40 pt. - 01:15
Rank C:  10 pt. - 01:15 or later

-------------------
Special Training 2D
-------------------
Points: 100 pt.
Goal: The objective is to collect the balls. Move the truck using your bullets
and catch the balls. The more you catch, the higher your rating.

Rank S: 100 pt. - 20 balls
Rank A:  70 pt. - 16 balls
Rank B:  40 pt. - 12 balls
Rank C:  10 pt. - 8 balls

+++++++++++++++++
- Level 3 [CBS-3]
+++++++++++++++++

Complete Mission 3 from Main Missions to unlock.

---------------------
Target Elimination 3A
---------------------
Points: 110 pt.
Goal: The objective is to eliminate all enemies. Up to 3 misses will be
allowed, but of course the fewer the misses, the higher your rating. Time will
not be evaluated, so proceed carefully.
Challenge ends: when you destroy the boss.

Rank S: 110 pt.
Rank A:  80 pt.
Rank B:  50 pt.
Rank C:  10 pt.

---------------------
Target Elimination 3B
---------------------
Points: 140 pt.
Goal: The objective is to eliminate all enemies. No misses allowed! The faster
you achieve the objective, the higher your rating. There will be no limit on
ammo, except for grenades. Make good use of them.

---------------------
Target Elimination 3C
---------------------
Points: 200 pt.
Goal: The objective is to eliminate all enemies. No misses allowed. The only
weapons you have are grenades and the handgun. The faster you achieve the
objective, the higher your rating.

---------------
Item Collection
---------------
Points: 100 pt.
Goal: The objective is to collect the items in the combat zone. The more items
you collect, the higher your rating. Prioritize item collection over enemy
elimination.
Challenge ends: before the boss battle.

Rank S: 100 pt.
Rank A:  70 pt.
Rank B:  40 pt.
Rank C:  10 pt.

----------
POW Rescue
----------
Points: 100 pt.
Goal: The objective is to rescue the POWs. The more you rescue, the higher your
rating. Rescuing them is tantamount to our military strength. Prioritize POW
rescue over enemy elimination.
Challenge ends: before the boss battle.

Rank S: 100 pt.
Rank A:  70 pt.
Rank B:  40 pt.
Rank C:  10 pt.

---------------
Base Assault 3A
---------------
Points: 100 pt.
Goal: The objective is to destroy the enemy bases. Up to 3 misses will be
allowed, but of course, the fewer the misses, the higher your rating. Objective
completion time will not be evaluated, so work carefully.
Challenge ends: when you destroy the boss.

Rank S: 100 pt.
Rank A:  70 pt.
Rank B:  40 pt.
Rank C:  10 pt.

---------------
Base Assault 3B
---------------
Points: 120 pt.
Goal: The objective is to destroy the enemy bases. No misses allowed. The
faster you achieve the objective, the higher your rating. There will be no
limit on ammo, except for grenades. Make good use of them.

---------------
Base Assault 3C
---------------
Points: 180 pt.
Goal: The objective is to destroy the enemy bases. No misses allowed. The only
weapons you have are grenades and the handgun. The faster you achieve the
objective, the higher your rating.

-------------------
Special Training 3A
-------------------
Points: 100 pt.
Goal: The objective is transporting the ball. Bounce the balls using your
bullets and take it to the goal. There is only one ball. The more you bounce
the ball, the higher your rating.

Rank S: 100 pt. - 97,000 points
Rank A:  70 pt.
Rank B:  40 pt.
Rank C:  10 pt.

-------------------
Special Training 3B
-------------------
Points: 100 pt.
Goal: The objective is moving a lift. Move the large lift using your bullets
and reach the goal. The faser you achieve the objective, the higher your
rating.

Rank S: 100 pt. - 00:45
Rank A:  70 pt. - 01:00
Rank B:  40 pt. - 01:15
Rank C:  10 pt. - 01:30

-------------------
Special Training 3C
-------------------
Points: 100 pt.
Goal: The objective is to clear the combat zone. Destroy all enemies on the
lift and reach the goal. The faster you achieve the objective, the higher your
rating.

Rank S: 100 pt. - 01:30
Rank A:  70 pt. - 01:40
Rank B:  40 pt. - 01:50
Rank C:  10 pt. - 02:00

-------------------
Special Training 3D
-------------------
Points: 100 pt.
Goal: The objective is to destroy the enemy's military capability. Destroy as
many enemy weapons as you can within the time limit. The more you destroy, the
higher your rating.

Rank S: 100 pt. - around 90,000 points
Rank A:  70 pt. - around 75,000 points
Rank B:  40 pt. - around 70,000 points
Rank C:  10 pt. - less than 70,000 points

+++++++++++++++++
- Level 4 [CBS-4]
+++++++++++++++++

Complete Mission 4 from Main Missions to unlock.

+++++++++++++++++
- Level 5 [CBS-5]
+++++++++++++++++

Complete Mission 5 from Main Missions to unlock.

+++++++++++++++++
- Level 6 [CBS-6]
+++++++++++++++++

Complete Mission 6 from Main Missions to unlock.

+++++++++++++++++
- Level 7 [CBS-7]
+++++++++++++++++

Complete Mission 7 from Main Missions to unlock.

-------------------------------------------------------------------------------
D. Prisoners of War List [POW]
-------------------------------------------------------------------------------

Here are the names of each prisoner you'll encounter throughout the game. Some
of these prisoners are hidden and few of which are hidden but before they could
appear, you must kill all enemies on the screen. The list is arranged from left
to right.

---------
Mission 1
---------
Prisoners: 14

PVT Medea
PFC Pleiades
SSG Aglauros
MG Erebus
SMA Zahir
CPL Soga
WOI Li
PVT Nakasone
MSG Cleveland
LG Yoneuchi
FSG Almagro
PVT Morse
PFG Wang
CSM Archangel

---------
Mission 2
---------
Prisoners: 14

CWO Nestor
MAG Calchas
CSM Oyabeen
FSG Dryad
LT Remus
MG Yamada
PVT Takada
CPL Jawlensky
PFC Antigone
PVT Ondine
SGT Yang
SGM Nack-Key
PSG Elman
MSG Daphnis

---------
Mission 3
---------
Prisoners: 14

PVT Karimen
SGT Min
BG Hippolyta
2LT Fujimatu
SGM Metastasio
PFC Pentheus
LG Shestov
PSG Ward
SSG Thor
CPL Shih
CO1 Putiatin
PVT Nishida
SGT Galbraith
GEN Autolycus

---------
Mission 4
---------
Prisoners: 14

LCL Goodelian
2LT Hyakutaro
SMA In
PSG Minotaur
PVT Penthesilea
SGT Rumi. A
PVT Hyachinth
SSG Curry
SGM Morga
LCL Sarpedon
FSG Tsukino
SSG Woeikov
SGT Theophane
WO1 Noma

---------
Mission 5
---------
Prisoners: 14

MSG Hours
LCL Campanella
GEN Hades
FSG Bergengruen
PVT Haupt
SSG Ogawa
CSM Sanger
CPL Tyuuji
PVT Winckler
PSG Priam
CWO Schacft
MAG Maubont
SSG Ochoa
PFC Hesperides

---------
Mission 6
---------
Prisoners: 14

SMA Coquelin
SGT Phoebe
PVT Kui
PVT Madoka. A
CO1 Scylla
SGM Everett
CPL Strowberry
PFC Valcan
2LT Maria
BG Droisen
PSG Orion
MSG Triptolemus
PFC Klapf
LT ChaCha

---------
Mission 7
---------
Prisoners: 16

PSG Pallas
PFC Tantalus
CO1 Fedorov
2LT Hyakutaro
MSG Uchida
WO1 Lavinia
MG Rubinsky
BG Goto
CSM Steinmetz
CPL Ingrham
CWO Rokuta
SGT Menelaus
LT Velrna
MAG Siren
MSG Kawai
GA Rau

-------------------------------------------------------------------------------
E. Ranking [RNK]
-------------------------------------------------------------------------------

Check your rankings here. Toggle between high score tab and fastest time tabs
with left or right d-pads. Toggle between difficulty levels (Beginner, Normal
or Hard) using L or Rbuttons.

-------------------------------------------------------------------------------
F. Options [OPT]
-------------------------------------------------------------------------------

Adjust game settings here.

AUTO FIRE: OFF
> Toggle whether to automatically fire or not.

BGM settings: <0 1 2 3 4 5 6 7 8 9 10>

SFX settings: <0 1 2 3 4 5 6 7 8 9 10>

Reset Save Data
> Clears all progress, including rankings. Good if you want to start the whole
game all over again.

++++++++++++++++
- Controls [CTL]
++++++++++++++++

Change in-game controls here. Press A button to select a control and use the
d-pad buttons to change the action.

Primary Fire - Y button.
Secondary Fire - A button.
Jump - B button.
Change Weapon - R button.
Special / Frontal Attack - L button.
Special Melee Attack - [Special / Frontal Attack control] + [Primary Fire
control]
Throw Weapon - [Special / Frontal Attack control] + [Secondary Fire
control]
Special Action [Special / Frontal Attack control] + [Primary Fire
control] + UP button.
Default Settings - restores the default controls.

===============================================================================
5. Contact Information [Contact]
===============================================================================

If you have any questions, suggestions or some corrections, feel free to e-mail
me. My e-mail is

storm_iz_here[at]yahoo[dot]com

Replace "[at]" with "@" and "[dot]" with "." (remove quotation marks). Please
put the subject as "Metal Slug 7: General Walkthrough FAQ" to remind me that
you are not spam. If not, the subject should be at least close to the previous
one and I will try to answer you back.

===============================================================================
6. Permitted Sites [Sites]
===============================================================================

If you posted this on your website without my supervision, it is a violation of
the copyright. The following sites have MY PERMISSION to post this FAQ to their
site:

www.gamefaqs.com
www.supercheats.com
www.neoseeker.com

If your site isn't listed above, email me first. Never and never post this FAQ
on your site WITHOUT MY PERMISSION. It is something that you shouldn't do and
you really shouldn't do after all.

===============================================================================
7. Credits [Cred]
===============================================================================

I would like to thank the following:

To GameFAQs, SuperCheats and Neoseeker for hosting the FAQ.

To Ignition Entertainment for making the game.

To deathfisaro's guide for helping me find the hidden prisoners of war (as I
couldn't find them all myself).

To you, as the reader.

END OF DOCUMENT----------------------------------------------------------------