By default, this mage unit can pop two bloons with its magical projectile. Its upgrades can provide the apprentice with additional abilities and effects.
Upgrade Path 1
Description | Easy | Medium | Hard | Impoppable | |
Intense Magic | Shoots larger and more powerful magical bolts. | $255 | $300 | $325 | $NA |
Lightning Bolt | Unleash the power of lightning to zap all bloons at once in a chain. | $1020 | $1200 | $1295 | $NA |
Summon Whirlwind | Whirlwind blows bloons off the path away from the exit. This may also remove the ice and glued status inflicted by your towers. | $1700 | $2000 | $2160 | $NA |
Tempest Tornado | Pops bloons, blows them faster and father more frequently | $6800 | $8000 | $8640 | $NA |
Upgrade Path 2
Description | Easy | Medium | Hard | Impoppable | |
Fireball | The Apprentice adds a powerful fireball attack to its arsenal. Even if this is an explosive type, it can still pop Black or Zebra Bloons. | $255 | $300 | $325 | $NA |
Monkey Sense | Allows the Monkey Apprentice to target and pop Camo Bloons. | $255 | $300 | $2375 | $NA |
Dragon's Breath | Spews endless flames at nearby bloons | $3570 | $4200 | $4535 | $NA |
Summon Phoenix | Ability: Summons a phoenix that flies around for 20 seconds and wrecks havoc to any bloons on the screen. | $4250 | $5000 | $5400 | $NA |
Strategy