Mount Fragmentum - West
Tip: The Chomper enemies here are annoying. They can poison your party and run away. However, they yield considerable amounts of job points upon defeat. However, Alraunes in the Florem Gardens and near Florem are better options since they also give considerable money. |
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Once inside the cave, head down to the left and open the chest at the end that has a Ripper. Now follow the path to the east this time and get the Remedy from the chest before the turn. Shortly after, you'll find a split. Turn to the right first to find a chest that contains 1000pg. Continue forth to the next area.
Mount Fragmentum - Slope
Get 500pg from the chest to the right. There are two paths here but they converge in the eastern side with two separate exits. The northern path has a chest containing a Hi-Potion. The lower path has another one of those owl NPCs and a chest containing Ether.
If you have the Summoner class, this owl sage will introduce himself as the "anchorite of water, moutpiece of Ziusudra's Sin". (You should also remember that there's another sage you've met before in the ruins of the Wind Temple) Ziusudra is a water-type summon and you have to withstand her attack to command her. There's a savepoint in the next screen so save there before attempting this.
Ziusudra's Sin |
To get this summon, you only have to survive the summon's attack for a turn. Take note that this attack is very powerful and can wipe out your party instantly without proper preparation. To get the summon, you only need at least one person to survive the attack. |
This person should be at least one of the magician classes, preferably a White Mage that has access to the following support skills: Abate Water and M. Defense 10% Up |
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If you have the Mage Shell or Ice Charm, equip it to that character as well. The idea is to concentrate all possible magic defense boosts and water-type damage reduction abilities to that character. And that character should have at least 1000 HP. These preparations should be enough to survive Ziusudra's Sin. |
Upon reaching the dual exits to the east, exit through the upper one first to reach a chest in the next area containing a Nodachi. Return to the previous screen and take the lower path.
Mount Fragmentum - East
Follow the path and save your game. You can set up your party here to challenge the owl sage and attempt to survive the summon Ziusudra's Sin. (Refer to the tips above) Once ready to continue forward, heal up and save. Continue ahead and a boss monster will appear.
Boss: Land Turtle |
HP: 15000, Weakness: Water, FAM: Aquatic |
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This boss is weak against water-type attacks but it can cast Reflection Angle to protect itself. However, a Spell Fencer's blizzara-enchanted attacks can bypass through this. If you have the Ranger job class, you can get the Aquatic Slayer skill which will be very potent against this beast. Be careful when the boss is building up BP by defaulting for a few turns then unleash multiple attacks like Spin Attack that deals heavy damage to one target or a multi-target attack. Damage dispersion is a good skill to have that to distribute Spin Attack's heavy damage. |
You can't rely solely on magic to exploit the boss' weakness since it will recast Reflection Angle as soon as it wears off. Take note however, that the Withering Ripple special of a Black Mage is capable of removing Reflect and instilling another elemental weakness to the boss. This is very useful later in the battle when you have stored enough BP and can chain your attacks using Brave actions. As long as your level is high enough and you have good equipment, this boss shouldn't be able to wipe out your party. |
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After the battle, exit the cave and you'll be back in the world map. Head east and make your way back to Yulyana Woods.
Is there a way to beat him without any water attacks or just with the black mage, white mage, spell fencer, and Knight classes?