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Part 24: Patching the Leak

Assassin's Creed: Brotherhood Walkthrough and Guide

by Chris Boots-Faubert  

 
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Part 24: Patching the Leak


Discovering the true identity of the Traitor

Visit the Thieves Guild for the next memory start, and you learn that all may not be as you thought...  The Thieves are under attack and the secret of the Guild is threatened!  You must defend both the secret and the band of thieves being attacked!  To score 100% do not drop below 5 health squares.

Once you repel the invaders at the Guild ride like the wind to save the Thieves, and then mount up and follow La Volpe to the next group, who you save.  Follow him for a third time and you learn more about what is to happen to Pietro -- he is to be crucified.

That wraps up this part of the memory - and the next part is very close to where you are now, but before you trigger that memory, remember the last Borgia Tower that we could never get to because of the White Wall of Death?  Yes, well, that wall has fallen.  The Tower is very close to you as well, so go ahead and take it out now, before we continue this memory line!

Done?  Excellent!

Now trigger the memory to continue the Sequence!

-- Calling All Stand-Ins --

When he talks to his contact here there is no better information, but La Volcha is convinced that Machiavelli has betrayed you all and is using an agent, Micheletto, to do nasty things.  You are not entirely convinced, but you are going to tail this Micheletto to the play, and find a way for your Recruits to infiltrate it.  To score 100% Sync you will need to use the Recruits for the kills.

Once you accept a marker appears nearby -- run to that and it will trigger a CS in which you see Borgia and his prisoner.  As you watch a guard garrote the prisoner to death.  You get a checkpoint save and now mount the nearby horse and follow Micheletto!

You cannot let him get too far ahead of you or you will desync - so stay close!  If any of the patrolling soldiers get suspicious of you do NOT attack them yourself!  Instead order your Recruits to kill the soldiers, that way you do not build notoriety or get sucked into a  battle royale.  Keep an eye on Micheletto, and do not let him see you obviously...

He will have three meetings -- each is very similar from your point-of-view -- which means you need to have your assassin Recruits take out each of the three contacts for this to be a success.  Basically you will follow him to each of the meetings, get close enough to trigger the meeting CS without actually being detected, and then when  Micheletto leaves the area, have your Recruits kill the agent or agents (there can be more than one).

The soldiers securing the area here are not part of this mission - killing them is not an objective, so you should only do that when you have no choice.  Use your Recruits to deal with any groups of soldiers who grow suspicious of you, so that you do not increase in notoriety or get sucked into a long battle that could allow  Micheletto to get too far away from you and desync you.

Once he finishes the third meeting he will head to the play -- WARNING -- if you get too close on the final leg there is a bug that can kick in that causes him to stop walking, and breaks the mission.  You can kill him if you want, but you are never going to see the CS you need to see, and the mission will not progress from here, leaving you no choice but to start it over, so try not to follow too close for that stage.

After the third meeting and when you reach the Colosseum you get the CS, and the next mission/memory start.

-- Exit Stage Right --

You need to enter the Colosseum, rescue Pietro, and not be detected -- for 100% you must not kill anyone other than the gunmen.

Work your way to the marker on the upper level to trigger a CS, which gives you a tour of the place and the locations you need to be aware of.  The culmination is witnessing the play, and watching the soldier/actor poison Pietro.  You now have 5 minutes to eliminate the gunmen, get Pietro to the Doctor, and save the day!

The gunmen are clearly marked, so work your way along the upper wall and take them out with a ranged weapon -- once you get the fourth and last one, head to the backstage area where you will find a marker point.  Step into it to get a CS of you getting into a costume with your men.  Now just walk past the guards and onto the stage, ending the mission/memory by stabbing Micheletto, ending the memory with a CS and immediately starting the next memory in the chain.

-- Intervention --

Grab Pietro and carry him to the Doctor -- to get 100% do not swim during the mission.

Once you have him in your arms follow the markers that appear to the small Doctor's kiosk.  If any soldiers take interest in you, use your Recruits to deal with them, as you need to not put Pietro down!

The poison that he drank unwittingly on stage is slowly killing him, but if you get to the Doctor on time he can be saved, earning you major kudos with the Roman Association for the Care and Feeding of Actors... 

As the CS plays out at the Doctors, you learn that you got him there on time, and the man will live.  You ask for the key to the castle, explaining that his secret has been revealed, so he gives you the key.  Just as you think all is well, you recognize a thief who was at the Villa! 

Giving chase you catch him, and learn that he is the Borgia traitor, not Machiavelli!  You must go save Machiavelli from the revenge of the Guild which he clearly does not deserve!  Ride damn you! Ride!

Umkay so you have less than two minutes to get there -- and remember to use the boat, and not swim --  arriving just in time to save Machiavelli, and reveal the betrayal of La Volpe's man!

You get a nice CS to close and 100% Sync, good on ya mate!



 
 
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Comments for Part 24: Patching the Leak

 
 
3 comments, latest first.
 
Apr 4th 2015 Guest
In Exit Stage right i get to the stage but cant save the guy or stab the target, any ideas??
ID #537609
Jan 2nd 2011 Guest
Go to the first pile of straw and stand in the middle. When the group to your left moves, walk to their pile, then again to the middle pile from where you can nab the bad guy. Eagle vision makes it all glow brightly!
ID #23791
Dec 28th 2010 Guest
Ok im confused on were you place your assassin recruits when you go over to save the man I walk in different places everytime and can't find were to stand.
ID #22800