As the first unit in the game, the Rifleman provides low-damage attacks upon the enemy. Its strength comes in numbers, as slow-firing enemies will often not be able to target all of your Riflemen together, allowing some of them to break through and get to the enemy base.
Unit Size: 1
Training Time: 1 minute
Movement Speed: Moderate/220
Attack Range: Medium/470
HQ Level Required: 1
Riflemen are pretty average all round - they are unlikely to let you down in a fight but also will not win you too many battles on their own. Use Heavies if you have unlocked them to protect the Riflemen from the more damaging enemy defenses - that way they can focus their attacks on the targets at hand without being destroyed.
Use them in great numbers (they take up a small amount of space so you can amass large armies filled with them) to overwhelm the enemy at lower levels early in the game.
Health: 140
Damage per second: 30
Training Cost: 20 Gold
Research:
Research Cost: None
Armory Level Required: None
Research Time: None
Health: 150
Damage per second: 32
Training Cost: 50 Gold
Research:
Research Cost: 9,500 Gold
Armory Level Required: 1
Research Time: 2 hours
Health: 160
Damage per second: 35
Training Cost: 100 Gold
Research:
Research Cost: 19,500 Gold
Armory Level Required: 2
Research Time: 3 hours
Health: 172
Damage per second: 38
Training Cost: 150 Gold
Research:
Research Cost: 42,000 Gold
Armory Level Required: 3
Research Time: 6 hours
Health: 184
Damage per second: 41
Training Cost: 300 Gold
Research:
Research Cost: 83,000 Gold
Armory Level Required: 4
Research Time: 9 hours
Health: 196
Damage per second: 44
Training Cost: 400 Gold
Research:
Research Cost: 140,000 Gold
Armory Level Required: 5
Research Time: 14 hours
Health: 210
Damage per second: 48
Training Cost: 500 Gold
Research:
Research Cost: 236,000 Gold
Armory Level Required: 6
Research Time: 19 hours
Health: 225
Damage per second: 52
Training Cost: 600 Gold
Research:
Research Cost: 370,000 Gold
Armory Level Required: 7
Research Time: 1 day 1 hour
Health: 241
Damage per second: 56
Training Cost: 700 Gold
Research:
Research Cost: 540,000 Gold
Armory Level Required: 8
Research Time: 1 day 4 hours
Health: 257
Damage per second: 61
Training Cost: 800 Gold
Research:
Research Cost: 630,000 Gold
Armory Level Required: 9
Research Time: 1 day 4 hours
Health: 275
Damage per second: 66
Training Cost: 900 Gold
Research:
Research Cost: 710,000 Gold
Armory Level Required: 10
Research Time: 1 day 7 hours
Health: 295
Damage per second: 71
Training Cost: 1,000 Gold
Research:
Research Cost: 970,000 Gold
Armory Level Required: 11
Research Time: 1 day 14 hours
Health: 315
Damage per second: 77
Training Cost: 1,100 Gold
Research:
Research Cost: 1,320,000 Gold
Armory Level Required: 12
Research Time: 1 day 21 hours
Health: 337
Damage per second: 84
Training Cost: 1,200 Gold
Research:
Research Cost: 1,500,000 Gold
Armory Level Required: 13
Research Time: 1 day 21 hours
Health: 361
Damage per second: 90
Training Cost: 1,300 Gold
Research:
Research Cost: 1,800,000 Gold
Armory Level Required: 14
Research Time: 2 days 8 hours
Health: 386
Damage per second: 98
Training Cost: 1,400 Gold
Research:
Research Cost: 2,480,000 Gold
Armory Level Required: 15
Research Time: 2 days 14 hours
Health: 386
Damage per second: 98
Training Cost: 1,400 Gold
Research:
Research Cost: 2,480,000 Gold
Armory Level Required: 15
Research Time: 2 days 14 hours
Health: 442
Damage per second: 115
Training Cost: 1,600 Gold
Research:
Research Cost: 3,200,000 Gold
Armory Level Required: 17
Research Time: 2 days 22 hours
Health: 473
Damage per second: 124
Training Cost: 1,700 Gold
Research:
Research Cost: 3,800,000 Gold
Armory Level Required: 18
Research Time: 3 days
Health: 506
Damage per second: 134
Training Cost: 1,800 Gold
Research:
Research Cost: 4,400,000 Gold
Armory Level Required: 19
Research Time: 3 days 4 hours