Skills
There are numerous skills in Far Cry Primal. But the skills you choose may largely depend on your playstyle. There is no definite playstyle that trumps all the others. The only playstyle that you should go for is the one that is fun for you as a player.
Primitive Takedown - Already learned by default
Approach an enemy from behind of by cover.
Press R3 for a quick and silent kill.
Move the Left Stick to drag the body out of sight.
Primitive Heal 1 - Requires 1 skill point
Hold Triangle to manually heal 1 health bar.
More healing options are in the food (d-pad left) menu.
Extra Health 2 - Requires 2 skill points
Gain +1 health bars.
You can have up to 6 in total.
Primitive Heal 2 - requires 3 skill points
Heals +1 health bars when manually healing, up to 3 total.
More healing options are in the food menu(d-pad left).
Extra Health 4 - Requires 6 skill points
Gain +1 Health Bars.
You can have up to 6 in total.
Hunter Vision - Already learned by default
Hold R3 for enhanced vision.
View enemies, animals, resources, and blood trails.
Lasts 8 seconds
Extends to your owl companion
Primitive Agility - Already learned by default
Press L3 to sprint, then Circle to slide.
Hold R1 to keep any throwable weapon in your hand, and release to throw it.
Sprint Heal - requires 1 skill point
Hold Triangle to heal yourself while sprinting with L3.
Uses the default recipe from the food menu (d-pad left).
Crouch Sprint - requires 2 skill points
Move faster when crouched with Circle.
Sprint Forever - requires 3 skill points
Sprint forever without slowing down after running with L3.
Sprint speed is permanently increased.
Primitive Stealth - Already learned by default
Press d-pad down to throw a rock and distract enemies.
Hold R3 to move a dead body out of sight.
Primitive Fire - Already learned by default
Use hardwood to light campfires.
Set your weapons on fire from the weapon wheel by highlighting them and pressing Square.
Extra Health 1 - requires 1 skill point.
Gain +1 health bar.
Can have up to 6 in total.
Constuct Sayla's hut to unlock this skill tree.
Reveal Terrain 1 - requires 1 skill point
Reveal +200 feet of terrain around you in the Map menu.
Uncovers more activities and missions.
Show resources - requires 1 skill point.
Wood, stone, and other village resrouces are displayed on your minimap.
Find rare resources - requires 2 skill points
Improved chance of finding more rare wood, stone, and reeds when gathering.
Reveal Terrain 2 - requires 3 skill points
Reveal +400 feet of terrain around you in the Map menu.
Uncovers more activities and missions.
Show plants - requires 1 skill point
Plants are displayed on your minimap
Find resources 1 - requires 1 skill point.
Find more wood, stone, reeds, clay, and rock dust when gathering.
Search Takedown - requires 2 skill points.
Automatically search an enemy while performing a takedown.
Find rare plants - requires 2 skill points.
Improved chance of finding more rare plant parts when gathering.
Skinning 1 - requires 2 skill points.
Find +2 meat when skinning most animals.
Skinning 2 - requires 2 skill points.
Find +2 animal fat and +2 animal hide when skinning most animals.
Beast Reviving - requires 2 skill points.
Reviving your tamed beasts requires fewer red leaves.
Find resources 2 - requires 2 skill points.
Find even more wood, stone, reeds, clay, and rock dust when gathering.
Complete the Vision of Beasts to bring Tensay into your village which also unlocks this skill tree.
Tame Canines - already learned in Beast Master mission
Can tame: dholes, rare dholes, wolves, white wolves, and rare striped wolves.
Tame Wildcats - requires 1 skill point
Can tame: leopards, jaguars, rare black jaguars, cave lions, and rare black lions.
Tame Apex Predators - requires 2 skill points AND to have tamed 5 other animals from the previous sets.
Can tame: sabretooth tigers and brown bears.
Tame Cunning Beasts - requires 3 skill points AND to have tamed 8 other animals from the previous sets.
Can tame: cave bears and badgers.
Owl Companion - Learned by completing Vision of Beasts mission
Press D-pad Up to summon your owl
Scout ahead to tag enemies
Owl: Hunter Vision - learned along Owl Companion skill
Hold R3 to use hunter vision with your owl
Other hunter vision skills e xtend to your owl.
Owl: Weapon drop - requires 3 skill points.
The owl can drop your sting bombs, berserk bombs, and fire bombs.
Owl: Tagging Range
The owl's tagging range for enemies is greatly increased.
If the Tag Animals skill is learned, the tagging range for animals is also increased.
Owl: Attack 1 - requires 1 skill point
Your owl can perform a dive attack with R2.
Kills most regular enemies.
Can free caged animals.
80 second cooldown time.
Owl: Cooldown 1 - requires 2 skill points.
The owl attack cooldown is reduced from 80s to 65s.
Owl: Attack 2 - requires 3 skill points
The dive attack can now kill powerful elite enemies.
Owl: Cooldown 2 - requires 3 skill points.
The owl attack cooldown is reduced from 65s to 40s.
Jayma is one of the lost wenja. Complete the On the Hunt mission to unlock her and her skill tree.
Hunter Vision: Sacks - requires 1 skill point
Reseource sacks can now be seen with hunter vision.
This skill extends to your owl companion.
Craft Arrows 1 - requires 1 skill point
Craft 2 arrows instead of 1 from the weapon wheel.
Resource cost does not change.
Craft Arrows 2 - requires 2 skill points.
Craft 4 arrows instead of 2 from the weapon wheel.
Resource cost does not change.
Craft Arrows 3 - requires 4 skill points.
Craft 8 arrows instead of 4 from the weapon wheel.
Resource cost does not change.
Tag Enemies - requires 1 skill point
Hold L2 while aiming to tag enemies.
Works with clubs, bows, and the spear.
Tags are permanent.
Your owl companion can also tag enemies.
Reduced Fall Damage - requires 1 skill point
Receive less damage when falling from a great height.
Tag Animals
Hold L2 while aiming to tag animals.
Works with clubs, bows. and the spear.
Tags are permanent.
Your owl companion can also tag animals.
Animal Wounds - requires 6 skill points.
Increase the amount of damage your weapons inflict on animals.
Hunter Vision: Plants - requires 1 skill point
Plants can now be seen with hunter vision.
This skill extends to your owl companion.
Bow Sprint Reload - requires 2 skill points
Reload any bow with a fresh arrow while sprinting.
Press L3 to sprint.
Bow Handling - requires 3 skill points
When aiming a bow with L2, the sway is greatly reduced.
Complete the Brother in Need to bring Karoosh to your village and unlock this skill tree.
Shard Takedown - requires 2 skill points
Press R3 to begin a takedown on an enemy.
Then press R2 to throw a shard at a second enemy.
You must have shards to use this skill.
Heavy Takedown - requires 3 skill points
Press R3 to takedown the large and powerful chieftain enemies.
Chain Takedown - requires 4 skill points
Kill multiple enemies in sequence.
Start with a standard takedown (R3).
Use the Left stick as prompted to chain it between nearby enemies.
Death From Above - requires 1 skill point
Jump or fall onto an enemy below you for a quick and brutal kill.
Mammoth Rider - requires 2 skill points
Approach a young mammoth and hold Square to ride it.
Sprint with L3.
Attack enemies with R3
Use your weapons as normal.
Beast Rider - requires 2 skill points
Ride more beasts (after taming them)
Can ride Sabertooth Tiger, Bloodfang Sabertooth, and Brown Bear.
Mammoth Rider controls apply here.
Club & Spear Handling - requires 1 skill point
Aiming sway is greatly reduced for clubs and spears.
Weapon Agility - requires 1 skill point
Switching between weapons with Triangle is much faster even when sprinting.
Aiming your weapon with L2 is also much faster.
Use Weapons While Moving Bodies - requires 1 skill point
While moving a dead body, you can aim and throw any club or spear.
Extra Health 3 - requires 4 skill points
Gain +1 health bars.
You can have up to 6 in total.
Find Wogah and complete Trapped & Blood of Oros to bring him to your village and unlock this skill tree.
Double Clubs - requires 2 skill points
Craft 2 clubs instead of 1 from the weapon wheel
Applies to all club types.
Resource cost does not change.
Vicious Traps - requires 1 skill point
Traps deal more damage when triggered by enemies or animals.
Precision Sling - requires 2 skill points
Sling head shots will pierce through enemy headgear.
Double Spears - requires 3 skill points
Craft 2 spears instead of 1 from the weapon wheel.
Resource cost does not change.
Food Boosts 1 - requires 1 skill point.
Effects of Food recipes are increased from 60s to 90s.
Double Sting Bombs - requires 2 skill points
Craft 2 sting bombs instead of 1 from the weapon wheel.
Resource cost does not change.
Double Traps - requires 2 skill points
Craft 2 traps instead of 1 from the weapon wheel.
Resource cost does not change.
Double Shards - requires 3 skill points
Craft 2 shards instead of 1 from the weapon wheel.
Applies to all shard types.
Resource cost does not change.
Double Bait - requires 1 skill point
Craft 2 bait instead of 1 from the weapon wheel.
Resouce cost does not change.
Food Boosts 2 - requires 1 skill point
Effects of Food recipes are increased from 90s to 120s.
Food Boosts 3 - requires 2 skill points
Effects of Food recipes are increased from 120s to 150s.
Capture the Big Darwa Fort and confront its commander, then build his hut to obtain these skills.
Melee Resistance 1 - requires 2 skill points
Receive less damage from animal attacks and enemy melee hits.
Also reduces the chance of being knocked down by enemies.
Double Berserk Bomb - requires 2 skill points
Craft 2 berserk bombs instead of 1 from the weapon wheel
Resource cost does not change
Melee Resistance 2 - requires 4 skill points
Receive even less damage from animal attacks and enemy melee hits.
Primitive Heal 3 - requires 4 skill points
Heals +1 health bars when manually healing. up to 3 total.
More healing options are in the food menu.
Capture Fire Screamer Fort and confront its commander. Then build his hut to obtain these skills.
Fire Resistance - requires 2 skill points
Reduce the amount of damage you take from fire.
Double Fire Bombs - requires 3 skill points
Craft 2 fire bombs instead of 1 from the weapon wheel.
Resource cost does not change.
Fire Takedown - requires 3 skill points
Press R3 to begin a takedown on an enemy.
Then press R1 to smash a fire bomb onto the enemy.
You must have fire bombs to use this skill.
Fire master 1 - requires 6 skill points
You no longer need animal fat to set your weapons on fire.
Fire Master 2 - requires 4 skill points
If you set a weapon on fire, all subsequent weapons you equip will be automatically set on fire.
Press Square in the weapon wheel to extinguish the fire at any time.
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