******************************************************************************* _____ _ _ _ / ___| | | | | | \ `--.| |_ __ _ _ __ | | | | __ _ _ __ ___ `--. \ __/ _` | '__| | |/\| |/ _` | '__/ __| /\__/ / || (_| | | \ /\ / (_| | | \__ \ \____/ \__\__,_|_| \/ \/ \__,_|_| |___/ _ __ _ _ _ __ _ _ | | / / (_) | | | | / _| | | | | | |/ / _ __ _ __ _| |__ | |_ ___ ___ | |_ | |_| |__ ___ | \| '_ \| |/ _` | '_ \| __/ __| / _ \| _| | __| '_ \ / _ \ | |\ \ | | | | (_| | | | | |_\__ \ | (_) | | | |_| | | | __/ \_| \_/_| |_|_|\__, |_| |_|\__|___/ \___/|_| \__|_| |_|\___| __/ | |___/ _____ _ _ ______ _ _ _ _____ _____ | _ | | | | | ___ \ | | | (_) |_ _|_ _| | | | | | __| | | |_/ /___ _ __ _ _| |__ | |_ ___ | | | | | | | | |/ _` | | // _ \ '_ \| | | | '_ \| | |/ __| | | | | \ \_/ / | (_| | | |\ \ __/ |_) | |_| | |_) | | | (__ _| |_ _| |_ \___/|_|\__,_| \_| \_\___| .__/ \__,_|_.__/|_|_|\___| \___/ \___/ | | |_| _____ _ _____ _ _ _ _ _ |_ _| | / ___(_) | | | | | | | | | | |__ ___ \ `--. _| |_| |__ | | ___ _ __ __| |___ | | | '_ \ / _ \ `--. \ | __| '_ \ | | / _ \| '__/ _` / __| | | | | | | __/ /\__/ / | |_| | | | | |___| (_) | | | (_| \__ \ \_/ |_| |_|\___| \____/|_|\__|_| |_| \_____/\___/|_| \__,_|___/ ******************************************************************************* In-Game Console Codes FAQ Version 0.80 Last Revision Date: February 27, 2005 Copyright 2004 Max "Goaliexam" Cutler ([email protected]) See the bottom of this document for copyright, distribution, and contact information. ******************************************************************************* Table of Contents: I. Version History & Introduction II. Enabling Cheats III. Code List & Explanation IV. "giveitem" Code List IVa. Implants/Utility IVb. Masks/Sensors IVc. Hands (Gauntlets) IVd. Arm Bands/Shields/Droid Special Weapons IVe. Body/Plating and Upgrades IVf. Belts/Droid Shields IVg. Melee Weapons and Upgrades IVh. Ranged Weapons and Upgrades IVi. Lightsabers, Crystals, and Upgrades IVj. Medical/Repair IVk. Mines & Grenades IVl. Stimulants/Utilities IVm. Upgrades IVn. Pazaak IVo. Player-Specific Items IVp. Miscellaneous V. "warp" Code List VI. Frequently Asked Questions VII. Conclusion/Acknowledgements/Copyright ******************************************************************************* Part I: Version History & Introduction ******************************************************************************* Version History: V0.8(02/27/05) - First Release. Majority of codes and information. Introduction: Star Wars: Knights of the Old Republic II: The Sith Lords (TSL) is an RPG for the XBOX and PC. It takes place 4,000 years before the Original Star Wars Trilogy movie, and 5 years after the events of the original Star Wars: Knights of the Old Republic (XB, PC). In the PC version of TSL, you can use an ingame cheat console to add, modify, or get more information about a wide variety of data in the game. If you are looking for a specific code, use your browser's Find function, which is usually accessed by pressing Control+F or Command+F on your keyboard. Alternatively, you can find this in most browsers in the Edit menu at the top of the screen. NOTE: When you use cheats, the text "CHEATS USED" will appear over your file's picture in the load and save game menus. To prevent this, use a tool such as the excellent KOTOR SaveGame Editor found at StarWarsKnights.com. ******************************************************************************* Part II: Enabling Cheats ******************************************************************************* Before you can use codes in TSL, you must first enable them. Open notepad or any other plain text editor (Textpad, Wordpad, BBEdit, etc.), and open the file "swkotor.ini" in your TSL folder (by default C:\Program Files\LucasArts\SWKotOR2). In this file you will see sections with titles in brackets ([title]). Go to the [Game Options] section, and add the line EnableCheats=1 under the last setting (Disable Movies=0 by default). Then save the file and close your program. Cheats are now enabled! To use cheats ingame, hit the tilde key (~) on your keyboard (usually to the left of the 1 key), and a greater than character (>) will appear in the top-left corner of the screen. Then just type one of the codes with the proper syntax and enjoy! ******************************************************************************* Part III: Code List & Explanations ******************************************************************************* Replace x with a number: Code Effect -------------------------------------------------------------------------- addarkside x add x amount of dark side points addlevel x add x levels addlightside x add x amount of light side points addexp x add x amount of experience points bright Increases the brightness in dark areas infiniteuses All limited use items (medpacs, grenades, stims, etc.) do not expire turbo Characters move three times normal speed givecredits x Add x amount of credits to total credits givecomspikes Gives 99 Computer Spikes. *giveitem x LOOK AT NEXT SECTION FOR MORE INFORMATION givemed Gives 100 Advanced Medpacs giverepair Gives 100 Repair Parts. givesitharmor Gives 100 Armor invulnerability God mode heal Heals characters restartminigame Restarts current mini-game (Pazaak, Swoop Racing, etc.) revealmap Reveals the entire map (Press M) setconstitution x Sets Consitution Attribute Level setdexterity x Sets Dexterity Attribute Level setcharisma x Sets Charisma Attribute Level setintelligence x Sets Intilligence Attribute Level setstrength x Sets Strength Attribute Level setwisdom x Sets Wisdom Attribute Level setawareness x Sets Awareness Skill Level setcomputeruse x Sets Computer Use Skill Level setdemolitions x Sets Demolitions Skill Level setpersuade x Sets Persuade Skill Level setrepair x Sets Repair Skill Level setsecurity x Sets Security Skill Level setstealth x Sets Stealth Skill Level settreatinjury x Sets Treat Injury Skill Level warp x Warps/Transports you to the map with ID x whereami Displays current location (mapID, x,y,z) ******************************************************************************* Part IV: "giveitem" Code List ******************************************************************************* To recieve one of the many items in TSL, you can use the "giveitem" cheat command. Use the following code: giveitem *item_resref* *item_resref* is to be replaced by the resref (the game's internal ID name) of the item you wish to recieve. Listed below are the resrefs for all of the items in the game. NOTE: If an item is listed with multiple resref values, it means that each one is slightly different (usually upgraded versions). Also, some of these "upgraded" versions have high feat requirements, so it is generally best to take the first one of that item in the list and upgrade it at a workbench. -------------------------------- IVa. Implants/Utility: -------------------------------- Implant Class 1: e_imp1_01 - Reflex Package e_imp1_02 - Pheromone Package e_imp1_03 - Cardio Package e_imp1_04 - Strength Package e_imp1_05 - Response Package e_imp1_06 - Fitness Package e_imp1_07 - Skils Package e_imp1_08 - Health Package e_imp1_09 - Physical Boost Package e_imp1_10 - Mental Boost Package Implant Class 2: e_imp2_01 - Retinal Combat Implant e_imp2_02 - Lornan Implant e_imp2_03 - Biotech Implant e_imp2_04 - Power Implant e_imp2_05 - Alacrity Implant e_imp2_06 - Insight Implant e_imp2_07 - Skills Implant e_imp2_08 - Durability Implant e_imp2_09 - Physical Boost Implant e_imp2_10 - Mental Boost Implant Implant Class 3: e_imp3_01 - Bio-Antidote System e_imp3_02 - Nerve Enhancement System e_imp3_03 - Reaction System e_imp3_04 - Advanced Combat System e_imp3_05 - Bavakar Strength System e_imp3_06 - Cardio Power System e_imp3_07 - Skills System e_imp3_08 - Numbnes System e_imp3_09 - Physical Boost System e_imp3_10 - Mental Boost System Implant Class 4: e_imp4_01 - Strength D-Package e_imp4_02 - Immunity D-Package e_imp4_03 - Perception D-Package e_imp4_04 - Enhancement D-Package e_imp4_05 - Immortality D-Package e_imp4_06 - Quickness D-Package e_imp4_07 - Skills D-Package e_imp4_08 - Universal D-Package e_imp4_09 - Physical Boost D-Package e_imp4_10 - Mental Boost D-Package Droid Utility Items: d_interface_01 - Droid Optimized Interface d_interface_02 - Droid Stabilization Subroutine d_interface_03 - Droid Machine Interface d_interface_04 - Droid Lockout Bypass d_interface_05 - Droid Parabolic Guides d_interface_06 - Droid Motivator Booster d_interface_07 - Droid Durability Upgrade d_interface_08 - Droid Agility Upgrade d_interface_09 - Droid Wisdom Upgrade d_interface_10 - Droid Exchange Interface d_interface_11 - Droid Remote Interface d_interface_12 - Droid Anatomy Library d_interface_13 - Droid Scavenger Upgrade d_interface_14 - Droid Source Ripper d_interface_15 - Droid Systems Upgrade -------------------------------- IVb. Masks/Sensors: -------------------------------- Helmets/Masks: 100_mask01 - Survey Gear a_helmet_01 - Neural Band a_helmet_02 - Breath Mask a_helmet_03 - Rakatan Band a_helmet_04 - Stealth Field Enhancer a_helmet_05 - Bothan Perception Visor a_helmet_06 - Sonic Nullifiers a_helmet_07 - Interface Band a_helmet_08 - Targeting Visor a_helmet_09 - Shielding Visor a_helmet_10 - Spacer's Sensor a_helmet_11 - Regal Visor a_helmet_12 - Meditation Band a_helmet_13 - Bothan Sensory Visor a_helmet_14 - Arkanian Blinders a_helmet_15 - Combat Sensor a_helmet_16 - Multi-Spectral Target Assessor a_helmet_17 - Consciousness Helm a_helmet_18 - Rebreather Mask a_helmet_19 - Das'skar Hunting Mask a_helmet_20 - Force Mask a_helmet_21 - Sith Mask a_helmet_22 - Stabilizer Mask a_helmet_23 - Matukai Meditation Band a_helmet_24 - Target Assessor a_helmet_25 - Circlet of Saresh a_helmet_26 - Bindo's Band a_helmet_27 - Enchanced Shielding Visor a_helmet_28 - Force Shield a_helmet_29 - Absorption Visor a_helmet_30 - Force Focusing Visor Sensors: d_tool_01 - Droid Motion Tracker d_tool_02 - Droid Upgrade Slot d_tool_03 - Droid Surveillance Upgrade d_tool_04 - Droid Advanced Upgrade Slot d_tool_05 - Droid Reference Database d_tool_06 - Droid System Fortification d_tool_07 - Droid Fighting Upgrade d_tool_08 - Droid Perception Sensors d_tool_09 - Droid Memory Upgrade d_tool_10 - Droid Warfare Upgrade d_tool_11 - Droid Battle Upgrade d_tool_12 - Droid CERS d_tool_13 - Droid CESS d_tool_14 - Droid CEPB d_tool_15 - Droid Mico-Optics -------------------------------- IVc. Hands (Gauntlets): -------------------------------- Gauntlets: a_gloves_01 - Insulated Gloves a_gloves_02 - Exchange Casual Gloves a_gloves_04 - Taris Survival Gloves a_gloves_05 - Accuracy Gloves a_gloves_06 - Gamorrean Gauntlets a_gloves_07 - Exchange Work Gloves a_gloves_08 - Czerka Defensive Gauntlets a_gloves_09 - Detonator Gloves a_gloves_10 - Unarmed Accuracy Gloves a_gloves_11 - Infiltrator Gloves a_gloves_12 - Jal Shey Perception Gloves a_gloves_13 - Gamorrean Wargloves a_gloves_14 - Eriadu Strength Amplifier a_gloves_15 - Karakan Gauntlets a_gloves_16 - Bothan Precision Gloves a_gloves_17 - Sith Power Gauntlets a_gloves_18 - Gamorrean Power Gauntlets a_gloves_19 - Nagai Combat Gloves a_gloves_20 - Kubaz Scoundrel Gloves a_gloves_21 - Automation Gloves a_gloves_22 - Jal Shey Meditation Gloves a_gloves_23 - Echani Accuracy Gloves a_gloves_24 - Zeison Sha GLoves a_gloves_25 - Dominator Gauntlets a_gloves_26 - Nikto Soldier Gloves a_gloves_27 - Ossluk's Gloves a_gloves_28 - Disruption Gloves a_gloves_29 - Improved Automation Gloves a_gloves_30 - Lightning Gloves -------------------------------- IVd. Arm Bands/Shields/Droid Special Weapons: -------------------------------- Armbands: a_band_c01 - <Player>'s Armband a_band_x01 - Nomi's Armband a_band_x02 - Vao Armband a_band_x03 - Ludo Kressh's Armband Shields: 100_fore01 - Telos Mining Shield a_shield_01 - Energy Shield a_shield_02 - Mandalorian Melee Shield a_shield_03 - Arkanian Energy Shield a_shield_04 - Echani Shield a_shield_05 - Mandalorian Power Shield a_shield_06 - Echani Dueling Shield a_shield_07 - Verpine Prototype Shield Droid Special Weapons: d_device_01 - Droid Neural Pacifier d_device_02 - Droid Repulsor d_device_03 - Droid Flame Thrower d_device_04 - Droid Toxin Emitter d_device_05 - Droid Neural Scrambler d_device_06 - Droid Ion Striker d_device_07 - Droid Molten Cannon d_device_08 - Droid Carbonite Projector d_device_09 - Droid Plasma Thrower d_device_10 - Droid Bio-Assault Spray d_device_11 - Droid Carbonite Emitter d_device_12 - Droid Ion Blast Mark I d_device_13 - Droid Ion Blast Mark II d_device_14 - Droid Ion Blast Mark III d_device_15 - Droid Multi-Spectral Emitter -------------------------------- IVe. Body/Plating and Upgrades: -------------------------------- Clothing: g_a_clothes01 - Clothing g_a_clothes02 - Clothing (Variant 2) g_a_clothes03 - Clothing (Variant 3) g_a_clothes04 - Clothing (Variant 4) g_a_clothes05 - Clothing (Variant 5) g_a_clothes06 - Clothing (Variant 6) g_a_clothes07 - Clothing (Variant 7) g_a_clothes08 - Clothing (Variant 8) g_a_clothes09 - Clothing (Variant 9) g_a_clothes10 - Clothing (Variant 10) g_a_clothes11 - Clothing (Variant Czerka) Misc. Clothing: a_robe_01 - Clothing armoredflightsuit - Armored Flight Suit dancersoutfit - Dancer's Outfit mineruniform - Miner's Uniform Robes: a_robe_02 - Padawan Robe a_robe_03 - Dark Padawan Robe a_robe_04 - Baran Do Novice Robe a_robe_05 - Matukai Apprentice Robe a_robe_06 - Zeison Sha Initiate Armor a_robe_07 - Jal Shey Neophyte Armor a_robe_08 - Jedi Robe a_robe_09 - Dark Jedi Robe a_robe_10 - Norris Robe a_robe_11 - Jal Shey Advisor Armor a_robe_12 - Gray Jedi Robe a_robe_13 - Jedi Knight Robe a_robe_14 - Dark Jedi Knight Robe a_robe_15 - Matukai Adept Robe a_robe_16 - Zeison Sha Warrior Armor a_robe_17 - Jedi Master Robe a_robe_18 - Dark Jedi Master Robe a_robe_19 - Baran Do Sage Robe a_robe_20 - Jal Shey Mentor Armor a_robe_21 - Ossus Keeper Robe a_robe_22 - Natth Cowling a_robe_23 - Arca Jeth's Robe a_robe_24 - Aleema Keto's Robe a_robe_25 - Sylvar's Robe a_robe_26 - Darth Malak's Armor a_robe_27 - Jolee's Robe a_robe_28 - Thon's Robe a_robe_29 - Crado's Robe a_robe_30- Nomi's Robe a_robe_x01 - Handmiden's Robe Light Armor: khoondamilitiaarmor - Khoonda Militia Armor a_light_01 - Light Combat Suit a_light_02 - Combat Suit a_light_03 - Heavy Combat Suit a_light_04 - Mandalorian Combat Suit a_light_05 - Zabrak Combat Suit a_light_06 - Bonadan Alloy Heavy Suit a_light_07 - Echani Light Armor a_light_08 - Massassi Ceremonial Armor a_light_09 - Manadalorian Heavy Suit a_light_10 - Zabrak Battle Armor a_light_11 - Ubese Environmental Suit a_light_12 - Echani Shielded Suit a_light_13 - Reinforced Fiber Armor a_light_14 - Zabrak Field Armor a_light_15 - Ulic Qel Droma's Mesh Suit a_light_x02 - Atton's Ribbed Jacket a_light_x08 - Electromesh Suit a_light_x09 - Mira's Ballistic Mesh Jacket Medium Armor: a_medium_01 - Military Suit a_medium_02 - Light Battle Armor a_medium_03 - Echani Battle Armor a_medium_04 - Cinnagar War Suit a_medium_05 - Sith Battle Suit a_medium_06 - Bronzium Light Battle Armor a_medium_07 - Verpine Fiber Mesh a_medium_08 - Krath Heavy Armor a_medium_09 - Powered Light Battle Armor a_medium_10 - Krath Holy Battle Suit a_medium_11 - Exar Kun's Light Battle Suit a_medium_12 - Heavy Cinnagar War Suit a_medium_13 - Verpine Fiber Ultramesh a_medium_14 - Electromesh Armor a_medium_15 - Jamoh Hogra's Battle Armor Heavy Armor: a_heavy_01 - Battle Armor a_heavy_02 - Heavy Battle Armor a_heavy_03 - Echani Heavy Armor a_heavy_04 - Durasteel Heavy Armor a_heavy_05 - Powered Battle Armor a_heavy_06 - Flex Heavy Armor a_heavy_07 - Mandalorian Battle Armor a_heavy_08 - Mandalorian Heavy Armor a_heavy_09 - Verpine Zal Alloy Mesh a_heavy_10 - Mandalorian Assault Armor a_heavy_11 - Corellian Powersuit a_heavy_12 - M'uhk'gfa a_heavy_13 - Iotran Braceman Armor a_heavy_14 - Felenar Armor a_heavy_15 - Matrix Armor a_heavy_x01 - Mandalore's Armor Overlay Upgrades: u_a_over_01 - Heat Shielding Mark I u_a_over_02 - Armorply Plating Mark I u_a_over_03 - Sound Dampening Overlay Mark I u_a_over_04 - Ablative Plating Mark I u_a_over_05 - Energy Shielding Mark I u_a_over_06 - Ballistic Shielding Mark I u_a_over_07 - Bonded Plates Mark I u_a_over_08 - Heavy Bonded Plates Mark I u_a_over_09 - Heat Shielding Mark II u_a_over_10 - Armorply Plating Mark II u_a_over_11 - Sound Dampening Overlay Mark II u_a_over_12 - Ablative Plating Mark II u_a_over_13 - Energy Shielding Mark II u_a_over_14 - Ballistic Shielding Mark II u_a_over_15 - Bonded Plates Mark II u_a_over_16 - Heavy Bonded Plates Mark II u_a_over_17 - Heat Shielding Mark III u_a_over_18 - Armorply Plating Mark III u_a_over_19 - Sound Dampening Overlay Mark III u_a_over_20 - Ablative Plating Mark III u_a_over_21 - Energy Shielding Mark III u_a_over_22 - Ballistic Shielding Mark III u_a_over_23 - Bonded Plates Mark III u_a_over_24 - Heavy Bonded Plates III u_a_over_25 - Heat Shielding Mark IV u_a_over_26 - Armorply Plating Mark IV u_a_over_27 - Sound Dampening Overlay Mark IV u_a_over_28 - Ablative Plating Mark IV u_a_over_29 - Energy Shielding Mark IV u_a_over_30 - Bonded Plates Mark IV Droid Plating: d_armor_01 - Droid Impact Armor Mark I d_armor_02 - Droid Modular Plating Mark I d_armor_03 - Droid Impact Armor Mark II d_armor_04 - Droid Desh Plating d_armor_05 - Droid Impact Armor Mark III d_armor_06 - Droid Modular Plating Mark II d_armor_07 - Droid Modular Plating Mark III d_armor_08 - Droid Agrinium Armor d_armor_09 - Droid Dura Plating Mark I d_armor_10 - Droid Quadranium Armor d_armor_11 - Droid Dura Plating Mark II d_armor_12 - Droid Diatium Plating d_armor_13 - Droid Energized Armor Mark I d_armor_14 - Droid Energized Armor Mark II d_armor_15 - Droid Energized Armor Mark III -------------------------------- IVf. Belts/Droid Shields: -------------------------------- Belts: 100_belt01 - Safety Harness a_belt_01 - Adrenaline Amplifier a_belt_02 - Cardio-Regulator a_belt_03 - Stealth Field Generator a_belt_04 - Czerka Utility Belt a_belt_05 - Advanced Adrenaline Amplifier a_belt_06 - Aratech SD Belt a_belt_07 - Strength Enhancer a_belt_08 - Systech Cardio-Regulator a_belt_09 - Hyper Adrenaline Amplifier a_belt_10 - Exchange Shadow Caster a_belt_11 - Inertial Inhibitor a_belt_12 - Electrical Capacitance Shield a_belt_13 - Thermal Shield Generator a_belt_14 - Eriadu Stealth Unit a_belt_15 - CNS Strength Enhancer a_belt_16 - Exchange Utility Belt a_belt_17 - Immunity Belt a_belt_18 - Adrenaline Stimulator a_belt_19 - Nerve Amplifier Belt a_belt_20 - Jal Shey Belt a_belt_21 - Multishield Generator a_belt_22 - Defel Mimicker a_belt_23 - Frozian Scout Belt a_belt_24 - Tech Specialist Belt a_belt_25 - Aratech Cardio-Regulator a_belt_26 - GNS Strength Enhancer a_belt_27 - Qel-Droma Belt a_belt_28 - Immortality Belt a_belt_29 - Aratech Echo Belt a_belt_30 - Jal Shey Mentor Belt Droid Shields: d_shield_01 - Droid Deflector Mark I d_shield_02 - Droid Deflector Mark II d_shield_03 - Droid Defense Barrier d_shield_04 - Droid Energy Collector d_shield_05 - Droid Deflector Mark III d_shield_06 - Droid Unity Belt -------------------------------- IVg. Melee Weapons and Upgrades: -------------------------------- Melee Weapons: w_melee_01 - Short Sword w_melee_02 - Long Sword w_melee_03 - Energy Baton w_melee_04 - Quarterstaff w_melee_05 - Vibroblade w_melee_06 - Vibrosword w_melee_07 - Double-bladed Sword w_melee_08 - Exchange Negotiator w_melee_09 - Gamorrean War Axe w_melee_10 - Zabrak Vibroblade w_melee_11 - Rodian Blade w_melee_12 - Sith War Sword w_melee_13 - Trandoshan Sword w_melee_14 - Force Pike w_melee_15 - Vibro Double-Blade w_melee_16 - Gamorrean Cleaver w_melee_17 - Rodian Death Blade w_melee_18 - Gand Silencer w_melee_19 - Ryyk Blade w_melee_20 - Trandoshan Double-Blade w_melee_21 - Echani Vibrosword w_melee_22 - Sith Tremor Sword w_melee_23 - Gand Shock Staff w_melee_24 - Shyarn w_melee_25 - Arg'garok w_melee_26 - Geonosian Electro-Staff w_melee_27 - Tehk'la Blade w_melee_28 - Zhaboka w_melee_29 - Gand Discharger w_melee_30 - Freyyr's Warblade w_melee_x01 - Handmaiden's Staff w_melee_x02 - Twi'lek Spinning Blade w_melee_x03 - Twi'lek Spinning Blade w_melee_x12 - Ludo Kressh's War Sword Grip Upgrades: u_m_grip_01 - Agrinium Grip u_m_grip_02 - Contoured Grip u_m_grip_03 - Zabrak Grip u_m_grip_04 - Basket Hilt u_m_grip_05 - Nagai Grip u_m_grip_06 - Advanced Agrinium Grip u_m_grip_07 - Advanced Contoured Grip u_m_grip_08 - Advanced Zabrak Grip u_m_grip_09 - Advanced Basket Hilt u_m_grip_10 - Advanced Nagai Grip u_m_grip_11 - Superior Agrinium Grip u_m_grip_12 - Superior Contoured Grip u_m_grip_13 - Superior Zabrak Grip u_m_grip_14 - Superior Basket Hilt u_m_grip_15 - Superior Nagai Grip Cell Upgrades: u_m_cell_01 - Ion Cell u_m_cell_02 - Vibration Cell u_m_cell_03 - Enhanced Energy Cell u_m_cell_04 - Sonic Discharge Cell u_m_cell_05 - Ion Cell Mark II u_m_cell_06 - Vibration Cell Mark II u_m_cell_07 - Enhanced Energy Cell Mark II u_m_cell_08 - Sonic Discharge Cell Mark II u_m_cell_09 - Ion Cell Mark III u_m_cell_10 - Vibration Cell Mark III u_m_cell_11 - Enhanced Energy Cell Mark III u_m_cell_12 - Sonic Discharge Cell Mark III u_m_cell_13 - Ion Cell Mark IV u_m_cell_14 - Vibration Cell Mark IV u_m_cell_15 - Enhanced Energy Cell Mark IV Edge Upgrades: u_m_edge_01 - Mild Devaronian Edge u_m_edge_02 - Basic Ionite Edge u_m_edge_03 - Basic Mullinine Edge u_m_edge_04 - Basic Neutronium Edge u_m_edge_05 - Moderate Devaronian Edge u_m_edge_06 - Improved Ionite Edge u_m_edge_07 - improved Mullinine Edge u_m_edge_08 - Improved Neutronium Edge u_m_edge_09 - Sever Devaronian Edge u_m_edge_10 - Superior Ionite Edge u_m_edge_11 - Superior Mullinine Edge u_m_edge_12 - Superior Neutronium Edge u_m_edge_13 - Deadly Devaronian Edge u_m_edge_14 - Quadranium Edge u_m_edge_15 - Ostrine Edge --------------------------------- IVh. Ranged Weapons and Upgrades: --------------------------------- Blasters: w_blaste_01 - Blaster Pistol w_blaste_02 - Ion Blaster w_blaste_03 - Field Survival Pistol w_blaste_04 - Sonic Pistol w_blaste_05 - Distruptor Pistol w_blaste_06 - Heavy Blaster w_blaste_07 - Scout Enforcer w_blaste_08 - Systech Aural Blaster w_blaste_09 - Republic Blaster w_blaste_10 - Aratech Droid Oxidizer w_blaste_11 - Arkanian Heavy Pistol w_blaste_12 - Mandalorian Blaster w_blaste_13 - Systech Static Blaster w_blaste_14 - Arkanian Sonic Blaster w_blaste_15 - Sith Disruptor w_blaste_16 - Mandalorian Heavy Blaster w_blaste_17 - Heavy Sonic Blaster w_blaste_18 - Watchman Blaster w_blaste_19 - Zabrak Blaster Pistol w_blaste_20 - Mandalorian Ripper w_blaste_21 - Aratech Ion Master w_blaste_22 - Onasi Blaster w_blaste_23 - Dashade Sonic Blaster w_blaste_24 - Zabrak Heavy Blaster w_blaste_25 - Systech Electric Blaster w_blaste_26 - Micro-Pulse Blaster w_blaste_27 - Elite Watchman Blaster w_blaste_28 - Mandalorian Disintegrator w_blaste_29 - Dashade Sonic Disruptor w_blaste_30 - Freedon Nadd's Blaster w_blaste_x05 - Luxa's Disruptor w_blaste_x20 - Remote's Blaster Blaster Rifles: w_brifle_01 - Blaster Carbine w_brifle_02 - Ion Carbine w_brifle_03 - Sonic Carbine w_brifle_04 - Blaster Rifle w_brifle_05 - Bowcaster w_brifle_06 - Repeating Blaster Carbine w_brifle_07 - Ion Rifle w_brifle_08 - Disruptor Carbine w_brifle_09 - Sonic Rifle w_brifle_10 - Repeating Blaster Rifle w_brifle_11 - War Bowcaster w_brifle_12 - Arkanian Blaster Rifle w_brifle_13 - Disruptor Rifle w_brifle_14 - Argazdan Riot Buster w_brifle_15 - Bothan Droid Disruptor w_brifle_16 - Combat Enforcer w_brifle_17 - Heavy Repeating Carbine w_brifle_18 - Plasma Projector w_brifle_19 - Mandalorian Assault Rifle w_brifle_20 - Verpine Droid Disruptor w_brifle_21 - Ceremonial Bowcaster w_brifle_22 - Heavy Repeating Rifle w_brifle_23 - Charric w_brifle_24 - Zabrak Blaster Carbine w_brifle_25 - Slavemaster Stun Carbine w_brifle_26 - Onderon Repeating Carbine w_brifle_27 - Sonic Disruptor w_brifle_28 - Mandalorian Heavy Repeater w_brifle_29 - Verpine Droid Disintegrator w_brifle_30 - Zersium Rifle Targeting Upgrades: u_r_targ_01 - Pinpoint Scope Mark I u_r_targ_02 - Accuracy Scope Mark I u_r_targ_03 - Targeting Scope Mark I u_r_targ_04 - Crippling Scope Mark I u_r_targ_05 - Pinpoint Scope Mark II u_r_targ_06 - Accuracy Scope Mark II u_r_targ_07 - Targeting Scope Mark II u_r_targ_08 - Crippling Scope Mark II u_r_targ_09 - Pintpoint Scope Mark III u_r_targ_10 - Accuracy Scope Mark III u_r_targ_11 - Targeting Scope Mark III u_r_targ_12 - Crippling Scope Mark III u_r_targ_13 - Pinpoint Scope Mark IV u_r_targ_14 - Accuracy Scope Mark IV u_r_targ_15 - Targeting Scope Mark IV Power Pack Upgrades: u_r_powe_01 - Ion Charger Mark I u_r_powe_02 - Power Pulsator Mark I u_r_powe_03 - Basic Rylith Power Cell u_r_powe_04 - Ion Charger Mark II u_r_powe_05 - Power Pulsator Mark II u_r_powe_06 - Standard Rylith Power Cell u_r_powe_07 - Ion Charger Mark III u_r_powe_08 - Power Pulsator Mark III u_r_powe_09 - Advanced Rylith Power Cell u_r_powe_10 - Ion Charger Mark IV u_r_powe_11 - Power Pulsator Mark IV u_r_powe_12 - Superior Rylith Power Cell u_r_powe_13 - Ion Charger Mark V u_r_powe_14 - Power Pulsator Mark V u_r_powe_15 - Pure Rylith Power Cell Firing Chamber Upgrades: u_r_firi_01 - Broadening Chamber Mark I u_r_firi_02 - Amplifying Chamber Mark I u_r_firi_03 - Precision Chamber Mark I u_r_firi_04 - Beam Splitter Mark I u_r_firi_05 - Mandalorian Chamber Mark I u_r_firi_06 - Broadening Chamber Mark II u_r_firi_07 - Amplifying Chamber Mark II u_r_firi_08 - Precision Chamber Mark II u_r_firi_09 - Beam Splitter Mark II u_r_firi_10 - Mandalorian Chamber Mark II u_r_firi_11 - Broadening Chamber Mark III u_r_firi_12 - Amplifying Chamber Mark III u_r_firi_13 - Precision Chamber Mark III u_r_firi_14 - Beam Splitter Mark III u_r_firi_15 - Mandalorian Chamber Mark III ----------------------------------------- IVi. Lightsabers, Crystals, and Upgrades: ----------------------------------------- Lightsabers: g_w_lghtsbr01 - Blue Lightsaber g_w_lghtsbr02 - Red Lightsaber g_w_lghtsbr03 - Green Lightsaber g_w_lghtsbr04 - Yellow Lightsaber g_w_lghtsbr05 - Violet Lightsaber g_w_lghtsbr07 - Bronze Lightsaber g_w_lghtsbr08 - Orange Lightsaber g_w_lghtsbr09 - Silver Lightsaber g_w_lghtsbr10 - Cyan Lightsaber g_w_lghtsbr11 - Viridian Lightsaber g_w_drkjdisbr001 - Dark Jedi Lightsaber w_ls_x01 - Visas Marr's Lightsaber Short Lightsabers: g_w_shortsbr01 - Blue Short Lightsaber g_w_shortsbr02 - Red Short Lightsaber g_w_shortsbr03 - Green Short Lightsaber g_w_shortsbr04 - Yellow Short Lightsaber g_w_shortsbr05 - Violet Short Lightsaber g_w_shortsbr07 - Bronze Short Lightsaber g_w_shortsbr08 - Orange Short Lightsaber g_w_shortsbr09 - Silver Short Lightsaber g_w_shortsbr10 - Cyan Short Lightsaber g_w_shortsbr11 - Viridian Short Lightsaber w_sls_x02 - Freedon Nadd's Short Lightsaber Double-Bladed Lightsabers: g_w_dblsbr001 - Blue Double-Bladed Lightsaber g_w_dblsbr002 - Red Double-Bladed Lightsaber g_w_dblsbr003 - Green Double-Bladed Lightsaber g_w_dblsbr004 - Yellow Double-Bladed Lightsaber g_w_dblsbr005 - Violet Double-Bladed Lightsaber g_w_dblsbr007 - Bronze Double-Bladed Lightsaber g_w_dblsbr008 - Orange Double-Bladed Lightsaber g_w_dblsbr009 - Silver Double-Bladed Lightsaber g_w_dblsbr010 - Cyan Double-Bladed Lightsaber g_w_dblsbr011 - Viridian Double-Bladed Lightsaber g_w_drkjdisbr002 - Dark Jedi Double-Bladed Lightsaber Lightsaber Color Crystals: u_l_colo_01 - Blue Crystal u_l_colo_02 - Green Crystal u_l_colo_03 - Yellow Crystal u_l_colo_04 - Red Crystal u_l_colo_05 - Violet Crystal u_l_colo_06 - Cyan Crystal u_l_colo_07 - Silver Crystal u_l_colo_08 - Orange Crystal u_l_colo_09 - Viridian Crystal u_l_colo_10 - Bronze Crystal Lightsaber Crystals: u_l_crys_01 - Adegan Crystal u_l_crys_02 - Rubat Crystal u_l_crys_03 - Ruustan Crystal u_l_crys_04 - Nextor Crystal u_l_crys_05 - Dragite Crystal u_l_crys_06 - Firkrann Crystal u_l_crys_07 - Phond Crystal u_l_crys_08 - Bondar Crystal u_l_crys_09 - Velmorite Crystal u_l_crys_10 - Sigil Crystal u_l_crys_11 - Jenruax Crystal u_l_crys_12 - Kasha Crystal u_l_crys_13 - Opila Crystal u_l_crys_14 - Eralam Crystal u_l_crys_15 - Stygium Crystal u_l_crys_16 - Damind Crystal u_l_crys_17 - Sapith Crystal u_l_crys_18 - Pontite Crystal u_l_crys_19 - Upari Crystal u_l_crys_20 - Ultima-pearl u_l_crys_21 - Solari Crystal u_l_crys_21x - Qixoni Crystal u_l_crys_22 - Lorridian Gemstone u_l_crys_23 - Barab Ore Ingot u_l_crys_x23 - Hurrikaine Crystal u_l_crys_24 - Ankarres Sapphire u_l_crys_25 - Kaiburr Crystal Personal Crystal: qcrystal_1_0 - Very Dark: Level 1 qcrystal_2_0 - Very Dark: Level 2 qcrystal_3_0 - Very Dark: Level 3 qcrystal_4_0 - Very Dark: Level 4 qcrystal_5_0 - Very Dark: Level 5 qcrystal_6_0 - Very Dark: Level 6 qcrystal_7_0 - Very Dark: Level 7 qcrystal_8_0 - Very Dark: Level 8 qcrystal_9_0 - Very Dark: Level 9 qcrystal_1_1 - Dark: Level 1 qcrystal_2_1 - Dark: Level 2 qcrystal_3_1 - Dark: Level 3 qcrystal_4_1 - Dark: Level 4 qcrystal_5_1 - Dark: Level 5 qcrystal_6_1 - Dark: Level 6 qcrystal_7_1 - Dark: Level 7 qcrystal_8_1 - Dark: Level 8 qcrystal_9_1 - Dark: Level 9 qcrystal_1_2 - Neutral: Level 1 qcrystal_2_2 - Neutral: Level 2 qcrystal_3_2 - Neutral: Level 3 qcrystal_4_2 - Neutral: Level 4 qcrystal_5_2 - Neutral: Level 5 qcrystal_6_2 - Neutral: Level 6 qcrystal_7_2 - Neutral: Level 7 qcrystal_8_2 - Neutral: Level 8 qcrystal_9_2 - Neutral: Level 9 qcrystal_1_3 - Light: Level 1 qcrystal_2_3 - Light: Level 2 qcrystal_3_3 - Light: Level 3 qcrystal_4_3 - Light: Level 4 qcrystal_5_3 - Light: Level 5 qcrystal_6_3 - Light: Level 6 qcrystal_7_3 - Light: Level 7 qcrystal_8_3 - Light: Level 8 qcrystal_9_3 - Light: Level 9 qcrystal_1_4 - Very Light: Level 1 qcrystal_2_4 - Very Light: Level 2 qcrystal_3_4 - Very Light: Level 3 qcrystal_4_4 - Very Light: Level 4 qcrystal_5_4 - Very Light: Level 5 qcrystal_6_4 - Very Light: Level 6 qcrystal_7_4 - Very Light: Level 7 qcrystal_8_4 - Very Light: Level 8 qcrystal_9_4 - Very Light: Level 9 Lens Upgrades: lspart03 - Lightsaber Focusing Lens Fixture u_l_lens_01 - Synthesized Kunda Lens u_l_lens_02 - Dragite Lens u_l_lens_03 - Synthesized Byrothsis Lens u_l_lens_04 - Beam Gem Lens u_l_lens_05 - Vibration Lens u_l_lens_06 - Pure Kunda Lens u_l_lens_07 - Adegan Lens u_l_lens_08 - Pure Byrothsis Lens u_l_lens_09 - Improved Beam Gem Lens u_l_lens_10 - Improved Vibration Lens u_l_lens_11 - Ossus Dueling Lens u_l_lens_12 - Pontite Lens u_l_lens_13 - Enhanced Byrothsis Lens Emitter Upgrades: lspart02 - Lightsaber Emitter Fixture u_l_emit_01 - Deflection Emitter u_l_emit_02 - Disrupting Emitter u_l_emit_03 - Crude Phobium Emitter u_l_emit_04 - Fencing Emitter u_l_emit_05 - Improved Deflection Emitter u_l_emit_06 - Advanced Disrupting Emitter u_l_emit_07 - Synthesized Phobium Emitter u_l_emit_08 - Improved Fencing Emitter u_l_emit_09 - Expert Deflection Emitter u_l_emit_10 - Superior Disrupting Emitter u_l_emit_11 - Phobium Alloy Emitter u_l_emit_12 - Expert Fencing Emitter u_l_emit_13 - Refined Phobium Emitter Cell Upgrades: lspart01 - Lightsaber Energy Cell Fixture u_l_cell_01 - Discharge Energy Cell u_l_cell_02 - Diatium Energy Cell u_l_cell_03 - Ion Energy Cell u_l_cell_04 - Telgorn Jolt Cell Mark I u_l_cell_05 - Improved Discharge Energy Cell u_l_cell_06 - Improved Diatium Energy Cell u_l_cell_07 - Improved Ion Energy Cell u_l_cell_08 - Telgorn Jolt Cell Mark II u_l_cell_09 - Superior Discharge Energy Cell u_l_cell_10 - Superior Diatium Energy Cell u_l_cell_11 - Superior Ion Energy Cell u_l_cell_12 - Telgorn Jolt Cell Mark III u_l_cell_13 - Ultimate Diatium Energy cell -------------------------------- IVj. Medical/Repair: -------------------------------- Medical Items (Non-droid characters): g_i_medeqpmnt01 - Medpac g_i_medeqpmnt02 - Advanced Medpac g_i_medeqpmnt03 - Life Support Pack g_i_medeqpmnt04 - Antidote Kit g_i_medeqpmnt08 - Squad Recovery Stim Droid Items: g_i_drdrepeqp001 - Repair Kit g_i_drdrepeqp002 - Advanced Repair Kit g_i_drdrepeqp003 - Construction Kit -------------------------------- IVk. Mines/Grenades/Wrist Launchers: -------------------------------- Mines: g_i_trapkit001 - Minor Flash Mine g_i_trapkit002 - Average Flash Mine g_i_trapkit003 - Blinding Flash Mine g_i_trapkit004 - Minor Frag Mine g_i_trapkit005 - Average Frag Mine g_i_trapkit006 - Deadly Frag Mine g_i_trapkit007 - Minor Plasma Mine g_i_trapkit008 - Average Plasma Mine g_i_trapkit009 - Deadly Plasma Mine g_i_trapkit010 - Minor Gas Mine g_i_trapkit011 - Average Gas Mine g_i_trapkit012 - Deadly Gas Mine g_i_trapkit013 - Minor Sonic Mine g_i_trapkit014 - Average Sonic Mine g_i_trapkit015 - Deadly Sonic Mine g_i_trapkit016 - Strong Flash Mine g_i_trapkit017 - Devastating Flash Mine g_i_trapkit018 - Strong Frag Mine g_i_trapkit019 - Devastating Frag Mine g_i_trapkit020 - Strong Plasma Mine g_i_trapkit021 - Devastating Plasma Mine g_i_trapkit022 - Strong Gas Mine g_i_trapkit023 - Devastating Gas Mine g_i_trapkit024 - Strong Sonic Mine g_i_trapkit025 - Devastating Sonic Mine Grenades: g_w_adhsvgren001 - Adhesive Grenade g_w_cryobgren001 - CryoBan Grenade g_w_firegren001 - Plasma Grenade g_w_fraggren01 - Frag Grenade g_w_iongren01 - Ion Grenade g_w_poisngren01 - Poison Grenade g_w_sonicdet01 - Minor Sonic Detonator g_w_sonicdet02 - Sonic Detonator g_w_sonicgren01 - Sonic Grenade g_w_stungren01 - Concussion Grenade g_w_thermldet01 - Thermal Detonator Wrist Launchers: wristlauncher - Wrist Launcher w_rocket_01 - Explosive Rocket w_rocket_02 - Tranquilizer Dart w_rocket_03 - Buster Rocket w_rocket_04 - Kyber Dart w_rocket_05 - Plasma Rocket w_rocket_06 - Poison Rocket w_rocket_07 - Poison Dart w_rocket_08 - Piercing Dart w_rocket_09 - Paralysis Dart w_rocket_10 - Ion Rocket w_rocket_11 - Concussion Rocket -------------------------------- IVl. Stimulants/Utilities: -------------------------------- Stims: g_i_adrnaline001 - Adrenal Strength g_i_adrnaline002 - Adrenal Alacrity g_i_adrnaline003 - Adrenal Stamina g_i_adrnaline004 - Hyper-Adrenal Strength g_i_adrnaline005 - Hyper-Adrenal Alacrity g_i_adrnaline006 - Hyper-Adrenal Stamina g_i_cmbtshot001 - Battle Stimulant g_i_cmbtshot002 - Hyper-battle Stimulant g_i_cmbtshot003 - Echani Battle Stimulant Utilities: g_i_parts01 - Parts g_i_progspike01 - Computer Spike g_i_secspike01 - Security Spike g_i_secspike02 - Security Spike Tunneler -------------------------------- IVm. Upgrades: -------------------------------- Upgrade items: g_i_upgrade001 - Scope g_i_upgrade002 - Improved Energy Cell g_i_upgrade003 - Beam Splitter g_i_upgrade004 - Hair Trigger g_i_upgrade005 - Armour Reinforcement g_i_upgrade006 - Mesh Underlay g_i_upgrade007 - Vibration Cell g_i_upgrade008 - Durasteel Bonding Alloy g_i_upgrade009 - Energy Projector ------------------------------- IVn. Pazaak: ------------------------------- Pazaak Decks: g_i_pazdeck - Pazaak Deck g_i_pazsidebd001 - Pazaak Side Deck Pazaak Cards: g_i_pazcard_001 - Pazaak Card +1 g_i_pazcard_002 - Pazaak Card +2 g_i_pazcard_003 - Pazaak Card +3 g_i_pazcard_004 - Pazaak Card +4 g_i_pazcard_005 - Pazaak Card +5 g_i_pazcard_006 - Pazaak Card +6 g_i_pazcard_007 - Pazaak Card -1 g_i_pazcard_008 - Pazaak Card -2 g_i_pazcard_009 - Pazaak Card -3 g_i_pazcard_010 - Pazaak Card -4 g_i_pazcard_011 - Pazaak Card -5 g_i_pazcard_012 - Pazaak Card -6 g_i_pazcard_013 - Pazaak Card +/-1 g_i_pazcard_014 - Pazaak Card +/-2 g_i_pazcard_015 - Pazaak Card +/-3 g_i_pazcard_016 - Pazaak Card +/-4 g_i_pazcard_017 - Pazaak Card +/-5 g_i_pazcard_018 - Pazaak Card +/-6 g_i_pazcard_019 - Pazaak Card +/- 1/2 g_i_pazcard_020 - Pazaak Card Double g_i_pazcard_021 - Pazaak Card Tie Breaker g_i_pazcard_022 - Pazaak Card Flip 2&4 g_i_pazcard_023 - Pazaak Card Flip 3&6 ------------------------------- IVo. Player-Specific Items: ------------------------------- G0-T0: d_g0t0_01 - Droid Stealth Booster d_g0t0_02 - Droid Omniscience Unit d_g0t0_03 - Droid Singularity Projector d_g0t0_04 - Goto Targeting Module HK-47: d_hk47_01 - Droid Assassin's Rifle d_hk47_02 - Droid Capacitor Armor d_hk47_03 - Droid Assassination Module hkpart01 - HK Droid Processor hkpart02 - HK Chassis hkpart03 - HK Control Cluster hkpart04 - HK Vocabulator hkpart05 - HK Protocol Pacifist Package T3-M4: d_t3m4_01 - Droid Shock Arm d_t3m4_02 - Droid Self-Sustaining Unit d_t3m4_03 - Droid Renewable Shield ------------------------------- IVp. Miscellaneous: ------------------------------- Credits: g_i_credits001 - 5 credit stack g_i_credits002 - 10 credit stack g_i_credits003 - 25 credit stack g_i_credits004 - 50 credit stack g_i_credits005 - 100 credit stack g_i_credits006 - 200 credit stack g_i_credits007 - 300 credit stack g_i_credits008 - 400 credit stack g_i_credits009 - 500 credit stack g_i_credits010 - 1000 credit stack g_i_credits011 - 2000 credit stack g_i_credits012 - 3000 credit stack g_i_credits013 - 4000 credit stack g_i_credits014 - 5000 credit stack Lab Station Items: components - Components chemicals - Chemicals ******************************************************************************* Part V: "warp" Code List: ******************************************************************************* To use the "warp" code, you need to know the ID name of the map you wish to warp to. Below are listed the ID names for all of the maps in TSL. To warp to a map, type "warp <ID name>" at the cheat console. WARNING: I do not suggest using this code under any but the most extreme circumstances. Warping can severly "screw up" your save file, so if you are going to try this code, save your file first. I highly suggest against using this code except for experimental purposes. Use this code at your own risk. [COMING SOON] ******************************************************************************* Part VI: Frequently Asked Questions: ******************************************************************************* Below are some of the most frequently asked questions I have recieved concerning this FAQ. 1. Q: I hit ~ but the console is not coming up! A: There are two possibilities. 1) First, you are decieved by the word console. No big big or anything comes up on the screen like in most PC games. The ONLY change on the screen that you will see is that a tiny, white "<" will appear in the top left corner. If you hit ~ and start typing or hit TAB you should be able to notice it. I suggest doing cheats from the menu so you can see the white text in the console/commandline better. 2) You are using a non-English version of the game or a non-English keyboard. If this is the case, then ~ will probably not be the key to bring up the console for you. At this point I do not know which key(s) are used for what localized versions. This could possibly be in a future version of this FAQ. ******************************************************************************* Part VII: Conclusion/Acknowledgements/Copyright: ******************************************************************************* Conclusion: Please feel free to email me if there is anything I left out or you have comments/questions. My email is [email protected]. I hope to revise and add to this FAQ whenever new information is found, but I cannot garauntee updates regularly. Acknowledgements: - Thank you Obsidian Entertainment and LucasArts for making this great Star Wars RPG. - Finally, a big thanks to my brother, Ben and many on the GameFAQ and Obsidian Entertainment forums, for checking the list for missing items and then letting me go find them. Copyright: Star Wars: Knights of the Old Republic, characters, items, etc. are trademarks and copyrights owned by their respective trademark and copyright holders. This FAQ is the intellectual property of myself, and is Copyright �2003 Max Cutler ("Goaliexam") and may not be taken in part or whole to be claimed as your own work, nor altered in any way. Please contact me for permission if you're interested in posting this on your site. Currently, the following sites have permission to post my FAQ: www.gamefaqs.com All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders.