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Weapon FAQ

by S7R1K34RC3

                  Syphon Filter: Logan's Shadow
                          Weapons FAQ






This FAQ was created to address each weapon found in Syphon Filter: Logan's
Shadow and explain them more thoroughly. Logan's Shadow has brought back many
weapons from Dark Mirror but has also introduced many new ones. Another
noticeable differnce is how the weapon's damage is rated. Now all weapons have
received a lower rank making damage between weapons a little bit more
distinguishable. An example is the AK-47's damage being demoted from "V" to
"II".

Syphon Filter was many weapons as you can see but many are multiplayer or
singleplayer exclusive. If you do not find one it is highly likely it will be
in the other portion of the game.

Sections:

1: Standard Issue
2: Pistols
3: Assault Rifles
4: Sub Machine Guns
5: Light Machine Guns
6: Sniper Rifles
7: Shotguns
8: Explosives & Heavy Weapons
9: Credits
10: Legal Stuff



==================
1: Standard Issue:
==================
These weapons are obtained simply by starting a mission. You will always have
them and they cannot be switched out for others.

-----
K-BAR
-----
Fire Rate: ---
Damage: II
Clip Size: ---
Description: This is the standard issue combat knife of the US military. It has
a 7-inch high carbon chromium stainless steel blade and a non-slip gripping
handle. This knife can withstand extreme impacts and is capable of quickly
slicing through bare flesh and heavy military fatigues.

IMO: A good addition ('cause its free) and a way to score quick silent kills.
Plus you need it to rank up your career rating

------
MB-150
------
Fire Rate: I
Damage: II
Clip Size: 10

Description: The MB-150 is the standard IPCA sniper rifle. It has the ability
to fire specialized darts that can be triggered by the user at any time.

IMO: This little rifle can pull out a variety of darts to suit your needs.
Explosive darts have a large blast radius and are  a guaranteed kill but are
loud, X-34 Gas darts are silent but with a smaller radius than explosive darts,
and EDT darts  electrocute the target and have the added bonus of a shock
radius in water. Try firing the EDT dart at water when an     enemy is in a
puddle or if a bunch are clustered in water! Can also be used underwater
beacuse the rounds travel as fast as bolts.

---
EDT
---
Fire Rate: IV
Damage: III
Clip Size: ---

Description: The EDT delivers a powerful 625K-volt charge capable of
incapcitating the target. It is completely non-lethal (given that the victim is
not subjected to prolonged exposure) and is small enough to fit into a holster.
The EDT has a range of 25 feet.

IMO: Awesome backup if you run out of ammo or just want to be cruel=] Only bad
thing is the small range of 25 ft and the fact that shooting it into water
doesn't do anything...

----
EPDD
----
Fire Rate: IV
Damage: III
Clip Size: ---

Description: This amazing piece of technology is capable of shooting two darts
attached to a long wire with amazing accuracy. This weapon uses a special
recoiling device that quickly rewinds the wire for a second shot. The EPDD has
increased stopping power due to advanced Electro-muscular Disruption Technology
(EDT).  This weapon has a higher instant incapacitation
rate than most 9mm pistols and injury will occur if the individual is over
stunned. Caution must be observed with this
weapon - it is known to set assailants on fire during sustained stunning.  The
EPDD has a range of 200 feet.

IMO: Much better because the HUGE range means that you can actually snipe. Just
uses your MB-150 to zoom in and switch to it  while still holding L and you got
an easy kill. Shooting in water still doesn't do anything =(

===========
2: Pistols:
===========
Pistols are backup weapons. Most are highly accurate and have above average
power. Dual-wielding any of them obviously increases their effectiveness.

-----
SP-57
-----
Fire Rate: III
Damage: II
Clip Size: 10

Description: The 57 uses the same ammo as the SSP 90 and is destined to become
a major service pistol throughout the world. The firing mechanisms are designed
to balance the recoil with the foward friction and torque of the bullet. This
creates a very unusual reloading cycle with very little recoil. The bullet
cartridge is longer than most other pistol cartridges and very thin, being only
5.7mm in diameter.

IMO: A fine pistol with decent power. Got a facelift from Dark Mirror and now
actually looks like a Five-seveN, the gun it    was meant to imitate. I
preferred these in Dark Mirror but now find myself using Silenced .44s.

-----------
Express .50
-----------
Fire Rate: II
Damage: V
Clip Size: 7

Description: The Desert Pistols are the only gas-operated pistols in service
and the .50 caliber is the most powerful.  The Desert Express is often referred
to as a hand cannon due to its size and the power of the round. Only users
experienced with great recoil forces will be able to handle this weapon
effectively.  Anyone hit within its effective range will be knocked to
the ground instantly even if they are wearing heavy armor.

IMO: Incredible power and accuracy make these babies a force to be reconed
with. even if you don't kill the person in one     hit, chances are they'll be
knocked down, making for easy kills.

-------
Makarov
-------
Fire Rate: II
Damage: II
Clip Size: 12

Description: The Makarov is a simple, sound and inexpensive design.  While
neither extremely accurate nor lethal at ranges beyond 50 feet, it is a
formidable and reliable self-defense weapon.

IMO: Umm, not much to say. Never used these much as they look weak. First
impressions are big with me and this gun didn't     click. Even so, I would
have to say they are at least decent in a firefight.

-----------------
SG-10 Bolt Pistol
-----------------
Fire Rate: II
Damage: I
Clip Size: 5

Description:
 The SG-10 Bolt Pistol is the standard IPCA underwater sidearm,
although 
it can be used from both land and water. It is semi-automatic, and
fires penatrating bolts launched by explosive cartridges at a velocity of 30
m/s. The SG-10 has a slower firing rate and smaller clip size than the SG-75,
but this pistol can be dual-wielded.

IMO: Only use these underwater, using them anywhere else almost always
guarantees
 you'll die. The range on land is horrible   and you have to
compenste for the "curve"

 of the bolt. But, underwater, they are formidable and accurate.


------------------
Desert Sniper .357
------------------
Fire Rate: II
Damage: III
Clip Size: 8

Description: This weapon is a long range high powered sniping pistol with a 10
inch barrel extension and mounted scope.  The .357 Magnum round makes this
weapon difficult to handle for novice users, but with practice, the user can
hit long range
targets with deadly accuracy.

IMO: .357 Magnums 
are powerful, but can
't top the .50AE of the Express or the .44 round
. The accuracy is the same and
the gun is more than sufficient in any fight.

------------
Silenced .44
------------
Fire Rate: II
Damage: V
Clip Size: 8

Description: This weapon is a long range high powered sniping pistol with a 10
inch barrel extension and mounted scope.  The .44 Magnum round makes this
weapon difficult to handle for novice users, but with practice, the user can
hit long range
targets with deadly accuracy. This version has been fitted with a silencer.

IMO: Almost too powerful, these come with the added bonus of being silent.
Dual-wielding these almost always guarantees a     one-hit kill.

----------
Jericho-41
----------
Fire Rate: II
Damage: II
Clip Size: 10

Description: The Jerico-41 is more commonly named in the U.S.A as the Baby
Eagle.  It is a locked-breech, recoil-operated firearm, patterned after the
famous CZ series of pistols.

IMO: The Jericho is the answer to a target-locking Desert Sniper. These are
powerful and reliable but don't have enough flair for me.

---------
CZ Mach-9
---------
Fire Rate: V
Damage: I
Clip Size: 16

Description: The rarest version of the standard CZ pistol, the Mach-9, is a
selective-fire version of the basic CZ pistol, with a rate of fire of about
1,000 rounds per minute.

IMO: The real machine pistol, the Mach-9 is suprisingly accurate. Don't be shy
to go full auto on somebody.


---
G17
---
Fire Rate: II
Damage: I
Clip Size: 17

Description: The G-17 pistol first appeared in the Austrian Army trials and was
later adopted by the Austrian Army and Police forces under the designation
P-80. Since then, the G-17 and its many descendants have become very poular
military and law enforcement firearms, being exported in more than 50 countries.

IMO: Its your everyday Glock with enough power and accuracy but it really
shines because of the large clip size of 17 rounds. Topping even the Mach-9.

----------
Mark 23 SD
----------
Fire Rate: II
Damage: II
Clip Size: 12

Description: In August of 1991, a request was made the U.S. Special Operations
Command (SOCOM) for an offensive handgun. Termed the OHWS, for Offensive
Handgun Weapon System, it was a pistol designed within certain specified
parameters tha would be sufficient for conducting "offensive" operations, as
opposed to the more traditional for the handgun, which was typically
used for defensive operations. The result was the Mark 23 SD. The heavy .45
bullet, precision accuracy, and threaded silencer makes this weapon an ideal
choice for the silent soldier.

IMO: Your original pistol, these are powerful and silent but you will find
yourself phasing them out for the .44s.

-----
TEK-9
-----
Fire Rate: V
Damage: I
Clip Size:
 32

Description: The TEK-9 is a very dangerous weapon that has a nasty reputation
on the streets. Gangs and drug dealers favor it because of its relatively low
cost, large magazine capacity and accuracy. The entire front end of the weapon
is a compensator making the weapon easy to control while firing one handed.

IMO: Actually a machine pistol, these are largely inaccurate and don't provide
to neccessary stopping power. I would advise
against them.

--------------
TEK-9 Silenced
--------------
Fire Rate: V
Damage: I
Clip Size: 32

Description: The TEK-9 is a very dangerous weapon that has a nasty reputation
on the streets. Gangs and drug dealers favor it because of its relatively low
cost, large magazine capacity and accuracy. The entire front end of the
weapon is a compensator making the weapon easy to control while firing one
handed. This version has been fitted with a silencer.

IMO: An improvement on a gun beyond improvement. Silencing these make them
effective but I would rather bring out Mark 23s    instead of these.

==================
3: Assault Rifles:
==================
Assault rifles are probably going to be the weapon you will be using the most.
Many have a fire-selection switch (ie. semi, burst, or full-auto) and have the
power to take down targets with just a few burst.

-----
AK-47
-----
Fire Rate: V
Damage: II
Clip Size: 30

Description: The Kalashnikov assault rifle, also known as the AK-47, is one of
the world's most prolific small arms. It has been used in hundreds of countries
and conflicts since its introduction in 1947. This is a truly legendary weapon,
known for its extreme ruggedness, simplicity of operation and maintenance, and
unsurpassed reliability even in the worst
conditions possible.

IMO: A gun you might use very often. Powerful 
and accurate (more than an AK
should be) these are easy to use and you don't    have to worry about wasting
ammo because of the abundancy.

---
SKS
---
Fire Rate: IV
Damage: III
Clip Size: 30

Description: Prior to the introduction of the Kalashnikov, the SKS was the
predominant weapon in the Soviet military. Surplus inventories were discarded
or sold, and have made their way into armies and rebel groups of poor countries
throughout central Asia.

IMO: I actually prefer these instead of the AK. Why, just because of the III
damage and the look. I guess I just              like the classic rifle look. A
very accurate rifle with a controllable fire rate.

-----
FAMAS
-----
Fire Rate: V
Damage: I
Clip Size: 25

Description: Development of the FAMAS began in 1967. After several years of
research and development, the first FAMAS prototype was completed in 1971.
French military finally accepted the rifle as the standard French combat
weapon. More recently, the FAMAS saw service in 1991 in Kuwait during Operation
Desert Storm and in other various peacekeeping missions afterwards.

IMO: Terrible in Dark Mirror, not much improvement here. The real life FAMAS
has a much higher firin
g rate than the shoddy    one shown here and can fire
in full-auto. Don't pick it up unless you have to.


----------
AU300 HBAR
----------
Fire Rate: V
Damage: II
Clip Size: 30

Description: This is a modification of the standard AU300 rifle that has a
heavier barrel for the light machine gun role. It has a flash suppressor that
reduces recoil and rise during sustained firing. The AU300 H-BAR fires from a
closed bolt position making single shots extremely accurate.

IMO: Awesome look with the power and accuracy to match. The mounted scope makes
quick headshots of any enemies you see.

----------
M4 Carbine
----------
Fire Rate: V
Damage: I
Clip Size: 30

Desription: The M4 Carbine is a shorter and lighter version the M16A2 assault
rifle, achieving 80% parts commonality with the M16A2. As with many carbines,
it is handy and more convenient to carry than a full-length rifle. While this
makes it a candidate for non-infantry troops, it has also been used by United
States Special Operations Command (SOCOM) and others seeking a compact weapon
for close quarters combat. It is the preferred weapon of U.S Special Forces.

IMO: Better in Dark Mirror. The power has been toned down but still handy in a
firefight.

-----------
M4 Silenced
-----------
Fire Rate: V
Damage: I
Clip Size: 30

Description: The M4 Carbine is a shorter and lighter version the M16A2 assault
rifle, achieving 80% parts commonality with the M16A2. As with many carbines,
it is handy and more convenient to carry than a full-length rifle. While
this makes it a candidate for non-infantry troops, it has also been used by
United States Special Operations Command (SOCOM) and others seeking a compact
weapon for close quarters combat. It is the preferred weapon of U.S Special
Forces. This version has been fitted with a silencer.

IMO: The silent assault rifle, take this when and only when you are trying to
progress your stealth rating.

--------
Galil AR
--------


Fire Rate: V
Damage: I
Clip Size: 25

Description: The Galil project began after the Six-Day War, and the design was
selected by the Israel Defense Forces from two competing designs.  The winner
was based on the Finnish RK 62, a variant of the AK-47.  The Galil was
designed to be a domestically-produced, main battle rifle for the IDG, taking
the best features of other rifles, such as the M16 and AK-47, and putting them
into one rifle.

IMO: Looks better than the AK but doesn't have the stats to back it up. Best
used to score headshots and kill people when     behind cover. It apparently
does NOT combine the best features of modern rifles and really lets you down
with its small   clip size.

-----
M-16K
-----
Fire Rate: V
Damage: II
Clip Size: 30

Description: This assault rifle is a modified M16 that fires .45 caliber pistol
rounds from a closed bolt, improving its semi-auto accuracy.
 Specific
ammunition, called Glazer Rounds, are used in this weapon. The interior of a
Glazer bullet is filled with buckshot sealed by a breakaway plastic cap. This
cap burst upon impact causing the buckshot to tear apart unarmored flesh.

IMO: Now a very acceptable gun in multiplayer, this is a powerful and accurate
gun. I recommend bringing these out online as the starting gun. Headshots are
very easy and the insane fire rate makes for easy kills at close range.

----------
Over Under
----------
Fire Rate: V
Damage: I
Clip Size: 30

Description: The Over Under is a semi-automatic M16 with a grenade launcher
attached underneath the barrel. Operators can quickly switch between grenade
and standard ammunition firing modes.

IMO: I would say it is more accurately a FAMAS with a grenade launcher (it
fires in burst, not semi-auto), The grenade        launcher compensates for the
low power of the primary fire.

---
C11
---
Fire Rate: V
Damage: II
Clip Size: 50

Description: This weapon is a product of decades of research and is one of the
most advanced weapons ever made. The main demand behind its development was the
need for a rifle with a high hit rate. The C11 uses specially designed caseless
ammo that consists of a ball round imbedded in solid propellant
. Because of
this the C11 can fire a 3-round burst before the rifle has a chance to recoil.
This ensures that the entire burst will hit their mark exactly where the user
intended. The IPCA version of the C11 has an integral scope and a 50-round
magazine capacity.


IMO: I have found much more use of this in Logan's Shadow than in Dark Mirror
for headshots and even when I do not require    headshots. Very accurate,
powerful, integrated scope, and large magazine capacity.

===================
4: Submachine Guns:
===================
Submachine guns fall in the auxiliary category and most function as scaled-down
assault rifles. They give you a choice of the abilities some gun have that your
primary gun might not. (ie. silencer, scope) Then some others rely on a volume
of rounds such as the SSP 90.

-------
UNP .45
-------
Fire Rate: V
Damage: I
Clip Size: 30

Description: The UNP is an extremely reliable and lightweight weapon that has
precision accuracy and low recoil making it relatively easy to handle, even for
lesser-experienced users. Like the MDS family, the UNP also fires from a closed
bolt position. The large caliber and small size of this weapon makes it a very
deadly and effective weapon that can be used in many different hostile
situations.

IMO: I bring these out when progressing my headshot rating but they are useful
if you are pinned down behind cover and need   a headshot. But there are other
SMGs that surpass this in the power rating.

-------
Spectre
-------
Fire Rate: V
Damage: I
Clip Size: 30

Description: The Spectre SMG was developed in the mid-1980s. The Spectre was
designed primarily for close combat, anti-terror or police operations that
require compact size and instant firepower at short range.

IMO: The first you pick up, you will use this often in the first missions.
After that, there are just weapons that are        more damaging and accurate.

----------
MAK-10 9mm
----------
Fire Rate: V
Damage: I
Clip Size: 30

Description: The MAK-10 was originally developed in 1964. Its simple, low-cost
design with few moving parts gives the MAK-10 a reputation for being extremely
reliable and easily manufactured. However, the combination of its small size
and high rate of fire make it rather undesirable as a military weapon. This
variant is chambered for 9mm rounds.

IMO: A true run-n-gun weapon, I fire these while sprinting towards people. The
insane fire rate and low accuracy is only      useful at close range.

--------------
SG-75 Bolt Gun
--------------
Fire Rate: II
Damage: II
Clip Size: 6

Description: The SG-75 Bolt Gun is the standard IPCA underwater assault rifle,
although it can be used from both land and water. It is fully automatic, and
fires penetrating bolts launched by explosive cartridges at a velocity of 50 m/s

IMO: Again, you will not find these useful on land but underwater they are very
effective. The only thing you need to look    out for is the small clip size.

------
SSP 90
------
Fire Rate: V
Damage: I
Clip Size: 50

Description: A unique appearing weapon, the SSP 90 has a 50 round clear
magazine loaded into the top of the weapon. Its ballistic performance is vastly
superior to the 9mm round. This weapon fires from a closed bolt which allows
for perfect accuracy while firing semi auto. Its ergonomic design makes it easy
and comfortable to fire and helps add to its deadly accurac
y.


IMO: The best SMG, the 5.7mm round makes it accurate and deadly. You can easily
score headshots with these and the large      magazine means you don't have to
reload as often.

------
MDS A3
------
Fire Rate: V
Damage: I
Clip Size: 30

Description
: The MDS series' accuracy, reliability, and wide range of
accesories and variants have made it the submachine gun of choice for military
and law enforcement agencies worldwide.


IMO: I consider this SMG as the one all others are judged by. It is basic with
decent power and respectable accuracy.

---------------
MDS A4 Silenced
---------------
Fire Rate: V
Damage: I
Clip Size: 30

Description: The MDS series' accuracy, reliability, and wide range of
accesories and variants have made it the submachine gun of choice for military
and law enforcement agencies worldwide. The A4 variant has been fitted with a
silencer.

IMO: The stealth SMG. These are good enough that you might want to load out
with these but I prefer the SSP 90.

======================
5: Light Machine Guns:
======================
LMGs are a category of primary weapons that carry a large amount of ammunition
and can dish out damage faster than the other weapon types. Don't be afraid to
keep your finger on the trigger as you sweep across your enemies.

--------
M249 SAW
--------
Fire Rate: V
Damage: II
Clip Size: 200

Description: This machinegun was adopted by the US military in the early 1990's
and comes equipped with a 200-round box.  The most significant difference
between this and the M60 is the ammo size.  It may pack less of a punch, but
has greater accuracy and distance over the M60.

IMO: The superior support weapon, it is suprisingly accurate even in full-auto.
The HUGE 200 box magazine means that          reloading is almost non-existent.
I try finishing missions without reloading the magazine even once =]

---
M60
---
Fire Rate: V
Damage: II
Clip Size: 40

Description: This is an M60 that has a forward grip that helps stabilize to
weapon during sustained firing. This weapon has been the US Army's
genral-purpose machine gn since the early 60's and it uses the same feed system
as the German WWII MG42. The M60 maintains its accuracy during sustained fire
due to better barrel design hat vents the heat 
away more efficiently. This
model comes fit with a 100-round belt that is stored in an ammo box attached to
the feed system
.

IMO: Surpassed by the M249 due to its low magazine capacity, this is still
powerful accurate enough but its primary use is in multiplayer as the standard
machine gun. Also, I guess we don't get "This model" as it has a 40 round belt,
not 100.

---------------
Chinese Type 56
---------------
Fire Rate: V
Damage: II
Clip Size: 50

Description: The Chinese Type 56 is a Chinese variant of the world-famous
AK-47.  The design of the Type 56/AK-47 has proven to be very successful.  This
weapon is highly reliable and tolerant to the abuses of use in the battlefield.

IMO: Ownage in Dark Mirror, it still packs a big punch and should be something
to look out for online. The 50 round clip is   somewhat unrealistic to be
fitting in a standard AK magazine but means that most players will want to be
going fully-automatic.

---
RPK
---
Fire Rate: v
Damage: II
Clip Size: 40

Description: The RPK (Ruchnoi Pulemet Kalashnikova - Kalashnikov light
machinegun) was developed as a light support weapon, and had been standard
issue in the Soviet Army. It is essentially an AK-47 assault rifle with
sturdier receiver, heavier and longer, non-detachable barrel, and re-contoured
wooden butt stock.

IMO: Looks awesome and has decent accuracy. Its supposed to be a support weapon
but use it as an assault rifle with a      slightly larger clip rather than a
machine gun. But if you have to, this gun can quickly mow down oncoming enemies.


=================
6: Sniper Rifles:
=================
Sniper rifles provide a single accurate shot over considerable distance. Most
pack much more punch than other weapon types but have a slower rate of fire.
Take your time while aiming these and find cover to protect yourself.

---
SVD
---
Fire Rate: I
Damage: V
Clip Size: 10

Description: The SVD (Snayperskaya Vintovka Dragunova - Dragunov Sniping Rifle)
was accepted by the Soviet Military in 1963.  More recently, it's seen service
during the Afghan War as well as many other local conflicts, including the
latest Chechen wars.  This rifle was widely used and copied across the former
Warshaw pact countries and is still in service with the
Russian Army and many Russian law enforcement agencies.

IMO: A basic rifle with extreme power and accuracy. Not much to say other than
it usually takes 2 shots to down somebody.

-------
M82 BFG
-------
Fire Rate: I
Damage: V
Clip Size: 10

Description: Also known as the 'Light Fifty', this weapon is semi-automatic and
is
equipped with a muzzle brake that reduces recoil by 65%. The .50 caliber
bullet is close to 3 inches long and is one the most powerful rounds
available.

IMO: A one-hit kill gun, this rifle is so powerful that I often forget the
scope and just fire like a normal rifle, knowing   that wherever the round hits
on the body it will kill the guy.

-------------
RD-9 Speargun
-------------
Fire Rate: I
Damage: V
Clip Size: 1

Description: The RD-9 Speargun is a Russian-made underwater sniper rifle
,
although it can be used from both land and water. Outfitted with a
distortion-correcting scope, and pneumatically firing wide-tip spears, the RD-9
can see and hit targets at long underwater ranges. Trading of the power of this
weapon is the fact that only a limited capacity of the large spears can be
carried at once.

IMO: The underwater BFG! It is a one-hit kill weapon that is extremely
accurate. I like to hide underwater with this online   and pick people off. On
land it functions like all the other bolt weapons.

-------
33 SC-1
-------
Fire Rate: II
Damage: II
Clip Size: 20

Description: The 33 SC-1 is a scoped rifle, ideal for picking targets off from
a distance. Although it lacks the sheer stopping power of many relatively
higher-powered sniper rifle, it still packs enough punch to deal a good amount
of damage from long range.

IMO: A poor sniper rifle. Its saving grace is the fact that it can fire
semi-automatically at a significantly higher rate     than most rifles.

-------------
DSC-1 Thermal
-------------
Fire Rate: I
Damage: V
Clip Size: 20

Description: The DSC-1T is a sniper rifle equiped with a thermal scope capable
of detecting heat sources of up to 200 feet away. It has a heavy and long
barrel and uses a four-groove polygon system which reduces bullet friction.This
combined with the long and heavy barrel, allows the bullet to reach much higher
velocities and have a much better effective range. Its very useful in thick fog
or heavy smoke, allowing the sniper to see concealed targets clearly.

IMO: A sniper that combines everything you want into one rifle: A thermal
scope, large clip size, and extreme power. This in  my opinion is a gun that is
too powerful for multiplayer and should be single player excusive. Use the
scope to find      players throughout the map and  wait until they pop their
head up.

-----
AR-15
-----
Fire Rate: II
Damage: III
Clip Size: 10

Description: The AR-15 was adopted by the United States military under the
designation M16. Today the AR-15 and its variations are manufactured by many
companies and have captured the affection of sport shooters and police forces
around the world due to their low cost, accuracy, and modularity. This variant
is fitted with a 8x scope.

IMO:

--
C8
--
Fire Rate: I
Damage: V
Clip Size: 10

Description: The C8 is a scoped rifle, ideal for picking off targets from a
distance. With a muzzle velocity much higher than that of many other sniper
rifles, the C8 can deal massive damage even from very long range.

IMO: The C8 is a suprisingly powerful rifle. I always seem to underestimate it
and believe it has the same power as the
MB-150s 6mm rounds when in fact the weapon is much more powerful. A decent
rifle that should be used even if your      sniping skill is average.


============
7: Shotguns:
============
Shotguns are close-range weapons that have a shorter effectiveness range than
most weapon types. The accuracy of shotguns rapidly diminishes the farther your
target is, forcing to get uncomfortably close to your enemy.

-------
USAS-12
-------
Fire Rate: IV
Damage: III
Clip Size: 10

Description: The USAS-12 shotgun, developed in South Korea in the 1980s, was
intended as
a special purpose, military or special operations close combat weapon with
extreme firepower.

IMO: Rapes the s*** out of anybody in close proximity, it effectiveness
decreases rapidly like all shotguns as range increases. Run-n-gun towards your
target and your almost guaranteed a kill.

----------------
Sweeper 12 Gauge
----------------
Fire Rate: II
Damage: III
Clip Size: 12

Description: The Sweeper is a lethal riot control device designed to take out a
crowd of hostile individuals very quickly. It has a 12-round cartridge that is
easy and quick to replace. All the user has to do to take out a rioting crowd
is hold the trigger and sweep across the crowd. After a few seconds most
individuals will flee the scene or be incapacitated. Due to its
lethality and changing times, this weapon is no longer considered for riot
control and is likely to run up in the hands of organized criminals or
terrorists.

IMO: Not as fast as the USAS, but still can knock people down and keep them
down.

-----------
M1 Super 90
-----------
Fire Rate: I
Damage: III
Clip Size: 6

Description: The M1 Super 90 is a high-quality shotgun, available in numerous
versions for both civilian, law enforcement, and military use. Based on a
system developed in the 1980s, which utilizes the gun recoil and inertia of the
moving parts to operate the action, the M1 is simple and reliable in operations.

IMO: I rate this as the worst shotgun. You actually have to bee point-blank to
score a one-hit kill as its accuracy is        terrible, even for a shotgun.
Its clip size adds to its already horrible stats.

-------------
Shot Defender
-------------
Fire Rate: I
Damage: II
Clip Size: 8

Description: This shotgun is designed for a personal defense role and fires 12
gauge shot through a narrow choke.  The narrow choke prevents the shot from
spreading out too far so most of the shot will hit a single victim out to the
weapon's effective range. The advantage to this is instant incapacitation due
to the powerful force transferred from a close group of projectiles. The victim
is usually thrown back quite a distance, which is very intimidating to any
other enemies in the area.

IMO: An accurate shotgun that extends its effective range to medium, it can be
used in a variety of situations. Since the     spread rate is low the chances
of knocking someone down is high.

----------------
Sawed-Off Pistol
----------------
Fire Rate: II
Damage: II
Clip Size: 2

Description: The Sawed-Off Pistol has a pistol grip and shortened barrel
intended to increase its spread pattern. While capable of dealing massive
damage at short range, its wide spread pattern renders it near-useless at
distance.

IMO: Its in the pistol slot but functions like a shotgun. This gun used to be
the pistol everyone loaded out with online but  Logan's Shadow changed that. If
you ever get the chance to dual-wield these you'll be unstoppable...until you
have to stop and reload...

-----------------
Sawed-off Shotgun
-----------------
Fire Rate: II
Damage: III
Clip Size: 2

Description: The Sawed-Off Shotgun has a pistol grip and shortened barrel
intended to increase its spread pattern. While capable of dealing massive
damage at short range, its wide spread pattern renders it near-useless at
distance.

IMO: Not very useful except in those very rare occasions. You're better off
with the MDS online.


==============================
8: Explosives & Heavy Weapons:
==============================
Explosives and the various heavy weapons are favorites online. Their immense
power can often dictate the outcome of a gunfight. If you encounter any of
these weapons it is recommended you swap to them. However, in single-player,
most do not have the ammo capacity required to be very useful in missions.

---
MGL
---
Fire Rate: II
Damage: V
Clip Size: 4

Description: The MGL (Mini Grenade Launcher, affectionately known as the
Moogle), fires grenades that detonate on impact.

IMO: It used to be the cheapest gun online, it has now been toned down to make
it fair. It now sports a 4 round clip and the  grenades do NOT explode on
impact, giving the target time to flee away from the grenade.

----
SMAW
----
Fire Rate: I
Damage: V
Clip Size: 1

Description: The Shoulder-launched Multi-purpose Assault Weapon fires an HEDP
fin-stabilized high explosive rocket. Agents are cautioned to be a safe
distance away from the target to avoid becoming collateral damage.

IMO: The Dark Mirror version had you launch two rockets to kill a target no
matter what. In Logan's Shadow, if the rocket     lands close enough to a
player it will kill them, making it much more effective online.

------------
Flamethrower
------------
Fire Rate: V
Damage: I
Clip Size: 100

Description: Shoots a stream of flames that will ignite any flammable material
it comes in contact with, including people.

IMO: Don't be fools by the low damage. This is a highly effective weapon in
close quarters or enclosed rooms. Once you catch someone on fire it is highly
guaranteed they will burn to death.


-------------
Jackhammer HE
-------------
Fire Rate: I
Damage: V
Clip Size: 10

Description: The Jackhammer HE is a shotgun that fires highly-explosive pellets
that detonate on impact with the target.  Once detonation occurs, anybody
caught within its 10 foot radius of effect will take damage.

IMO: The ultimate mission mode gun, it fires three explosive pellets that
guarantees kills and tosses the bad guys around.    Plus it auto-locks...not
like you need it.

---------
Calico HE
---------
Fire Rate: I
Damage: V
Clip Size: 10

Description: The Calico HE fires highly-explosive rounds that detonate upon
impact with the target. Once detonation occurs, anybody caught within a 10 foot
radius of the blast will take damage.

IMO: While not as fun as the Jackhammer, the round fired is accurate like a
sniper but still does explosive damage. Plus with the scope, its like a rocket
launcher that detonates the moment after you pull the trigger.

---
M79
---
Fire Rate: 1
Damage: V
Clip Size: 1

Description: The M79 fires a variety of 40mm grenade cartridges, but the most
commonly used one is the M79 Fragmentation Grenade Cartridge. This grenade is
filled with Composition-B and has a kill radius of 5 meters, but can
substantially wound and incapacitate out to 15 meters. The M-79 is a break-open
weapon that fires from the shoulder and requires reloading after each round
fired.

IMO: So this is the "old MGL" in Logan's Shadow...The grenades explode on
impact and a kill is almost guaranteed. But if you don't get killed in one hit
you WILL get knocked down and all the player has to do is reload and send
another grenade your way.

-----------
M61 Grenade
-----------

Fire Rate: ---
Damage: V
Clip Size: 1

Description: The M61 Frag Grenade
 is filled with co
mposition-B and has a kill radius of 15 feet, but can substantially wound and
incapacitate out to 25 feet. The frag detonates upon impact with any hard
surface.
IMO: The cheapest grenade available, this grenade allows for entertaining kills
but does not require any skill to use because they are not timed like the M67.

-----------
M67 Grenade
-----------
Fire Rate: ---
Damage: V
Clip Size: I

Description: The M67 Delayed Frag Grenade has a timing fuse that detonates 3
seconds after it's thrown.

IMO: The worst of the two offensive grenades. These explode 3 seconds after
thrown. In Logan's Shadow, a grenade indicator    pops up around the aiming
recticule so people have a chance to react. No more blowing up unexpectedly.

----------
Laser Mine
----------
Fire Rate: ---
Damage: V
Clip Size: 1

Description: Laser trip are incendiary mines that, when detonated, create a
fire blast of up to 40 feet from the position of the mine. Laser mines can only
be deployed onto a vertical surface.

IMO: Still used for the occasional kill, these mines are inconspicuous enough
to not be seen but still emit a beeping         noise. Always listen for the
beep and tread carefully with your EDSU goggles on if heard.

-----------
EMP Grenade
-----------
Fire Rate: ---
Damage: ---
Clip Size: 1

Description: Electro Magnetic Pulse grenades are timed grenades which create a
powerful EMP blast that renders electronic devices temporarily useless.

IMO: Unsure of the uses. I haven't played all the online types but I do know
that they disable your goggles and the map.

-----------------
Flashbang Grenade
-----------------
Fire Rate: ---
Damage: ---
Clip Size: I

Description: Flashbang grenade - This grenade incapacitates and disorientates
the target enemies by creating a bright disorientating flash and a loud bang.

IMO: Toned down so that they do not totally wipe out your vision. Still, if you
see a glowing white grenade turn away so you  don't get blinded. An excellent
tactic for running away is to throw one at your assailant and run in the
opposite direction.

------------------
Incendiary Grenade
------------------
Fire Rate: ---
Damage: III
Clip Size: 1

Description: The Incendiary grenade canister has a bursting radius of 15 feet
and produces intense heat and flame. This is a dual-purpose weapon that serves
to provide cover or to incinerate enemy personnel or assets.

IMO: Don't be fooled by the small puff of smoke, the radius of the grenade its
fairly large. If you manage to score a close   enough hit the player will
suffer a humiliating death of being burned to death. Keep in mind they can
still shoot you while the are on fire.

-------------
Smoke Grenade
-------------
Fire Rate: ---
Damage: ---
Clip Size: 1

Description: White smoke grenade (HC) - This canister emits a dense cloud of
white that provides temporary obstruction of ememy vision.

IMO: A useless grenade that the only use I can think of is covering your
movement in retrieval. Even so, the flashbang is     much more effective.

-----------
Sticky Mine
-----------
Fire Rate: ---
Damage: ---
Clip Size: 1

Description: Sticky Mines are incendiary mines that, when detonated, create a
fire blast of up to 25 feet from the position of the mine. Sticky mines can be
thrown onto aand stuck to any flat surface.

IMO: I have never used these but they seem to have a proximity mine like
function. Use these to guard doorways and beacons in retreival.

---------------
X34 Nerve Agent
---------------
Fire Rate: ---
Damage: V
Clip Size: 1

Description: X34 Nerve Agent - Kills any unprotected person within the cloud of
gas that is expelled from this grenade.

IMO: An effective grenade with an effect that lingers for a few seconds after
detonating. Very useful for blocking off doorways while running away but I find
the M61 is more effective.

---------------
Bouncing Betty:
---------------
Fire Rate: ---
Damage: V
Clip Size: 1

Description: The M16 mines, commonly referred to as a Bouncing Betty, is a US
made anti-personnel mine. They have twice the explosive content as a standard
hand grenade and are detonated by a pressure sensor.

IMO: An awesome and very entertaining mine, these are hilarios to use. After a
person passes over one it jumps up in the air and blows up in their face,
causing them to fly several meters.

-------
AP Mine
-------
Fire Rate: ---
Damage: V
Clip Size: 1

Description: Small radius anti-personnel mine, capable of taking out one to two
targets. Once armed this mine is invisible to the naked eye. The only way to
disarming the mine is only viewing the mine with the EDSU goggles.

IMO: While not as entertaining as the Bouncing Betty, these are still effective
and should be used just like it.

-------------
Claymore Mine
-------------

Fire Rate: ---
Damage: V
Clip Size: 1

Description: Claymore mines are directional mines that are wired electronically
to a triggering device. Equip the triggering device once a mine has been
deployed and press the fire button to detonate it. When planting the mine, face
the desired direction of the blast.

IMO: The most useless piece of equipment, the only use I would find for its is
guarding a beacon in retrieval. Even then you would have to actively see your
enemies to make any good use out of them.



==========
9: Credits
==========
Credits go out to:

-Peejay Duran (Luvkonn23) for playing fake online matches to retrieve weapon
descriptions
-Sony Bend for creating such an awesome game
-All of the people online for giving me experience points!


=====================
10: Legal Information
=====================
This faq is owned by me, James Nguyen. (2007) All trademarks and copyrights
contained in this document are owned by their respective trademark and
copyright holders.

If you have any issues with the FAQ or find any mistakes, please feel free to
e-mail me at "[email protected]". Make sure to title the subject FAQ or
something along the lines of that.

This FAQ is to be legally used only on:
http://www.GameFAQs.com/
http://www.neoseeker.com/

If you see any other site using this FAQ, please contact me and notify me
of the situation. Nobody is allowed to use my FAQ on their site(s) unless
I grant permission to do so.

Syphon Filter: Logan's Shadow is a trademark of Sony Computer Entertainment
America CO, LTD. 2007