Warriors are low health units with the unique ability to be able to heal themselves. For every piece of damage they do, they regain health. Warriors also have relatively high damage per second, so as long as you can keep them alive until they reach their target, they can be devastating to an enemy.
Unit Size: 3
Training Time: 2 minutes
Movement Speed: Fast/300
Attack Range: Melee/90
Attack Speed: 1 second
HQ Level Required: 8
The Warrior's unique ability is, as mentioned above, that they can heal themselves. This allows them to attack some buildings and basically be invulnerable due to the health that they gain back with all damage caused. However, most medium level Sniper Towers, Cannons and Boom Cannons can take out an army of Warriors due to their higher stats, regardless of the health that they receive back.
When using Warriors, you should try to deploy them in large numbers. Supplement them with Artillery support, specifically targeting Sniper Towers and Cannons, as that is where they are weakest. You should also note that if they are attacking Machine Guns, they will be incredibly vulnerable as they are still within their range, so try to send units like Heavies in first.
Health: 380
Damage per second: 180
Health regained per attack: 40
Training Cost: 800 Gold
Research:
Research Cost: None
Armory Level Required: None
Research Time: None
Health: 403
Damage per second: 192
Health regained per attack: 43
Training Cost: 900 Gold
Research:
Research Cost: 155,000 Gold
Armory Level Required: 5
Research Time: 18 hours
Health: 427
Damage per second: 204
Health regained per attack: 46
Training Cost: 1,000 Gold
Research:
Research Cost: 294,000 Gold
Armory Level Required: 6
Research Time: 1 day 1 hour
Health: 453
Damage per second: 217
Health regained per attack: 49
Training Cost: 1,200 Gold
Research:
Research Cost: 470,000 Gold
Armory Level Required: 7
Research Time: 1 day 9 hours
Health: 480
Damage per second: 232
Health regained per attack: 52
Training Cost: 1,400 Gold
Research:
Research Cost: 680,000 Gold
Armory Level Required: 8
Research Time: 1 day 13 hours
Health: 509
Damage per second: 247
Health regained per attack: 55
Training Cost: 1,600 Gold
Research:
Research Cost: 800,000 Gold
Armory Level Required: 9
Research Time: 1 day 13 hours
Health: 539
Damage per second: 263
Health regained per attack: 58
Training Cost: 1,800 Gold
Research:
Research Cost: 900,000 Gold
Armory Level Required: 10
Research Time: 1 day 17 hours
Health: 571
Damage per second: 280
Health regained per attack: 61
Training Cost: 2,000 Gold
Research:
Research Cost: 2,230,000 Gold
Armory Level Required: 11
Research Time: 2 days 3 hours
Health: 606
Damage per second: 298
Health regained per attack: 64
Training Cost: 2,200 Gold
Research:
Research Cost: 1,680,000 Gold
Armory Level Required: 12
Research Time: 2 days 12 hours
Health: 642
Damage per second: 317
Health regained per attack: 67
Training Cost: 2,400 Gold
Research:
Research Cost: 1,900,000 Gold
Armory Level Required: 13
Research Time: 2 days 12 hours
Health: 681
Damage per second: 338
Health regained per attack: 70
Training Cost: 2,700 Gold
Research:
Research Cost: 2,280,000 Gold
Armory Level Required: 14
Research Time: 3 days 3 hours
Health: 721
Damage per second: 360
Health regained per attack: 73
Training Cost: 3,000 Gold
Research:
Research Cost: 3,140,000 Gold
Armory Level Required: 15
Research Time: 3 days 11 hours
Health: 765
Damage per second: 383
Health regained per attack: 76
Training Cost: 3,300 Gold
Research:
Research Cost: 3,600,000 Gold
Armory Level Required: 16
Research Time: 3 days 11 hours
Health: 811
Damage per second: 408
Health regained per attack: 79
Training Cost: 3,600 Gold
Research:
Research Cost: 4,000,000 Gold
Armory Level Required: 17
Research Time: 3 days 21 hours
Health: 859
Damage per second: 435
Health regained per attack: 82
Training Cost: 3,900 Gold
Research:
Research Cost: 4,500,000 Gold
Armory Level Required: 17
Research Time: 3 days 21 hours
Health: 911
Damage per second: 463
Health regained per attack: 85
Training Cost: 4,200 Gold
Research:
Research Cost: 4,800,000 Gold
Armory Level Required: 18
Research Time: 4 days
Health: 965
Damage per second: 493
Health regained per attack: 88
Training Cost: 4,500 Gold
Research:
Research Cost: 5,600,000 Gold
Armory Level Required: 19
Research Time: 4 days 6 hours
Health: 1,023
Damage per second: 525
Health regained per attack: 91
Training Cost: 4,800 Gold
Research:
Research Cost: 6,400,000 Gold
Armory Level Required: 20
Research Time: 4 days 8 hours
will be years to reach level 20... LOL
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