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Weapons

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Each of the characters come with a set of Kinetic, Energy and Power weapons that are already unlocked and further variants of which will drop as part of completing activities. Listed below are the various weapons:

Kinetic Weapons

Better Devils (Hand Cannon)

Does Not Compute (Scout Rifle)

Nightshade (Pulse Rifle)

Scathelocke (Auto Rifle)

Sweet Business (exotic Auto Rifle, Titan exclusive)

The Needle (Sidearm)

The Showrunner (Submachine Gun)

Energy weapons

Arc

Black Scorpion-4SR (Scout Rifle)

Red Mamba-3MG (Submachine Gun)

Riskrunner (exotic Submachine Gun, Warlock exclusive)

Solar

Deathstalker-4AU (Auto Rifle)

Minuet-42 (Hand Cannon)

Phosphorus MG4 (Submachine Gun)

Sunshot (exotic Hand Cannon, Hunter exclusive)

Urchin-3SI (Sidearm)

Void

Nergal PR4 (Pulse Rifle)

Power weapons

Arc

Main Ingredient (Fusion Rifle)

Tarantula-3FR (Linear Fusion Rifle)

Solar

Acantha-D (Grenade Launcher)

Copperhead-4SN (Sniper Rifle)

Morrigan-D (Rocket Launcher)

Void

Retrofuturist (Shotgun)

 
Verdict:
Very Helpful
OK
Not Useful
 

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